What AP would you like to see next? 2016 / 17 edition


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I would love a First World AP.


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Haladir wrote:

APs I'd like to see in the future...

1) Moons of Barsoom/Jungles of Amtor: Sword-and-planet adventures to Akiton and Castrovel, in the style of Edgar Rice Burroughs.

2) Revenge of the Runelords: Sorshen and/or Xanderghul return from their millennia-long slumber! (A sequel to Shattered Star.)

3) The Red Revolution: PCs try to finally bring lasting stability to Galt.

4) The Way South: Exploration adventure in Southern Garund.

5) The Andoren-Chelaxian War: A sequel to Hell's Rebels. With the fall of Kintargo, rebellion sweeps across Cheliax. Andoran siezes the opportunity to strike, and finally bring an end to Infernal Rule in its former Imperial overlord.

I'm personally convinced it is either 1 or 4, but I very much hope it's 3. Also, Dudemeister and his journey to the center of the earth.

Gut feeling though says it's #4 or Dudemeister's idea.

Dark Archive

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Adam Daigle wrote:

"So, considering that last post was off topic, I'll throw something fancy into the mix...

I know what the summer 2017 AP is going to be, because I'm announcing it at GenCon in a few weeks. There have been some semi-close guesses in this thread, but someone pretty much nailed the Adventure Path title in a post in the last 10 or so pages, and that's had me tickled since I noticed it.

From the Office of Expectation Management: It's probably not what you're thinking, but I still think you're gonna dig it."

So i have gone and collected the 20 named AP ideas from pages 11-19:

The War of the Skies

Revenge of the Runelords

Journey to the Center of Golarion

Blood of the Sea

KingMaker II - Old Azlant

Crush the Blood Lords

Fall of the Righteous

That's not a moon!

The Boneyard

The Draconic Circle

Kingdom of Death

The Aucturn Enigma

Seal of the Worldbreaker

GodsWar

The Living God No More

The Revolution Ends Here

A Whole New World

War Is Coming

War of the Runelords

Runewar

Fall/Rise of the Grey Gardners

Fall/GLory of a False God-King

Genie revolt

What do you think?

PS: We know it´s not in Galt. ;-)


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Marco Massoudi wrote:

So i have gone and collected the 20 named AP ideas from pages 11-19:

Marco. You're awesome.

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Steve Geddes wrote:
Marco Massoudi wrote:

So i have gone and collected the 20 named AP ideas from pages 11-19:

Marco. You're awesome.

Thanks, Steve. :-)

Personally i think i got too much sleepless time and too much love for Pathfinder (is there such a thing?).

James Jacobs said Galt is out and both he and Adam said that the Runelords are NOT involved.
Also no time travel and adventures in the distant past.

That takes care of 6 of the 20 titles.

I also remember it was said not to be about Razmir.

"That's not a moon!" is too corny.

"Journey to the center of Golarion" kinda happens in the AP before this one.

"War is coming" is too vague.

That leaves about half.


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I reckon the Aucturn enigma is unlikely as well given its going to launch the same time as Starfinder.

One word titles are probably (?) unlikely too (although Godswar is one of my favourites from that list).

The Exchange

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Nemret Noktoria

Geb

Nidal


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Well done Marco!


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I hope it is a "Whole New World"...don't you dare close your eyes;)


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Adam Daigle wrote:

know what the summer 2017 AP is going to be, because I'm announcing it at GenCon in a few weeks. There have been some semi-close guesses in this thread, but someone pretty much nailed the Adventure Path title in a post in the last 10 or so pages, and that's had me tickled since I noticed it.

"Adam Daigle, Boy Adventurer?" (making use of the young PC rules?) ;)

Paizo Employee Developer

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Good sleuthing, Marco. However, when I mentioned that someone nailed the title, I didn't mean that they necessarily presented the same title. They just happened to string together a certain phrase that was accurate. I admire your diligence to go back through all those posts, though.


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Starts another pot of coffee, sends the intern out for more cigarettes, and tears down all the papers off the walls.

Great! Back to square one, it's gonna be a long couple of weeks.


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Adam Daigle wrote:
Good sleuthing, Marco. However, when I mentioned that someone nailed the title, I didn't mean that they necessarily presented the same title. They just happened to string together a certain phrase that was accurate. I admire your diligence to go back through all those posts, though.
Gorbacz wrote:

I think in the age of "click stars from 1 to five, write something as an option", Paizo's review system is somewhat counter-intuitive and clunky. There are dozens of products where I would love to give a quick feedback whether I liked them or not, without feeling compelled to write an essay :)

And yes, I know, long and elaborate reviews are super cool but ... we're in the age of Likes, Diggs, Favorites and Swiping Your Mom Right on Tinder.

So, I guesstimate the title of the AP will be Swiping Your Mom Right on Tinder


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I don't even know what that means.


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About the Woodland Realm maybe.

Dark Archive

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Adam Daigle wrote:
Good sleuthing, Marco. However, when I mentioned that someone nailed the title, I didn't mean that they necessarily presented the same title. They just happened to string together a certain phrase that was accurate. I admire your diligence to go back through all those posts, though.

No problem. :-)

So, is it one of the titles or not? ;-)


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Even Tammy knows he wouldn't fall for that.


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Pffft, it's obviously my wonderful turn of phrase, "Less than Stellar."

Obviously.


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Galt!?!?!?!!!!!!?!

Paizo Employee Developer

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captain yesterday wrote:
Galt!?!?!?!!!!!!?!

Sorry, no. ;)


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@Marco Massoudi: Okay, so still in the running:

The War of the Skies

Blood of the Sea

Kingmaker II - Old Azlant

Crush the Blood Lords

Fall of the Righteous

The Boneyard

The Draconic Circle

Kingdom of Death

Seal of the Worldbreaker

Godswar

A Whole New World

Genie revolt


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It's all good Adam, I didn't expect it so close to Hell'stravaganza.

Mayhaps Wayfinder is the place for me to yell. :-)


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"Blood of ..." would read too much like an entry in the Player Companion line, so I don't think an AP would get a name like that.

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UnArcaneElection wrote:

@Marco Massoudi: Okay, so still in the running:

The War of the Skies

Blood of the Sea

Kingmaker II - Old Azlant

Crush the Blood Lords

Fall of the Righteous

The Boneyard

The Draconic Circle

Kingdom of Death

Seal of the Worldbreaker

Godswar

A Whole New World

Genie revolt

Kingmaker II - Old Atzlant would be out - no adventure path in the past.

The Living God No More would be in - could be Aroden or even another that was a mortal once.

Also The Revolution Ends Here needs not apply to Galt but could also take place in Sargava or somewhere else.

But these are not as likely as the others, though Genie Revolt would probably be called "Revolt of the Genies" ;-)


Sweet Georgia Brown! I might have actually accurately guessed the title to the next AP? If I did I'm going to be so happy for the next few weeks after Gencon! :D

Dark Archive

The War of the Skys - something with dwarves or flying things.

Blood of the Sea - Underwater creatures attack/underwater adventures

Crush the Blood Lords - obviously vs. undead in Geb - but Adam said it´s not what we think...

Fall of the Righteous - could be many things - don´t think Mendev again, more likely Lastwall (Orcs).

The Boneyard - adventures after death, in Pharasmas realm, as well as in others like the Abyss, Hell, Abbadon...

The Draconic Circle - JJ said there is no AP with dragons planned, so this would fit the "not what you think" idea.

Kingdom of Death - again probably Geb but it could also be something with the Whispering Tyrant.

Seal of the Worldbreaker - obviously keep the cult of rovagug from freeing him. Too obvious?

Godswar - two or more deities or their followers fighting? Rahadoum attacking Thuvia?

A Whole New World - adventures on a new continent - unlikely.

Genie revolt - Qadira/Katapesh/Kelesh?

Many interesting ideas


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If I recall correctly Marco I believe Crystal said a couple of months back that she really wanted to do something with the empyreal matriarchy of Holomog and the undead nation of Geb.

I'm putting my money on that one. ^_^


I'd be up for Holomog vs. Geb. Gets us off the map a little.

I hope they hold off long enough that I can write for it, though. ^_^


DOWN WITH THE GHOST TYRANT OF GEB AND HIS KINGDOM OF DEATH! FOR HOLOMOG AND ARSHEA! :D


@Marco Massoudi:

What if Kingmaker II - Old Azlant wasn't an exploration literally into the past, but instead into the ruins of Old Azlant (including the Mordant Spire and various other islands remaining from the inundation of Azlant)?

The developers have said that they aren't doing a reveal of what happened to Aroden, so I don't The Living God No More would be an Aroden-centered AP -- it could be, but it would be unsatisfying in the same way as the X-files -- never getting anywhere.

A Whole New World doesn't have to refer to another continent -- it could refer to another planet.

Sovereign Court

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Pedantic note: the Mordant Spire's island was never Azlant's. It's been elven territory since long before Earthfall.

As for colonizing the Azlanti ruins... perhaps. Hard to see that starting at 1st level, though, given what we know about the one Avistani colony there. And the impression I've gotten from this thread is that two books of travel is not welcome.

Finally, expectation management: it is extremely unlikely that we'll see any sort of significant planet/space themes so close to Starfinder's release. Given how technology/sci-fi shy many fans can be, the last thing they want to do is fill Pathfinder with that theme at the same time. Plus, if they do space/planet, that's going to seriously undermine the release of Starfinder.

Maybe someday, but not now.

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The Living God No More - my money would be on Razmiran

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Oliver von Spreckelsen wrote:
The Living God No More - my money would be on Razmiran

It has repeatedly been said that THERE WILL BE NO CAMPAIGN IN RAZMIR in the near future, sorry. ;-)


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Maybe it will be something dragon related...where the main villain is a dragon and not a pet, stooge, mind-controlled, etc. Also hopefully the main villain is not a chromatic or umbral dragon but forest, under world, crystal, cloud, linnorm, something new/unique, or even a particular gold dragon would be cool;)


Kalindlara wrote:
Pedantic note: the Mordant Spire's island was never Azlant's. It's been elven territory since long before Earthfall.

Oops.

Kalindlara wrote:
As for colonizing the Azlanti ruins... perhaps. Hard to see that starting at 1st level, though, given what we know about the one Avistani colony there. And the impression I've gotten from this thread is that two books of travel is not welcome.

Maybe the PCs weren't planning to be colonists on the ruins of Azlant . . . Shipwrecks happen.

Kalindlara wrote:

Finally, expectation management: it is extremely unlikely that we'll see any sort of significant planet/space themes so close to Starfinder's release. Given how technology/sci-fi shy many fans can be, the last thing they want to do is fill Pathfinder with that theme at the same time. Plus, if they do space/planet, that's going to seriously undermine the release of Starfinder.

Maybe someday, but not now.

. . . Unless they do a planet-hopping AP purposely to give foreshadowing for Starfinder (works best if the first Starfinder AP has a tie-in to something important that was found in this AP).

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So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

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CorvusMask wrote:

So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

The big thing to worry about with the Valashmai is the threat level. Based on the information in Mythic Realms, the region is arguably more dangerous on average than the Worldwound. I'd be cautious going there at 11th level, let alone 1st.

...that said, I always wondered how tribes of native races managed to survive there. They can't all be 10th+ level. So maybe there's something to that idea. ^_^

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UnArcaneElection wrote:
Maybe the PCs weren't planning to be colonists on the ruins of Azlant . . . Shipwrecks happen.

It's not unworkable. That sounds like a survival scenario, though, not a colonization one. And while it could transition from survival to colonization, it'd be one of the more awkward plot transitions - up there with Second Darkness (and its whiplash-inducing switch from scoundrels to saviors).

UnArcaneElection wrote:

. . . Unless they do a planet-hopping AP purposely to give foreshadowing for Starfinder (works best if the first Starfinder AP has a tie-in to something important that was found in this AP).

Given how conservative Paizo is being with Starfinder's release, they're not going to risk their major cash cow for it. The most you should realistically expect, in terms of tie-in products, is another Distant Worlds book. And even that isn't likely.


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Actually, a proper "shipwreck-> figure out where in blazes you are-> start building the infrastructure to either get home or survive where you are" story could be cool.

Souls for Smuggler's Shiv was my favorite part of Serpent's Skull, and building on a shipwreck as the opening of an AP and turning it into Robinson Crusoe meets Sinbad the Sailor meets Kingmaker...


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CorvusMask wrote:

So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

Maybe you should post that in the More Tian Xia thread :D


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it's gotta be something to work the ultimate intrigue.

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Kalindlara wrote:
CorvusMask wrote:

So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

The big thing to worry about with the Valashmai is the threat level. Based on the information in Mythic Realms, the region is arguably more dangerous on average than the Worldwound. I'd be cautious going there at 11th level, let alone 1st.

...that said, I always wondered how tribes of native races managed to survive there. They can't all be 10th+ level. So maybe there's something to that idea. ^_^

Huh... Well, yeah, like you said, even if the jungle is mythic, whole place can't be mythic. Surely there have to be some places were expeditions actually return from.(and I doubt all archaeologists and explorers are 10+ as well...)

Like, I'm pretty sure that King Kong would be rather high level CR monster, but I doubt film crew were high level adventures in that movie xP I'm pretty sure you can have low level adventures in place with absurdly strong monsters

That being said, tribes of 10+ gripplis sounds hilariously awesome.

Cole Deschain wrote:

Actually, a proper "shipwreck-> figure out where in blazes you are-> start building the infrastructure to either get home or survive where you are" story could be cool.

Souls for Smuggler's Shiv was my favorite part of Serpent's Skull, and building on a shipwreck as the opening of an AP and turning it into Robinson Crusoe meets Sinbad the Sailor meets Kingmaker...

Ye, the "get shipwrecked and make new home for yourself in new place" thing sounds cool, though would be really hard to get new characters for players. Well besides locals that is.


Kalindlara wrote:
UnArcaneElection wrote:
Maybe the PCs weren't planning to be colonists on the ruins of Azlant . . . Shipwrecks happen.

It's not unworkable. That sounds like a survival scenario, though, not a colonization one. And while it could transition from survival to colonization, it'd be one of the more awkward plot transitions - up there with Second Darkness (and its whiplash-inducing switch from scoundrels to saviors).

Given how conservative Paizo is being with Starfinder's release, they're not going to risk their major cash cow for it. The most you should realistically expect, in terms of tie-in products, is another Distant Worlds book. And even that isn't likely.

I had an adventure set up EXTREMELY similar to that as a home brew. Unfortunately it didn't get off the ground (that group isn't too much for building things). But the idea was really cool. Basically it was going to be Azlanti colonists set out to colonize an island, weird time stuff happens through some contrived thing in a volcano and then they pop back into modern Golarion.

Okay so it's not extremely similar, but pretty similar.


Kalindlara wrote:
CorvusMask wrote:

So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

The big thing to worry about with the Valashmai is the threat level. Based on the information in Mythic Realms, the region is arguably more dangerous on average than the Worldwound. I'd be cautious going there at 11th level, let alone 1st.

...that said, I always wondered how tribes of native races managed to survive there. They can't all be 10th+ level. So maybe there's something to that idea. ^_^

Hmmm...I feel the Valashmai Jungle would be the setting for part six of a Kaiju-based Tian Xia adventure path. Maybe multiple Kaiju could awaken and start marching towards major metropolises of Tian Xia and the PC's are tasked with finding the source of the Kaiju's rage and putting a stop to it before all of the Dragon Kingdoms are destroyed? The adventure path could be called "King of the Monsters" and would feature a point where the PC's are embedded with mythic power. Pretty cool idea? Yes? No?

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Berselius wrote:
Hmmm...I feel the Valashmai Jungle would be the setting for part six of a Kaiju-based Tian Xia adventure path. Maybe multiple Kaiju could awaken and start marching towards major metropolises of Tian Xia and the PC's are tasked with finding the source of the Kaiju's rage and putting a stop to it before all of the Dragon Kingdoms are destroyed? The adventure path could be called "King of the Monsters" and would feature a point where the PC's are embedded with mythic power. Pretty cool idea? Yes? No?

Or they might have to go wake up a *different* Kaiju and aim it at the bad-guy Kaiju, perhaps even defending it against the attacks of lesser threats en route to the big battle, and assisting 'their' Kaiju in winning the final fight against the other(s).

Sovereign Court

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That's not a bad idea. After the reaction to WotR, though, they've been very down on the idea of another mythic AP.

Maybe one day, though... especially if MA makes it to a second printing and gets some fixes. ^_^


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Sounds awesome this kaijiu thing and doesn´t remind me of Godzilla & co at all^^ Might be even better over here.

And yeah, Kali has it right on the mythic rules. Should be applied with care or...mythic unchained!

Liberty's Edge

Seal of the Worldbreaker could be good as the kaiju AP. Loots of minor spawn mid-levels and something like Ulunat at the end.

Sovereign Court

Something regarding the Nex vs. Geb war at the Mana Wastes.

It's a very under fleshed out area.


Gark the Goblin wrote:
Seal of the Worldbreaker could be good as the kaiju AP. Loots of minor spawn mid-levels and something like Ulunat at the end.

Eh, when I thought of that title I was kinda aiming for something similar to "The Temple of Elemental Evil" were the Archomentals unwittingly try and release Tharizdun.

Except in this case the Elemental Lords know that Rovagug will destroy Golarion but don't care as they just want to feast on the elemental ashes of a dead world.

My idea was that the Elemental Lords ally with a powerful mummy lord cleric of Rovagug known as "the Scorpion Pharaoh" to destroy the Star Towers that imprison the rough beast and only the heroes can stop them. Eh, maybe one day.

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