| MrBateman |
Hello everyone, I've just recently started in on making a whirlwind attacking fighter using this post as a reference, but I was thinking of switching up the primary weapon to be a Nodachi, changing the archetype to be a Mobile Fighter, and retraining Dazing Assault into Stunning Assault at level 16.
I understand that the reason for choosing the Weaponmaster as the Fighter archetype is to improve the potency of the critical status effect feats, but I thought that the Mobile Fighter archetype had a lot of potential to maximize the effectiveness of my normal whirlwind attacks.
Additionally, stunning is, based on what I've read, just straight-up better than dazing, and stunning assault has the same exact penalties as dazing assault, so I didn't see any reason not to retrain dazing assault for stunning assault.
What are your thoughts on these ideas? Do you guys have any advice for me?
| MrBateman |
If you're going to go with a Nodachi, with its very high critical range, I think you're much better off going to Staggering and/or Stunning Critical, rather than taking penalties to your attack roll, on top of the penalty from Power Attack.
That was already part of my plan, based on the build I referenced. Nice to see I'm heading in the right direction, though. Thanks.
Are there any other glaring issues you guys see with this build?
| Wiggz |
Hello everyone, I've just recently started in on making a whirlwind attacking fighter using this post as a reference, but I was thinking of switching up the primary weapon to be a Nodachi, changing the archetype to be a Mobile Fighter, and retraining Dazing Assault into Stunning Assault at level 16.
I understand that the reason for choosing the Weaponmaster as the Fighter archetype is to improve the potency of the critical status effect feats, but I thought that the Mobile Fighter archetype had a lot of potential to maximize the effectiveness of my normal whirlwind attacks.
Additionally, stunning is, based on what I've read, just straight-up better than dazing, and stunning assault has the same exact penalties as dazing assault, so I didn't see any reason not to retrain dazing assault for stunning assault.
What are your thoughts on these ideas? Do you guys have any advice for me?
Weaponmaster also accelerates Weapon Training.
You get Stunning Critical to go with Dazing Assault - why not have multiple means of shutting down opponents?
Lore Warden would grant you Combat Expertise for free, freeing up a slot for Fauchard proficiency (or an early Iron Will), though there would be trade-offs in AC.
With Lunge and 5' step already available, you might want to consider going with the higher crit Falchion and taking Iron Will in place of Combat Reflexes.
| MrBateman |
MrBateman wrote:With Lunge and 5' step already available, you might want to consider going with the higher crit Falchion and taking Iron Will in place of Combat Reflexes.Hello everyone, I've just recently started in on making a whirlwind attacking fighter using this post as a reference, but I was thinking of switching up the primary weapon to be a Nodachi, changing the archetype to be a Mobile Fighter, and retraining Dazing Assault into Stunning Assault at level 16.
I understand that the reason for choosing the Weaponmaster as the Fighter archetype is to improve the potency of the critical status effect feats, but I thought that the Mobile Fighter archetype had a lot of potential to maximize the effectiveness of my normal whirlwind attacks.
Additionally, stunning is, based on what I've read, just straight-up better than dazing, and stunning assault has the same exact penalties as dazing assault, so I didn't see any reason not to retrain dazing assault for stunning assault.
What are your thoughts on these ideas? Do you guys have any advice for me?
The nodachi has 18-20 crit and higher average damage than the Falchion, so I'm set when it comes to that.