Kapenia Dancer + Slashing Grace. Now what?


Advice


Here's the bones of a build

Kapenia Dancer Magus 3
Feats
1 Weapon Finesse
Bonus at 1 Exotic Weapon Proficiency (ish): bladed scarf
Bonus at 1 Weapon Focus: bladed scarf
3 Slashing Grace

The Kapenia Dancer gets away with this because they can treat a bladed scarf as a one-handed weapon (because generally a magus needs their other hand for hocus-pocus).

So, now you've got +Dex to everything good, +Int to spells and AC, you've only spent 3 levels in Magus, 1 if you're human. Now what?

One option I thought of would be to go
5 Dodge
Bonus at 5 Mobility
7 Combat Reflexes (although here you also get medium armor proficiency that you can't use)
and enter Shadowdancer at 8th. That's...funky, like practically all shadowdancer builds, but you do get 3rd-level spells.

Another option would be to combine kapenia dancer with spell dancer (elf archetype), which ditches the bonus armor proficiency for static AC bonuses, but shifts arcane pool to be more defensive.

I don't really have a good idea of what is awesome with a magus. What would you do?

RPG Superstar 2013 Top 8

I would probably stick with magus for all the cool arcana abilities but there might be some fun swashbuckler tricks. It would be funny to also take the Black Blade archetype and have a sentient scarf.


Let me know how it goes...ive been looking for a good magus to play. Wonder if you could work in shadow dancer with this and if it would be effective?


I think Wolfwalker's right, there's no real benefit to leaving Magus for this build.

Scarab Sages

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Don't forget, you can take swashbuckler deeds as arcana. There is really nothing to be gained by leaving magus.

For bonus points, make the bladed scarf multicolored and specialize in time magic. You're the fourth doctor.


Imbicatus wrote:

Don't forget, you can take swashbuckler deeds as arcana. There is really nothing to be gained by leaving magus.

For bonus points, make the bladed scarf multicolored and specialize in time magic. You're the fourth doctor.

Okay, so I spend some arcana to get swashbuckler deeds. I could also take Amateur Swashbuckler and gain the ability to regain panache (and I can always spend panache to power arcane deeds, apparently). Although this build is Int focused, not Cha focused.

So, maybe I could take targeted strike at 7th (be an elf or a halfling and gain an extra arcana at that level) and the kapenia dancer's spirit fingers power to target something in a foe's hands and then immediately steal it from the ground? That costs 2 arcane, but that might be good.

What are some other good swashbuckler deeds for a Slashing Grace kapenia dancer?

Scarab Sages

Precise Strike for level to damage as long as you have a point in your arcane pool sounds nice. Of course, there is a pretty big debate in the Rules forum about whether you can use precise strike and spell combat.


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Imbicatus wrote:
Precise Strike for level to damage as long as you have a point in your arcane pool sounds nice. Of course, there is a pretty big debate in the Rules forum about whether you can use precise strike and spell combat.

ooo~OOO~ooh!

So, as a human kapenia dancer (rather than an elf one)

1 Weapon Finesse
Bonus EWP scarf
Bonus Weapon Focus Scarf
Human Slashing Grace

3 Flamboyant arcana
3 Extra Arcana (Arcane Deed: Precise Strike)

makes for 1d6 + Dex + level + flaming (or something) + a shocking grasp. noice.

granted, a kensai can pull the same stunt with an aldori dueling sword, and a regular swashbuckler can do +Dex+level with a lot less effort, I think

H EWP aldori dueling sword
1 Weapon Focus (aldori dueling sword)
3 Slashing Grace

and can also probably hit more often too. Still, this is getting up to barbarian levels of silly damage. I like it.


I got excited to do this exact build when ACG came out. Though my PC will only be level 1 (human, so EWP, WFoc, WFinesse and SG all at first level).

I queried Mark Seifter (in his AMA thread) about the weird armour proficiencies and he advised to swap them out for bonus kapenia arcana at level 7 and 13 (for home games only mind you).

I think this is a fair trade which I will be implementing.

Also, the get full mileage out of INT to AC, you really need at least 5 or 6 levels of magus as the AC ability is capped at +1 per level up to your int modifier.


Can't slashing grace a bladed scarf.


Hawktitan wrote:
Can't slashing grace a bladed scarf.

A Kapenia Dancer can, since they can use a bladed scarf as a one handed weapon.


No, just because a class let's you use a weapon as a one handed weapon does not make it a one handed weapon. To qualify for slashing grace it must be a one handed slashing weapon regardless of how it is used.

To take another example - A phalanx fighter let's you use a polearm as a one handed weapon. It still would not qualify a polearm for slashing grace.

It would however quality for swashbuckler finesse as long as it was piercing.


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Relevant FAQ here

The important part of this is the last paragraph.

FAQ wrote:
An unusual case of the handedness rule is an ability that allows you to treat a two-handed weapon as a one-handed weapon. For example, the titan mauler's jotungrip (which allows you to wield a two-handed weapon with one hand) allows you to wield a bastard sword in one hand even without the Exotic Weapon Proficiency, and (as the ability states) treats it as a one-handed weapon, therefore it is treated as a one-handed weapon for other effects.

Going by this, I would say that the Kapenia Dancer can slashing grace a bladed scarf, and the Phalanx Soldier could also slashing grace a polearm, if it did slashing damgage.


So in situations where a GM doesn't houserule it, such as PFS - what happens when a Kapenia dancer reaches 7th level? If I'm reading the rules straightforward, It would appear that a 7th level Kapenia dancer is proficient in medium armor, but not light, and suffers no arcane spell failure chance in medium armor, but still does in light armor.

Is this correct?


Paladin of Baha-who? wrote:

So in situations where a GM doesn't houserule it, such as PFS - what happens when a Kapenia dancer reaches 7th level? If I'm reading the rules straightforward, It would appear that a 7th level Kapenia dancer is proficient in medium armor, but not light, and suffers no arcane spell failure chance in medium armor, but still does in light armor.

Is this correct?

As I'm reading it, by raw, you are correct.

Although it seems like an oversight.

Keep in mind you LOSE canny defense though since it "works exactly like duelist ability" and duelist ability only works in light or no armor


revaar wrote:

Relevant FAQ here

The important part of this is the last paragraph.

FAQ wrote:
An unusual case of the handedness rule is an ability that allows you to treat a two-handed weapon as a one-handed weapon. For example, the titan mauler's jotungrip (which allows you to wield a two-handed weapon with one hand) allows you to wield a bastard sword in one hand even without the Exotic Weapon Proficiency, and (as the ability states) treats it as a one-handed weapon, therefore it is treated as a one-handed weapon for other effects.
Going by this, I would say that the Kapenia Dancer can slashing grace a bladed scarf, and the Phalanx Soldier could also slashing grace a polearm, if it did slashing damgage.

With Weapon Versatility, it does. Just like a club or any other "weapon" for that matter.

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