Seeking Stuff For Arabian Game


Advice and Rules Questions


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Does anyone know of any good products for and Arabian game? I would prefer stuff that has already been released.

Liberty's Edge

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How soon do you need this? If you can wait for a few months, then BOY do I have the products for you! :)

Southlands

* Southlands Core Hardcover in Full Color
* Southlands Bestiary in Full Color
* Arabian Nights adventure anthology
* Heck, you can even get a limited edition set of Southlands dice!

What more could you ask for? :)

Best of all, it's from Kobold Press and Wolfgang Baur (fans of Al Qadim should certainly know that name!)


What do you mean by stuff? Do you mean settings? Miniatures? Maps? Pre-made Adventures?

I don't know much about Arabia. Does Mummy's Mask count?

Sovereign Court

Pathfinder Lost Omens, Rulebook Subscriber

Al Qadim but I believe most official products for it are 2e, there were some dragon magazines update to 3.0/3.5.

Many websites, made various conversions to 3.5, tho, shouldn't be too hard to find with a google search.


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Dunes of Desolation from Frog God Games should be right up your alley. Vot a stellar review from End to boot.


Dunes of Desolation is great.
I'd also suggest getting Raging Swan Press' GM's Miscellany: Wilderness Dressing. While the latter is not strictly Arabian, it does have info on deserts. You can also get that one separately. (Wilderness Dressing: Deserts)


Pathfinder Roleplaying Game Superscriber

I'd also check out Paizo's Legacy of Fire Adventure Path!


Thank you everyone for your feedback. I think Dunes is definitely what I want right now.


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Plenty:

Parsantium City at the Crossroads by Ondine Publishing Pathfinder. City sourcebook.

City of Brass sourcebook/sandbox mega-adventure by Necromancer Games 3.5

Tales of the Caliphate Nights by Paradigm Concepts True20.

Legacy of Fire AP by Paizo 3.5.

Dark Markets A Guide to Katapesh sourcebook by Paizo 3.5

Qadira Pathway to the East Player Companion and gazetteer by Paizo for Pathfinder.

Al Qadim stuff by TSR/WotC for AD&D 2e


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Just released: Deadly Delves: Quests of the Sands by Jon Brazer Enterprises


I thought of another one, Hellfrost Land of Fire Campaign Setting By Triple Act Games for Savage Worlds.


Old thread about published warm settings...


Akashic Mysteries has an Arabian/Egyptian/Indian flavour to it. Currently only Vizier is out (and viewable on the PFSRD), but the second part Guru will apparently be out within a week or two, and most of the content that hasn't been "properly released" such as arabic/egyptian races are viewable from their playtest threads which are repeatedly updated.


Marc Radle wrote:

How soon do you need this? If you can wait for a few months, then BOY do I have the products for you! :)

Southlands

* Southlands Core Hardcover in Full Color
* Southlands Bestiary in Full Color
* Arabian Nights adventure anthology
* Heck, you can even get a limited edition set of Southlands dice!

What more could you ask for? :)

Best of all, it's from Kobold Press and Wolfgang Baur (fans of Al Qadim should certainly know that name!)

Sorry I couldn't give to the Kickstarter, but I do plan on purchasing this as soon as I can when it comes out. If I understand properly, this is based on both Arabian and Egyptian themes? Are there any others present, such as Persian? Might I ask whether Egypt is ruled by Arabs in this setting as in IRL Medieval Egypt?

Liberty's Edge

Hey there! Arabian, Egyptian and African themes actually, along with a healthy does of others, including Persian etc!

The Exchange

Pathfinder Companion, Starfinder Adventure Path Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Any Caananite/Phoenician love in there?


And going way WAY back, the Desert of Desolation series by TSR.

Liberty's Edge

Nathan Nasif wrote:
Any Caananite/Phoenician love in there?

Not specifically by name of course, but Arabian and Near/Middle Eastern themes, culture and myth of all stripes is very much a central element! Along with plenty of of Egyptian and African themes, culture and myth, of course!

Bottom line, these Southlands books are going to be fantastic, rich sources for folks wanting Arabian styled games!

Liberty's Edge

stormcrow27 wrote:
And going way WAY back, the Desert of Desolation series by TSR.

I LOVED those modules!


Pathfinder Adventure Subscriber
Nathan Nasif wrote:
Any Caananite/Phoenician love in there?

You might find a bit of that in Green Ronin's Testament, though it mainly focuses on the Israelites.

Grand Lodge

Kajehase wrote:
Nathan Nasif wrote:
Any Caananite/Phoenician love in there?
You might find a bit of that in Green Ronin's Testament, though it mainly focuses on the Israelites.

They also had a similar product all about egypt.


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justicar347 wrote:
Kajehase wrote:
Nathan Nasif wrote:
Any Caananite/Phoenician love in there?
You might find a bit of that in Green Ronin's Testament, though it mainly focuses on the Israelites.
They also had a similar product all about egypt.

Not quite, they use distinctly different goals in addressing their subject matter. Green Ronin's Hamunaptra was Fantasy Ancient Egyptian D&D, so dwarves and gnomes are common and fully integrated into the setting with things like Isis being patron of elves and discussions of how the standard classes and such fit. It is specificaly not historical or mythical Egypt and not on earth with other ancient cultures. Very similar to Nyambe from Atlas Games being D&D Africa. Or the way Osirion is Golarion not-Egypt.

Testament was Green Ronin's d20 adaptation for mythic Biblical era roleplaying using 3e rules and includes discussions of what standard D&D mechnics do not fit (classes, races, etc.). It was for mythical roleplay using the d20 system and includes the historical/mythical setting. It does include stuff on Canaan but not Phoenecia that I remember.


There is also the exceptionally old Palladium game Valley of the Pharaohs. Hard as hell to get. Also, the only other dungeon that tops Tomb and Return to the Tomb of Horrors, Necropolis from Necromancer Games. These screams out for a Pathfindering.... Also currently the home of OSTOG THE UNSLAIN BARBARIAN WITH NO ARMOR, the grand hero of Erik Mona in Paizo's own campaign of this.

http://paizo.com/products/btpy8ypj?Gary-Gygaxs-Necropolis


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Voadam wrote:

Plenty:

Tales of the Caliphate Nights by Paradigm Concepts True20.

I'd like to point out that I own Tales, and it's a very good example of a Mythic Arabia product done right in many ways. Its rules system is True20 and its setting is in a fantastic version of the real-world Islamic Caliphate, but it's got several interesting things you might find useful for a Pathfinder game.

It discusses the genre's trope of a framed story, or a "story within a story," where a player or GM at the table can invoke a flashback-style "here's how I ended up with the sultan's magic necklace at the bottom of this trapped pyramid" where the group takes on the roles of characters in the story.

It also has a bibliography at the start of scholarly books concerning the history, folklore, and culture of the Arab world.

Mini-games for chase scenes and debates, which can be converted over to Pathfinder with a little work (both are quite skill-based, so it should be easy).

Scarab Sages

Eltacolibre wrote:

Al Qadim but I believe most official products for it are 2e, there were some dragon magazines update to 3.0/3.5.

Many websites, made various conversions to 3.5, tho, shouldn't be too hard to find with a google search.

I highly recommend AL-QADIM - and the Sha'ir's Handbook is one of the best D&D supplements I've ever laid my hands on, period.

If I may kibbitz a bit, I was dissatisfied with DRAGON Magazine's update of the Sha'ir, and would recommend an aspiring Scheherazade use it as a tentative skeleton from which to design something better.

Also, there's this - and I know there's other stuff, too, if you can find it.


Amusingly the real-world Sha'irs were more akin to the Bard class, if anything. They were Arab poets believed to have magical powers capable of communing with djinn for knowledge and power. Wouldn't take much reworking to translate the concept into Pathfinder.


Another old TSR product: emirates of ylarum

Pathfinder Creative Director, Frog God Games

I doubt you can still get it in hard copy, but a pdf of Morten Braden's Ancient Kingdoms: Mesopotamia by Necromancer Games (3.5) would be an awesome addition to any Middle Eastern type game.

You can get it from Frog God Games here.

Webstore Gninja Minion

Greg A. Vaughan wrote:

I doubt you can still get it in hard copy, but a pdf of Morten Braden's Ancient Kingdoms: Mesopotamia by Necromancer Games (3.5) would be an awesome addition to any Middle Eastern type game.

You can get it from Frog God Games here.

Or on Paizo here. :)

Pathfinder Creative Director, Frog God Games

Liz Courts wrote:
Greg A. Vaughan wrote:

I doubt you can still get it in hard copy, but a pdf of Morten Braden's Ancient Kingdoms: Mesopotamia by Necromancer Games (3.5) would be an awesome addition to any Middle Eastern type game.

You can get it from Frog God Games here.

Or on Paizo here. :)

Oops! I didn't realize Paizo had it too, I figured it was too old and didn't even think to look. Sorry, Liz! :-)


The Legacy of Fire AP is "Arabian" to the core.


justaworm wrote:
The Legacy of Fire AP is "Arabian" to the core.

Well... It's Ray Harryhausen: The Adventure Path.

That might not be the most authentic Arabian mythology, but it's certainly well-suited to a fantasy RPG campaign.

Still my personal favorite.

Paizo Employee Organized Play Developer

The classes and fluff from Dreamscarred Press' Akashic Mysteries draws from Hindii and Arabic themes. The akashic races from the ongoing playtest also include some very Arabic themes and naming conventions.


My Hakima prestige class in Wayfinder #10 was intended as a conversion of the 2E Al-Qadim archetype of the same name.
You will find a sha'ir conversion in that issue too, plus lots of other Arabian-themed stuff.


For inspirational material, I'd offer both:

Cradle and the Crescent

and

Between Sand & Sea

and

Blood & Sand

All three are Ars Magica, but they deal with actual 13C Arabia, Levant, and the Maghreb, as well as the Sahara. Mythic Europe is the world in the 13C, but angels, Jinn, demons, sahir, marabouts, crusaders, magi, dragons all exist.

-Ben.

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