Evil campaign coming next, druids themes for Asmodeus and witch issues


Advice


Hi. My master is planning to start an evil campaign after we end the actual campaign. He's doing a lot of work, he's seeking to set some thematically relevant classes. For now he came with a bunch of classes/archetypes that fit in the Asmodeus servants concept. He's still looking, and he found he cannot find a druid archetype that would fit in the Asmodeus cult (we'll all have Asmodeus as divinity). So, I ask for some good advice: which archetypes thematically fit for an Asmodeus worshipper druid? Can you point something, even 3rd party? It would be really helpful.

Another question: the DM says that the witch is thematically well fitted with asmodeus, but he's looking a way to avoid the unbalance. His major worries come, obviously, from the hexes. The white haired witch rid totally off the hexes, but it could be poorly related to asmodeus.
Do you have any advice? I suggested him to pose a ban on some of the most powerful hexes, but he said that he should ban about half of them. Could you give us some advice? He's trying to figure out how he can insert the witch without unbalance the game. As above, any help is really welcome.


I can't see anything really relevant for a druid either.

For witches, it's only the slumber hex that causes most groups problems so I'd suggest banning that one only with a proviso that other things may need to be adjusted as the game progresses.


If it is a way of the wicked, i have many suggestions


I don't think it's way of the wicked, anyway, feel free to give your suggestions.


Blackstorm wrote:

Hi. My master is planning to start an evil campaign after we end the actual campaign. He's doing a lot of work, he's seeking to set some thematically relevant classes. For now he came with a bunch of classes/archetypes that fit in the Asmodeus servants concept. He's still looking, and he found he cannot find a druid archetype that would fit in the Asmodeus cult (we'll all have Asmodeus as divinity). So, I ask for some good advice: which archetypes thematically fit for an Asmodeus worshipper druid? Can you point something, even 3rd party? It would be really helpful.

Another question: the DM says that the witch is thematically well fitted with asmodeus, but he's looking a way to avoid the unbalance. His major worries come, obviously, from the hexes. The white haired witch rid totally off the hexes, but it could be poorly related to asmodeus.
Do you have any advice? I suggested him to pose a ban on some of the most powerful hexes, but he said that he should ban about half of them. Could you give us some advice? He's trying to figure out how he can insert the witch without unbalance the game. As above, any help is really welcome.

Almost any druid can work with Asmodeus. You just need a good backstory to justify it. As for the witch, it really depends on how he runs his games. Evil Eye and misfortune are more of a problem then sleep to me, but in my games it was not unbalancing. The witch does not have a lot of good hexes so he might want to houserule them as working a little differently. As an example saying sleep can only be used ___ number of times per day might help.

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

One route I would consider dealing with a Druid of Asmodeus is to play LN as opposed to NE. Up the idea of Natural laws created as part of the contract Asmodeus made to create the world. Focus on ideas such as Laws of Nature, survival of the fittest and keep going. Evil is a human concept and for the Druid its about adherence to the Laws as supplied by Nature and Asmodeus.


Witches haven't proven to be that much of a problem once you hit the mid levels - the 30' range thing is a problem. Once the enemy gets out of that range the Hexes fall off or can't hit, and within that range creatures find it easy to simply smash the witch.

Witches frequently get nailed at the PFS tables I've seen them at.
30' is REALLY bad when you wear a bathrobe and have low HP.

Scarab Sages

Blight druid, Storm Druid, and vermin companions all make good choices for druids serving Asmodeus's goals.

Dark Archive

Blackstorm wrote:
Hi. My master is planning to start an evil campaign after we end the actual campaign. He's doing a lot of work, he's seeking to set some thematically relevant classes. For now he came with a bunch of classes/archetypes that fit in the Asmodeus servants concept. He's still looking, and he found he cannot find a druid archetype that would fit in the Asmodeus cult (we'll all have Asmodeus as divinity). So, I ask for some good advice: which archetypes thematically fit for an Asmodeus worshipper druid? Can you point something, even 3rd party? It would be really helpful.

It's not an Archetype, but here's a character who is thematically suited to be both a Druid and an Asmodean. (Stats in this profile.)

Spoiler:
Sarpedon Akhanti is one of a relatively small group of Asmodeus-worshipping druids and rangers who call themselves the Helltamers. They have begun developing a fantastic ‘Garden of Infernal Delights’ outside of Ergoran, surrounded by a series of magical wards that are one part of the protection of the surrounding community and another part to maintain the infernal environment that the thrashing vines and sinister-aspected wildlife native to Hell itself find comfortable. The Helltamers believe that the darkening of the roses in Ergoran, upon the death of Aroden, was a sign that Hell was coming to Golarion. Asmodeus grows ascendant, and Cheliax is only the foothold upon this world, which he will soon dominate entirely. With the god of the Hells, the creatures of the Pit will rise, and the natural order of Golarion will be forced to adapt, or perish.

The Helltamers wish to prepare Golarion against that day, so that the devastation is not too great, when the powerful ecology of Hell arrives to supplant and master the world, along with their dark master. With the assistance of certain sympathetic clergy of Asmodeus, an infernal blooded tiefling sorcerer who regards herself as a living example of the coming consanguinity of Hell and Golarion, and a few low-ranking conjuration specialist wizards, they conjure fiendish beasts, such as hell hounds and nightmares to mate with the most brutish and powerful Chelish war-trained hounds and horses, to produce fiendish animals that are native to Golarion, with a foot in both worlds.

Sarpedon is one of the second generation druids of the organization, and is among those considered to be among the future of the order, having passed his initiation as a Tender to rise to the rank of Assistant Caretaker. He spends his time attempting to secure spellcasting services from those capable of calling up planar allies or planar binding fiendish creatures to help with the breeding programs, and peddling the fiend-touched warhorses and attack dogs that are their primary source of income, at this point.

The Helltamers are always looking for sources of planar calling magics beyond their capabilities, and will often pay good coin for someone able to cast planar ally or planar binding, or with a scroll of same for sale. Additionally, they seek out samples of flora and fauna from all over Golarion, the deadlier or more spectacular or sinister, the better, and, while it is controversial among the order, they sometimes pit their own hell-blooded hybrid spawn against mundane Golarion native creatures, under carefully controlled circumstances, to ‘prove’ the effectiveness of their methods (as they always stack such matches in favor of their own creations, to justify the necessity of ‘strengthening the stock of Golarion for the arrival of Hell’).


You could be some druid who embodies an animal that has some form of 'herd hierarchy.'

Like, you could be a gorilla druid. You'd be the biggest meanest gorilla of the gorilla pack. And you'd bully the other lesser gorillas for fun. Hail Asmodeus!


I could make a case for a dragon shaman. I admit that a dragon is not a devil but it does offer advantages that are not tied to that shape. Instead of a devotee to Asmodeous directly, the Druid could be a devotee to fire. Fire in ancient world had ties to philosophical ways to live that would closely resemble Asmodeous and all of Hell. Strength being very important, destroy to create, destroy that which is useless, and other similar thought process would be very comparible. The Druid of this ideaology would pay respect to Asmodeous as the embodiment of it rather than worship but would not be any rub for the players or GM.

Mechanically, u gain the fire domain and that's already a bonus. Shaping into a lizard has significant advantages at late levels if I recall right. An early means to fly (even at 30 ft) is nothing to sneeze at. Natural armor and such makes the features slightly above par. Finally, having free fire all and such domain spells are solid.


Thanks guys, great suggestions. Keep on. Just a note: this is a wip of the dm, the camping will start next year, and he's tuning the limitations, so don't suggest what I could play, but just what you think of thematically good classes or archetypes :)


I hope the players in your group have an appropriate temperament for an evil campaign. If so, it will make a memorable one.

I suggest a NE druid before LN. The LN druid would have a much more complicated set of role-playing reasons to travel with an evil party, and would need to tolerate evil acts. So, I guess if you're up for the challenge go for it. Maybe you'll devise a great back story to justify it. It just has the potential for significantly more work for a small return.


Mountain volcanic druids can work for Asmodean druids; ie they want to preserve the places that are "Hell on Earth". Blight druid works for the fire and brimstone environments and has a lot of features that feel "evil". If this is taking place on Golarion, an urban druid for Egorian, Westcrown, etc. works as well. Finally, you could go with some animal route and take the animal shaman archetypes for something sacred to Hell.


Taenia wrote:
One route I would consider dealing with a Druid of Asmodeus is to play LN as opposed to NE. Up the idea of Natural laws created as part of the contract Asmodeus made to create the world. Focus on ideas such as Laws of Nature, survival of the fittest and keep going. Evil is a human concept and for the Druid its about adherence to the Laws as supplied by Nature and Asmodeus.

^ This seems like about the only route I can think of to match Asmodeus. I really don't think any specific archtypes are necessary. It is about the attitude approach that makes a difference. Asmodeus is pretty much about the LAW and nature itself is fairly chaotic. So maybe someone trying the route of bringing order to the natural world.

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With respect to witches. I think slumber hex is the only one that is really a problem. And I think that is mostly for groups that don't optimize much.

Remember, other than a high intelligence there isn't really much you can do with your build to make a hex more powerful. So it is relatively easy for a non-optimizer to get this as good as possible.

But a skilled optimizer building a caster will start stacking rods, feats, traits, class abilities, etc... to get the spells much more effective. Meaning higher DC's, greater range, additional effects, greater damage, etc...

Can't do any of that with hexes. But if the group never does any of that with spells either, the hexes will seem easier to make powerful.


For witches.
Consider not banning the slumber hex, but capping it so that it can't affect a creature whose HD surpasses the witch's level.

You don't need any specific alternative options to make an asmodian witch, just select some guileful or fiery patron (asmodeus) and you're all set.


Berti Blackfoot wrote:

Blight druid, Storm Druid, and vermin companions all make good choices for druids serving Asmodeus's goals.

+1. I was going to say don't forgot the other Lords of the Nine, and blight druid makes me think Baalzebul, as would a druid or witch with swarm skin--a druid working for the Big B could be pressed into service working for Asmodeus.

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