What do you do with the bodies?


Pathfinder Society

4/5 Venture-Lieutenant, Washington—Seattle aka Gwen Smith

So the party killed a bad guy in an NPC's bedroom, which brought up an interesting question: Do we leave this corpse here? Toss it in the street?

Thinking of the number of scenarios with combat in fancy houses, temples, embassies, and the like, I can't believe this hadn't come up before.

What happens to all these bodies, anyway? The inedible ones, I mean.

Does Absalom have a corpse unit as part of its regular trash pickup, but you can only put large or bigger corpses on the curb on the last week of the month?

Is there a drop-off in back of the temple of Pharasma?

Can you chop a corpse into really small pieces and use Prestidigitation to clean it off the ground?

How many rounds of Acid Splash would it take to make the evidence disappear?

Any thoughts?

5/5 Venture-Captain, Massachusetts—Central & West aka Harley Quinn X

Thank Norgorber for the Cleaner archetype for the Slayer. They can use their abilities to make the crime scene disappear!

Paizo Employee 5/5 Developer

David Montgomery wrote:
Thank Norgorber for the Cleaner archetype for the Slayer. They can use their abilities to make the crime scene disappear!

Vultures of Absalom, they be! Why, the streets would be filthy otherwise. We'd have to release ghouls into the city just to keep things tidy.


animate dead

Shadow Lodge

Disintegrate

Scarab Sages

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Profession (Mortician) was a natural choice when I joined the Pathfinder Society.

Grand Lodge

portable hole

Liberty's Edge 5/5 5/5 Venture-Lieutenant, Alaska—Anchorage aka Dragnmoon

There is a Magic item for 4k just for that..

Corpse-Ferrying Bag

Scarab Sages 5/5 Venture-Captain, Oregon—Portland aka Gornil

Actually had to get rid of a body in a scenario once too. My wizard used acid pit. Worked like a charm. ;-)

5/5 5/55/55/5

Summon monster III

1d4 hyenas.

BBQ sauce

What body?

Dark Archive

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The movie 2 smoking barrels had a formula about how many pigs it takes to get rid of a body quickly. Pointed out you should be afraid of anybody with that number of pigs or multiple thereof.

I often try to use knowledge religion to figure out the proper disposal method to try and avoid the spirit from rising as a ghost. Without the skill, I encourage burning the flesh and breaking the bones so they cannot be turned into zombies/skeletons.

You could try breaking it up or throwing into a handy haver sack and then dismiss the eidolon wearing said haver sack to get it away unseen.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If you just visit somewhere, it's someone else's problem.
If said bodies rise as ghosts or undead, then the grudge match is on.

If it's in a place you frequent, you pay hirelings and perform religious rights.

Silver Crusade 5/5 5/55/5 Venture-Captain, Germany—Bavaria

Well as far as I understand, a dead body is an object, so the shrink item spell would reduce your average dead body to 1/16th of its size. So a 200 pound dead body would weigh about half a pound. Just throw that one in a river somewhere, and it will be someone elses problem.

Shadow Lodge 5/5

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Considering the number of corpses I've seen PC animal companions try to eat, I'm surprised there aren't more morbidly obese animals running around Absolom, stuffed full of cultists, Aspis agents, and the occasional innocent bystander caught in the crossfire.

Silver Crusade 5/5 5/55/5 Venture-Captain, Germany—Bavaria

zefig wrote:
Considering the number of corpses I've seen PC animal companions try to eat, I'm surprised there aren't more morbidly obese animals running around Absolom, stuffed full of cultists, Aspis agents, and the occasional innocent bystander caught in the crossfire.

Well, carnivore feed costs 5 CP a day... so it is only prudent^^

Scarab Sages 5/5 5/55/55/5

1 person marked this as a favorite.
zefig wrote:
Considering the number of corpses I've seen PC animal companions try to eat, I'm surprised there aren't more morbidly obese animals running around Absolom, stuffed full of cultists, Aspis agents, and the occasional innocent bystander caught in the crossfire.

Well whens the last time you saw a pathfinder feed one of these poor things!

Sets "in the arms of an angel" music to a picture of a starving t rex devouring street thugs

For just 5 copper per day you can help poor, starving animals like Fluffy who's pathfinder owners can't be bothered to feed. Won't you help?


If the scenario gives you things such as, "guards wander and check rooms randomly" then you roll with it as such. If not then just assume after the adventure the pathfinders call someone and have the bodies donated.
Donated to science, and by that I mean for magical and alchemical use (warning bodies may not be used humanely pre or post death).

5/5 5/55/55/5

I can't believe no one has suggested setting the building on fire.

Shame. Shame on you all. What are you, a bunch of field commissions? They drill that into you on day 1 of training.

4/5

BigNorseWolf wrote:

I can't believe no one has suggested setting the building on fire.

Shame. Shame on you all. What are you, a bunch of field commissions? They drill that into you on day 1 of training.

Are you sure you didn't attend the Licktoad Skol rather than the the Grand Lodge for training?

5/5 5/55/55/5

David_Bross wrote:
BigNorseWolf wrote:

I can't believe no one has suggested setting the building on fire.

Shame. Shame on you all. What are you, a bunch of field commissions? They drill that into you on day 1 of training.

Are you sure you didn't attend the Licktoad Skol rather than the the Grand Lodge for training?

Of course not. "Burn it to the ground, leave no evidence, leave no witnesses, you weren't here" was written in big letters in the front of the class room.

Everyone knows goblins don't write.


As a good, wholesome, law abiding citizen, I'd probably fill out all the necessary paperwork in the lodge near where I live, then make sure the body gets a proper autopsy(self-performed of course), and a good burial respectful the their former deity.

On days I'm not taking the test in my acting class, you steal everything from them, burn down the house, and set a nuclear bomb in the only bits of them left set to detonate if they are ever exposed to Raise Dead, Breath of Life, Resurrection, True Resurrection, or Reincarnate. We must be complete about these things.

Silver Crusade 5/5 5/55/5 Venture-Captain, Germany—Bavaria

BigNorseWolf wrote:

I can't believe no one has suggested setting the building on fire.

Shame. Shame on you all. What are you, a bunch of field commissions? They drill that into you on day 1 of training.

I hate to be captain obvious, but we kinda assumed, that this outcome will happen without trying... very hard ....at all. ^^

Dark Archive 5/5 5/55/5

My necromancer has handled this issue o at least one occasion by casting Decompose Corpse on the body in question.
One less Thuvian assassin to worry about.

Grand Lodge 4/5 Venture-Agent, Nevada—Las Vegas aka kinevon

Sebastian Hirsch wrote:
Well as far as I understand, a dead body is an object, so the shrink item spell would reduce your average dead body to 1/16th of its size. So a 200 pound dead body would weigh about half a pound. Just throw that one in a river somewhere, and it will be someone elses problem.

Had that happen to one of my PCs, in a home game, once. Kilt and shrunk, and the body stolen by the NPCs, for garnering the equipment from later.

All because I couldn't roll higher than a 3 on my Reflex saves...

As to what to do about the bodies, later, that is for <redacted> to handle. I am sure he is feeling less hungry, now....

Grand Lodge

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My group just played 6-3, The Technic Siege and we ran into this dilemma. More accurately my friend and i fretted over this more than the GM thought we should.

After a certain fight...:
We had a very fun game that got real silly. after the fight in the warehouse we had captured the mage and the alchemist (Ezren's fireball nearly one shotted the girl). Both were stable but unconscious. the party decided to wake up the mage girl for interrogation. They left the alchemist to us. My friend was a neutral inquisitor and I was lvl 7 pregen Ezren. what we decided was that we had to kill him in a way that would cover our tracks. so, with Ezren's +15 Linguistics skill i wrote a suicide note, while my friend set up a rope and a noose. we healed him back to consciousness to cover up the gashing wounds, then we shoved him off the crates and let him hang. All of this was done very quietly in the background while our LG Cleric made a bargain with the mage who lived.

One last thing. our suicide note essentially said "I am taking my own life out of shame for my failure to fight off the Aspis Consortium. they stole everything and are also after the book." It was a running joke throughout our game. we kept trying to convince people we were apart of the AC and failed miserably. but we all kept it up anyway. to the point of yelling, "for the Aspis Consortium!" as our battle cry.

tl;dr
My friend and I hung a near dead prisoner from the ceiling, and I (as Ezren) wrote a very clever suicide note. All this was done stealthily while the LG Cleric's back was turned.


Janzbane wrote:

My group just played 6-3, The Technic Siege and we ran into this dilemma. More accurately my friend and i fretted over this more than the GM thought we should.

** spoiler omitted **

tl;dr
My friend and I hung a near dead prisoner from the ceiling, and I (as Ezren) wrote a very clever suicide note. All this was done stealthily while the LG Cleric's back was turned.

Awesome!

Grand Lodge

Kyle Baird wrote:
Janzbane wrote:

My group just played 6-3, The Technic Siege and we ran into this dilemma. More accurately my friend and i fretted over this more than the GM thought we should.

** spoiler omitted **

tl;dr
My friend and I hung a near dead prisoner from the ceiling, and I (as Ezren) wrote a very clever suicide note. All this was done stealthily while the LG Cleric's back was turned.

Awesome!

Thanks for designing a great scenario. We were one round away from losing, and we pulled out a win. I'll spare y'all the whole story as its off topic. but I will say that i have never been so tense at a pfs table before.

I like to think we threw them off our scent. MUCH better than the original idea of just dumping the body in the river. I still wish the party let me burn the whole building down. That surly would have distracted <redacted> long enough for us to make our escape!

Sczarni

Pfffft. Amateurs... I remove the jaws.

Silver Crusade 5/5 5/55/55/5

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Burrrrrrp

2/5

The PFS lawyers take care of everything. We're above the law.

Just because someone is in a rival organization (Shadow Lodge, Aspis, another criminal organization) doesn't give us the right to break and enter, assault with a deadly weapon or kill people, and then steal their stuff.

We'd get caught eventually, because let's face it, most scenarios the PCs make no attempts at covering up any evidence, or even wear a disguise when leaving the scene of the crime. That doesn't even take into account magic.

Murderous hobos pretty much sums it up.

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