RGG Hybrid Classes


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So we already have the following official paizo hybrid classes:
Arcanist: Sorcerer/Wizard
Bloodrager: Barbarian/Sorcerer
Brawler: Fighter/Monk
Hunter: Druid/Ranger
Investigator: Alchemist/Rogue
Magus: Fighter/Wizard
Shaman: Oracle/Witch
Shifter: Druid/Fighter (shifter with real bite -edited to add from suggestions on Facebook)
Skald: Bard/Barbarian
Slayer: Fighter/Rogue
Swashbuckler: Fighter/Gunsligner
Warpriest: Cleric/Fighter

And RGG has these classes, which are basically already hybrid classes:
Hellion: Fighter/Witch (Genius Guide to the Hellion) – Due to be expanded
http://paizo.com/products/btpy8wti?The-Genius-Guide-to-the-Hellion
Justicar: Fighter/Inquisitor (Advanced Options: Inquisitor's Judgments) –Due to be revised
http://paizo.com/products/btpy8i2y?Advanced-Options-Inquisitors-Judgments
Magister: Oracle/Sorcerer (Genius Guide to the Magister) –Due to be revised (again)
http://paizo.com/products/btpy8dmc?The-Genius-Guide-to-the-Magister
Vanguard: Fighter/Sorcerer (Genius Guide to the Vanguard)
http://paizo.com/products/btpy8gcp?The-Genius-Guide-to-the-Vanguard

And I have notes for all of these. Which one interests you the most?
AND, separate question, what hybrid would you like to see that isn’t here?
Breaker: Barbarian/Monk
Dacoit: Gunslinger/Rogue
Madcap: Alchemist/Bard
Mountebank: Rogue/Sorcerer
Mouser: Ranger/Rogue
Natural Philosopher: Alchemist/Druid
Ovate: Bard/Druid
Retch: Alchemist/Barbarian
Scaramouche: Bard/Fighter
Thuggee: Cleric/Rogue
Tribal Champion: Barbarian/Cavalier
Warlord: Barbarian/Fighter
Wise One: Alchemist/Witch


For us Technology Guide and Iron Gods fans, what about a Daedalan (cavalier) that pilots an Agalmata (eidelon) personal mecha?

Of your listed options, I'd most like to see the Mouser (especially a Leiber-ish Mouser) and Wise One.


I'm most interested in seeing a Charisma based/using hybrid and with that in mind my top three from that list are

Mountebank
Scaramouche
Tribal Champion

Also I'm looking forward to the Magister update. Does it really need two separate stats for its spell lists? Having DCs tied to two stats is painful.

Of Paizo's classes I think the Shaman has the most room to grow in terms of fun and unique options through the Spirit system.


magister

mountebank


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Magister
Mountebank
Scaramouche

for what is written there.

Scholar: Rogue/Wizard for what isn't.


Mountebank is probably the number 1 class I'd want.

I think rogue/witch and shaman/skald could be cool.


The name Warlord brings back fond memories of my favorite 4e class, but with that combo, I suspect it would be little like the ally-enabler I came to love. Still ...


Scaramouche, Retch, and the Breaker all sound like good places to start.


Of existing classes you have done, the Magister is the one I would love to see more on. Full workup, including Mythic, backgrounds, full favored class bonuses the works. And as it already has a mechanic for "taking divine spells as an arcane caster" and vice versa - throw Pshycic Magic into the mix (to me an added benefit of the psychic stuff being normal spellcasting and not power points). Really expand that Arcane Bond to things newer classes to - especially ACG and OA classes. The Magister is my favorite 3PP Class, period. I'd love to see more done with it.

Of the others presented I like the Break, the Wise One and the Natural Philosopher. The other thing I'd like to see is a Paladin/Sorcerer - Probably baking in the Celestial bloodline. Just need to find a way to be melee.


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Previously posted over on Facebook.

Gun Mage: Gunslinger/Magus.

I have already made an archetype out of this. Took the Spellslinger's (Wizard archetype) arcane gun feature. That was about it. I really decided that there was no reason, flavor wise, to actually include access to the grit. I thought they would actually be distinct entity with just the arcana options being applied to a gun.


I would love to see (somewhere) a Witch/Oracle blend that dived more into hexes and revelations, and slightly less on spells... and maybe some other stuff. I'd be cool if it were only a 6th level caster. I just love the "little" magical abilities both classes get.

Lean a little on the Witch side, and the oracle curse tying in.. along with mystery - could be creepy, but in a different way than a witch is.


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The Madcap is an interesting concept.

As far as hybrids I want to see:

Alchemist/Ranger - For this I'm thinking a Hawkeye or Green Arrow type that uses specialized arrows that they make themselves.

Alchemist/Gunslinger - Guns and bombs. 'Nuff said.

Anything/Summoner - The summoner has a bad rep that I don't feel is entirely deserved, and would love to see the build your own companion aspect of the eidolon brought to some other classes. Maybe a cavalier with some crazy mount, or a priest that fights alongside a celestial warrior.

Wayfinders

Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If I have to pick two from each list...

Brawler and Shaman
Hellion and Vanguard
Mountebank and Scaramouche

I figured that'd be more efficient than saying "Yes. All of them."


Definitely Mountebank please!

Second the idea above for Witch/Oracle. That sounds really cool.


Witch/Oracle is definitely a good way to make a functional warlock-style class using Paizo materials.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Zhayne wrote:
The name Warlord brings back fond memories of my favorite 4e class, but with that combo, I suspect it would be little like the ally-enabler I came to love. Still ...

The Warlord found in THIS book is pretty much a port of the 4e Warlord into Pathfinder. I had a player use one in my last game and they work very well, but you have to get the whole book to get that class and...well...you can probably see by the reviews that the book is a mixed bag at best.


Ovate I have been wanting a Fochlucan lyrist base class for a long time.


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Of the list, +1 to mountebank.
But what I REALLY want to see is a Paladin + X. Basically, the true "any alignment paladin", not the Warpriest. Teorically the Warpriest was the Paladin for everyone... except that it has NOTHING in common with Paladin mechanically, and I really would love to see full BAB - 4 level caster - any alignment divine champion.


I am always tinkering with Ranger/Rogue mixes..so Mouser it is for me

Paizo Employee Organized Play Developer

Monk/Witch for a Tsukai type character.

Liberty's Edge

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Blackerose wrote:
I am always tinkering with Ranger/Rogue mixes..so Mouser it is for me

Ranger+rogue=Spell-less Ranger from Kobold Press for the win :)


Put me down for the Dacoit!!


I want the Wise One and MadCap. Also want an Alchemist/Gunslinger and an Alchemist/Monk. Also Witch/Ninja. And Gunslinger/Witch, for all your Colonial Gothic and Weird West needs.


Filling out some casting holes could be cool.

Alchemist/Sorcerer (9/9 alchemy)
Alchemist/Ranger (4/9 alchemy)
Wizard/Paladin(4/9 prepared)


Owen KC Stephens wrote:

And I have notes for all of these. Which one interests you the most?

AND, separate question, what hybrid would you like to see that isn’t here?
Breaker: Barbarian/Monk
Dacoit: Gunslinger/Rogue
Madcap: Alchemist/Bard
Mountebank: Rogue/Sorcerer
Mouser: Ranger/Rogue
Natural Philosopher: Alchemist/Druid
Ovate: Bard/Druid
Retch: Alchemist/Barbarian
Scaramouche: Bard/Fighter
Thuggee: Cleric/Rogue
Tribal Champion: Barbarian/Cavalier
Warlord: Barbarian/Fighter
Wise One: Alchemist/Witch

Without knowing how they mix, these. Depending on the actual mechanics, I might like em all. ;)

#1 Wise one
#2 Natural Philosopher
#3 Breaker or Retch

Isn't here?:
Druid/Monk build in feral combat and shapechange
Paladin/anything [as long as it doesn't have to be LG]
Summoner/[pet class] example, a cavalier summons it's mount.
Summoner/[no pet but summon focused] example a druid that summons from nature and the outer planes.
Magus/witch [stab someone with a hex]

Liberty's Edge

Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

It might be better suited to an archetype than a full hybrid, but I'd love to see a monk/gunslinger for some really solid gun fu action...


Shisumo wrote:
It might be better suited to an archetype than a full hybrid, but I'd love to see a monk/gunslinger for some really solid gun fu action...

Call it the "Woo" - have a Ki ability that gives bonuses while doing doing dual wield pistols; extra if the character is leaping.

Or were you thinking of a different "Cleric" :)


Would you consider hybridizing RGG's time thief and shadow assassin with Paizo's base/core classes?


warlord and the breaker for my part.

Sovereign Court

Owen KC Stephens wrote:

So we already have the following official paizo hybrid classes:

Shifter: Druid/Fighter (shifter with real bite -edited to add from suggestions on Facebook)

Where is this one at? Link?


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Shisumo wrote:
It might be better suited to an archetype than a full hybrid, but I'd love to see a monk/gunslinger for some really solid gun fu action...

I, no kidding, have the Flying Guntana Magus-Monk about half written. And art for three different Gunblades.

But that's going to be a specific kind of product.


Mad Alchemist wrote:
Owen KC Stephens wrote:

So we already have the following official paizo hybrid classes:

Shifter: Druid/Fighter (shifter with real bite -edited to add from suggestions on Facebook)

Where is this one at? Link?

Sorry, I added that and it was SUPPOSED to be added to the list of new options. too late to edit the OP.

Sovereign Court

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Then it is an option I am interested in seeing.

Liberty's Edge

2 people marked this as a favorite.
Pathfinder Companion, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Lord Mhoram wrote:
Or were you thinking of a different "Cleric" :)

I regret that I am quite unclear about this "cleric" to which you refer; I believe that, as you recommended, John Woo's distinctive oeuvre or the Matrix films would be far more in line with the sorts of visual and cinematic works I was describing. Were there another good and worthwhile example out there, I'm sure I would be aware of it, but alas I don't believe there is.


Adventure Path Charter Subscriber

Mountebank and Wise One would be my two choices.


Shisumo wrote:
Lord Mhoram wrote:
Or were you thinking of a different "Cleric" :)
I regret that I am quite unclear about this "cleric" to which you refer; I believe that, as you recommended, John Woo's distinctive oeuvre or the Matrix films would be far more in line with the sorts of visual and cinematic works I was describing. Were there another good and worthwhile example out there, I'm sure I would be aware of it, but alas I don't believe there is.

......how dare you.


Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Mountebank, Retch, and Shifter sound the most interesting.

Ones not listed:

Alchemist/Monk
Monk/Summoner


I, personally, thought Equilibrium rocked and thought Grammaton Clerics to be ridiculously awesome.

Also I look forward to Owens "Flying Guntana Matrix Monk."

It seems Mountebank is one of the favorites, as it should because it's a niche Bards only accidentally cover. I'd love to see a dedicated magical rogue type class.


I am interested in Mouser and Wise One.


Scaramouche. Only it should have Panache.


Ambrosia Slaad wrote:
Would you consider hybridizing RGG's time thief and shadow assassin with Paizo's base/core classes?

I think a cross between the Time Thief and Shadow Assassin could rock not sure what to call it though. Chrono Monk for Time Thief and Monk


The Ovate sounds intriguing, especially if it's a spontaneous casting Druid with some bard abilities.

Sovereign Court

Owen KC Stephens wrote:

So we already have the following official paizo hybrid classes:

Arcanist: Sorcerer/Wizard
Bloodrager: Barbarian/Sorcerer
Brawler: Fighter/Monk
Hunter: Druid/Ranger
Investigator: Alchemist/Rogue
Magus: Fighter/Wizard
Shaman: Oracle/Witch
Shifter: Druid/Fighter (shifter with real bite -edited to add from suggestions on Facebook)
Skald: Bard/Barbarian
Slayer: Fighter/Rogue
Swashbuckler: Fighter/Gunsligner
Warpriest: Cleric/Fighter

And RGG has these classes, which are basically already hybrid classes:
Hellion: Fighter/Witch (Genius Guide to the Hellion) – Due to be expanded
http://paizo.com/products/btpy8wti?The-Genius-Guide-to-the-Hellion
Justicar: Fighter/Inquisitor (Advanced Options: Inquisitor's Judgments) –Due to be revised
http://paizo.com/products/btpy8i2y?Advanced-Options-Inquisitors-Judgments
Magister: Oracle/Sorcerer (Genius Guide to the Magister) –Due to be revised (again)
http://paizo.com/products/btpy8dmc?The-Genius-Guide-to-the-Magister
Vanguard: Fighter/Sorcerer (Genius Guide to the Vanguard)
http://paizo.com/products/btpy8gcp?The-Genius-Guide-to-the-Vanguard

And I have notes for all of these. Which one interests you the most?
AND, separate question, what hybrid would you like to see that isn’t here?
Breaker: Barbarian/Monk
Dacoit: Gunslinger/Rogue
Madcap: Alchemist/Bard
Mountebank: Rogue/Sorcerer
Mouser: Ranger/Rogue
Natural Philosopher: Alchemist/Druid
Ovate: Bard/Druid
Retch: Alchemist/Barbarian
Scaramouche: Bard/Fighter
Thuggee: Cleric/Rogue
Tribal Champion: Barbarian/Cavalier
Warlord: Barbarian/Fighter
Wise One: Alchemist/Witch

Any update or teasers?


Breaker, Mountebank, and Tribal Champion seem interesting to me.


The hybrids I'd be most interested in playing are monk/sorcerer and rogue/cleric (or oracle). Rogue/sorcerer (or wizard, or witch) is probably third, and is on your list [Mountebank].

Customer Service Representative

I'm really interested in a rogue/cleric class!


Frankly, the thing I would most be interested in is some kind of 'guide' to creating your own homebrew hybrid classes.

What I mean is like a level-by-level guide that says something like "Pick X ability from class One", etc.

To be specific, I would like something that combines the Cleric class with the Kineticist class from "Occult Adventures"

There may be something like that out there somewhere, but as of yet I haven't found anything.

Anyone else have any pointers/clues to where to go?


I believe some of those would actually turn up in an Advanced Class Guide 2.

And in time, classes combining three other classes, and so on, and so on...

Nice necro!


Rockwell555 wrote:

Frankly, the thing I would most be interested in is some kind of 'guide' to creating your own homebrew hybrid classes.

What I mean is like a level-by-level guide that says something like "Pick X ability from class One", etc.

To be specific, I would like something that combines the Cleric class with the Kineticist class from "Occult Adventures"

There may be something like that out there somewhere, but as of yet I haven't found anything.

Anyone else have any pointers/clues to where to go?

Well, Eric Morton's Custom Class Builder could fit. Unfortunately, not out yet.


Thanks; sounds like exactly what I'm looking for (can't wait until it comes out :))

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