Interjection Games |
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Greetings!
The fantastic sales numbers of Ultimate Ethermagic and Ultimate Truenaming have got me thinking of ways to expand the material of those two systems (and Composition, by association, but those sales numbers are less than encouraging) while maintaining my promise that these books will be the authoritative source of their class-related content - if not permanently, then at least for a significant length of time.
The easy solution is to offer a companion book of magical equipment themed after the three systems. Let me know what you think on the topic; I'm open to any other ideas, of course!
stormcrow27 |
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A sample book of NPCs and truenaming/ethermagic/composition organizations to use in a campaign would be a nice supplement. Obviously a "spell" expansion for more recitations, songs, magic blobs, etc is another idea. An archetype for truenamers that rely on a bonded item to focus their powers, similar to the mages of the Earthsea Quatrology. Or another variant that allows for familiars and an easier manipulation of the codex of life regarding concepts of nature.
Ultimately an adventure path that features the classes from Interjection Games exclusively (which is extremely hard and takes a while to put together which I get, trust me I am trying to write an AP now with little success. )Perhaps all of the manipulation of otherworldy forces by those that want to change the universe starts to causes breakdowns in the metaphysical and physical underpinnings of the multiverse. Magic becomes unreliable, forcing a new change/paradigm shift in the way the multiverse can be changed. The PCs discover that their new theories or practices of power are unaffected by the wild shifts in traditional theories of magic or the constant need for the gods to stabilize their divine realms that leads to less power being available to traditional divine casters. Even nature herself refuses to answer the call of her most ardent defenders. Beings from outside the realm of normal metaphysics decide the time is ripe to invade and take control of an area/the world/even the planes since reality itself is in flux. Creatures of the Cthulu Mythos/Aeons or other minions of chaos revel in the downfall of organized society.
Just some small ideas ;)
Interjection Games |
A sample book of NPCs and truenaming/ethermagic/composition organizations to use in a campaign would be a nice supplement. Obviously a "spell" expansion for more recitations, songs, magic blobs, etc is another idea. An archetype for truenamers that rely on a bonded item to focus their powers, similar to the mages of the Earthsea Quatrology. Or another variant that allows for familiars and an easier manipulation of the codex of life regarding concepts of nature.
Ultimately an adventure path that features the classes from Interjection Games exclusively (which is extremely hard and takes a while to put together which I get, trust me I am trying to write an AP now with little success. )Perhaps all of the manipulation of otherworldy forces by those that want to change the universe starts to causes breakdowns in the metaphysical and physical underpinnings of the multiverse. Magic becomes unreliable, forcing a new change/paradigm shift in the way the multiverse can be changed. The PCs discover that their new theories or practices of power are unaffected by the wild shifts in traditional theories of magic or the constant need for the gods to stabilize their divine realms that leads to less power being available to traditional divine casters. Even nature herself refuses to answer the call of her most ardent defenders. Beings from outside the realm of normal metaphysics decide the time is ripe to invade and take control of an area/the world/even the planes since reality itself is in flux. Creatures of the Cthulu Mythos/Aeons or other minions of chaos revel in the downfall of organized society.
Just some small ideas ;)
An AP would be some time down the road, but, trust me, it's something I want to do or have done. Lord knows I could plop the right crunchy bits into whatever fluff gets generated for me, and I know I'll need somebody else to write dialogue.
Interjection Games |
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Alright, so I'm starting to think about items. Here's the skeleton of something promising.
Decoder Rings
Minor - 1st, 2nd
Lesser - 3rd, 4th
Greater - 5th, 6th
What do they do? - Reduce the Malleability DC Modifier of an inflection by -1, minimum +0.
Tiered Pricing - Can only be used when reciting a recitation that the tier can handle or lower. (ie a Lesser Stereo Decoder Ring will reduce the Malleability DC Modifier of the stereo inflection by -1, but only for 4th-level or lower recitations)
Price should TRIPLE between tiers.
Minor - 6k?
Lesser - 18k?
Greater - 54k?