Dwarven Sacred Fist Warpriest


Advice

Dark Archive

3 people marked this as a favorite.

Good evening,

So upon getting my copy of the Advanced Class Guide yesterday, I went digging through it to see if there was anything that looked interesting. I found quite a few neat things I'd like to build up and play, but one of the options stood out as something that I though would be super fun and flavorful: a Dwarven Sacred Fist Warpriest using Pummeling Style.

So, mechanically, I have a general idea of what I want to do, but I'd like some assistance from people who might have been working on their own designs for this kind of character. Without further ado, here's my basic concept (20pb, 2 traits, no drawbacks):

LG Warpriest (Sacred Fist) of Torag

Str 17 (+1 at 4, 8, 12, 16 and 20)
Dex 12
Con 14
Int 10
Wis 16
Cha 6

Blessing: Earth, Protection
Traits: Fate's Favored and Magical Knack (Warpriest)

1 - Warpriest 1 - 0 BAB - Minor Blessings, AC Bonus, Flurry of Blows, Unarmed Strike, Improved Unarmed Strike, Pummeling Style
2 - Monk* 1 - 0 BAB - AC Bonus, Fuse Style, Stunning Fist, Pummeling Charge
3 - Monk* 2 - 1 BAB - Iron Monk, Toughness, Power Attack, Dragon Style
4 - Warpriest 5 - 2 BAB - Fervor 1d6
5 - Warpriest 3 - 3 BAB - Blessed Fortitude, Dragon Ferocity
6 - Warpriest 4 - 3 BAB - Channel Energy
7 - Warpriest 5 - 4 BAB - Fervor 2d6, Feat
8 - Warpriest 6 - 5 BAB - Style Feat
9 - Warpriest 7 - 6 BAB - Ki Pool, Feat
10 - Warpriest 8 - 6 BAB - Fervor 3d6
11 - Warpriest 9 - 7 BAB - Miraculous Fortitude, Feat
12 - Warpriest 10 - 8 BAB - Major Blessings

* = Master of Many Styles/Monk of the Sacred Mountain

Feats are mostly empty because I honestly don't know what I could even take at that point.

Now, my primary questions are this:
1) Do the levels of Master of Many Styles Monk count towards Flurry of Blows (it'll be a +1 to hit difference), since MoMS trades away Flurry.
2) Can you use both Flurry of Blows and Fuse Style at the same time? I don't see anything that says you can't.
3) Since both AC Bonuses are untyped, will they stack?
4) Since Sacred Fist trades out pretty much all of its bonus feats for style feats and the Fort evasion thing, does it still count the Warpriest's level as their Fighter level? Could definitely see myself picking up Weapon Specialization with this.


1) No
2) I read it as yes, and believe this was intentional.
3) Um, no. Generally two bonuses from the same source never stack unless it's a dodge bonus
4) don't have the book in front of me, but I think so.

you don't actually qualify for pummeling style until level 5 normally, so use the two levels of moms to pick them both up. Then pick up dragon at third regualrily.

Dark Archive

I figured the AC Bonus wouldn't stack, I had forgotten that in the beginning of the class section, it stated that unless it specifically claimed that an ability stacked with its parent class', then it doesn't Not a big deal, I'll just use whichever is bigger/more beneficial at any given time.

ACG wrote:

Pummeling Style (Combat, Style)

You collect all your power into a single vicious and debilitating punch.
Prerequisites: Improved Unarmed Strike; base attack bonus +6, brawler’s f lurry† class feature, or flurry of blows class feature.
Benefit: As a full-round action, you can pool all your attack potential in one devastating punch. Make a number of rolls equal to the number of attacks you can make with a full attack or a flurry of blows (your choice) with the normal attack bonus for each attack. For each roll that is a hit, you deal the normal amount of damage, adding it to any damage the attack has already dealt from previous rolls (if any). If any of the attack rolls are critical threats, make one confirmation roll for the entire attack at your highest base attack bonus. If it succeeds, the entire attack is a confirmed critical hit.

Are you sure I can't grab it at first level?

Scarab Sages

1) the BAB does count, but it doesn't advance flurry. So a warpreist 5/moms 2 would be +4/+4/-1, but a warpriest 7/moms2 would be +6/+6/+1 because you don't get the second off hand attack in flurry until 8th level in a flurry providing class.
2) yes
3) unclear. The monk bonus is ex and a dodge bonus, and warpriest bonus is su and deflection bonuses. As written they are different sources and stack.
4) it does not. Warpriest gets three style feats, and it counts as monk levels for those feats. It gives up the normal feats that count as fighter levels.

Scarab Sages

You do qualify for pummeling style at level 1, because it has flurry of blows as a prereq, not monk 1.

Scarab Sages

Also, I'd change your stats a bit. I like the following for Dwarven monks:

Str 16
Dex 14
Con 14
Int 12
Wis 16
CHA 5

The int help with skills, and as a warpriest your skills are terrible. The extra point of str isn't really needed, and the extra dex helps your low AC. The difference between a 5 and 6 CHA is negligible.


Imbicatus wrote:
3) unclear. The monk bonus is ex and a dodge bonus, and warpriest bonus is su and deflection bonuses. As written they are different sources and stack.

Thats interesting! Was that intentional or a mistake though I wonder!


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I think he gets the wisdom bonus just once, but the class level based parts of the bonuses should stack since one is a deflection bonus and one is untyped. Note that if you take enough Sacred Fist Warpriest levels, you will have no use for a Ring of Protection.

Dark Archive

Yeah, I tanked the Cha for the extra Int (seriously what is up with 2+Int skill points/level for classes? bleh!) but I think being able to get to 18 str without items by level 4 is a pretty big deal. +1 to Init, AC and Reflex saves is nice, but I think I'd rather have that extra hit and damage for this character.

If Fighter feats aren't an option, then I'm not sure what I should do with the rest of my feats. I suppose I could grab some neat caster stuff, but that's not really going to be the focus of the character. The intention was to play a monk who can buff himself and do some battlefield control stuff.

I suppose Weapon Focus (unarmed strike) would help with the dead BAB level. Beyond that, however, I'm not sure what I'd do for feats. With such low Cha, I don't think it's really worth going for the Cornugon Smash route.

David knott 242 wrote:

I think he gets the wisdom bonus just once, but the class level based parts of the bonuses should stack since one is a deflection bonus and one is untyped. Note that if you take enough Sacred Fist Warpriest levels, you will have no use for a Ring of Protection.

Yeah, I saw that. Saves some money, I guess? I'd need to grab some other sort of AC booster to help me keep up with a normal Monk's AC if the two AC Bonuses don't stack. At least I'll be able to use wands of CLW on myself if my AC is less than stellar.

Scarab Sages

You can use an amulet of natural armor, as you can rely on greater magic weapon instead of an amulet of mighty fists.

Dark Archive

That's true. I can also Swift Action cast it if I need to. Good catch on that!

Current thought process is:

Quote:

1 - Warpriest 1 - 0 BAB - Minor Blessings, AC Bonus, Flurry of Blows, Unarmed Strike, Improved Unarmed Strike, Pummeling Style

2 - Monk* 1 - 0 BAB - AC Bonus, Fuse Style, Stunning Fist, Pummeling Charge
3 - Monk* 2 - 1 BAB - Iron Monk, Toughness, Power Attack, Dragon Style
4 - Warpriest 5 - 2 BAB - Fervor 1d6
5 - Warpriest 3 - 3 BAB - Blessed Fortitude, Dragon Ferocity
6 - Warpriest 4 - 3 BAB - Channel Energy
7 - Warpriest 5 - 4 BAB - Fervor 2d6, Weapon Focus (unarmed strike)
8 - Warpriest 6 - 5 BAB - Tiger Style
9 - Warpriest 7 - 6 BAB - Ki Pool, Intimidating Prowess(?)
10 - Warpriest 8 - 6 BAB - Fervor 3d6
11 - Warpriest 9 - 7 BAB - Miraculous Fortitude, Cornugon Smash(?)
12 - Warpriest 10 - 8 BAB - Major Blessings

* = Master of Many Styles/Monk of the Sacred Mountain


David knott 242 wrote:

I think he gets the wisdom bonus just once, but the class level based parts of the bonuses should stack since one is a deflection bonus and one is untyped. Note that if you take enough Sacred Fist Warpriest levels, you will have no use for a Ring of Protection.

Why would the wisdom bonuses not stack? They are both unnamed and originate from different sources.

Prototype00


How do you get Pummeling Style at level one? I thought it had a BAB requirement of +6? I suppose I'm missing something but would love for my ignorance to be illuminated.

Scarab Sages

It's prerequisites are: Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class feature, or flurry of blows class feature.
The semicolon is key. You need Improved Unarmed Strike and either BAB +6 , Brawlers FLurry, or Flurry of Blows.

Dark Archive

So another thought: since Warpriest has access to a Lay on Hands clone, might it be worth pushing feats back a level and grabbing Fey Foundling at level 1?

As a character that's going to be up in the face of anything it's fighting, and probably doing enough damage to draw attention, the extra healing might be nice (though it would admittedly not be all that impressive until later levels, because it doesn't scale nearly as quickly as LoH). The downside is that it'll take away from some of the swift-action buffing usage of Fervor that's so nice, and it delays Dragon Ferocity.

Fey Foundling build wrote:

1 - Warpriest 1 - 0 BAB - Minor Blessings, AC Bonus, Flurry of Blows, Unarmed Strike, Improved Unarmed Strike, Fey Foundling

2 - Monk* 1 - 0 BAB - AC Bonus, Fuse Style, Stunning Fist, Pummeling Style
3 - Monk* 2 - 1 BAB - Iron Monk, Toughness, Power Attack, Pummeling Charge
4 - Warpriest 2 - 2 BAB - Fervor 1d6
5 - Warpriest 3 - 3 BAB - Blessed Fortitude, Dragon Style
6 - Warpriest 4 - 3 BAB - Channel Energy
7 - Warpriest 5 - 4 BAB - Fervor 2d6, Dragon Ferocity
8 - Warpriest 6 - 5 BAB - Tiger Style
9 - Warpriest 7 - 6 BAB - Ki Pool, Weapon Focus (unarmed strike)
10 - Warpriest 8 - 6 BAB - Fervor 3d6
11 - Warpriest 9 - 7 BAB - Miraculous Fortitude, [Feat]
12 - Warpriest 10 - 8 BAB - Major Blessings

* = Master of Many Styles/Monk of the Sacred Mountain

OR

non-Fey Foundling build wrote:

1 - Warpriest 1 - 0 BAB - Minor Blessings, AC Bonus, Flurry of Blows, Unarmed Strike, Improved Unarmed Strike, Pummeling Style

2 - Monk* 1 - 0 BAB - AC Bonus, Fuse Style, Stunning Fist, Pummeling Charge
3 - Monk* 2 - 1 BAB - Iron Monk, Toughness, Power Attack, Dragon Style
4 - Warpriest 2 - 2 BAB - Fervor 1d6
5 - Warpriest 3 - 3 BAB - Blessed Fortitude, Dragon Ferocity
6 - Warpriest 4 - 3 BAB - Channel Energy
7 - Warpriest 5 - 4 BAB - Fervor 2d6, Weapon Focus (unarmed strike)
8 - Warpriest 6 - 5 BAB - Tiger Style
9 - Warpriest 7 - 6 BAB - Ki Pool, [Feat]
10 - Warpriest 8 - 6 BAB - Fervor 3d6
11 - Warpriest 9 - 7 BAB - Miraculous Fortitude, [Feat]
12 - Warpriest 10 - 8 BAB - Major Blessings

* = Master of Many Styles/Monk of the Sacred Mountain

Scarab Sages

Fervor is not a good lay on hands clone. If you are relying on it for healing things have gone very, very wrong. It's better to use Fervor proactively for buffs.

Dark Archive

I figured. Thought it was worth asking, though.

If I'm going to skip Fey Foundling, then I know what I would want to do from 1-8, and 13 (Improved Critical (unarmed)!) but I'm not sure for pretty much anything else.

Maybe Intimidating Prowess @9, Cornugon Smash @11 and then if I ever get anywhere past that, grab Dazzling Display and Shatter Defenses? And I could always pick up random Style Feats from Warpriest (@12 and 18), that I could swap in for niche stuff.


Dont forget power attack... specially if you get strength blessing... for 300 damage with one punch and destroying castle walls or starships, as needed.


BAB is not calculated properly in your build.

Dark Archive

Zilfrel Findadur wrote:
BAB is not calculated properly in your build.

*edit* Nope, you're right. Fixed. *edit*

Here's my current final version, thanks to input from here and /tg/

Quote:

1 - Warpriest 1 - 0 BAB - Minor Blessings, AC Bonus, Flurry of Blows, Unarmed Strike, Improved Unarmed Strike, Pummeling Style

2 - Monk* 1 - 0 BAB - AC Bonus, Fuse Style, Stunning Fist, Pummeling Charge
3 - Monk* 2 - 1 BAB - Iron Monk, Toughness, Power Attack, Dragon Style
4 - Warpriest 2 - 2 BAB - Fervor 1d6
5 - Warpriest 3 - 3 BAB - Blessed Fortitude, Dragon Ferocity
6 - Warpriest 4 - 4 BAB - Channel Energy
7 - Warpriest 5 - 4 BAB - Fervor 2d6, Horn of the Criosphinx
8 - Warpriest 6 - 5 BAB - Janni Style
9 - Warpriest 7 - 6 BAB - Ki Pool, Weapon Focus (unarmed strike)
10 - Warpriest 8 - 7 BAB - Fervor 3d6
11 - Warpriest 9 - 7 BAB - Miraculous Fortitude, Combat Style Master
12 - Warpriest 10 - 8 BAB - Major Blessings
13 - Warpriest 11 - 9 BAB - Fervor 4d6, Improved Critical (unarmed strike)
14 - Warpriest 12 - 10 BAB - Tiger Style

* = Master of Many Styles/Monk of the Sacred Mountain

Another thing I was wondering was if, as a Warpriest of Torag, the Earth and Protection Blessings were good choices. Earth has meh Acid damage at first level, but gets some neat DR/- from its major blessing. Protection has a neat bonus to saves and AC at level 1, but its major blessing is some resistances for the warpriest and everyone in 30 ft.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Dwarven Sacred Fist Warpriest All Messageboards

Want to post a reply? Sign in.