Lighten Weapon


Product Discussion


Quick question about this feat. I see the -2 that applies when using this feat and I can understand it for weapons one category larger then your own, or for two handed weapons as one handed, but would the same apply to a one handed weapon if you want to treat it as a light?

As an example, PC has this feat applied to a one handed weapon (Scimitar, Long Sword, Falcata, etc) and Two weapon fighting. Using 2 long swords would net you a -4 / -4 to your attacks, if I use this feat would my weapon be considered light and only get a -2 / -2? If I apply the -2 to each attack, then I will be back to the -4 / -4 with the feat, even though it is the same with out it.


Then just take Improved Lighten Weapon. It takes the penalty away.


I understand what improved does, but it seems that when this feat is taken that it does nothing (mechanically) what so ever for the character. As mentioned above, if I decide to fight with two long swords or two scimitars I would net a -4 on each attack (with having two weapon fighting), and if I take lighten weapon which would let me treat these weapons as light, I still wind up with a -4 on each attack.

I think that the feat (and mechanics) would work as stated if it were applied to weapons one size category larger (as stated) or to wield two handed weapons in one hand. It should remove the part about treating one-handed weapons as light weapon or caveat that by stating that one handed weapons treated as light does not incur the -2 penalty or only receives a -1 penalty.


It's useful for different reasons: to whit, you can use a longsword and use weapon finesse.

Presumably it was not DESIGNED with dual-wielding in mind. Actually I suspect the primary goal was letting some dude with spiky blonde hair wield a buster swordoversized greatsword for the fun of it. The rest was just gravy in case someone else had a different use in mind, like dual-wielding longswords at a cost of the Improved version of the feat.


Night_Shade wrote:

I understand what improved does, but it seems that when this feat is taken that it does nothing (mechanically) what so ever for the character. As mentioned above, if I decide to fight with two long swords or two scimitars I would net a -4 on each attack (with having two weapon fighting), and if I take lighten weapon which would let me treat these weapons as light, I still wind up with a -4 on each attack.

I think that the feat (and mechanics) would work as stated if it were applied to weapons one size category larger (as stated) or to wield two handed weapons in one hand. It should remove the part about treating one-handed weapons as light weapon or caveat that by stating that one handed weapons treated as light does not incur the -2 penalty or only receives a -1 penalty.

I think it's worded like that because two feats is a fair cost for what it does. It is an abusable feat, especially if you want to wield a large two handed weapon or start dual-wielding scimitars. Its pretty much an altered clone of 3.5's Monkey Grip feat which had a similar penalty and powerful.

Also this is far from being back to square one. The immediate result is that these are light weapons now meaning that since you are TWFing you might as well finesse them. Suddenly Dex become super good and you're probably going to fish for crits by wielding keen scimitars or katanas.


Or use falcatas as finessable light weapons <evil grin>
Actually I never thought of using this to make non-finesse weapons as finessable and therefore take advantage of a dex build PC... thanks for that new line of thought.

Wayfinders

i think if u use two longswords with TWF feat + LW and treat one of swords as light weapon, you would take -2/-4(off-hand is light but suffer aditional -2)

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