Clockwork Cathedral


Lost Omens Campaign Setting General Discussion

Grand Lodge

What books have the best details on the Clockwork Cathedral of Absalom?

Paizo Employee Developer

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There is a considerable amount of information about the Clockwork Cathedral and its school on page 34–35 of the Guide to Absalom.

Grand Lodge

OK, I found that, I was hoping for more, but it is good stuff.

Would it be safe to say that the constructs from the Cathedral are significantly different from the constructs from Numeria?

And if you don't mind giving an opinion who many of those constructs are "awakened" per say?


I dont know really, the founder of the school hasnt really ever been explained, he is a mystery. I guess you could say the constructs from the CC are clockworks that are possibly awakened? I always played it as a mixture of Numeria and Alkenstar influences since Red Redoubt is not far from Absalom.

Grand Lodge

If I recall correctly though the ship came from the south, so I kinda had a feeling that they were more "Clockpunk" than futuristic...but I'm open minded, and ofcourse for my own game I do know I can make it what ever I wanted it to be...

I also imaged them as only some awakened, but the question would be which ones....


True, I've used the CC as the source for many clockwork wonders including clockwork hounds, ages, etc. Also think one npc's from a PFS module was a android from the CC? I dont play PFS but I'v had a friend mention it since I was planning to run Iron Gods.

Sovereign Court

The Ruling Escarpment could be awakened, that would make a load of sense.


Clockwork construct vs. Numerian Construct (a.k.a) Robot.

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