Belabras |
A lot of classes offer something on just a one level dip - fighter offers feats, investigator offers a slew of skills, rogue gives skills and sneak attack, sorcerer has arcana and the first bloodline power, etcetera.
Summoner, on the other hand, is so tied to Eidolon abilities that any multiclassing at all would seem to be a bad idea. Is there ever a situation where a dip into Summoner is good?
Renegadeshepherd |
Synthesist yes definitely. For a regular summoner there are familiar like eidilons that sneak, steal, scroll/ wand away to aid their master in various ways. Unlike a familiar or similar beasts your eidilon will regen over time so you need not worry about "losing" it or costly rituals.
Edit: you could summon a quadruped eidilon and cast that arcane spell that causes fire to be left behind em. Have your weak "mount" run back and forth for something like 10D6 damage. It's kinda effective too.
Wiggz |
A lot of classes offer something on just a one level dip - fighter offers feats, investigator offers a slew of skills, rogue gives skills and sneak attack, sorcerer has arcana and the first bloodline power, etcetera.
Summoner, on the other hand, is so tied to Eidolon abilities that any multiclassing at all would seem to be a bad idea. Is there ever a situation where a dip into Summoner is good?
Well, you can build a small-sized scout who has extremely high stealth, extremely high perception, can see in the dark and can communicate with you telepathically... that's a hell of an asset to any character.
Rosc |
There are plenty of reasons to dip Summoner. Right off the bat you're getting Use Magic Device, Linguistics and all Knowledges as class skills, along with the Spell-like Ability Summon Monster 1 spells as pocket flankers or backup trap testers. Add a handful of useful spells (especially with the Magical Knack trait) that can be casted while wearing light armor and you've got even more utility.
Synthesis archetype offers utility, allowing you to take really useful evolutions for utility such as Skilled, Climb, Limbs, Swim + Gills, or more natural armor. It does deny you normal armor bonuses without magical backup (good reason to learn Mage Armor!) and your physical stats are deadlocked, so enter melee with caution. Upside, you can ignore most utility evolutions and go Claw/Claw/Bite for a good full attack option that last well into double digit levels.
Vanilla Summoner, on the other hand, gives plenty of options. A small sized, serpentine Eidolon can have up to +22 to Stealth with the Skilled evolution and the Skill Focus feat, making it an amazing scout. Your Eidolon can pick up Knowledge skills and act as a sort of Pokedex for identifying monsters. Skilled x3 or Skilled plus Stat Boost (Int) both work for that. If nothing else, give it mundane skills lime Craft or Perform to have your own magical butler!
I'm currently planning a high-strength bruiser build that will eventually pick up Dragon Deciple and I plan on picking up Summoner to qualify.
Hope this helps!
LazarX |
I could see a build where you played a synthesist and added evolution points with feats even though you only had one level in summoner.
A Paladin with 1 lvl dip in synthesist summoner would be cool. You would literally be the Avatar of your god.
Ninja'd by 23 seconds.
You can only take the evolution feat once per 5 levels of summoner.
boring7 |
The Synthesist states in the write-up that it uses the eidolon's physical scores and base attack bonus, though.
So if you were a 19th level Paladin who threw on the 'exosuit' then your attack bonus would drop 18 points.So a dip into that archetype would actually be pretty painful.
I thought you used your own BAB, huh. But even so, you're using it a a power-assist mobility harness for your physically-crippled (almost) full caster. Just, erm, avoid spells that require attack rolls and hope for the best I suppose.
And really, you can do a lot without attack rolls.
cnetarian |
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The Synthesist states in the write-up that it uses the eidolon's physical scores and base attack bonus, though.
So if you were a 19th level Paladin who threw on the 'exosuit' then your attack bonus would drop 18 points.So a dip into that archetype would actually be pretty painful.
no, there was a FAQ or dev post that the eidolon's BAB was added to the BAB from classes other than summoner. cannot recall where it was, but some search fu should turn up the answer.
edit:It was a FAQ