Drinking Alcohol as a Swift Action


Advice


Is there any way for a Barbarian to drink an alcoholic drink as a swift action? (While worshiping Cayden Cailean)

If not, then does anyone have house rules/homebrew magic items for it?


There is a trait called accelerated drinker designed specifically for that purpose.


D4rtagnan wrote:
There is a trait called accelerated drinker designed specifically for that purpose.

Accelerated Drinker

Benefit:You may drink a potion as a move action instead of a standard action as long as you start your turn with the potion in your hand.

A: It calls out potion (and nothing else, but that can be overruled)
B: It says move action not swift action. I was looking for swift action.
C: I want to be holding my two-handed weapon while doing this (gripping and regripping free actions)


In Inner Sea Gods there is a Feat called Potion Glutton.

Lv 3 Drunken Masters drink as a Standard Action, but they don't provoke.


Maybe the Sipping Jacket


Alright. I really want to make a drunken brute barbarian that worships Cayden Cailean work. They get this ability:

Raging Drunk:
While raging, the drunken brute can drink a potion, or a tankard of ale or similar quantity of alcohol, as a move action that does not provoke attacks of opportunity. A potion has its normal effect, while an alcoholic drink allows the barbarian to maintain her rage that round without expending a round of rage for the day (instead of the alcohol’s normal effects). For each alcoholic drink consumed while raging, the barbarian is nauseated for 1 round when her rage expires, in addition the normal fatigue that follows a rage. Tireless rage does not negate this nauseated condition but the internal fortitude rage power does.

I'm not sure how "you may drink as a move action" feats/traits would interact with this ability (such as the aforementioned accelerated drinker trait). Any thoughts?

@Scott Wilhelm
I've looked at potion glutton and the flavor prereq kills me. Unless you can get a GM to understand that something similar should exist for Cayden Cailean (or change the prereq) this wouldn't work for me.

@Knight Magenta
The Sipping Jacket only works once (during combat at least), and I want to drink, drink, and drink some more during combat.


You're asking for a swift action to make you not expend rage rounds = You're asking too much. I would never allow that, as a DM.
Also, you'll have to retrieve the alcoholic drink. That's a normaly a standard action, move action with a Handy Haversack and a swift action with Spring Loaded Wrist Sheaths.

Retrieve as a swift + drinking as a move is well good enough.

Any other trait/feat making you able to drink as a move action is a waste, since you already get it from the archetype.


Rub-Eta wrote:

You're asking for a swift action to make you not expend rage rounds = You're asking too much. I would never allow that, as a DM.

Also, you'll have to retrieve the alcoholic drink. That's a normaly a standard action, move action with a Handy Haversack and a swift action with Spring Loaded Wrist Sheaths.

Retrieve as a swift + drinking as a move is well good enough.

Any other trait/feat making you able to drink as a move action is a waste, since you already get it from the archetype.

With Quick Draw (which many GMs rule that it covers more than just weapons) and Potion Glutton I could do exactly what you're saying with the big problems being:

I want to worship Cayden Cailean, not Urgathoa.
Getting infinite alcohol (which isn't terribly difficult because magic items exist).


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Pledge a fraternity. Downing a tankard in under two seconds is par for the course on most campuses. Usually it's more like ten in under twenty seconds, but I'm pretty sure that's about a swift action a drink, if you break it down.

In my experience, most frats have being an uncivilized barbarian with rage issues as a prerequisite for entry, anyway, so the fluff text is already there.


If you multiclass with Drunken Master Monk, you can take Fast Drinker.


Avoron wrote:
If you multiclass with Drunken Master Monk, you can take Fast Drinker.

A: Monk and Barb alignment restictions don't allow them to multiclass (unless you have an obscure aasimar trait)

B: Multiclassing. Eh. The guy that I want to make most certainly does not have the patience to be a monk (also, see A)

C: The Fast Drinker feat requires 18 Con and should really be changed so that it works with the drunken brute barbarian anyways


thegreenteagamer wrote:

Pledge a fraternity. Downing a tankard in under two seconds is par for the course on most campuses. Usually it's more like ten in under twenty seconds, but I'm pretty sure that's about a swift action a drink, if you break it down.

In my experience, most frats have being an uncivilized barbarian with rage issues as a prerequisite for entry, anyway, so the fluff text is already there.

snorts a laugh

Not sure how my GM would feel about that...


Quick Draw wrote:
Alchemical items, potions, scrolls, and wands cannot be drawn quickly using this feat.

And since you can't take two swift actions the same round you'll have to spend at least one move as well to drink.


Rub-Eta wrote:
Quick Draw wrote:
Alchemical items, potions, scrolls, and wands cannot be drawn quickly using this feat.
And since you can't take two swift actions the same round you'll have to spend at least one move as well to drink.

Are alcoholic beverages potions? No they aren't. I'm not looking to abuse potions here, just wanted some simple alcohol abuse.


Oh, sorry.

Quick Draw wrote:
You can draw a weapon as a free action

I've never heard of alcoholic beverages being weapons. Though if you can convince your DM that a bottle containing alcohol counts as a weapon while a flask of acid doesn't, go ahead.


Rub-Eta wrote:
Oh, sorry.
Quick Draw wrote:
You can draw a weapon as a free action
I've never heard of alcoholic beverages being weapons. Though if you can convince your DM that a bottle containing alcohol counts as a weapon while a flask of acid doesn't, go ahead.

Well, my GM rules that Quick Draw applies to things other than just weapons (which includes alcohol). I mentioned this in my first reply to you.


If you have mithyc levels you can get the drink is life feat


The issue here is you want quick draw (which calls out potions specifically as not quick drawn) to not count drinks as potions, but then you want potion glutton to count drinks as potions?

I'd say no. Quickly. You can't have both.


Sorry. You're stuck. This is the way it has been in D&D in general forever. And while I admire your attempt to gain an advantage, it simply doesn't work in general.


Derek an alternative which would enable you to drink each round and worship Cayden Cailean for all that sweet flavor is to pick up two weapon fighting and then pick up blade and tankard style through the Divine Fighting Technique feat. Its lets you trade in one of your attacks for a sip from your tankard, and the tankard is considered a weapon which would make it completely legal to quickdraw. If you dip a level in fighter you can trade in the shield proficiency for blade and tankard style and still have a free bonus feat. This would free up your swift to be used for other things as well.


Probably too late by now.

Surprised nobody has suggested a beer hat.


You need a drinking buddy with the spirit share spell. No action drinking.


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"Unseen servant, hold mah beer."


Dark Markets: A Guide to Katapesh

Acolyte Ale: Multi-use potion that is alcohol based. Feel free to use accelerated drinker to your heart's content.


Handy haversack + really long straw + keg.


Derek the Ferret wrote:
Rub-Eta wrote:
Oh, sorry.
Quick Draw wrote:
You can draw a weapon as a free action
I've never heard of alcoholic beverages being weapons. Though if you can convince your DM that a bottle containing alcohol counts as a weapon while a flask of acid doesn't, go ahead.
Well, my GM rules that Quick Draw applies to things other than just weapons (which includes alcohol). I mentioned this in my first reply to you.

Anything can be an improvised weapon, I suppose...

Still, it seems your GM is willing to give you a little wiggle room to make things work out. If he's otherwise on board with the mechanical effects you're going for, maybe try working with him to homebrew a feat or magic item that does what you want it to?


FarsanBaloo wrote:
Derek an alternative which would enable you to drink each round and worship Cayden Cailean for all that sweet flavor is to pick up two weapon fighting and then pick up blade and tankard style through the Divine Fighting Technique feat. Its lets you trade in one of your attacks for a sip from your tankard, and the tankard is considered a weapon which would make it completely legal to quickdraw. If you dip a level in fighter you can trade in the shield proficiency for blade and tankard style and still have a free bonus feat. This would free up your swift to be used for other things as well.

My Alchemists have all just changed their religion.


Scott Wilhelm wrote:
FarsanBaloo wrote:
Derek an alternative which would enable you to drink each round and worship Cayden Cailean for all that sweet flavor is to pick up two weapon fighting and then pick up blade and tankard style through the Divine Fighting Technique feat. Its lets you trade in one of your attacks for a sip from your tankard, and the tankard is considered a weapon which would make it completely legal to quickdraw. If you dip a level in fighter you can trade in the shield proficiency for blade and tankard style and still have a free bonus feat. This would free up your swift to be used for other things as well.
My Alchemists have all just changed their religion.

If you're heading down the potion path you will want to buy yourself a Cailean Fighting Tankard, it lets you store up to six different potions in your tankard :)


baggageboy wrote:
You need a drinking buddy with the spirit share spell. No action drinking.

Very interesting, I think I've got a great drinking buddy for you:

Drunken Brute Barbarian with VMC Wizard --> Improved Familiar --> Faerie Dragon who casts spells like a 3rd lvl sorcerer

If you take the teleportation school you could swift action teleport 3 +INT times a day in lvl 7 as well.

Im not sure how many liquids a Faerie Dragon would be able to have on its person though.


FarsanBaloo wrote:
baggageboy wrote:
You need a drinking buddy with the spirit share spell. No action drinking.

Very interesting, I think I've got a great drinking buddy for you:

Drunken Brute Barbarian with VMC Wizard --> Improved Familiar --> Faerie Dragon who casts spells like a 3rd lvl sorcerer

If you take the teleportation school you could swift action teleport 3 +INT times a day in lvl 7 as well.

Im not sure how many liquids a Faerie Dragon would be able to have on its person though.

Eldritch Guardian Fighters get a Familiar that automatically knows all the Combat Feats you know

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