One question on the kinetisist.


Occult Adventures Playtest General Discussion


In the description for their wild talent class feature, it says about blast and defense wild talents:

A kineticist cannot normally select blast or defence wild talents.

Why? and how would I gain them if not through selecting them as I level?


I'm not 100% sure (so maybe it needs rewording?) but I think that means that they normally only get the one Blast and one Defense WT that they chose at first level and can never take a different one.

Perhaps each Element will have multiple types of Blasts and Defense in the final document - that would "justify" this text IMO (assuming I'm understanding it correctly, that is!).

Liberty's Edge

Well, we don't get feats in the playtest but I expect the final release will come with a list of class specic feats like 'extra talent: selesct an extra wild talent, this may be a defense or blast appropriate to your specialist element'


Blast and Defense Wild Talents are the ones granted by each element.

The ones that have a choice (Air and Water) have you get one option (Air or Electricity and Water or Ice), and then you may not select the second one with your other Talents you get as you level.


Its a bit silly, but the reason the put that in there is due to the Wild Talents you can select at lvl 7 called Expanded Element and Expanded Defense. These two talents are the only way to gain new blasts or defenses. This info is located at the end of the Kineticist, right before the Medium. Hope this helps.

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