I wish X were legal...


Pathfinder Society

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4/5 Venture-Agent, Maryland—Hagerstown aka Z...D...

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Aasimar and tieflings to be lagal again.
catfolk
ratfolk
many other races

The Exchange RPG Superstar 2010 Top 16

I am playing ... something like ... a Tengu Tiefling.

Tiefling (Rakshasa spawn / Beastbrood)
Vestigal Wings
Fiendish Facade (to better disguise himself as a tengu).


spartanfury1 wrote:

assimar and tiefling alternate racial traits from blood of fiends/angels

there is so much to work with in there from both roleplay and a mechanical nature. even the flat +2 extra stat bonuses, while certainly powerful, i don't feel is brokenly so. I mean you're giving up a powerful 2nd lvl spell like ability (or a 3rd lvl for assimar) for one of these traits.

Do you mean the table that you roll on?

Grand Lodge 4/5 Venture-Agent, Nevada—Las Vegas aka kinevon

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Sign language, cause Deaf Oracles need some more lovin'.

Dark Archive

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joe kirner wrote:
GM to have full control over ea encounter. No set tactics to follow.

Rocks fall, everyone dies.

Silver Crusade 5/5 5/55/5 Venture-Captain, Germany—Bavaria

The Fourth Horseman wrote:
Rei wrote:
The Fourth Horseman wrote:
The Hunter archetype that allows their AC to have evolutions.
Combined with the ability to give your AC skirmisher tricks, that archetype is incredibly broken. I had one in my Dragon's Demand for one session because a player's character died in the second to last session, and the AC wrecked absolutely everything that was sent its way.

I understand why it's illegal. This is a fantasy thread. No need to tell me I'm wrong (roundabout as the claim was).

I'd be in it mostly for the large / huge bear, As for a long time, I've wanted to have a Grizzly / Dire bear AC.

Yeah the archetype is awesome, but unfortunately quite broken. Unfortunately I don't see Paizo fixing this one.

Grand Lodge

Siege Engineer Gunslinger Archetype, if only for allowing INT-to-Grit.

Swamp's Grasp Hex. This is honestly no more powerful than Slumber, or empowered Entangle.

Urban Barbarian. Having an archer Barbarian isn't going to end the world.

Dhampir race.

Any Geniekin other than Suli.

Orcs, so half-orcs have access to the FCBs of both parent races just like Half-Elves get.

Vivisectionist Alchemist Archetype. Don't tell me that this leans too much to evil alignments. There are plenty of non-sentient creatures to dissect in Golarion, and plenty of non-evil ways to acquire the corpses of creatures who are.


nosig wrote:
Jiggy wrote:
Adept.
any NPC class... for a PC. Expert would be mine....

I think they realized that a single level dip in some of the NPC classes can be way more useful than a level dip in many of the PC classes for some builds/concepts.

The Exchange

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I'd really like the Human buccaneer gunslinger archetype from advanced race guide. I think its a fun interesting archetype.

Other than that, I am pretty happy with what is legal/illegal right now in PFS.

Shadow Lodge

Ms. Pleiades wrote:
Urban Barbarian. Having an archer Barbarian isn't going to end the world.

Uh, Urban Barbarian IS legal.

Additional Resources wrote:

Pathfinder Roleplaying Game: Ultimate Combat

The playtest versions of the gunslinger, ninja, and samurai are no longer legal for play as of 8/4/11.

All material from this book is legal for play except as noted below. Some rules elements are legal but function differently in Pathfinder Society Organized Play, as described.

...

Barbarian: The wild rager archetype is not permitted in Pathfinder Society Organized Play.

Only the Wild Rager is excluded from the Ultimate Combat Barbarian Archetypes, so the rest (Armored Hulk, Scarred Rager, Sea Raver, Titan Mauler, True Primitive, and Urban Barbarian) are legal.

Sovereign Court

I wish stagger-proof boots were allowed. They give DEX-based characters a better chance of staying alive.

4/5 Venture-Agent, Maryland—Hagerstown aka Z...D...

I wish the owlbear companion boon, granted me a real owlbear. Or at least make it more owlbear..ish

Sczarni 5/5

Mnar?

Sovereign Court

I wish it were legal to kill one other player at least once in your lifetime... oh, you guys were talking about IN GAME legality...

so was I...

totally!!

Sovereign Court 4/5 5/55/55/55/5 Venture-Agent, Georgia—Atlanta aka The Masked Ferret

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I wish that Celestial Plate Armor, from PF#11: Skeletons of Scarwall, was legal. I think that it would make an excellent Chronicle sheet reward.

On another note, I think it would be neat if one of the player boons available next year would allow you to piece together Celestial Armor or Celestial Plate Armor, rather than having to buy it outright. Also, you could add the Celestial Shield (from Ultimate Equipment) to the sheet to build as well, and make it explicitly compatible with both.

If you really went crazy with it, you could create Celestial Cloth, which would not count as wearing armor.

Maybe I should suggest that as a Superstar item....

Scarab Sages 4/5

Pathfinder Adventure, Lost Omens, Maps, Rulebook Subscriber

keen and improved crit stack

Silver Crusade

The Masked Ferret wrote:

... you could create Celestial Cloth, which would not count as wearing armor.

Maybe I should suggest that as a Superstar item....

I would vote for it.

The Exchange

Probably has been said before but... Evil PC's.

Scarab Sages 4/5 5/55/5

Pathfinder Starfinder Society Subscriber
Ken 418 wrote:
Probably has been said before but... Evil PC's.

Agreed; I think it was a BADD decision not to allow more evil Pathfinders, especially with some faction missions being evil acts.

I wish converting Season 0 scenarios to the Pathfinder system were legal. Until then Season 0 is dead to me. Alternatively, I could just wish Season 0 were illegal.

Grand Lodge 5/5 Venture-Captain, Arizona—Phoenix aka TriOmegaZero

RocMeAsmodeus wrote:
I wish converting Season 0 scenarios to the Pathfinder system were legal.

It's being worked on.

Silver Crusade 5/5 5/55/5 Venture-Captain, Germany—Bavaria

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Called shots


Steven Schopmeyer wrote:
RocMeAsmodeus wrote:
I wish converting Season 0 scenarios to the Pathfinder system were legal.
It's being worked on.

Did they hire Deussu after all?

Silver Crusade

Primal Companion Hunter

I was so bummed to see this one as not PFS-legal.

Liberty's Edge 5/5

3 people marked this as a favorite.
Starfinder Superscriber

I have to admit that I'm very happy that evil PCs are not PFS legal. I know some people like to play that kind of game; more power to them. In my experience, an evil game can only work if all the players are on the same page. In a PFS game, all it takes is one or two evil PCs played as eeeevil to spoil the whole thing for everybody not interested in a fantasy psychopathy session. When you're going to bring a bunch of potential strangers together to try to play together, you're just asking for trouble inviting villains and heroes to sit down at the same table and to try to work together.

Scarab Sages 3/5 Venture-Agent

Dread Knight wrote:
Scarred Witch Doctor, Goblins(and associated material), Blood Summoner, the obedience for Lamashtu(though changed to be more friendly)

I second Scarred Witch Doctor

Shadow Lodge

Paizo Superscriber; Pathfinder Companion Subscriber; Starfinder Superscriber

Fetchlings, Androids, and Skinwalkers.

Alternate spellcasting for Minor Deities from Inner Sea Gods. (Actually, more love for Minor Deities, period.)


1 person marked this as a favorite.

Catfolk to be a legal race.

2/5

Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber
Dylos wrote:
Iron Gods, including Brigh's obedience.

According to the AR Brigh's obedience is legal.

Shadow Lodge 5/5

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I wish the elemental native outsiders were legal.

And the Dreamscarred Ultimate Psionics rules.

Paizo Employee Contributor—Canadian Maplecakes

GM fiat.


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Torchbearer archetypes.

Liberty's Edge

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Early entry Mystic Theurge.


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Faction missions

Shadow Lodge

I'll second Faction Missions.
Assimar, at least the base version.
Some limited custom item creation/upgrading.
The Shadow Lodge.
Undead Lord Archetype with some official reflavoring to help it fit.
Good/Non-Evil Undead as player options. That is to say, allowing a good Cleric to raise a non-evil undead.
Dhampir, the base type.

Liberty's Edge 4/5 Venture-Captain, Tennessee—Memphis aka Thrawn007

The Masked Ferret wrote:

I wish that Celestial Plate Armor, from PF#11: Skeletons of Scarwall, was legal. I think that it would make an excellent Chronicle sheet reward.

On another note, I think it would be neat if one of the player boons available next year would allow you to piece together Celestial Armor or Celestial Plate Armor, rather than having to buy it outright. Also, you could add the Celestial Shield (from Ultimate Equipment) to the sheet to build as well, and make it explicitly compatible with both.

If you really went crazy with it, you could create Celestial Cloth, which would not count as wearing armor.

Maybe I should suggest that as a Superstar item....

Keep earning those chronicle sheets.

Lantern Lodge 5/5

I'm pretty happy with everything that's legal. And pretty happy with everything that's illegal.

Keep up the good work, Paizo.


Wish evolved companion was legal. Most of the available 1 point evolutions are not OP. They should have just made pounce illegal.


Merm7th wrote:
Wish evolved companion was legal. Most of the available 1 point evolutions are not OP.

It's OK man, one day your terrifying mantis will get reach and be able to full attack. ;)

On topic: I'd like to see Sound Striker revisited. As it is the archetype is basically in limbo until the developers decide what to do with it, with SKR leaving. My one buddy's first PFS character was a Sound Striker and he's basically been stranded unable to be played due to the whole muddled maybe-going-to-be-errata'd at any moment thing.

Grand Lodge

DM Beckett wrote:


The Shadow Lodge.

Surprised it took that long to be mentioned. Seconded.

I'd like to see the archetypes with siege aspects, like Buccaneer, get treatment similar to substitutions for crafted feats. Some of them are well-rounded enough without bonus siege feats that I feel it's a shame they're left out.

Mostly buccaneer though. I'm still a little salty on that one. :P

Sovereign Court

2 people marked this as a favorite.

I wish killing a single person were legal. There's this one guy I know who...

Oh - you mean in PFS? Nevermind.

Grand Lodge

I really wanna play a centaur hunter.

Or a goblin, with a fiat on roleplaying them.

Shadow Lodge 4/5

I wish replaying Specials was legal. There's a lot of content to be missed in TPWC, SotDC and LotSL, for example.

I...am not so sure I would replay Bonekeep. There're Fort saves and then there is Bonekeep 1. It was like running a Cooper but with dice as your legs and feet.


The trick is relentlessly fireballing every corner of every room you come across, Muser.

Well, except vs. the <redacted> and the <redacted> I guess.

Shadow Lodge 4/5

We had a Tetori. My Magus cast fly. Then he was diamonds.

But yes, nuking things from orbit is a surefire(kek) to win at Specials. We'll be taking that to BK 2, definitely.

Grand Lodge 5/5 Global Organized Play Coordinator

Muser wrote:

I wish replaying Specials was legal. There's a lot of content to be missed in TPWC, SotDC and LotSL, for example.

I...am not so sure I would replay Bonekeep. There're Fort saves and then there is Bonekeep 1. It was like running a Cooper but with dice as your legs and feet.

They are replayable in Core mode.

Shadow Lodge 4/5

And with GM stars, yes.


I really wish some of the stuff from Champions of Corruption was legal. Stunning Irruption and Soulless Gaze would be great.

Scarab Sages 5/5

Michael Brock wrote:
Muser wrote:

I wish replaying Specials was legal. There's a lot of content to be missed in TPWC, SotDC and LotSL, for example.

I...am not so sure I would replay Bonekeep. There're Fort saves and then there is Bonekeep 1. It was like running a Cooper but with dice as your legs and feet.

They are replayable in Core mode.

working at it... and thanks!

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