WildStar takes a slide and it's not just a Themepark problem.


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Goblin Squad Member

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Giorgio wrote:
The way you express yourself in words is not "normal standard English"...

That's more an indictment of the Modern Age than of our Being.

Goblin Squad Member

Precisely my point Giorgo, but I also don't necessarily view pretentious as a negative. Being meanders a bit in what he's saying and sometimes you have to stop and decipher the meaning. Most people prefer plainly spoken English but that doesn't invalidate the more verbose expressions of prose.

Goblin Squad Member

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Heh, thank you Nihimon.

Giorgio, I know the 'speak plainly' thing pretty well. Imagine what my boss says. I can speak clearly but cannot relax doing it. It is like translating mandarin Chinese into... I dunno, Navajo maybe. Not a casual task. This isn't to pretend I'm better or worse, just that I learned the damn language, and Greek, and read Hegel along with almost every other great thinker I could get my eyes on and as a result... normal folks have a hell of a time understanding me. I really think it was the Greek, where word order makes no difference. You only know which word goes with which word because of the suffix, or the gender, or what have you. It is so mechanical it is elegant. And THEN you open the huge Liddel-Scott lexicon and learn there are many layers of meaning, like a code of great depth. And then you read the opening of John 1 and the sheer poetry makes you feel faint, light-headed. It ruined me. Greek is so magnificent ... and yet English has Shakespeare!

And they ALWAYS require me to translate that into English. I know, believe me.

You know the hardest thing I ever did is write a book so normal folks could actually read it comfortably. First paragraph is still too complex. It was a big challenge, and I didn't learn well enough the first time around, so I'm doing it again.

So please try and be tolerant of my failings here where I hope to relax with good friends and better enemies.

Goblin Squad Member

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Birds have wings, Humans have language... I would like BOTH.

Goblin Squad Member

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Nihimon wrote:
Giorgio wrote:
The way you express yourself in words is not "normal standard English"...
That's more an indictment of the Modern Age than of our Being.

Indeed. And it goes hand-in-hand with the vilification of academics and the ensuing shift towards selecting governments made up of good-old-boys (including actors and sports figures) and brushing off their incapacity by saying they'll simply rely on advisers where needed.

The notion that smart people ought to stay out of site, or play (or talk) dumber in order to cater to the lowest common denominator is a great irritation to me. My own nation threw away an excellent potential leader (not that I supported his politics) recently because He acted like the intellectual giant he is instead of being photographed in sports gear playing with dogs and drinking beer.

Goblin Squad Member

I think another significant source of distrust is that often complexity is the playground of corruption. Also, the devil is in the details as they say and people are lazy and unwilling to even fully read a 100 word post let alone a 100 page technical document to try and understand the complexities of a given set of rules or policies. That is before even jargon or vocabulary enters the fray and further obscures the issue at hand.

Goblin Squad Member

Xeen wrote:


We all started with 1000xp and gain 100xp per hour in the current alpha.

If you want an Alpha invite, send me a pm with your email.

I did not have this be the case this evening when I was able to get in. I had over 39000 upon login. I think those getting in on the stress test will according to the blog post.

Goblin Squad Member

This reddit response summarized their reasons for quiting after 4 months and deciding they should have quit after 2 months. Which seems the more usual Themepark playing time these days:-

What happened to Wildstar?

I'm sure Wildstar has many interesting things and well-developed features. But the overall game design model aka Themepark model seems to have less legs than it used to, more competition and a more transient playing population (Content Locusts Swarming, Stripping then following the wind to the new rains and fresh growth phenomenon).

I'm guessing Archeage had something of a similar problem with bumping from the original 5 Western servers due to queues etc then eventually having to work on consolidating populations? Certainly Wildstar is/was aiming for Megaserver solution to those problems which again causes player community issues, even if it resolves the busy vs empty conundrum of different shard versions it leads to a nebulous sense of community which itself is imperfect for a community.

Some people say a mmorpg is an online chat forum first and combat/gameplay second. Something to be said for designing around this?

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