What Do You Plan On Playing in This AP?


Giantslayer

51 to 100 of 121 << first < prev | 1 | 2 | 3 | next > last >>

A human taught to fight by halflings; probably a ranger, but possibly an underfoot adept instead.

Silver Crusade

2 people marked this as a favorite.

A chaotic good celestial bloodline bloodrager orc.

Naturally. :)

Piling ranks in Acrobatics and Climb, because this guy absolutely has to have a fighting style that revolves around scaling up his enemies or flinging himself right into their faces, like Dante meets Wander from Shadow of the Colossus meets Thrall.

Background...probably need to wait a couple of weeks before talking about that...

artwork by NEN


1 person marked this as a favorite.

I think I'll skip this one.


I've never bought an AP before but I'm seriously considering getting this one. If I do I think I want to tweak it to play with an all dwarven party….. or maybe even as an orcish tribe.


Pathfinder Adventure Subscriber

Well, I unsubscribed the Iron Gods one, and I was a charter subscriber. I will re-subscribe to start with this one.

However, different strokes, and I am glad that the folks who like Iron Gods got what they wanted.

-- david

Dark Archive

The party I am running for is all Dwarves

Currently looks like

Dwarven Ranger 1/Brawler X (Trap Finder)
Dwarven Foeslayer (Fighter)
Dwarven Cleric of Angradd (with me changing favored weapon to Dwarven waraxe from Greataxe)
Dwarven Wizard


It's pretty had to not choose Dwarf.

I'd be playing a Dwarven Switch hitting Sanctified Slayer Inquisitor focused on Divination primarily, and off healing.

Edit:
Though Mikaze just made me consider my Lawful Good Half Orc Aberrant-Elemental Earth (Hemomancer look alike) Bloodrager


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Du'mokk (means dumb ox in orc)
Full Orc Beast Rider (or Ranger) NG
if I dont play a halfling that is:)

Of course he'll just be a pawn of his half sister, Dead Star Rising (CN half-orc Oracle (Stargazer) dark tapestry mystery, maybe shattered psyche curse (originally haunted)
these are actually characters originally made for WotR but we never got it going


Now that giants are humanoids: a hold person specialist.

Or, to teach all those big weapon fans the power of small a slayer twfing with small reach weapons using traits and feats to increase the damage vs giants.


Someone trained by Giants to Hunt/Hurt/Kill Giants.

"I'm BigU, the Giant Slayer!"


I will probably try an old school Elf. A classic fighter/magic-user, which I'd translate as a ranger/wizard/eldritch knight.

The Exchange

This will be the first AP I have bought since Carrion Crown. Hope it lives up to the hype.

Silver Crusade

1 person marked this as a favorite.
Mikaze wrote:

A chaotic good celestial bloodline bloodrager orc.

Naturally. :)

Piling ranks in Acrobatics and Climb, because this guy absolutely has to have a fighting style that revolves around scaling up his enemies or flinging himself right into their faces, like Dante meets Wander from Shadow of the Colossus meets Thrall.

Background...probably need to wait a couple of weeks before talking about that...

artwork by NEN

Wait, this needs an addendum:

Dante meets Wander meets Thrall but mostly meets Raiden in terms of fighting style aesthetics.

Because giant fights.(spoilers for Metal Gear Rising's first boss fight)

Maximum relevance begins at 3:06.

That block.

That chorus.

Those probable level requirements.

thinking an elven curved blade at the moment for the look, irony, and story hooks

Edit-What I'm saying is I want to run up an evil giant's weapon, sundering it along the way, and then disarm him. No, his actual arm.

Dark Archive

So we finished getting our group together.
Ulfen Scald
Ulfen Paladin of Torag
Half-Elf Ranger
Elf Goliath Druid.


Half-elf Abyssal Bloodrager Rageshaper become a giant in my rage


If I was playing (I am 99% likely to run it) I would play a dwarf magus (because I found a really cool image of one I would like to use) and because dwarves rock (ha!).

As an alternative, this is one AP I would strongly consider a halfling cavalier so long as I had the possibility of obtaining a flying mount at some point.

So looking forward to this AP.


I wonder how an half-giant would come across in this campaign. Could make for some interesting roleplaying.


Brother Fen wrote:
I wonder how an half-giant would come across in this campaign. Could make for some interesting roleplaying.

This reminded me of a convo in "A Song of Ice and Fire" about Giant and Human coupling.


I have two possible characters I want to try out:

- Halfling Kata Master 12/Kensai Magus 4/Paladin 4

Halflings are small, so they are hard to hit. This resolves around adding three stats to AC, with some smiting in for good measure.

- Goliath Druid.

I want to grow big and punch a giant in the face.


1 person marked this as a favorite.
mysticbelmont wrote:

I have two possible characters I want to try out:

- Halfling Kata Master 12/Kensai Magus 4/Paladin 4

Halflings are small, so they are hard to hit. This resolves around adding three stats to AC, with some smiting in for good measure.

You do know that most AP don't reach level 20, right?


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Alex:
most people, when they plan out for a unreleased AP default to 20 level theory crafting:-)


1 person marked this as a favorite.
captain yesterday wrote:

Alex:

most people, when they plan out for a unreleased AP default to 20 level theory crafting:-)

and it's funny when done before the Player Guide is even out.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Alex G St-Amand wrote:
captain yesterday wrote:

Alex:

most people, when they plan out for a unreleased AP default to 20 level theory crafting:-)
and it's funny when done before the Player Guide is even out.

LOL yes, yes it is but what'ya gonna do:-)


captain yesterday wrote:
Alex G St-Amand wrote:
captain yesterday wrote:

Alex:

most people, when they plan out for a unreleased AP default to 20 level theory crafting:-)
and it's funny when done before the Player Guide is even out.
LOL yes, yes it is but what'ya gonna do:-)

Good question...

And you put a certain song about Bad Boys in my head. :-)


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Argh! I'm old enough to get it stuck in my head again!
well played:p


Illusion Sorcerer!!

The Exchange

1 person marked this as a favorite.

Really looking forward to playing a Dwarven Universalist Wizard in Stone Plate for this one.

Dark Archive

How are you going to get around Arcane Spell Failure?

The Exchange

Working on it

Silver Crusade

Pathfinder Adventure Path Subscriber

Just roll good numbers on the dice.

The Exchange

**Just roll the dice

Liberty's Edge

Sure it's too late to affect the Player's Guide but our group is going to have two Kineticists, I will be one, Oread Earthbender :)

Paizo Employee Developer

I appreciate the notes, but, yeah, I can't include material from Occult for this AP in the Player's Guide (since this AP is coming out months before Occult). It's be cool if someone started a thread for how to run APs using Occult in APs.


Halfling Swashbuckler with the Mouser and Mysterious Stranger archetype, specialized in making Giants fall down.


Decisions, decisions. I don't think I'll be able to find one until I have a set starting date for a game using this AP. Right now I'm playing with the thought of making a dwarven inspired blade with a dip into sleuth investigator wielding a rapier his own size (both being about 4ft) that he carries on his back.


See, already another one. A dwarven aberrant bloodrager with a tumor familiar that has the defender archetype.
The tumor melds with the dwarf's chin so the tentacles come out his beard. From there the familiar can use its bodyguard feat to protect the bloodrager from up to 5 attacks per round.
Come level 5 they can share damage which the familiar can heal via its fast healing 5.

The Dwarf himself will be a spelleater primal BR with a longhammer and a boulder helmet for threatening adjacent, 10ft and come the aberrant reach increase 15ft(or is it 20ft?).

Liberty's Edge

Adam Daigle wrote:
I appreciate the notes, but, yeah, I can't include material from Occult for this AP in the Player's Guide (since this AP is coming out months before Occult). It's be cool if someone started a thread for how to run APs using Occult in APs.

Going sylph aerokineticist for Giantslayer; I'm the other wannabe Sailor Guardian kineticist in Coridan's party.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Brendan Missio wrote:
Really looking forward to playing a Dwarven Universalist Wizard in Stone Plate for this one.
brad2411 wrote:
How are you going to get around Arcane Spell Failure?

Still Spell.


1 person marked this as a favorite.

Since Giantslayer evokes for me memories of GDQ, I'm going old school with this one and playing just a straight up human ranger. I'll probably use a heavy warhorse as my animal companion to get 50 feet of movement every round while full attacking from range, switching to a bardiche or greatsword when melee is necessary.

I'm hoping that this AP will afford opportunities to gather intelligence through scouting, capturing and interrogating enemies, and other such things at which rangers excel.


1 person marked this as a favorite.
title wrote:
What Do You Plan On Playing in This AP?

A Teenager with attitude who can summon a Mecha.

Sorry...

Liberty's Edge

Pathfinder Adventure Path, Companion, Lost Omens, Pawns, Rulebook Subscriber; Starfinder Charter Superscriber

I don't think I'm likely to wind up playing in this, but I can't think of a better place to try out my Shoanti Thunder and Fang specialist (viking fighter).

Dark Archive Vendor - Fantasiapelit Tampere

After reading the player's guide...

-A Hunter from Nirmathas, specifically from Chernasardo area. Lived with her family near the borders of the Blight, she was raised to hate molthuni and was prepared for guerilla war with all the other rangers of the area. Turns out her family is kinda not-welcome to the meetings, because of their close proximity to the Blight. She tried heal the area around the home, but in the end, blight overcomed the family. She tried to get help, but other rangers refused to take her in. She fled to the north, until she reached Trunau. Vexing Defender.


Changeling (hulking) Bloodrager (Abyssal)raised in a Sarkorian/Kelid clan, where the "daughters" of their "goddess" are considered sacred.
She doesn't actually have any abyssal blood...it's the bloodline that come closest to allowing her to temporarily channel her inner Annis hag ;)

Grand Lodge

A Wayang, either an illusionist wizard or a bomber alchemist, and blissfully unaware of the danger they are in as they are wading through battle.


Pathfinder Roleplaying Game Superscriber

Ogrim Highshield, Mountain Dwarf Cleric of ...

Milani - Freedom/Restoration
or
Desna - Freedom/Exploration

Not sure yet which will help the party more.

Other characters will be Swashbuckler (or Slayer), Barbarian, Arcane Elementalist, Bolt Ace Dwarf, and Rogue.


1 person marked this as a favorite.

In case anyone finds it interesting, I thought I would share the background I wrote up for my human ranger. I tried to include some potential story hooks that my GM can use or not as he sees fit. The background creation section in Ultimate Campaign served to provide inspiration for the conflict described in the latter portion. It's quite lengthy so I won't feel bad if you choose to skip past it but for those who enjoy this sort of thing, I just thought I'd share so others might use it as a springboard for their own backgrounds if they like.

The youngest child of Halgra of the Blackened Blades, Ghurok was just an infant when his mother returned to Trunau to raise her children. Though his mother has never discussed the exact circumstances of his birth, Ghurok has managed to piece a few things together from stories told to him by his siblings.  He knows that his father was a half-orc and that he was conceived while in the northern reaches of the Hold of Belkzen in a town called Wyvernsting.  He has been told that Wyvernsting is ruled by a half-orc chieftain named Hundux Half-man of the Murdered Child orc clan and believes that Hundux might be his father but has no way to prove it.  He hopes to some day find out the truth of who his father is.

As a child, it was clear that Ghurok had inherited some features from his half-orc father.  His dusky-hued skin and oversized jaw marked him as having the blood of an orc in his veins.  Though Trunau society is generally accepting of such traits, children can be cruel and Ghurok was often teased and bullied for being different.  Though large for his age, he still had the maturity of a younger child and cried and ran away when teased, earning him more taunts and jeers, the children calling him a "big baby."  When the teasing got to be too much for him, he frequently ran to the house of his one good friend, Lyrien, a human girl his age.  She was always kind to him and the two of them often spent hours playing together, pretending to be great warriors, husband and wife, or famous explorers.

As the years went by and Ghurok and Lyrien developed into adolescents, their friendship grew into a deeper fondness for one another and eventually love.  By this time, Ghurok had grown into a broad-shouldered and enormously tall young man with a jutting jawline and short but distinct tusks.  He no longer needed to run to Lyrien for protection, yet still they spent much of their free time together.  They became sweethearts and at the age of 16 declared that they were betrothed, vowing to marry in the coming summer.

As a child of Trunau, Ghurok has lived through several assaults on the town from nearby orc raiders and their allies.  Just a few months before his impending wedding, he was nearly killed in such a raid by a boulder thrown by a hill giant ally of the attacking orcs.  Fighting beside Lyrien on the palisade walls firing arrow after arrow down into the attacking orcs, Ghurok was smashed to the ground and knocked unconscious by a glancing blow from the massive rock and many were shocked when he later awoke from what most believed to be a fatal injury.  One of his tusks had been snapped off near the jawline but it was clear that he would otherwise mend.  However, he was driven nearly mad with grief when he discovered that his beloved Lyrien, standing beside him on the palisade wall, had taken the full force of the boulder and been crushed beyond recognition in an instant.  Years later, Ghurok learned that the foe who threw that fated stone was actually a hill giant chieftain named Grenseldek and Ghurok swore to someday find the giant and avenge his betrothed.

Knowing that fulfilling his vow would take a level of martial expertise far in excess of what he currently possessed, Ghurok sought out Patrol Leader Jagrin Grath for training.  After a year of training, Ghurok had achieved some measure of respect from the Patrol Leader and was made responsible for leading a small squad on patrol missions.  He was not comfortable with the prospect of leading others and told Jagrin bluntly that he didn't want the job, preferring to work alone or with others under loose guidelines.  The Patrol Leader informed Ghurok in no uncertain terms that every man who lives in Trunau is responsible for providing service to the town in whatever capacity they can.  Jagrin had determined that Ghurok was capable of leading so it became his responsibility to fulfill that role to the best of his ability.  Ghurok grudgingly accepted the new role but resentment began to fester.

One day while leading his squad out to begin exercises alongside the Patrol Leader's squad, Ghurok noticed the longing fondness with which Lessie Crumkin watched Jagrin Grath depart.  Seeing her barely concealed emotion brought to the surface feelings of loss, anger, and jealousy that Ghurok thought he had suppressed.  He decided that day to hurt and humiliate Jagrin for foisting a leadership position on him; he wasn't sure exactly how yet but knew that it would involve Lessie Crumkin.

Over the course of the next several weeks, Ghurok began a campaign designed to lead Lessie into believing that Jagrin was trying to arrange a secret tryst with her.  Through love letters slipped to her in secret, the plan was laid out for her to meet with Jagrin in a private room in the Ramblehouse under cover of darkness.  Ghurok enlisted the aid of several less-than-reputable residents of Trunau to assist in the subterfuge.

Finally, the stage was set.  Ghurok went to Jagrin and informed him that an amazing spectacle was soon to begin in one of the rooms at the inn.  He led the unknowing Jagrin into a private room where Jagrin saw a bed completely enshrouded in heavy curtains and surrounded by an array of seedy-looking characters doing their best to stand silently in anticipation with leering grins on their unwashed faces.  With everyone in attendance, Ghurok stepped forward and with a single sweep of his hand drew back the curtains to reveal Lessie Crumkin arrayed on the bed in her finest boudoir attire.  The smoky look of anticipation in Lessie's eyes turned to abject horror as she realized that she was not alone in the room with Jagrin.  The crowd begain hooting and hollering for a show as Jagrin Grath stood dumbly and uncomprehending.  Finally, Lessie clutched the bedsheets around herself and Jagrin leapt into action to remove her from the scene of raucous and cruel laughter.  Ghurok knew that he had humiliated Jagrin badly by making him an unwitting accomplice in the farce but he revelled in the pleasure of striking out at someone who had, in his mind, confounded him.

Of course, Ghurok was removed from his position as leader of the patrol squad.  He was also removed from serving in patrols at all and told further training could be had on his own.  At first, Ghurok tried to act as if that was his plan all along but in the months that followed, he came to regret what he had done.  He had used Lessie as nothing more than a tool, a weapon with which to strike out at something that hurt him.  The pain of his loss had made him blind to the harm he caused her.  In time, Ghurok even saw that Jagrin Grath, by forcing responsibility upon him, was trying to help him become a better man, a more capable leader.

At present, Ghurok spends his days on his own, delving the hills and gullies surrounding Trunau, trying to keep his skills and his blade from dulling.  He tries to not drink too much at the Killin' Ground in the evenings and keeps his distance from Jagrin Grath.  He has contemplated public apology and acknowledgement of his wrongdoing but has not yet reached that point. For now, he keeps his thoughts, actions, and companionship to himself, hoping for something interesting to happen in his life to distract him from his brooding thoughts.

Liberty's Edge

Im going to run this CORE only. Should be interesting and different.!


In case anyone is interested, here is the thread I made for my dwarf bloodrager build I think about playing.
Needs some fine tuning and the GM has to give his ok. But it will be a while (if ever) 'till we get to play thing.

It seems it will be an all dwarf game.


A Kellid Goliath Druid, a chief named Enuk Chok.

Liberty's Edge

I'm hoping to get a GM to let me play the Giant class from Rite Publishings In the Company of Giants 3pp book. I figure a little Giant on Giant crime would be some pretty darn good fun.

51 to 100 of 121 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Pathfinder / Pathfinder Adventure Path / Giantslayer / What Do You Plan On Playing in This AP? All Messageboards

Want to post a reply? Sign in.