Not sure how to handle questionable GMing(contains spoilers)


Pathfinder Society


So I'm new to my PFS group I play with and overall am very happy that i joined, its been quite fun, but an odd situation occurred that has me wondering what to do. We were playing through Perils of the Pirate Pact on the 3-4 tier with a relatively new GM and so questionable calls were made, I actually had a lot of fun playing it and laughed a lot, but the calls made a certain encounter take over 2 hours and I fear may have been the reason we didn't finish the scenario and didn't get any Prestige.

Spoiler:
1)It says in the scenario(I read it afterward) that the spiders have 22 HP, but when we fought them it seemed they had near 40.

2)Is it possible to be triple or quadruple webbed and have the effects stack?

3)We didn't have any large minis so the the GM made them medium but didn't make the stat changes

4)Since the Web attack is a ranged attack, does it provoke if in threatened squares?

5)We had a 4th lvl paladin with great Fort saves, no one at the table could remember him failing a Fort save(myself and him included) against the poison, but the GM insisted he had.

6)It doesn't list the webs having DR or anything but it was played that they did, and the webs already in the environment and especially the one they shot for free at the ladder were basically indestructible, this seems odd to me.

7)The explosive crated never went boom, and burning hands was cast...a looot, and wouldn't the burning hands, if cast through a PC's square who was webbed(with that players permission) hit ever instance of the web seperately as an AoE spell? Like if a character was Quadruple webbed the burning hand would damage each of the 4 webs not just one?

Now I understand the GM is newer to GMing and I don't want to make them think I'm upset with them or that i didn't have fun. It was a bundle of laughs and I had a great time, but I'm concerned that if these mistakes or rules oversights or tendency to change the written scenario aren't ever addressed that it may be a slippery slope, please share any advice you have

Sczarni 5/5 5/55/5 ***

1 person marked this as a favorite.

Would be great if you could change the title to "[CONTAINS SPOILERS]".

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

First thing you need to do is put some spoiler tags on your questions, like this:

Spoiler:

1) You are not allowed to change monster stats in PFS.
2) Effects from the same source don't stack. There is no such thing as being quadruple entangled.
3) Next time have him put the mini in the middle of 4 squares or cut up a piece of paper to the approximate dimensions and put the mini on it.
4) Yes.
5) Hard to answer that one. Could be a GM mistake, but might not be.
6) Webs are very easy to burn. The stats for Webs in the Bestiary Glossary should have their complete stats.
7) Yes it should.

Overall it looks like the GM made some classic newb GM mistakes but at least he is willing to GM so I wouldn't go to hard on him. Just find the sources in the rules for all the rulings and either politely email him or, better yet, sit down with him and go over them. Regardless, do not be accusatory. All of his mistakes seem fairly understandable and the types of things most of us have done as new GMs.

5/5 5/55/55/5

For small minis on a large character, simply move the mini onto an intersection instead of into a square.

Were you focusing fire on the spiders or spreading it around?

4/5 5/5

I agree with trollbill overall, but if his oversight resulted in a chronicle sheet with 0 prestige, I would be a little more forceful with the GM about rectifying the situation. Polite, but forceful.

5/5

Talk to the GM. Honestly, maturely, and in an open fashion. Let him know that you had fun at his table, but had some questions you would like to discuss.

The prestige is gone, so I'd just let that one go. Try and make it a positive discussion on what you found fun and he did well on, and also mention some of the questionable calls and ask what his reasoning might have been for some of them. Again, politely and maturely.

It's very easy for these type discussion to boil down to head to head arguments, so take it easy. Most folks will welcome constructive criticism, if offered openly. However, most folks will push back if it sounds like simply critical commentary.

The Exchange 4/5

looks like your gm might have been using This stat block instead of This one

i have seen this happen in quite a few of the older 3.5 scenario's

Sovereign Court 5/5

AnthonyThompson wrote:
It was a bundle of laughs and I had a great time...

Then the GM was successful. That's the primary rule: fun is had.

Quote:

... but I'm concerned that if these mistakes or rules oversights or tendency to change the written scenario aren't ever addressed that it may be a slippery slope, please share any advice you have

You are correct in that there are potentially issues at play in this scenario.

The best way, imo, to handle it is talk with the GM now that the game is over and done with. Talk with the guy (or gal) about your concerns NOW, rather than at the table when you have a dog in the fight. It could well be that there were simple mistakes made. You might learn that they were done in the interest of expediency rather than looking up every single rule. If you give the rules lawyers their way, the game will bog down and not get done in the allotted time anyway if every rule has to be looked up every time they disagree with the GM on every little thing.

If it turns out that the GM was "plussing up" the encounters to make them more challenging (and it happens often enough with the season zero games) that'd be a great time to point out that his alteration of the encounters cost you mechanically, and that such changes are not allowed under the PFS Organized Play rules. Hopefully he won't do that again, and might even offer to edit the session reporting to give you the benefit of the doubt (POSSIBLY.. don't demand this)

And as previously mentioned, it could have just been a mistake in which subtier was presented. I've made that mistake more than once.. I pretty much double (or triple, as appropriate) check I'm on the right statblock whenever the PCs start to look like they have their hands full. I've made mistakes before that thankfully have never gotten anyone's character killed, but I have made mistakes that cost them Prestige. There's been two occasions I didn't realize it until after I gave chronicles out. In those cases I was fine with assuming the PCs would have been successful if not for my mistake and correcting their chronicles after the fact.


Yea sorry for the spoilers, I'm not sure how to add the spoiler tab yet but if someone could inform me how to I'll add it right away.

Add yes that stat block is much more like what we fought. the Reflex save for the web was treated as its AC tho, which made it super hard to hit.

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

AnthonyThompson wrote:

Yea sorry for the spoilers, I'm not sure how to add the spoiler tab yet but if someone could inform me how to I'll add it right away.

Add yes that stat block is much more like what we fought. the Reflex save for the web was treated as its AC tho, which made it super hard to hit.

If you click reply to a post that has special formatting you can see how that person formatted the text. Also, when you go to create a post there is a little button at the bottom for How to format your test.

Shadow Lodge

trollbill wrote:
If you click reply to a post that has special formatting you can see how that person formatted the text.

...except for spoilers, which get quoted as "** spoiler omitted **"...

When you're on the editing page, there will be a "How to format your text" section at the bottom; just click the "show" button, and it'll show you how to use a bunch of different tags, including spoilers.

5/5 5/55/55/5

(spoiler)Secrets man was not meant to know! (/spoiler)

Replace () with [ ]

and you get

Spoiler:
Secrets man was not meant to know!

(spoiler= What measure is a tespoon )Secrets man was not meant to know! (/spoiler)

Replace () with [ ]

and you get

What measure is a teaspoon:
Secrets man was not meant to know!


Alright, the spoiler thing is fixed, thanks a lot BigNorseWolf, this will make posting on the boards much easier.

Shadow Lodge 4/5

1 lets assume its because he's new and doesn't know. Remind him scenarios must be run as written, pfs judges aren't supposed to change monster stats.
2 most conditions don't stack. If you have the entangled condition (from any source) becoming entangled again doesn't do anything.
3 its perfectly fine to use a piece of paper, some dice, a rock, whatever, but the size of the creature is part of the rules, again pfs judges aren't supposed to change the rules.
4 yes, spiders web special ability is a ranged attack and as such, it. provokes attacks of opportunity
5 not sure what to respond to that one. Let the dice fall as they may and make sure you record damage/conditions when they happen.
6 again, no changing the rules. Starting to sound like this new judge thinks its him versus you, might want to educate him that it's not.
7 maybe he just missed the exploding part when he read it, or forgot about it. Might just be a case of a judge that doesn't know the rules well and makes up a lot of stuff to compensate. Let him know its OK to ask how things work if he isn't sure, or suggest if he wants to GM more, maybe he should read over the rules again.

Shadow Lodge 3/5

Simple answer: get the answers to your rules questions and bring it up with the GM as advice for future games.

You didn't mention anything about why the scenario didn't finish or why you didn't get prestige, so we can't really comment. It sounds like you don't really mind as far as this game is concerned.

Dark Archive 5/5

Pathfinder Adventure, Adventure Path, Maps Subscriber
gnoams wrote:
1 lets assume its because he's new and doesn't know. Remind him scenarios must be run as written, pfs judges aren't supposed to change monster stats.

1> Let's assume he has the Bestiary and not the Monster Manual 3.5; let's further assume that he missed the part where you have to compare CR of the creature to figure out if you can just use the bestiary/PFRPG stats for running season 0. (It's a pain). And the rules debate about whether you are supposed to use the 3.5 rules for MM monsters while the PCs are using PFRPG rules....

In fact, in PFS Season 0, you ARE supposed to change monster stats. Sometimes. (If the creatures in an encounter are equal CR, you run the version that makes your life easier. If they are not equal CR, you run the MM3.5 version. Note that this means you will NEVER convert NPC class levels to PFRPG because of the CR difference of a class leveled NPC between 3.5 and PFRPG; a CR 1 PFRPG PC-classed 1-hd humanoid has 2 class-based HD; a CR1 D&D3.5 PC-classed 1-hd humanoid has 1 class-based HD).

This GM seems to have used the same size and description creature from the bestiary and missed the bump from CR2 to CR3 that resulted in the near-doubling of HP. If he also used PFRPG poison.... ow. Understandable error, but nonetheless an error.

I wouldn't be looking for malice there so much as "running with what the core assumption says".

The other items, sound like a person who wants to tell story and isn't as closely familiarized with the PFRPG rules as might be desired. Have fun, point out the "same source doesn't stack" issue, and game on.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Answers, as best I know/can find:

1)It says in the scenario(I read it afterward) that the spiders have 22 HP, but when we fought them it seemed they had near 40.
If memory serves from when I ran this, I think at that subtier they're just standard giant spiders, which (looking at the PRD) puts them at 16HP. Or maybe they had the Advanced template for an extra 6HP. Could be wrong, though.

2)Is it possible to be triple or quadruple webbed and have the effects stack?

Web wrote:

Web (Ex) Creatures with the web ability can use webs to support themselves and up to one additional creature of the same size. In addition, such creatures can throw a web up to eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the web spinner. An entangled creature can escape with a successful Escape Artist check or burst the web with a Strength check. Both are standard actions with a DC equal to 10 + 1/2 creature's HD + creature's Con modifier. Attempts to burst a web by those caught in it suffer a –4 penalty.

Web spinners can create sheets of sticky webbing up to three times their size. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Perception check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot-square section of web has a number of hit points equal to the Hit Dice of the creature that created it and DR 5/—.

A creature can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.

I'm not sure what you mean by "have the effects stack". You can't be quadruply-entangled, but it's possible you'd need a separate escape attempt from each web before finally being completely free. I'm not sure.

3)We didn't have any large minis so the the GM made them medium but didn't make the stat changes
Unless there's an adjustment in the scenario that I don't remember, they're already statted out as medium. In any case, not having the right size mini does not mean you get to change the monsters. If nothing else, a medium mini can be placed in the intersection of four spaces to indicate a large creature. But the GM is never supposed to modify the monsters.

4)Since the Web attack is a ranged attack, does it provoke if in threatened squares?
I don't see why not.

5)We had a 4th lvl paladin with great Fort saves, no one at the table could remember him failing a Fort save(myself and him included) against the poison, but the GM insisted he had.
I can't really comment on that.

6)It doesn't list the webs having DR or anything but it was played that they did, and the webs already in the environment and especially the one they shot for free at the ladder were basically indestructible, this seems odd to me.
Webs do have DR; see above. It's always DR 5/–, though.

7)The explosive crated never went boom, and burning hands was cast...a looot, and wouldn't the burning hands, if cast through a PC's square who was webbed(with that players permission) hit ever instance of the web seperately as an AoE spell? Like if a character was Quadruple webbed the burning hand would damage each of the 4 webs not just one?
Doesn't look like the webs have any special rules about fire, so you'd just treat them like any other object (so half damage from energy, unless the GM deemed them "vulnerable"). Don't remember how the crates work.

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