That anoying rogue in the party...


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If he doesn't know about the DC of your locks, he won't perceive them as a challenge. Why tell him OOC about your locks or their DCs?

Perhaps you could instill positive behaviors by presenting challenges that you want him to overcome. Just point him in the right direction OOC, and don't tell him about the paths you don't want him to go down. You can turn this around by harnessing his desire to overcome challenges.

-Matt


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^^^
This is what I would suggest, as well.
Harness the rogue's talent and drive to aid the party.
ADD and ADHD can be harnessed if you do it smartly.
Keep his head and eyes so full of the actual challenges the party faces and soon he'll forget what it was he was gonna back in town.
This takes patience though, which may already be taxed or nonexistent.


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If he really wants to play a Drizzt clone then possibly point out that his idol would not approve of his actions.
At all. Having read most of the books (I stopped about the time that the series continuing became editorial mandate rather than the author having new stories to tell) I can promise that the original Drizzt was not a thief, and was in fact largely unconcerned with material wealth. I mean, having him write angst-filled monologues might be annoying but at least it will distract him from his antics.


Reading this makes me feel like I am not alone. While the rouge I play with isn't a Drizzt clone thing he is the most aggravating character both in and out of game and I can say that about all the games I have played with him, even when he isn't rouge. Some people have a play style that will not blend with others, at all. I would sit and have a talk with the rest of the group without the clone and his girlfriend. If everyone agrees that they have had enough you might try as a group or individuals to talk to the girlfriend. The statement earlier about there being a difference between ADD/ADHD and being a dick is true. Even severe ADHD will not prevent a person from learning that a certain behavior will piss people off but being dick will.

Make sure to talk to the girlfriend she seems to not like the character he created which is how the significant other of my annoying PC feels to. She sometimes would rather not play then play with the rouge. Try talking out of game since the in game is not working. You could always ask the DM to temporarily lift the no PvP but that is an extreme reaction. If you feel that you must do it in game ask the clone to leave the group since no one trusts him. Best of luck and I feel your pain.

The Exchange

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Something of note. I have gone over all of Drizzt 254875.9’s poor choices and behavior. This is spread out across about 18 game sessions over the last 13 months when we got this game group together. It's actually a fairly short list for that time. So the player isn't a complete ass. He is at times a bit of a jerk but I do believe that most of the players would rather give him a chance than toss him out. That does include myself.

And I definitely have to say that he has his stellar moments. I haven't covered his positive attributes because they are not relevant to my looking for ways to handle his messing with my cottage and my stuff in game. He deals with combat well most of the time, makes good use of a rogues flanking abilities, and doesn't normally leave us hanging. He is also the originator of the Bird Feet skill check joke in game (he has his moments). It's also easy to get him to give others their time when we're in heavy RP sessions so I wouldn't say that he's an attention hog; more like just too competitive and a bit oblivious to others.

It is very much a case of taking the bad with the good. I don't want to give the impression that Drizzt 254875.9 has ruined the game because he hasn't; but since I'm seeking advice on his bad behavior and that's what I have been commenting on that seems to be everybody's impression. Please take that into account; we're not covering the entirety of Drizzt 254875.9’s behavior. Just the undesirable portions. Comments saying we should just get rid of him are not really helpful because they're based on a very incomplete assessment of the player. Probably my bad for referring to the player as a jerk; but honestly he can be a jerk at times. Just not most of the time, thankfully.

I do like the suggestions about diverting his competitive urges; but as I am not the GM my ability to do so is limited. I will however mention that as an idea to the GM. And for those who asked why I told him what the DC on the locks on the cottage are; I didn't. He figured it out when he couldn't get in. We've made a level since then and it doesn't take a genius to look up the lock DCs when he couldn't get in with a open locks roll in the mid to high 30s. But he will be in for a surprise the next time he has a chance to try again. The DC will be going up to 50 as soon as our party returns from Magnimar. I think I've got this now.

Scarab Sages

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When it comes to diverting his competitive urges, next time you hear that a BBEG or horde of monsters has invaded and taken over a local dungeon/mine/castle/town, make out as if that's incredibly strange, because 'that place was well-defended, and believed to be near-impregnable!'.

He can then put his talents to work, figuring out how they got in, and how to flush them out.

"Challenge Accepted!"


That was the impression and how my group is starting to feel. Now I know. If his promise to break into your home is said in game inform him in game that there will be consequences. Once you get the chance the geas idea is hilarious. Exploding runes, some of the symbols, getting caught in an Aqueous Orb would be amusing. Magic Mouth for some sort of death threat if the door is opened lock picks.

Pick up a Stone of Alarm it cost 2700gp so not a big investment and if is touched without the command word being said it limits a loud noise that can be heard a quarter of a mile and it lasts for an hour. This will get the whole towns attention. Another option is to talk to trusted townsfolk and have them keep an eye on him, eventually he will slip up. If you could figure out a way so that when you door is not opened with a key but a lock pick you arcane mark the person with the word Thief. There is no save and no SR.

Once you are high enough level use dominate person and have him find you. Tell him will only free him if he swears on (insert a Deity) name that you will never try to take anything from me again. And know that the Gods take oaths sworn on them very seriously. Bestow Curse could work for this too.

Another good one is when the door is opened by anything but the correct key/keys the spell Guards and Wards is cast on the house. A high level spell but it would be amusing. If the DM will let you have a triggered spell I would go this route. This spell is hilarious and worth the high spell level.

Best of luck in your home protection.


I suggest an immediate house-rule that prevent PCs from having poorly named characters....

Drizzt
Drazzt
Drezzt
Drozzt
Druzzt

and
Dryzzt

Tops the list

The Exchange

That would only work if Drizzt 254875.9’s character name was something that looked close to Drizzt. And it wouldn't have stopped the player from begging the GM to let him play a drow anyway.

I have considered making a house rule that all drow take a -300 on two weapon fighting attack and damage rolls because of the cultural stigma of Drizzt clones. Its that embarrassing to be seen as a Drizzt clone in drow society.

RPG Superstar Season 9 Top 32

Make an obvious pit trap with harmless spikes (something like foam rubber) that's where the folded portable hole that actually has your stuff is in.


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Yeah, this has nothing to do with ADD or ADHD. Neither of those things prevent a person from learning a lesson. It sucks just as much when people with it blame it for their dickish behavior as it does when people without it blame it for the dickish behavior of others.

Personally I'd tell the guy to make a new character that wants to be part of the team or stop coming. And tell his girlfriend that she is always welcome regardless of whether or not he shows.


Honestly, this whole thread comes off as, "This guy's doing something that annoys me OOC, I need an excuse to deal with him." The 'leaving the door unlocked' sounds pretty weak as a legitimate concern.

Just say "I wanna stick it to him" and leave it at that. And that said, it's clearly an out-of-character issue. Talk to the GM and other players, perhaps including the girlfriend, and try to find diplomatic ways to explain that this player's over-the-top attitude is getting on your nerves. Then see what can be done.

The Exchange

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Your projecting, Cleaver. I don't want to stick it too him. If I wanted to stick it to him I'd just kill his character off in game in a creative and cruel fashion and make sure he knew exactly why I did it and how. It is very easy to kill a character if that's what you want to do; even as a player in a no PvP game. It just takes a little research into the right game mechanics and a burning will to stick it to somebody. I'd rather not kill his character and I don't see a need to piss him off. I'd rather he only get stuck if he does something he shouldn't. I've just been watching him and my experience with other players over 30 years says he'd likely to do something stupid just to prove to himself that he can. The thought that this might piss off other players doesn't even occur to him.

And I raised two ADHD kids, Simon. I am very familiar with the condition and the habits that people with ADHD tend to display. Being ADHD is not an excuse for our Drizzt 254875.9's behavior. But it does explain it; especially to somebody who has 20 years experience in raising ADHD kids. Unfortunately I'm not his dad, and I can't work with him to build the coping skills to interact with the rest of the world, send him to therapy to learn how to manage his thought processes, or make sure that he's eating the right foods to lessen the effects. Nor would I ever recommend medication for any ADHD person because I've seen that disaster first hand. If he were just being a dick, I'd call him on it to his face. I don't believe that's the case here.


1. Train a few monkeys to have them swarm and throw poo when he tries to break in.
2. Fun with illusion! Blast "THIEF!" over his head when he tries and have it stick around for days.
3. Arrange a Batsignal. It goes up into the sky to signal the constables, with voice, sound, etc.
4. Train a barrel full of monkeys to follow him around and attempt to steal from him. Constantly.
5. Hire the local thieves' guild to harass him. Small things go missing or are replaced with random crap. Constantly. Example: a trinket is replaced with a fake flower. His cloak is replaced with one with a slightly different trim. ...or do this yourself, with magic.

It will give him something else to worry about.
6. Instead of "THIEF!" display the icon for available, yet cheap male prostitutes. Not everyone reads; there has to be something.
7. Give him the seeming of a bugbear.
8. Give him the seeming of a bugbear, and the scent of one looking for a mate. If there are no bugbears in the area, perhaps otyughs. They'll glorp up out of the sewers to say hello!
9. Sign him up for temple mailing lists. Be sure to arrange this with your DM (who you said is evil).
10. Sign him up for the mailing lists, but mostly to the paladin's Temple, and to affiliated Temples. Smile piously and arrange to have a symbol of that temple (or an affiliated one) outside your door. When he comes by or mentions coming by, talk about your good conversations with this or that priest, and how you've been praying for his sins. Please DO come by!

Offer to schedule interventions.

If he makes a move though, DO hint you'd take it as him dishonoring your (and the paladin's) faith (again, you can choose a related one). That he'd be "backsliding" and you'd need to bring in more than the priests.

Perhaps the inquisitors.

Offer to schedule interventions.

This may be just stoking the fire, though.

The Exchange

Stompy;

1. We're in Sandpoint so monkeys and monkey trainers would be very expensive. Though that would be very funny so I will keep it in mind for a future campaign.

2. Scarlet letter, good idea. Though I would prefer that he still be able to do his job for the party later which would be hampered with a glowing neon sign above his head.

3. I could see about designing a trap that sets off a Snapdragon Fireworks spell if somebody opens the door without the proper key. Several people in town know I sometimes use it as a rescue flair.

4. See #1.

5. Since he's paid up with the local guild that might not work; but I have a couple inside contacts so it might be worth a try only if he actually pushes the issue. So far he hasn't had a chance and I prefer it that way.

6. I'm very friendly with one of the Pixie's Kitten workers so this would cause me more problems than him. Especially since in game my character has been very supportive of the Pixie workers and doesn't understand why some people look down on them.

7. In character I've never seen a bugbear.

8. But if I ever see one I'll see about having the ranger do this. I think the ranger would be more than willing to help out if Drizzt 254875.9 crosses the line. No sewers in sandpoint though so otyughs aren't that common in this area.

9 & 10. Since his only known address is the Rusty Dragon I'm pretty sure this would get me into trouble with Ameiko Kaijitsu. Not a good idea. We do not piss off the Dragon Lady.

9 & 10 again. Along the same concept though, I could see about having clergy of Sarenrae follow him around asking if he has found redemption in the light of the Dawnflower. But once more, I'm wanting to set something up that will only affect him if he crosses the line. So if he gets nailed with the geas I will look at this.


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I'm at a loss on how to help you Qakisst Vishtani.

Your first post describes a player who seems like he's trying to RP but is woefully falling short.

After wasted time and effort by many posters you paint a different scenario of a player who is more or less a jerk

More advice was given, more time wasted before you back track and say he's a good guy who has stellar moments.

It's all very confusing and maybe you should just sit down with the parties involved rather than try to solve it on the forums. Because we just do not have all the information to give an informed solution.

I wish you and your game group good games and hot dice.

-MD


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From an intro-level scenario many people know...

Attach a cantrip to the lock, turning the intruder blue for about an hour. In addition to making him look silly, it will give his comrades a heads-up that an important door has been left unguarded.

The Exchange

Muad'Dib,

As I said, the player can be a bit of a jerk at times. But lets be honest, who can't? Which is why I described the action I am expecting him to try, asked for non-lethal ways to stop him, and possibly embarrass him slightly if he tries. Its not really that hard to envision somebody that is generally a good guy most of the time, has his grand moments, but is sometimes clueless and a bit of a jerk. I think I've just described 95% or all people. I'm 100% positive I've described myself. My wife will gladly confirm that for me.

Calybos1,

Another good idea as it would be hard for him to deny it if it worked; but the DC for cantrips is awfully low so I doubt he'd fail what would likely be a reflex save at 6th level.


It's called GM Caveat: the GM says it happens and it doesnt give a save and bypasses SR. If the player asks how, it's simple: it's PFM.
The GM has final say and if that is what it takes to end the nonsense, then that's that.

The Exchange

Yeah, but I ain't the GM in that game.


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Qakisst Vishtani wrote:

Stompy;

7. In character I've never seen a bugbear.

8. But if I ever see one I'll see about having the ranger do this. I think the ranger would be more than willing to help out if Drizzt 254875.9 crosses the line. No sewers in sandpoint though so otyughs aren't that common in this area.

Runelords Book 1:
You fought a Bugbear in Thistletop, Bruthazmus.

Speaking as the GM, I've already written the player and his girlfriend about their IC spats and how it is distracting from the larger game. I appreciate being called "evil" and already have some plans for things that will come up while the group is in Magnimar. I'm hoping that the lesson of "just because you're chaotic, doesn't mean you can do whatever you want without repercussions" will sink in this time.


if it doesnt, then you could always rule that the house has DC 90 locks and windows, cant be teleported into unless you're wearing a specific item, which happens to be fused to Qakisst's character's body and can't be removed. GM puts foot down and ends the bs in-game and gives Qakisst's character a nice quiet place of solitude.


Buy a guard dog or two. Train them to bark when they smell him without another scent around. Never tell him what the other scent is or what it is that keeps them from trying anything while you are around.

Perhaps combine with a magic mouth that triggers anytime the door or a window is opened without a specific command word or action being performed it gives the dog(s) a command to howl, rousing the neighborhood to the fact that you have an intruder.

Hopefully he's unlikely to kill your pets to prove a point.

-TimD

The Exchange

That's right. I keep forgetting Bruthazmus

Spoiler:
was a bugbear.
Sweet. One more plan to have in the back pocket.

Hi Boss!


I had a "problem character" who would steal from, lie to, and even use enchantment magic on the party. Eventually they the party got sick of it and teamed up to kill him all at once. It was a slaughter.

Has that option come up? Have you just considered straight-up murdering Drizzt 254875.9?

Not that I'd advocate PVP in a team-based game! (Unless it results in hilarious violence)


There are two ways to handle things like this in character and out. In you make it clear stealing / B&E on party members is an act of treason and party justice will be handed out.

Out of character take the dude aside...not in front of everyone, share a snack or a beer if you are of age and explain that this kind of stuff drags down everyone else's fun. You want to rob folks blind for sure....just other folks.

I prefer ooc first as it is the best way to make a harmonius party for years to come....but sometimes In character is the only way with some people.

The Exchange

OMFSM!!! The nice Paizo pixies came through and edited to hide my unintentional spoiler! You guys are so cool. Thank you Paizo edit pixies!

Splode: I don't believe slaughtering Drizzt 254875.9 is required or desirable.

Lazurin: The GM has spoken to Drizzt 254875.9 and hopefully that will solve the problem. However, a good scout is always prepared. I'm not sure an escaped Qadiran slave counts as a scout; but I do prefer to be prepared. If it hilariously results in Drizzt 254875.9 turning himself over to authorities and confessing due to a geas; I'm good with that. I might even post bail just so he owes me a big favor.

Liberty's Edge

Qak, you are more patient than me, either in character or out of character, I would of smashed him in the head with the largest meat tenderizer I can find. Six times.

The Exchange

snickersimba wrote:
Qak, you are more patient than me, either in character or out of character, I would of smashed him in the head with the largest meat tenderizer I can find. Six times.

Thirty years ago I might have reacted the same way. I've raised three kids since then. It teaches you a kind of patience that can only be learned from raising kids.

Edit: In game I am refered to as Q, Cousin Kisst, or Kisst. A Qak is fiery small serpent like creature similar to an anaconda. I prefer not to be refered to as a snake. :)

in game reference:

Qakisst left Korva standing near the Dagger Toss with Savah looking after him as he walked across the square to dance. Korva still seemed to be fuming, but held her tongue, as Qakisst crossed the square and gave a polite bow to Sandpoint’s newest young darling. “My I have the pleasure, Sapphire?”
“Oh my!” Sapphire seemed a bit taken aback, but accepted Qakisst’s hand and he pulled her into the traditional Chelish waltz that was playing. “I did not know you were quite this light on your toes, Qwakisst?”
“First, it is Qakisst. With a sharp k sound; not Quakist with a kw sound. You will drive me nuts if you keep saying my name like I am a flaming poodle.” Qakisst raised an eyebrow for emphasis as he spun Sapphire about the dance floor. “You are very light on your feet, m’Lady.”
“A flaming poodle? Sapphire giggled slightly, “I don’t think I will ever get that image out of my head now.”
“I have probably done more harm than good, but a qwas is a small annoying animal not unlike a little dog that barks too much; and kisst is a brazier, hearth, or fire. So a qwakisst is a dog on fire, or a flaming poodle. Qa means heart and denotes something of importance to you; so Qakisst means heart of my hearth, hearth-heart, or...”
“So you have literally had everybody calling you the light of their lives all these years?” Sapphire grinned wickedly as she interrupted Qakisst’s explanation.
Qakisst nearly choked as he tried to keep from laughing, “Crmppp, he, heh, no. I was about to say, or fire-heart. Are you going to tell me Fire-Heart is not an appropriate name for me? He, heh… Damn it, you will have me giggling all evening now.”
“That’s what you get for making everybody call you the light of their lives all these years.” As she spoke, Qakisst led Sapphire off the dance floor next to Caleb as he continued to struggle to control his laughter.
“How about, he heh, you call me Kisst like everybody else.” Caleb looked at the pair with a bemused look as Qakisst stepped up and held Sapphire’s hand out to Caleb. “Your turn, Caleb.”
“I don’t think I should call you kiss. I’m not sure I am quite ready to go that far with you, Qakisst.” Sapphire released Qakisst’s hand and looked to Caleb with some expectation.
“I believe you already went that far with him at Thistletop, m’Lady.” Caleb grinned as he reminded Sapphire of Qakisst’s unexpected kiss after she had pulled him free of this very evening’s meal; the gigantic hermit crab that the Rusty Dragon had spent all day preparing as the centerpiece of tonight’s festival. Sapphire blushed at the unexpected reminder as Caleb and Qakisst laughed.

Liberty's Edge

Well, vish then. I am sixteen and my patience for most people is limited.

Sovereign Court

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That's absolutely no excuse.

Keep behaving like that and see who will be willing to play with you in a year or two.


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I'm 24. More patient than when I was 16... which is good, because I now have access to chainsaws and hockey masks, a combination that does not go well with a quick temper and violent urges.


I agree with moving things and telling the DM, but noone else. If he's determined to prove he's the best at opening locks and breaking in, why not just move everything and put locks on every single door. That means he gets to spend time fulfilling his "I am the best" challenge, but he still won't get to steal from the party.

You could set up a series of clues leading him around by the nose, leading to a potentially embarassing situation.

(say: a planned secret meeting to overthrow of the thieves' guild leader?)

Code word "I have always loved you, my darling" to the anger problem oriented bouncer type.

Or code word: "The constable's assassination is arranged" to the paladin.

Etc etc.

or get himself jailed so he can meet in secret with XXX npc (who stays in jail to protect themselves).

Has to seduce the most unattractive unpleasant NPC in town to get the "secret key" to unlock a mysterious chest under the floorboards (which is empty).

Really there's a ton of potential for horribly embarassing non lethal situations.

I'm not sure they'll fix your problem, but they might give a few giggles.

And if you're really thinking about being cruel, there's always plant a "mysterious magic item" (magic aura) made from a piece of a ruin, or some scrap of obscure arcanery. Bonus points if you can have someone else convince him not to tell the party about it, convinced it's something amazingly magical (ventriloquism?) while everyone else affirms it's just a rock.

So he carries around a magic rock for weeks trying to figure out what it does when it's in fact: just a rock.

The Exchange

dkonen,

Within the scope of the game I am playing in and the character I am playing I don't think much of that would be useful. I can be pretty devious as a player if I'm playing that kind of character, but the character I have designed for this game is much more straight forward. Think happy-go-lucky teenager with a wisdom of 7. However, most glorious GM Athos does poke his head into this thread from time to time and he's more than willing to be a bit devious if the game calls for it. SO if any of that makes good sense from the GM's point of view I am sure it will get used.

Just as a thought for everybody, if you have any advice that is more appropriate for a GM than for me as a player please put it under a Spoiler tag so he can look into it and I can be pleasantly surprised, shocked, bowled over if any of your GM appropriate suggestions come into use. Please try to keep all suggestions appropriate for a Rise of the Runelords game. We are based in Sandpoint (as is my cottage), so much of what we've done so far is small town adventuring. Though we are on our second trip to Magnimar starting with the next game.


Ah. I see the further issue then. Sorry didn't know about the low wis.

The Exchange

If anybody wants a basic look at my character build just click on my name and there you go.


Pathfinder Adventure Path Subscriber
Qakisst Vishtani wrote:

Oh the cruelties abound! Our roguish little mask wearing drow (yes, he's a Drizzt wanabe. I know.) happens to be the target of sweet little Ms. Shayless Vinder. I'll make the geas compel him to confess all his illegal transgressions and social offenses to Ven Vinder.

Brilliant!

He's a drow... in Sandpoint.

You do know how dead he is, right? Especially if he were to hit on Ameiko. Shalelu is from Crying Leaf, which is a stronghold of the Lantern Bearers in the Mierani Forest. As soon as she knows that he is a drow, he should find himself a few weeks later ass-deep in elf assassins.

The Exchange

magnuskn wrote:
Qakisst Vishtani wrote:

Oh the cruelties abound! Our roguish little mask wearing drow (yes, he's a Drizzt wanabe. I know.) happens to be the target of sweet little Ms. Shayless Vinder. I'll make the geas compel him to confess all his illegal transgressions and social offenses to Ven Vinder.

Brilliant!

He's a drow... in Sandpoint.

You do know how dead he is, right? Especially if he were to hit on Ameiko. Shalelu is from Crying Leaf, which is a stronghold of the Lantern Bearers in the Mierani Forest. As soon as she knows that he is a drow, he should find himself a few weeks later ass-deep in elf assassins.

That is entirely up to the GM and how strict he wants to play the feud between the surface elves and the drow. Currently Shalelu does no know that he is drow, the town thinks he is a half elf, and he wears a mask almost constantly (mask, gloves, full body covering in public). Whether there is something worked out with the GM and the player that is keeping people in game from realizing that Drizzt 254875.9 is drow or not, I do not know.

As a GM, I'd have had a random elf or half-elf shanked him three or four times already. But I personally despise the whiny CG drow Drizzt theme.


"You can break in? I have no doubt. I can, you should have no doubt, break you. Let's drink, to our mutual restraint and maturity."


Don't leave stuff in your house that it would hurt to lose. Most adventurers are able to carry all their valuables around, or have their big strong barbarian friend do it for them.


Pathfinder Adventure Path Subscriber
Qakisst Vishtani wrote:

That is entirely up to the GM and how strict he wants to play the feud between the surface elves and the drow. Currently Shalelu does no know that he is drow, the town thinks he is a half elf, and he wears a mask almost constantly (mask, gloves, full body covering in public). Whether there is something worked out with the GM and the player that is keeping people in game from realizing that Drizzt 254875.9 is drow or not, I do not know.

As a GM, I'd have had a random elf or half-elf shanked him three or four times already. But I personally despise the whiny CG drow Drizzt theme.

Well, at the very least you can point this out to the GM. He may not know how Elves have a "exterminate on sight" with every Drow on Golarion.


You know what's ridiculous- there were Drow PCs before Salvatore wrote his novels. Ever since they came up with rules for Drow PCs someone wanted to make one. I did way back when in the 80's (or was it early 90's- I forget) All Drow were Ambidextrous and had TWF, it was right there in Fiend Folio. My guy was named Dyak Zarnath, he was a fighter/thief with a longsword and dagger, used poison on occasion, and wore a cloak of the bat. He was Neutral rather than good, however which I thought was far more interesting than the goody goody brooding Drizzt. This was years before the Salvatore novels (of which I read the first one, and that was it).

So- let people play dual wielding drow if they want. Salvatore did not invent it. (Neither did I.) Everyone wanted to do it, he was the first one to make a popular novel about it though, granted.

The Exchange

magnuskn wrote:
Qakisst Vishtani wrote:

That is entirely up to the GM and how strict he wants to play the feud between the surface elves and the drow. Currently Shalelu does no know that he is drow, the town thinks he is a half elf, and he wears a mask almost constantly (mask, gloves, full body covering in public). Whether there is something worked out with the GM and the player that is keeping people in game from realizing that Drizzt 254875.9 is drow or not, I do not know.

As a GM, I'd have had a random elf or half-elf shanked him three or four times already. But I personally despise the whiny CG drow Drizzt theme.

Well, at the very least you can point this out to the GM. He may not know how Elves have a "exterminate on sight" with every Drow on Golarion.

My GM reads this thread and is well aware of the issue. Which does make me think that there is something more going on. But for the moment, Drizzt 254875.9 is one of the darling heroes of Sandpoint.

The Exchange

Robert Carter 58 wrote:

You know what's ridiculous- there were Drow PCs before Salvatore wrote his novels. Ever since they came up with rules for Drow PCs someone wanted to make one. I did way back when in the 80's (or was it early 90's- I forget) All Drow were Ambidextrous and had TWF, it was right there in Fiend Folio. My guy was named Dyak Zarnath, he was a fighter/thief with a longsword and dagger, used poison on occasion, and wore a cloak of the bat. He was Neutral rather than good, however which I thought was far more interesting than the goody goody brooding Drizzt. This was years before the Salvatore novels (of which I read the first one, and that was it).

So- let people play dual wielding drow if they want. Salvatore did not invent it. (Neither did I.) Everyone wanted to do it, he was the first one to make a popular novel about it though, granted.

Yes, everybody (except me) wanted to be the two weapon bad ass drow fighting machine long before Salvatore wrote the first Drizzt story. That doesn't change that in game they are hated and despised as a race by their elven cousins who have a shoot on sight, several times, until it quits twitching from the arrow impacts attitude. As well as hated and despised by everybody that gets to know the drow as a species.

If you want the cool drow abilities, you need to accept the terrible price of being a walking target. That price is a part of what balances the rather awesome drow abilities.


Qakisst Vishtani wrote:

Yes, everybody (except me) wanted to be the two weapon bad ass drow fighting machine long before Salvatore wrote the first Drizzt story. That doesn't change that in game they are hated and despised as a race by their elven cousins who have a shoot on sight, several times, until it quits twitching from the arrow impacts attitude. As well as hated and despised by everybody that gets to know the drow as a species.

If you want the cool drow abilities, you need to accept the terrible price of being a walking target. That price is a part of what balances the rather awesome drow abilities.

I'd rather be a Pixie.

Shadow Lodge

(Posting as my Usual self instead of as Qakisst) And that is why I love you, Liranys. BTW, the cleric that was originally with our RotRL party was named Laranys. Wonderful coincidence.


Let him break in. Have the door rigged to close behind him with an even better lock on it. Make sure you have no windows. If you are kind, leave food and water inside but nothing else. He likes a challenge, right?

The Exchange

knightnday wrote:
Let him break in. Have the door rigged to close behind him with an even better lock on it. Make sure you have no windows. If you are kind, leave food and water inside but nothing else. He likes a challenge, right?

My character kind of lives in the house; so it has windows. Reinforced windows, but it still has windows. Its not just a storage shed. Plus, the only times he really has a chance to try and break in are when I'm in town since we as a party tend to leave town together and return together. It would be very awkward in game to be escorting a hot pixie girl, or a certain tavern owner to my place and find Drizzt 254875.9 waiting inside.


Qakisst Vishtani wrote:
knightnday wrote:
Let him break in. Have the door rigged to close behind him with an even better lock on it. Make sure you have no windows. If you are kind, leave food and water inside but nothing else. He likes a challenge, right?
My character kind of lives in the house; so it has windows. Reinforced windows, but it still has windows. Its not just a storage shed. Plus, the only times he really has a chance to try and break in are when I'm in town since we as a party tend to leave town together and return together. It would be very awkward in game to be escorting a hot pixie girl, or a certain tavern owner to my place and find Drizzt 254875.9 waiting inside.

Locked inside unable to get out makes it a good deal more than awkward.

RPG Superstar Season 9 Top 32

Re: Drizzt - my first larp character was a Toreadore that was totally a rocker that was supposed to have an unearthly voice. His backstory was in retrospect embarrassingly similar to Lestat's and when I read those later I understood all the eye rolling when I introduced my character.

There's a difference between making something that makes mechanical sense and clearly ripping off an iconic character, intentional or not the above was my bad for not knowing the tropes in the genre. I have seen about 2 dozen Drizzt ripoffs in my years as a gamer and every player that does it tends to do it super tropey and it is genuinely irritating.

Re: Pixies - they make scary good bamb based alchemists in my experience.

Re: The actual topic - start collecting cursed items and throw them in your pile without telling him. If he does it he'l;l learn the hard way.

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