Possible Errata from all books in the system reference document


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Pathfinder Adventure Path, Rulebook Subscriber

I have a bunch of different errata to post. I'll post one type and all the places I found it per message


Pathfinder Adventure Path, Rulebook Subscriber

Miscalculated AC: For almost all of these, this is just comparing the AC, touch and flat-footed numbers with the modifiers listed. It's possible there's a missing modifier, but in these cases, the math doesn't appear to line up to me.

Bestiary 1:
Animated Object
Website:
AC 14, touch 10, flat-footed 12 (+4 natural)

Calculations:
AC 14, touch 10
flat-footed 14
10 + 4 (natural) = 14

(+4 natural)

Skeletal Champion
Website:
AC 21, touch 12, flat-footed 19 (+6 armor, +1 Dex, +2 natural, +2 shield)

Calculations:
AC 21
touch 11
10 + 1 (dex) = 11

flat-footed 20
10 + 6 (armor) + 2 (natural) + 2 (shield) = 20

(+6 armor, +1 Dex, +2 natural, +2 shield)

Wraith
Website:
AC 18, touch 18, flat-footed 14 (+5 deflection, +3 Dex)

Calculations:
AC 18, touch 18
flat-footed 15
10 + 5 (deflection) = 15

(+5 deflection, +3 Dex)

Bestiary 2
Bat, Skaveling
Website:
AC 19, touch 13, flat-footed 15 (+3 Dex, +6 natural, -1 size)

Calculations:
AC 18
10 + 3 (dex) + 6 (natural) - 1 (size) = 18

touch 12
10 + 3 (dex) - 1 (size) = 12

flat-footed 15 (+3 Dex, +6 natural, -1 size)

Centipede, Giant Whiptail
Website:
AC 15, touch 8, flat-footed 14 (+7 natural, -2 size)

Calculations
AC 15, touch 8,
flat-footed 15
10 + 7 (natural) - 2 (size) = 15

(+7 natural, -2 size)

Dinosaur, Parasaurolophus
Website:
AC 17, touch 10, flat-footed 15 (+2 Dex, +7 natural, -1 size)

Calculations:
AC 18
10 + 2 (dex) + 7 (natural) - 1 (size) = 18

touch 11
10 + 2 (dex) - 1 (size) = 11

flat-footed 16
10 + 7 (natural) - 1 (size) = 16

(+2 Dex, +7 natural, -1 size)

Gar
Website:
AC 12, touch 12, flat-footed 11 (+2 Dex, +1 natural)

Calculations:
AC 13
10 + 2 (dex) + 1 (natural) = 13

touch 12, flat-footed 11 (+2 Dex, +1 natural)

Xtabay
Website:
AC 12, touch 12, flat-footed 10 (+1 Dex, +1 size)

Calculations:
AC> 12, touch 12,

flat-footed 11
10 + 1 (size) = 11

(+1 Dex, +1 size)

Bestiary 3
Akhlut
Website:
AC 29, touch 11, flat-footed 26 (+2 Dex, +1 dodge, +19 natural, -2 size)

Calculations:
AC 30
10 + 2 (dex) + 1 (dodge) + 19 (natural) - 2 (size) = 30

touch 11,
flat-footed 27
10 + 19 (natural) - 2 (size) = 27

(+2 Dex, +1 dodge, +19 natural, -2 size)</p>

Bestiary 4
Grendle
Website:
AC 34, touch 13, flat-footed 30 (+4 Dex, +25 natural, -1 size)

Calculations:
AC 38
10 + 4 (dex) + 25 (natural) - 1 (size) = 38

touch 13
flat-footed 34

10 + 25 (natural) - 1 (size) = 34

(+4 Dex, +25 natural, -1 size)

Immortal Ichor
Website:
AC 32, touch 32, flat-footed 28 (+3 Dex, +1 dodge, +28 profane)

Calculations:
AC 42
10 + 3 (dex) + 1 (dodge) + 28 (profane) = 42

touch 42
10 + 3 (dex) + 1 (dodge) + 28 (profane) = 42

flat-footed 38
10 + 28 (profane) = 38

(+3 Dex, +1 dodge, +28 profane)</p>

Lycanthrope, Werecrocodile (Hybrid Form)
Website:
AC 23, touch 11, flat-footed 16 (+1 Dex, +6 natural)

Calculations:
AC 17
10 + 1 (dex) + 6 (natural) = 17

touch 11, flat-footed 16 (+1 Dex, +6 natural)</p>

Pipefox
Website:
AC 17, touch 17, flat-footed 13 (+3 Dex, +4 size)

Calculations:
AC 17, touch 17
flat-footed 14
10 + 4 (size) = 14

(+3 Dex, +4 size)

Tyrant Jelly
Website:
AC 23, touch 4, flat-footed 23 (–5 Dex, +29 natural, -1 size)

Calculations:
AC 33
10 - 5 (dex) + 29 (natural) - 1 (size) = 33

touch 4
flat-footed 33
10 - 5 (dex) + 29 (natural) - 1 (size) = 33

(–5 Dex, +29 natural, -1 size)

Game Mastery Guide:
Criminals I, Pickpocket
Website
AC 14, touch 12, flat-footed 12 (+1 armor, +3 Dex)

Calculations:
AC 14,
touch 13
10 + 3 (dex) = 13

flat-footed 11
10 + 1 (armor) = 11

(+1 armor, +3 Dex)

NPC Codex
Traitorous Brigand (Fighter)
Website:
AC 17, touch 11, flat-footed 16 (+6 armor)

Calculations:
I noted that the fighter had a dex of 12 that accounted for the broken calculation:
AC 17, touch 11, flat-footed 16 (+1 Dex, +6 armor)


Pathfinder Adventure Path, Rulebook Subscriber

Saves:
This covers a couple save issues

Missing Saves:
Bestiary 4
Familiars (Platypus):
Will save missing value

Formatting: not all saves bolded
Bestiary 2
Demon (Kalavakus)

Bestiary 4
Dragon (Young Solar Dragon)
Trox

Formatting: Save bonuses with inconsistent punctuation from other articles
Bestiary 3
Asura (Tripurasura):
Fort +4, Ref +3, Will +5, +2 vs. enchantments => Fort +4, Ref +3, Will +5; +2 vs. enchantments


Pathfinder Adventure Path, Rulebook Subscriber

Misc AC formatting issues:

Formatting: semicolon in ac line
Standard formatting seems to be for something like:
AC 17, touch 11, flat-footed 16 (+6 armor)

In some cases an additional ; has been added, which generally seperates bonuses, but appears to be incorrect when done like this:
AC 17, touch 11, flat-footed 16; (+6 armor)

This bug in ac lines is in the following places:
Bestiary 1
Aboleth
Ant (Ant, Giant and Army Ant Swarm)
Ape (Ape, Gorilla and Ape, Dire)
Dragon (Young Brass Dragon, Adult Brass Dragon, Ancient Brass Dragon, Ancient Bronze Dragon, Young Gold Dragon, Young Silver Dragon, Ancient Silver Dragon)
Drider
Elemental (Greater Earth Elemental, in this case it's a , not a ;)
Ettin
Golem (Golem, Flesh)
Slug (Slug, Giant)
Troll
Unicorn
Vargouille
Vegepygmy
Wasp (Giant Wasp, Wasp Swarm)
Will-o-wisp

Formatting: circumstantial bonuses to ac, () vs ;
Bestiary 2
Agathion (Draconal, Leonal) (+4 deflection vs evil)
Angel (Cassisian) (+4 deflection vs evil)
Archon (Shield) (+2 deflection vs evil)

NPC Codex
Dwarf cleric 2 (+4 dodge vs. giants)
Diabolical Charmer (+2 deflection vs. good)
Savage Rider (+1 deflection vs. ranged weapons)

The bonus is in it's own set of parenthesis. in most articles bonuses like this to AC are separated from the other bonuses with a ;

Formatting: Dex bolded in ac line for some reason
Bestiary 4
Lunarma
Sayona


Pathfinder Adventure Path, Rulebook Subscriber

Hit dice issues:

Formatting: Hit Dice
Game Mastery Guide
Villagers:
Farmer: hp 10 (2 HD, 1d6+1d8+2) => hp 10 (2 HD; 1d6+1d8+2)


Pathfinder Adventure Path, Rulebook Subscriber

Defensive ability problems

Formatting: ability in wrong row
Bestiary 1
Skeletal Champion:
channel resistance +4 is on the saves line. In other articles it is under Defensive Abilities

Formatting: resistance
Bestiary 1
Assassin Vine
Under Resist it says cold 10 and fire 10. In other articles this would be cold 10, fire 10

NPC Codex
Queen of Staves
Under Resist it says 5 fire, it should read fire 5

Formatting: Defensive Abilities misc
Bestiary 2
Golem, Mithral: DR 15/adamantine, evasion; => Defensive Abilities evasion; DR 15/adamantine;
Wereboar (Hybrid Form): Defensive Abilities ferocity; uncanny dodge, DR 10/silver => Defensive Abilities ferocity, uncanny dodge; DR 10/silver
Zombie, Juju: Defensive Abilities channel resistance +4; evasion, DR 5/magic => Defensive Abilities channel resistance +4, evasion; DR 5/magic

Bestiary 4
Gholdako: Defensive Abilities; channel resistance +3; => Defensive Abilities channel resistance +3;
Sayona: Defensive Abilities ; channel resistance +4; => Defensive Abilities channel resistance +4;
Zombie Lord: Defensive Abilities evasion; channel resistance +4; => Defensive Abilities evasion, channel resistance +4;

Mythic Adventures
Vampire: bravery +2; channel resistance => bravery +2, channel resistance

NPC Codex
Glaive Rager: (+4 dodge bonus to AC vs. giants); improved uncanny dodge => (+4 dodge bonus to AC vs. giants), improved uncanny dodge

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