A Developer question concerning Classes! Lee, Low Hanging Fruit, and the Advanced Class Guide


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Goblin Squad Member

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So looking over the playtest for the soon to be released Advanced Class Guide.

Quote:

The arcanist combines the arcane knowledge and flexibility of the wizard with the eldritch might of the sorcerer.

The bloodrager fuses the bloody frenzy of the barbarian with the blood-based magic of the sorcerer.

The brawler merges the fighter and monk together into a vicious, no-holds-barred pugilist.

The hunter takes the martial danger that is the ranger and pairs it with a druid’s animal companion.

The investigator mixes the focus of the alchemist and the resourcefulness of the rogue into a master of inquiry.

The shaman intertwines the divine magic of the oracle with the arcane magic of the witch into a master of spirits.

The skald blends the ferocity of the barbarian with the utility of the bard into a leader who can make others rage.

The slayer combines the ranger and rogue’s individual combat prowess into a being of devastating fury.

The swashbuckler merges the gunslinger and the fighter to make a daring and dashing melee combatant.

The warpriest turns the divine nature of the cleric into a raw weapon that fuses with the fighter’s battlefield mastery.

A lot of these combinations will be available throughout EE. Now I understand that the focus is going to go towards all the classes in the Core Rule Book, but this really seems like "low hanging fruit" Lee talked about in a previous interview. Like simple small modifications to bring Drow into the game.

I am just curious if these new classes are even on the radar. Slayer sounds particularly delicious which is one of the reasons why I am asking.

Goblin Squad Member

This is sort of like calling the paladin low-hanging fruit because it's a blend of cleric and fighter, but it's really not. It has a lot of it's own feel and a lot of custom mechanics that differentiate it from its sources. Likewise, these, even as blends of base classes, do add a fair bit of the their own flavor and mechanics. I think it's more important to focus on the current base classes that people are familiar with, rather than divert effort to things that bear a superficial resemblance.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

You should understand that there is going to be sheer technical limits as to how much of the tabletop can be taken to an MMORG.

Goblin Squad Member

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Do not misunderstand my question. The "LOW HANGING FRUIT" ie Slayer, Warpriest... seem to only vary mechanics that would already be in game.

Bloodrager is not something that I would consider Low hanging fruit.

I'm not saying SHIFT focus from base classes. I fully expect base classes to be implemented first. I am not asking for otherwise. But "studied target" of the Slayer seems like something that is already in the works for Assassination.

This product, ACG, as a whole kind of echoes of what PFO is doing with focusing on skillsets vs classes.

Goblin Squad Member

Without actually seeing the material, I wouldn't want to speculate on how much an Arcanist is just a Wizard+Sorcerer mashup. It does sound like the devs have some ideas already about how to offer dual-role features as a sort of prestige class from specialized trainers.

Goblin Squad Member

Bump... +)

Goblin Squad Member

-Aet- Areks wrote:
Bump... +)

The initial post is only 3 hours old...

Goblinworks Game Designer

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I'm reasonably certain we'll want to get all the CRB roles before going to ACG entries, lest Druid, Monk, and Ranger fans become even sadder at how long it takes their stuff to come online. If the ACG roles are, indeed, low-hanging fruit, they may come in before some of the harder APG and UM roles. But I have no visibility on that.

So... reply hazy, ask again later ;) .

Goblin Squad Member

Shake that Magic 8-ball till it says yes.

Goblin Squad Member

Stephen Cheney wrote:
I'm reasonably certain we'll want to get all the CRB roles before going to ACG entries, lest Druid, Monk, and Ranger fans become even sadder at how long it takes their stuff to come online.

Thanks for keeping Druids in the queue :D

Goblin Squad Member

Stephen Cheney wrote:
If the ACG roles are, indeed, low-hanging fruit, they may come in before some of the harder APG and UM roles.

That is what I was looking for Stephen, thanks!

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