[Roll20 / G+Hangout] PFS: Emerald Spire - The Tower Ruins (levels 1-2): Friday, September 5th, 2014 @ 7:30 PM CDT US [-5 GMT]


Online Play

Liberty's Edge 5/5 Regional Venture-Coordinator, Online

Scenario: PFS: Emerald Spire - The Tower Ruins (levels 1-2)

Date/Time: Friday, September 5th, 2014 @ 7:30 PM CDT US [-5 GMT]

GM: Brandon C.

Game Client: Google Plus Hangout and the Roll20.net VTT

Description:

A Pathfinder Society Sanctioned Module designed for levels 1-2.

As travelers emerge from the Echo Wood underbrush, they find themselves staring up at a ruined keep guarding a broken central tower, all made of smooth, green glass. It’s obvious that a grand battle took place here many years ago, and the clearing around the ruin lies barren, with sickly weeds struggling to rise from the magic-blasted earth. Melted chunks of twisted glass pepper the ground, lending a green hue to the clearing’s light. Despite the damage, however, the glass of the keep itself seems to have avoided the ravages of time, with those pieces that survived the initial cataclysm unmarred by pitting or cracking, clean of moss and other clinging debris.

At the top of a steep dirt path winding up through the rubble, a doorway opens onto darkness, its entrance seeming to steal light into its inky depths.

Written by Lisa Stevens.

Notes:

Free Roll20.net account required: http://roll20.net/

Sign-ups:

Please sign up on Warhorn, if interested: WARHORN SIGN-UP HERE

Group Player's Guide: IronHelixx RPG Club and Pathfinder Society

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