Gauntlet Info


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Goblin Squad Member

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Because several of you have been working hard on useful maps and lists, I thought I should post a little additional information about The Gauntlet.

Settlement: Alderwag. Given the average age of the PFO messageboard users, many of you will catch the reference. No, it's not a typo. We're intentionally spelling it that way.

Alignment: NG

Political Structure: Because we're still a one-company town, we're currently running on membership consensus. This is admittedly the slowest and most cumbersome of all governance styles, but nothing needs to be decided quickly at the moment, so we have the luxury of pursuing total agreement before settling anything. As we approach the EE start date, we will transition to a more streamlined structure.

Training Focus: TBD. We would like to minimize focus overlap with our neighbors as much as possible. There are only five roles in various combinations to be used at the moment, so overlap is lamentably unavoidable. We've narrowed it down to two possibilities. Details to come soonish.

Goblin Squad Member

I've added your Guild to the Guild Recruitment & Helpful Links list alongside your prior announcement that you were hiring adventuring companies. If you have a brief description you'd like to appear there to let people know about your guild while they're browsing that list, please PM me.

Goblin Squad Member

You know, I don't think anyone in the area is going the expert/commoner rout during war of the towers. If you went that rout you might be able to bring something more to a negotiation since almost all the settlements around you would want to send their crafts-men to you for training.

Goblin Squad Member

Nice to have a little peek. Thank you, Shaibes. :)

Goblin Squad Member

Shaibes wrote:
Alignment: NG

Meh..... Neutral Good is the new Vanilla... I'm starting to wonder, if Goblin Works decided to set PFO within the Nine Planes of Hell, this player community would turn seven of the nine into Dora's Talking Doll House.

Goblin Squad Member

<Tavernhold>Malrunwa Soves wrote:
You know, I don't think anyone in the area is going the expert/commoner rout during war of the towers. If you went that rout you might be able to bring something more to a negotiation since almost all the settlements around you would want to send their crafts-men to you for training.

Indeed.


<Tavernhold>Malrunwa Soves wrote:
You know, I don't think anyone in the area is going the expert/commoner rout during war of the towers. If you went that rout you might be able to bring something more to a negotiation since almost all the settlements around you would want to send their crafts-men to you for training.

That might not necessarily be true ;). More to come in the future, I hope.

Also, even if they were to go crafting, they only have 12 people. Enough for 2 towers :(.

Goblin Squad Member

<Tavernhold>Malrunwa Soves wrote:
You know, I don't think anyone in the area is going the expert/commoner rout during war of the towers. If you went that rout you might be able to bring something more to a negotiation since almost all the settlements around you would want to send their crafts-men to you for training.

Crafting is one of the two possible avenues we're looking at (and the most likely, for the reasons you've identified).

Goblin Squad Member

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<Magistry> Clexarews wrote:
<Tavernhold>Malrunwa Soves wrote:
You know, I don't think anyone in the area is going the expert/commoner rout during war of the towers. If you went that rout you might be able to bring something more to a negotiation since almost all the settlements around you would want to send their crafts-men to you for training.

That might not necessarily be true ;). More to come in the future, I hope.

Also, even if they were to go crafting, they only have 12 people. Enough for 2 towers :(.

Yes, :(... indeed! Still, we're going into this committed to the proposition that we won't remain only twelve bitter old heroes and must plan accordingly. We expect to draw many cynical, aging champions to Alderwag.

Goblin Squad Member

Bluddwolf wrote:
Shaibes wrote:
Alignment: NG
Meh..... Neutral Good is the new Vanilla... I'm starting to wonder, if Goblin Works decided to set PFO within the Nine Planes of Hell, this player community would turn seven of the nine into Dora's Talking Doll House.

We picked NG after much consideration, balancing our individual personalities (chaotic, more or less) against the structural benefits to a civil society represented by lawfulness. In the end, NG allows us to accept the spectrum of do-gooders, which is more important to us than either of the corner alignments. A cop-out, perhaps, but we prefer to think of it as a compromise.

Scarab Sages Goblin Squad Member

Bluddwolf wrote:
Shaibes wrote:
Alignment: NG
Meh..... Neutral Good is the new Vanilla... I'm starting to wonder, if Goblin Works decided to set PFO within the Nine Planes of Hell, this player community would turn seven of the nine into Dora's Talking Doll House.

*Digression/Pet Peeve Warning*

I wish more people remembered that vanilla is a flavor. Nothing is vanilla flavored by default, except vanilla beans. If anything else tastes like vanilla, it's deliberate.

Most of the world had no vanilla for most of history. We found out about it around the same time we learned of chocolate. Somehow, one New World flavoring has retained its "exciting" status, but the other has lost it.

The association of vanilla with "boring" and "flavorless" bothers me, whether in casual conversation, recent luxury car commercials, or certain other disparaging comparisons.

Chocolate is great, the darker the better, but vanilla is delicious, too.

*We now return you to the main topic, already in progress*

Scarab Sages Goblin Squad Member

I think Neutral Good is popular partly because it has the benefits of Good, without the restrictions of Lawful Good. I think when we find out what's really involved in maintaining various alignments, we'll see some shift in which are most common

I predict that neutrality on the Good/Evil axis will become pretty attractive when there are rivals all around, and the ability to launch a first strike becomes valuable.

Goblin Squad Member

KarlBob wrote:
Chocolate is great, the darker the better, but vanilla is delicious, too.
Compounding the hijack, vanilla is essential to bringing out the full flavor of chocolate.
Quote:
*We now return you to the main topic, already in progress*

Goblin Squad Member

I'll update the map with your alignment when I get home tonight.

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