Gear, Wealth, Bards, and sexyness.


Advice

1 to 50 of 55 << first < prev | 1 | 2 | next > last >>

Got into a bit of a problem.

Playing a bard at lvl 6 (soon lvl 7) in the campain. And so far things are going well...apart for one bit, I don't get any gear apart from a +1 keen bow (please dont ask why it is keen the GM said "deal with it" to me and I reccon I just should) and a leather vest of many pockets (2AC and I can carry up to 50 lbs of small items in it without them having any weight)

I love the bow, and the vest is well...useful, but by now the rest of my gear is 3-4 lvls behind the rest of the group.

I did however get to save up 12.500gp through trades, luck, and smart investments. Now I need to spend it before the rest of the group finds out how much gp I really have by now. (Or the GM notices and tries to compensate by giving others yet more player specific loot)

Did try to spend it twice but so far one City got bruned down by a wizzard gone mad. In the other city we did have the luck that of the many options to do we managed to pick the one magic shop first that the wizards friend runs and he noticed the curse upon us and began to call the mad wizard to do their wizzbizz on us.

City no.3 Might actually have wares and be safe...ish...I hope.

So any tips what to get with 12.500gp as a Bard?

Sovereign Court

Since you already have a pretty solid weapon - I'd go for...

+1 mithril armor - 5200 (mithril breastplate if you picked up the -1ACP trait - mithril kikko armor otherwise)

+1 ring of protection - 2000

+1 amulet of nat armor - 2000

An efficient quiver - 1800 (great for having just the right arrow for the job to deal with DRs etc)

A bunch of different arrow types - 300ish (to put in the efficient quiver)

Cloak of Resistance +1 - 1000

You should end up with a couple hundred gold afterwards, though that depends upon how many different arrows you get. (silver/blunt/cold iron/adamantine etc)

It won't help your offense except by helping get through DR, but your AC should be up to at 20-22 (I don't know your dex) and the boost to saves is always a good thing.

This is based upon the assumption that your bard is primarily an archer. If you're mostly a support caster style bard, your priorities will change.


I'm failing to spot the "sexyness" mentioned in the title of the thread. Do you need a headband of alluring charisma +1?

Grand Lodge

1 person marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Thoranin wrote:
Playing a bard at lvl 6 (soon lvl 7) in the campain. And so far things are going well...apart for one bit, I don't get any gear apart from a +1 keen bow (please dont ask why it is keen the GM said "deal with it" to me and I reccon I just should)

Paizo actually put in a Keen Bow in "Dragons Demand". It's even on the PFS Chronicle for it. I know because my hunter has one.


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

5150 Elven Chain (CRB 466, counts as light armor), perhaps enchanting it.

4000 Headband of Alluring Charisma (CRB 516)
or
4,500 Circlet of Persuasion (CRB 506)

1000 Cloak of Resistance +1

2000 Ring of Protection +1

The headband or circlet mostly depends on if you are making more use of your spells or skills.


Oceanshieldwolf wrote:
I'm failing to spot the "sexyness" mentioned in the title of the thread. Do you need a headband of alluring charisma +1?

Comes with time ;) We can alway heat things up.

Hmm though it is a question that needs anwsering. Lets say I wear a headband. May I without removing the headband dorn put on a hat of disguise and use it too? I mean purely from a practical point of view a headband is not that huge of a thing.

LazarX wrote:

Paizo actually put in a Keen Bow in "Dragons Demand". It's even on the PFS Chronicle for it. I know because my hunter has one.

♥♥♥♥♥♥♥♥!!!!!!!!!!!!!!!!!!!!

Charon's Little Helper and BretI did say soemthing similar wrote:

+1 mithril armor - 5200 (mithril breastplate if you picked up the -1ACP trait - mithril kikko armor otherwise)

+1 ring of protection - 2000

+1 amulet of nat armor - 2000

An efficient quiver - 1800 (great for having just the right arrow for the job to deal with DRs etc)

A bunch of different arrow types - 300ish (to put in the efficient quiver)

Cloak of Resistance +1 - 1000

You should end up with a couple hundred gold afterwards, though that depends upon how many different arrows you get. (silver/blunt/cold iron/adamantine etc)

It won't help your offense except by helping get through DR, but your AC should be up to at 20-22 (I don't know your dex) and the boost to saves is always a good thing.

This is based upon the assumption that your bard is primarily an archer. If you're mostly a support caster style bard, your priorities will change.

Why would I take a Medium armor that will pump up my spell failure?

For the same price I can get Elven Chain that does not give me spell failure with the same AC. Might skip that as well though as I do have a +5 dex mod (or will have in one lvl)

Efficient Quiver is quite high on my list as well. But I doupt I can find another cloak of resistance +1 as another player has one. Same with ring of protection. :(


>if you picked up the -1ACP trait

I think with the trait mithril breastplate has no spell failure chance.


1 person marked this as a favorite.

Bards can cast in light armor, mithril treats armor as one category lighter for everything but proficiency, so you're free to cast in mithril medium armor.


Thoranin wrote:
Oceanshieldwolf wrote:
I'm failing to spot the "sexyness" mentioned in the title of the thread. Do you need a headband of alluring charisma +1?

Comes with time ;) We can alway heat things up.

Hmm though it is a question that needs anwsering. Lets say I wear a headband. May I without removing the headband dorn put on a hat of disguise and use it too? I mean purely from a practical point of view a headband is not that huge of a thing.

LazarX wrote:

Paizo actually put in a Keen Bow in "Dragons Demand". It's even on the PFS Chronicle for it. I know because my hunter has one.

♥♥♥♥♥♥♥♥!!!!!!!!!!!!!!!!!!!!

Charon's Little Helper and BretI did say soemthing similar wrote:

+1 mithril armor - 5200 (mithril breastplate if you picked up the -1ACP trait - mithril kikko armor otherwise)

+1 ring of protection - 2000

+1 amulet of nat armor - 2000

An efficient quiver - 1800 (great for having just the right arrow for the job to deal with DRs etc)

A bunch of different arrow types - 300ish (to put in the efficient quiver)

Cloak of Resistance +1 - 1000

You should end up with a couple hundred gold afterwards, though that depends upon how many different arrows you get. (silver/blunt/cold iron/adamantine etc)

It won't help your offense except by helping get through DR, but your AC should be up to at 20-22 (I don't know your dex) and the boost to saves is always a good thing.

This is based upon the assumption that your bard is primarily an archer. If you're mostly a support caster style bard, your priorities will change.

Why would I take a Medium armor that will pump up my spell failure?

For the same price I can get Elven Chain that does not give me spell failure with the same AC. Might skip that as well though as I do have a +5 dex mod (or will have in one lvl)

Efficient Quiver is quite high on my list as well. But I doupt I can find another cloak of resistance +1 as another player has one. Same with ring of protection. :(

Mithral Breastplate is Medium and would have a 15% arcane fail vs 20% of Elven Chain. However, If you were meaning a Mithral chain shirt, then yes, no arcane fail, and a great choice for high dex. Keeping with the archer theme, a buckler of some sort wouldn't interfere with bow use and can add AC when forced into melee, plus you can spruce it up with some gem settings for a dazzle bonus on performance checks, in other words, look into skill effects/bonuses for gear if fitting to your play style, or a very sexy courtesan outfit with assorted jewelry and papers, plus a few investments into long term contacts on the side.


4 people marked this as a favorite.

Gee, I should use this technique in my threads that don't get enough attention. Nothing short of genius.

Does the Undine Hypnotize Allies and Foes Alike? and sexyness

Planned Parenthood: A Different Take and sexyness

Bush, Palin and Obama agree... about sexyness

Kobold Trouble and sexyness


Kobold Cleaver wrote:
Kobold Trouble and sexyness

Did someone call?


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber
Scrapper wrote:
Mithral Breastplate is Medium and would have a 15% arcane fail vs 20% of Elven Chain. However, If you were meaning a Mithral chain shirt, then yes, no arcane fail, and a great choice for high dex. Keeping with the archer theme, a buckler of some sort wouldn't interfere with bow use and can add AC when forced into melee, plus you can spruce it up with some gem settings for a dazzle bonus on performance checks, in other words, look into skill effects/bonuses for gear if fitting to your play style, or a very sexy courtesan outfit with assorted jewelry and papers, plus a few investments into long term contacts on the side.

Elven chain is treated as Light Armor.

A Mithral Breastplate is treated as light armor for most purposes, but that does not apply to proficiency in wearing the armor.

A Bard can wear light armor without arcane spell failure. That works for Elven Chain because it is treated in all ways as light armor. It doesn't work for Mithral Breastplate. The Armor Check Penalty is also 0 for the Mithral Shirt vs -2 for Elven Chain.

Mithral Shirt is +4 AC, Max Dex +6.
Elven Chain is +6 AC, Max Dex +4.

You need a Dex of 22 for the Mithral Shirt to be better than Elven Chain, unless you are concerned about Touch AC. The Touch AC would be better in the Mithral Shirt assuming a Dex of 20 or greater.

In most cases, Elven Chain is better for a Bard, Alchemist, Summoner or any other magic wielder that has the Light Armor casting ability.


Save a little bit more and buy a Tuned Bowstring. It's a sweet complement to your magic bow.

Sovereign Court

BretI wrote:


A Bard can wear light armor without arcane spell failure. That works for Elven Chain because it is treated in all ways as light armor. It doesn't work for Mithral Breastplate. The Armor Check Penalty is also 0 for the Mithral Shirt vs -2 for Elven Chain.

Yes - it does work for the mithril breastplate. It counts as light armor - so a bard (or magus for that matter) can cast in it with no issue. The only way a mithril breastplate counts as medium armor is proficiency. It normally has a -1 ACP, but with the trait it has 0 ACP. So a bard would have a penalty on attack rolls etc... of 0.

Sovereign Court

Thoranin wrote:

But I doupt I can find another cloak of resistance +1 as another player has one. Same with ring of protection. :(

What does that have to do with anything? They aren't named items. If your GM doesn't allow more than 1 of any given item - he's hosing the group. Especially since I can't think of a build which doesn't need those two items.


1 person marked this as a favorite.

mithril kikko costs 4,030 and counts as light armor for every purpose except proficiency. meaning it counts as light armor for the purpose of spell failure and the like.

mithril breastplate is 4,200 and does the same with a -1 check penalty and +1 more AC at the cost of -1 max dex compared to mithril kikko

mithril Chain (AKA elven chain) costs 4,150 and is weaker choice than both of them

but all 3 count as light armor for everything except proficiency, which means they count as light for spell failure and for things like a rogue's evasion.


why not by a rocking electric guitar?


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber
Auren "Rin" Cloudstrider wrote:
mithril kikko costs 4,030 and counts as light armor for every purpose except proficiency. meaning it counts as light armor for the purpose of spell failure and the like.

No, it doesn't.

The text in the CRB says:

CRB pg. 154-155 wrote:
Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. This decrease does not apply to proficiency in wearing the armor.

It does not say it is the same in all ways except proficiency. It only specifically says movement and then gives an undefined "other limitations". It does give a reduced arcane spell failure, but it does not state it should be treated as light armor for spell failure.

The Bard can cast in Light Armor.

CRB pg. 35 wrote:
A bard can cast bard spells while wearing light armor and use a shield without incurring the normal arcane spell failure chance.

It doesn't say why they can, just that they can. We don't know if this is dependent on movement, "other limitations", or proficiency.

As far as I can tell, there is nothing that clearly indicates a bard can use medium armor made of mithral. Some GMs may allow it, while others will have it incur the normal Arcane Spell Failure.

Elven Chain has a specific statement that it is treated in all ways as light armor.

Thus my recommendation for Elven Chain or Mithral Chain Shirt.


It's alright, everyone, I'm here now. So the thread title makes sense.


Really? Lincoln could be described with many adjectives in his time, but "sexy" was not one of them, evil, mythic or otherwise.

In fact, IIRC, he was considered comically ugly by the press.


Mythic Evil Lincoln wrote:
It's alright, everyone, I'm here now. So the thread title makes sense.

Sorry Cuuniyevo already took your sexyness slot and greystone is a firm second :I Back to 'merica's underground you little scamp~

greystone wrote:
Save a little bit more and buy a Tuned Bowstring. It's a sweet complement to your magic bow.

♥♥♥!!!! THANK YOU!

I just hope the GM wont decide it clashes with the cursed Lute I got that does "not yet balanced hence not yet known buffs/de buffs depending on my actions"

I suppose I will spend my money only on an Efficient Quiver some fancy arrows and a cloak of resistance. The rest can keep rolling for more funky stuff. (Also maybe a wand and some desert crossing gear)

@Scrapper the buckler idea is perfect, no idea how I forgot I could have one. Thanks for that!

Also I think I still prefer Mithral shirt simply for the price and don't need that much AC really positioning should save me most of the time :I


To add to sexy-ness.
Has anyone allowed something like a Lantern shield so far? (a small shield with a lantern built in and quite often a spike as well used in the 16 and 17 centuries for duelling) Probably that could be made most sexy.

Also I have read about the Darkwood Buckler not being a buckler. How would you look at it? I mean it is a specifically item why would it not be a buckler? I understand the reasons why a buckler could not be made from darkwood by standard rules. I wonder if that is the reason it has a special entry on its own.

Also Oathbows and such lot, may you enchant them? Or add tuned bowstrings to them?


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

Rather than a lit Lantern, just use Continual Flame.

As for the Darkwood Buckler, the price does match what you would get if you took a light wooden shield and made it from Darkwood. I could see where an argument could be made that RAW it is a light wooden shield rather than a buckler, especially since the buckler specifically states it is made of metal.

You could always get a buckler made of a special material that works for metallic items such as Mithral, Bone, or maybe Dragonhide. I would think a Dragonhide Buckler would qualify as impressive.


BretI wrote:

Rather than a lit Lantern, just use Continual Flame.

As for the Darkwood Buckler, the price does match what you would get if you took a light wooden shield and made it from Darkwood. I could see where an argument could be made that RAW it is a light wooden shield rather than a buckler, especially since the buckler specifically states it is made of metal.

You could always get a buckler made of a special material that works for metallic items such as Mithral, Bone, or maybe Dragonhide. I would think a Dragonhide Buckler would qualify as impressive.

Thing is just, a lntern shield does exist. They are generally a buckler with a hook for the lantern or some with an inbuilt latnern.

http://img195.imageshack.us/img195/6527/picture15gz.png

An example of a lantern shield. This one also has spikes but they dont need them. *-* Pretty ain't it ?

Also I have a gripe with DnD's shield spikes if we are at this. From all the shields that can have spikes DnD as well as Pathfinder forbids them only on bucklers. But not only historically but also if you ever read up on old martial arts or try practicing them, the only shield that can have a spike or ever did is a buckler. For all larger shields are too unwieldy if they have a spike and snag on anything.

Did read up that price wise it would come up to a light shield made from darkwood.
Then again a wodden light shield is 3 gp darkwood would be 203 gp a steel light shield is 9 gp and would be 209 gp.
If we use the same logic a wodden buckler would cost less than a steel one in the base price and could be only 3 gp and a darkwood variant would bring it to 203 gp.
The main argument for it being a buckler that I like is that it is a premade specific item. It is a "Darkwood Buckler" and not a "Buckler (Darkwood)" Much like the " Thornbow " costs 59700 gp but constructing a composite longbow with the same properties would cost 167625 gp
Probably best to leave this one to a DM to DM basis. :I

Either way I really wish they would tidy up semanitcs in Pathfinder :( Similar to how there are two Thorn bows one is a useless and cheap exptic weapon with flower decorations and one counts as a standard shortbow but has insane magical properties.

PS: The spikes on shields still annoy the hell out of me D: even the reasoning I heard why one cannot put spikes on bucklers in pathfinder and DnD is annoying. D; If they had more exact people like physicists or solicitors in pathfinder these problems would not arise!


It doesn't matter. Spikes are stuff you can put on shields of any sort. Like dual-wielded spiked tower shields. You should also be able to put spikes on staves, bows, greatswords, pistols, bracers of armor, and everything else including rings. Massive spikes on helmets are almost per definition awesome. You're overthinking things, see?


Sissyl wrote:
It doesn't matter. Spikes are stuff you can put on shields of any sort. Like dual-wielded spiked tower shields. You should also be able to put spikes on staves, bows, greatswords, pistols, bracers of armor, and everything else including rings. Massive spikes on helmets are almost per definition awesome. You're overthinking things, see?

Well yes I agree with you they should be on everything (you forgot boots btw). :( My problem is why not on bucklersas well ? From all the shieldy things it would be the most useful and there it is explicitly forbiden by the rulebooks.


as far as bucklers go..a living steel one is pretty nifty..

as per PFSRD
Armor and shields made from living steel can damage metal weapons that strike them. Whenever the wielder of a metal weapon rolls a natural 1 on an attack roll against a creature wearing living steel armor or wielding a living steel shield, the item must make a DC 20 Fortitude save or gain the broken condition. If the weapon already has the broken condition, it is instead destroyed. Living steel cannot damage adamantine weapons in this way.

make the GM hate those 1s..lol..and it heals itself.


Thoranin wrote:
Sissyl wrote:
It doesn't matter. Spikes are stuff you can put on shields of any sort. Like dual-wielded spiked tower shields. You should also be able to put spikes on staves, bows, greatswords, pistols, bracers of armor, and everything else including rings. Massive spikes on helmets are almost per definition awesome. You're overthinking things, see?
Well yes I agree with you they should be on everything (you forgot boots btw). :( My problem is why not on bucklersas well ? From all the shieldy things it would be the most useful and there it is explicitly forbiden by the rulebooks.

Ok. I agree we need spikes on bucklers too. Plus spiked tiaras, earrings, ioun stones, gold pieces and trail rations.


Ashtathlon wrote:

as far as bucklers go..a living steel one is pretty nifty..

as per PFSRD
Armor and shields made from living steel can damage metal weapons that strike them. Whenever the wielder of a metal weapon rolls a natural 1 on an attack roll against a creature wearing living steel armor or wielding a living steel shield, the item must make a DC 20 Fortitude save or gain the broken condition. If the weapon already has the broken condition, it is instead destroyed. Living steel cannot damage adamantine weapons in this way.

make the GM hate those 1s..lol..and it heals itself.

That is a good idea actually. I am surprised how cheap Living Steel is actually ._. it is as hard as mithral and repairs itself yet costs almost nothing extra. Maybe +1 the murderf!!~er as well!

Also a pretty nooby question, but I never fully got the enchantments too well. Lets say I am poor (or cheap) and want to enchant it to +1 but NOT add any extra things like "Clangorous" (Also do know that I do not know good enchantments for shields yet :( must look them up so advice would also be welcome). Can I come to a wizzbizz shop later and say "this thing is +1 can you put "Clangorous" on it? " Or do I have to select the enchantment modifier at the same time as the +x modifier?


That is usually a GM call for magic item upgrades..in our campaigns its not a big deal..and there are rules for it..but again its a GM call.


1 person marked this as a favorite.
Sissyl wrote:
Thoranin wrote:
Sissyl wrote:
It doesn't matter. Spikes are stuff you can put on shields of any sort. Like dual-wielded spiked tower shields. You should also be able to put spikes on staves, bows, greatswords, pistols, bracers of armor, and everything else including rings. Massive spikes on helmets are almost per definition awesome. You're overthinking things, see?
Well yes I agree with you they should be on everything (you forgot boots btw). :( My problem is why not on bucklersas well ? From all the shieldy things it would be the most useful and there it is explicitly forbiden by the rulebooks.
Ok. I agree we need spikes on bucklers too. Plus spiked tiaras, earrings, ioun stones, gold pieces and trail rations.

*_* Stilettos made out of spikes would be to die for!

And who did not dream of wearing a spiked tiara? D: Not having them in game is a crime to humanity! A travesty! And spiked coins would so save the problems of not having pockets like many creatures "like ents" have. Trail rations ...spikes almost the same as fibre :D makes you poop like a God! And your poop becomes a weapon if need be. Think of the added + to monkey mechanics if this were implemented ah...we are some sort of geniusses♥

Ashtathlon wrote:

That is usually a GM call for magic item upgrades..in our campaigns its not a big deal..and there are rules for it..but again its a GM call.

Fairest of all the answers.


Thoranin wrote:
Sissyl wrote:
Thoranin wrote:
Sissyl wrote:
It doesn't matter. Spikes are stuff you can put on shields of any sort. Like dual-wielded spiked tower shields. You should also be able to put spikes on staves, bows, greatswords, pistols, bracers of armor, and everything else including rings. Massive spikes on helmets are almost per definition awesome. You're overthinking things, see?
Well yes I agree with you they should be on everything (you forgot boots btw). :( My problem is why not on bucklersas well ? From all the shieldy things it would be the most useful and there it is explicitly forbiden by the rulebooks.
Ok. I agree we need spikes on bucklers too. Plus spiked tiaras, earrings, ioun stones, gold pieces and trail rations.

*_* Stilettos made out of spikes would be to die for!

And who did not dream of wearing a spiked tiara? D: Not having them in game is a crime to humanity! A travesty! And spiked coins would so save the problems of not having pockets like many creatures "like ents" have. Trail rations ...spikes almost the same as fibre :D makes you poop like a God! And your poop becomes a weapon if need be. Think of the added + to monkey mechanics if this were implemented ah...we are some sort of geniusses♥

You are silly...I like you :)


Ashtathlon wrote:
Thoranin wrote:
Sissyl wrote:

Ok. I agree we need spikes on bucklers too. Plus spiked tiaras, earrings, ioun stones, gold pieces and trail rations.

*_* Stilettos made out of spikes would be to die for!

And who did not dream of wearing a spiked tiara? D: Not having them in game is a crime to humanity! A travesty! And spiked coins would so save the problems of not having pockets like many creatures "like ents" have. Trail rations ...spikes almost the same as fibre :D makes you poop like a God! And your poop becomes a weapon if need be. Think of the added + to monkey mechanics if this were implemented ah...we are some sort of geniusses♥

Ashtathlon wrote:


That is usually a GM call for magic item upgrades..in our campaigns its not a big deal..and there are rules for it..but again its a GM call.

Fairest of all the answers.

You are silly...I like you :)

You seem likable as well :3

Also sorry replied to your last post by editing my last post and incliding it in D:


BTW to expand your gaming options this site has pathfinder VTT games..and a large community of players and GMs..check it out

http://roll20.net/

Roll20 is the site..my linking skills are poor :)


Pathfinder Adventure Path Subscriber

To the OP. If the GM is heavily restricting magic items and gear has he made the encounters easier? Or do your characters have an extra edge via higher point buy, an extra feat, innate bonuses (to atk/saves/def/etc)?

My recommendations for basic gear:
1155 +1 buckler. Works while wielding your bow.
3000 Ring of the Knight Inheritor. Prot +1, Bless Weapon 1/day
1000 Cloak Resist +1
5000 Jingasa of the Fortunate Soldier +1 AC reduce crit(or ignore sneak attack) to normal hit 1/day
2100 Mithral shirt +1
====
12255 gp

AC: 10+1(ring)+1(jingasa)+5(shirt)+2(shield)=19 before your dex/size.

Also if you don't have it already, ghost salt and alchemical silver blanch for your cold iron arrows. Cast abundant ammunition before using these arrows though so you don't run out.

If your bow wasn't keen I would have recommended Bracers of Falcon's Aim.

Good luck!


Rerednaw wrote:

To the OP. If the GM is heavily restricting magic items and gear has he made the encounters easier? Or do your characters have an extra edge via higher point buy, an extra feat, innate bonuses (to atk/saves/def/etc)?

My recommendations for basic gear:
1155 +1 buckler. Works while wielding your bow.
3000 Ring of the Knight Inheritor. Prot +1, Bless Weapon 1/day
1000 Cloak Resist +1
5000 Jingasa of the Fortunate Soldier +1 AC reduce crit(or ignore sneak attack) to normal hit 1/day
2100 Mithral shirt +1
====
12255 gp

AC: 10+1(ring)+1(jingasa)+5(shirt)+2(shield)=19 before your dex/size.

Also if you don't have it already, ghost salt and alchemical silver blanch for your cold iron arrows. Cast abundant ammunition before using these arrows though so you don't run out.

If your bow wasn't keen I would have recommended Bracers of Falcon's Aim.

Good luck!

Didn't fully get this from the pure text. Does the buckler work just regarding not ruining your attack whilst wielding a bow or also the AC works if the bow is used?

And Do I even need both hands to cast or can I single hand cast without extra feats? (As a bard)

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
kikidmonkey wrote:
why not by a rocking electric guitar?

The lack of electrical outlets to plug into would be a major downside.


Just get some copper wire and run it to the nearest wizard. Problem solved, electric guitar powered.


p-sto wrote:
Just get some copper wire and run it to the nearest wizard. Problem solved, electric guitar powered.

We have a sorceress o.O ? Would that work as well?

Also I just got a cursed lute that compels me to do good (being the only non good character that actually did non good deeds). And I think that the DM wants me to play metal on it, as he has hinted at it several times. Even told me that Iron Maiden would do perfectly. XD


Real men use lightning bolt. Shocking grasp may work too.


Thoranin wrote:
p-sto wrote:
Just get some copper wire and run it to the nearest wizard. Problem solved, electric guitar powered.

We have a sorceress o.O ? Would that work as well?

Also I just got a cursed lute that compels me to do good (being the only non good character that actually did non good deeds). And I think that the DM wants me to play metal on it, as he has hinted at it several times. Even told me that Iron Maiden would do perfectly. XD

Personally I prefer to sanction the abuse of wizards but I suppose if sorceress is the closest you can get and this is acceptable to you then I have no right to object.


p-sto wrote:
Thoranin wrote:
p-sto wrote:
Just get some copper wire and run it to the nearest wizard. Problem solved, electric guitar powered.

We have a sorceress o.O ? Would that work as well?

Also I just got a cursed lute that compels me to do good (being the only non good character that actually did non good deeds). And I think that the DM wants me to play metal on it, as he has hinted at it several times. Even told me that Iron Maiden would do perfectly. XD

Personally I prefer to sanction the abuse of wizards but I suppose if sorceress is the closest you can get and this is acceptable to you then I have no right to object.

Well... she is being a goody goody sorceress :I Abusing her sounds just too tasty to me.

Sissyl wrote:
Real men use lightning bolt. Shocking grasp may work too.

Maybe, but a bard has neither :( only dazzling sexyness. Maybe I could use Bronze Whisperer's Shield for that ^.^ Sounds sexy enough to be on a bard and the buckler bit makes it fun for my bow


Thoranin wrote:


Sissyl wrote:
Real men use lightning bolt. Shocking grasp may work too.
Maybe, but a bard has neither :( only dazzling sexyness. Maybe I could use Bronze Whisperer's Shield for that ^.^ Sounds sexy enough to be on a bard and the buckler bit makes it fun for my bow

Now, if I'm reading this correctly, you may be able to get access to Lightning Bolt as a spell even though it's not on the Bard list

Dark Archive

Shocking Grasp is like 120v, Lightning Bolt is definitely 220.


Pathfinder Adventure Path Subscriber
Thoranin wrote:

...

Didn't fully get this from the pure text. Does the buckler work just regarding not ruining your attack whilst wielding a bow or also the AC works if the bow is used?

And Do I even need both hands to cast or can I single hand cast without extra feats? (As a bard)

PRD, Core Equipment, Buckler entry. wrote:


...This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it...

You only need one hand to cast. While wielding a bow, it is a free action to hold it in one hand (same arm holding shield). You cast your spell and then hold the bow again. FYI you can have a spiked gauntlet in one hand to threaten while wielding a how.


Wait, where does it say you can't have spiked bucklers?


Oceanshieldwolf wrote:
Wait, where does it say you can't have spiked bucklers?
Source: Core Rulebook - Shield Spikes wrote:

Benefit: These spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you (see “spiked shields” on Table: Weapons). You can't put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack.

An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right.

Right there :I And I find it stupid. Not only historically but also practically the only shield you do bashes, hits, thrusts and often adorn with spikes are tiny ones that are what PF and DnD refer to as bucklers. And if you ever practice proper HEMA you will see that you can very well carry a small shield and block with it while you use even something huge as a spear or Helebard. :I

@Kyrrion Ya~ Though I might wait for the Bardic Masterpiece that lets me Call a Lightning storm P: sounds more fun.

Marik Whiterose wrote:
Shocking Grasp is like 120v, Lightning Bolt is definitely 220.

I had a thought though, I might have to worry about AC/DC compatibility.

Rerednaw wrote:
alottasmartstuff...

THANK YOU!!! So basically you say I do keep both the att and the AC bonus as I do hold onto the bow but the arm doing most work is the one operating the arrow?


Thanks for the info Thoranin. Defn'ly ignoring that for both bucklers and tower shields.

Found the sexy.


Oceanshieldwolf wrote:

Thanks for the info Thoranin. Defn'ly ignoring that for both bucklers and tower shields.

Found the sexy.

o.O ? where?

Dark Archive

It was hiding behind the sofa the entire time.

1 to 50 of 55 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Gear, Wealth, Bards, and sexyness. All Messageboards

Want to post a reply? Sign in.