| Lemartes |
At first I thought they were 20ft like most other small races.
However, now I'm not so sure. If you trade away your spell like ability you can get the small template which to my knowledge doesn't reduce your speed.
In most races I see small as a trait and slow as a separate trait in race entries.
Then Goblins have the fast trait. Oi...
Not a huge deal I'd just like to know. Designer intent is more important than RAW for me. So devs if you know! ;)
| Umbranus |
The sidebar for nonhuman tieflings allows it.
The creatures of the depths of the Outer Planes do not limit their foul miscegenation to humanity. Elves, dwarves, halflings, and gnomes all have tales of tieflings in their histories, and those who appear among them now often suffer even greater stigma than those born to humans.
Other humanoids see tieflings in their midst as well. Many of the monstrous races of the world have demonic origins—most notably gnolls, who still thank the Mother of Monsters for their birth. Ogres, orcs, half-orcs, goblins, and other creatures that call upon the powers of the evil Outer Planes are equally likely to see tieflings living among them, but unless a given race holds to a code of racial purity, tieflings are far less likely to be shunned by such populations
It should be noted that while any monster or animal that breeds with a fiend may give birth to half-fiend offspring, only humanoids may give birth to tieflings. Thus, while it’s possible to encounter a half-fiend dragon, bear, or otyugh, any children of such creatures would be either half-fiends or normal members of their race. (And just as often, these less conventional half-fiends are simply sterile.) When discussing half-fiends and tieflings, it’s important to distinguish them from both true fiends (devils, demons, etc.) and simple fiendish creatures (creatures with the fiendish template, which are themselves denizens of the evil Outer Planes but similar in many ways to their Material Plane counterparts).
In game terms, the difference between non-human tieflings and human tieflings is purely a matter of size. Unless they have specific tiefling-related size modifiers, the tieflings of each of these races are the same size as their non-fiendish ancestors. They gain any of the bonuses or penalties related to that size, but gain no racial bonuses except those of the tiefling; beyond size, their humanoid ancestry is purely cosmetic
The last paragraph, bolded by me, spells it out.
| Bane Wraith |
It would seem that the line about "They gain any of the bonuses or penalties related to that size" means your movement rate decreases to match that of your non-fiendish ancestor.
Except nothing suggests that a reduced size is directly related to speed. A couple stats change. Speed is not dependent on it at all. Go to the Race Builder section in the PRD:
Medium (0 RP): Medium races have no bonuses or penalties due to their size. A Medium creature has a space of 5 feet by 5 feet and a reach of 5 feet.Small (0 RP): Small races gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. Small races have a space of 5 feet by 5 feet and a reach of 5 feet.
Master of Shadows
|
Harliquinn Whiteshadow wrote:It would seem that the line about "They gain any of the bonuses or penalties related to that size" means your movement rate decreases to match that of your non-fiendish ancestor.Except nothing suggests that a reduced size is directly related to speed. A couple stats change. Speed is not dependent on it at all. Go to the Race Builder section in the PRD:
PRD, Race Builder, under 'Size' wrote:
Medium (0 RP): Medium races have no bonuses or penalties due to their size. A Medium creature has a space of 5 feet by 5 feet and a reach of 5 feet.Small (0 RP): Small races gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. Small races have a space of 5 feet by 5 feet and a reach of 5 feet.
This is correct.
| Lemartes |
What racial trait allows this? I've never seen it.
It's not a trait it's an exchange for your spell like ability. Which says nothing of what race your non-tiefling part is. I say my character's parents are human. Maybe imps in the bloodline or something.
Now I think without that exchange you can still say you're part hafling or whatever and be small. I think.
Rysky
|
Ah okay, number 44.
Hmm after reading that and the sidebar about Non-Human Tieflings I think what it boils down to is:
Playing a small non-Human Tiefling: you get the bonus and penalties of the size which it specifically calls out.
Alternate ability 44: I believe this is simply a genetic quirk, or your fiendish traits come from a small sized outsider such as an imp. Since it says standard traits though I'd say you get both the bonuses and the penalties, seeing as how Bastards of Erebus/Blood of Fiends came out way before the ARG.
| eakratz |
That table with the 100 different ablities is from Council of Thieves, the very first Pathfinder rules AP before they were even listed as a PC race. At the time, it was suggested that tieflings take a certain trait or feat (I don't remember which off the top of my head) to power them down to normal PC levels. I don't think you really need to think of it as a rule per se, just a neat fun little thing you can do for variety. The results are not at all equal to the spell-like ability. Some are better, some are not.
I am pretty sure that a small tiefling would get the size bonuses to stealth, attack, and AC and penalty to CMB/CMD and that's it.
Rysky
|
Compare to the same sidebar for the Aasimar race, and you don't even have to lose your SLA for it.
The Aasimar sidebar is the same as the Tiefling sidebar, you don't have to give up your SLA for it to play as a small sized Aasimar/Tiefling. The Tiefling variant table is just a random result that's probably just a hold over from its original print in Council of Thieves, a 3.5 book.