GM Nowruz's module 'Master of the Fallen Fortress' (Tier 1) - 180401
(Inactive)
Game Master
noral
'Master of the Fallen Fortress' maps & handouts
Discussion here please - not in the gameplay section.
Hello, can you please include your sense motive, perception and initiative as well as your icon in the google slides (see campaign tab).
THanks
'Master of the Fallen Fortress' maps & handouts
Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None
Fuzzy, I very much like your RP style! Happy to have you in the game!
Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None
Thanks for letting me play! I had fun with Andor!
Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None
Hi Nowruz.
I've plugged the information into the google slides. Ruslo can take point in marching order or if Kwannon wants to go on point, then Ruslo will go second in marching order (Ruslo has reach with his weapon).
I am looking forward to gaming with my son's PC, Fuzzzy. We game a lot at home, play by post is still somewhat new for us.
Thank you for GMing.
Great Ruslo, thank you for the information and welcome!
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
Hi everyone! @ GMNowruz will update my status bar and put info you requested on google slides Monday morn. Could you ‘ unseat’ me from your other FF game please? Thx
Hello, can you please tell me if you have played this scenario before. Thanks
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
GM Nowruz wrote: Hello, can you please tell me if you have played this scenario before. Thanks Never played but I have GM'd it
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
You said you wanted no more than 4 players, was I uninvited?
Hi Kwannon, no I just wanted to write in the gameplay that I will be waiting for your introduction to continue. So go ahead in the gameplay. I decided that I would not like to turn away a player. ;-) So Rumple is here with us!
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
Ahh, cool, thanks for having me!
I've added perception and sense motive to the status line.
I just realized something... I don't really know how to play a high-charisma character (usually I tank it). I assume that usually translates into either appearance or personality. I was thinking that he would be paler than normal and always dirty (from digging in people's graves). So that leaves me with personality... But I also said he was an outcast (cause of his undead bloodline). I think one of those is going to have to change... Any suggestions?
Maybe he is very polite, despite being socially awkward? Or his voice is angelic or deep and powerful? I'm at a loss :(
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
Rumple Dergskin wrote: Ahh, cool, thanks for having me!
I've added perception and sense motive to the status line.
I just realized something... I don't really know how to play a high-charisma character (usually I tank it). I assume that usually translates into either appearance or personality. I was thinking that he would be paler than normal and always dirty (from digging in people's graves). So that leaves me with personality... But I also said he was an outcast (cause of his undead bloodline). I think one of those is going to have to change... Any suggestions?
Maybe he is very polite, despite being socially awkward? Or his voice is angelic or deep and powerful? I'm at a loss :(
Charismatic doesn't necessarily = diplomatic. You could have him be like a circus ring master or con artist (fast talkers always trying to sell you something ie.= high bluff) very good with animals like a horse whisper...(take a trait that gives you handle animal as a class skill), an elusive but lovable person who has a big secrete (Frodo Baggins carrying the One Ring Ie. bluff again) A gruff but well respected person ( ie Rooster Cogburn or any John Wayne character Ie. take a trait that gives you intimidate) Or a man of few words but very scary, (ie. Jason from Friday the 13th, Clint Eastwood, or Charles Bronson Characters) Then there's combos of bluff and intimidate like Jason Stathom characters.
Lastly consider taking a rank or two in perform skill, (comedy Rodney Dangerfield? Robin Williams? Mitch Headberg of Dwarfs? Or Maybe preform with a musical instrument (say you play the organ at funerals)...All these ideas are out there...just find what you like and go with it... (personally I'd go with something of a Gomez Adams some bluff with a little bit of preform actor or organ.)
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
Gomez Adams! Very interesting... Time to hit youtube for a refresher.
Ha ha! There you have your hint.
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Creepy and their cooky
mysterious and ooky
they are all together spooky
the Adams family
Please tell me what you potentially want to purchase before traveling to the fortress here in the discussion thread.
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
Got everything I can afford
Please input all the information (sense motive, perception, initiative) on the first page of the handout/map google slides (see link above in the campaign tab) and put your icon on the map of the fortress map that I just revealed.
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Her info is on the slides
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
It looks like we have a few arcane casters and a psychic caster :)
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
GM, can you deactivate Phoebee from the Campaign please? I hit the wrong character yesterday when I did my first post
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
Kwannon wrote: GM, can you deactivate Phoebee from the Campaign please? I hit the wrong character yesterday when I did my first post Yeah sorry GM but could you unseat lucklesshero from the other fallen fortress game as well? I believe you've unset Llorva but not my default avatar as it is still popping up on my main campaign page.
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
oh btw hope nobody minds but I put everyone's pawn on the map
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Thanks for inactivating Phoebee :)
Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4 Oracle 2
Sorry GM could you re-seat Llorva in this game? this is the game you sent me to originally ...I guess I wasn't clear but I wanted you to unseat both my characters from the other FF game and keep me in this game. If it's not too much trouble.
@all players:
Kwannon just posted a remark "Damn dogs, lol" and after that original post created a second post with his attack & damage rolls.
Jason that is playing Kwannon is in many of my games and I am playing in his games so please let me start by saying that I have full trust in him as a player and GM. ;-)
At the same time I want to tell all players in my games that I do not like to see posts with random comments or random non-critical dice rolls which are then followed up by more critical dice rolls due to the preview function and the possibility to abuse this functionality. :-(
I trust in each of you to be fair players!
Nonetheless, I have seen disputes erupt in other games because of such posting patterns and accusations erupt without warning so let us all try to post once and include all relevant information using ooc/bold/italic etc. to structure the post. ;-)
Thanks a lot!
@Fuzzy
Core Rulebook wrote:
If You Are Grappled: If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally.
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
LOL, I cannot tell you how long I've overlooked that detail. But it says it right there... Humanoid... several times, even! :)
Rumple is quite surprised when the spider is totally unaffected by his spell!
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Daze only works on humanoids
Today is my elder daughter's birthday so I will post tomorrow. ;-)
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
Tell her a bunch of creepy people waved at her from across the Internet. :)
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
A creepy undead dwarf is pretty scary :)
Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None
Guys, just fyi that I will be on a vacation starting tomorrow evening until Tuesday and will have limited internet access in the wilderness.
I am still active until tomorrow evening though! ;-)
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Oh Rumple! I am so sorry about the dice! :-)
M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1
No biggie. Im used to it now. That is why my magus uses a wand of true strike....Although i just learned that even with the wand, a 1 misses. TWO ROUNDS IN A ROW! It balences out eventually...i hope ;)
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3
Due to a public holiday in Germany I will only be able to post in 36 hours. :-)
|