Ryan Dancey CEO, Goblinworks |
Saiph the Fallen Goblin Squad Member |
TEO Papaver Goblin Squad Member |
This EULA is governed by the laws of the State of Washington exclusive of conflict of law provisions and you attorn to the jurisdiction of the courts of the State of Washington with respect to any proceedings arising from this EULA. The parties hereby agree that this Agreement is not governed by the United Nations Convention on Contracts for the International Sale of Goods.
emphasis mine.
Ryan, what's up with that?
Dakcenturi Goblinworks Executive Founder |
Kitsune Aou Goblin Squad Member |
Kitsune Aou Goblin Squad Member |
Help, help! The bug is back!
Seriously though. One of my characters (main, "Kitsune") is bugged. Everytime I log off & log back on, I am partially reset back to when I logged off on the bridge in Sotterhill. XP is reset, Feats are reset, etc.**
"Elric" reports the same problem at this time. Our other characters are not being reset upon logoff/logon, but our mains are.
So again, "Help!" :)
**edit: by reset, I mean they are reset back to how they were when I logged off that time on the bridge - not reset all the way back to the beginning.
TEO Cheatle Goblin Squad Member |
Kitsune Aou Goblin Squad Member |
Okay a small update to my situation:
- I logged out on the bridge again, and it did NOT reset my position, but still reset the XP and feats back to where they were when I logged out.
- NOW, I can logout anywhere and it's saving my position again.
- If I train Swashbuckler 3 and Cut-Throat 2, They stick upon logoff/on.
- If I add Reflex Bonus 2, it resets all three upon logoff/on.
- If I train just Reflex Bonus 2, it resets upon logoff/on.
- If I train Light Melee 2, it does not reset upon logoff/on.
- If I train Light Melee 2 combined with Swashbuckler 3 and Cut-Throat 2, all three reset upon logoff/on.
I currently have about 1100 XP available when I reset each time (increasing, of course). This is in addition to the numerous feats I've purchased throughout the day.
So far, even with all the feat/XP resets, my position hasn't been reset since that one time logging off on the bridge again.
---
Cost Notes:
cut-throat 2: 346
swashbuckler 3: 189
light melee 2: 290
reflex 2: 434
So, does not seem to be correlated to cost, from what I can tell (unless I'm just dumb here? hehe), based on the fact that CT2+SB3=535, yet both of those stick. The reflex2 alone costs 434 and doesn't stick.
Sir John Cabot Goblin Squad Member |
Belky Goblinworks Founder |
I have downloaded the installer 3.1. Uninstalled the original. Windows doesn't recognize the installer file. tried to run instead of download. still unrecognized file. Tried doing both with original Alpha installed. same result. Original alpha hangs at "Waiting for character..."
so help?
When I went to download it, I noticed that it was putting .1(1) as the program type which Windows doesn't recognize. During the download, I changed the "File type" to "All files" and added .exe to the end of the file name.
Taylor Hainlen Goblinworks Programmer |
I have downloaded the installer 3.1. Uninstalled the original. Windows doesn't recognize the installer file. tried to run instead of download. still unrecognized file. Tried doing both with original Alpha installed. same result. Original alpha hangs at "Waiting for character..."
so help?
If windows does not recognize the installer then you should probably try redownloading the installer. Also talking to Ryan it sounds like some browsers may download the installer with an incorrect name. The installers filename should be 'PFO_Installer.3.1.exe' but it sounds like some browsers name the downloaded file 'PFO_INSTALLER.3.1'. If windows does not recognize the file type this may be the cause. You may try appending '.exe' to the file name (Windows will warn you when attempting this).
Arumvorax Goblin Squad Member |
I have downloaded the installer 3.1. Uninstalled the original. Windows doesn't recognize the installer file. tried to run instead of download. still unrecognized file. Tried doing both with original Alpha installed. same result. Original alpha hangs at "Waiting for character..."
so help?
I get the "Waiting for character ..." hang with the 3.1 installer. I was able to get in one time to put in a bug report.
Kitsune Aou Goblin Squad Member |
Being Goblin Squad Member |
Sir John Cabot wrote:If windows does not recognize the installer then you should probably try redownloading the installer. Also talking to Ryan it sounds like some browsers may download the installer with an incorrect name. The installers filename should be 'PFO_Installer.3.1.exe' but it sounds like some browsers name the downloaded file 'PFO_INSTALLER.3.1'. If windows does not recognize the file type this may be the cause. You may try appending '.exe' to the file name (Windows will warn you when attempting this).I have downloaded the installer 3.1. Uninstalled the original. Windows doesn't recognize the installer file. tried to run instead of download. still unrecognized file. Tried doing both with original Alpha installed. same result. Original alpha hangs at "Waiting for character..."
so help?
The behavior pattern via Internet Explorer Downloader appears to remove the .exe suffix when the file publisher is not recognized. Possibly a function of Windows defender in another exuberant burst of Microsoft helpfulness. If you can see the path to the /downloads/ folder simply navigate there and rename it adding the required .exe suffix and it will run with no further issues, or so it was when I did it.
Caldeathe Baequiannia Goblin Squad Member |
Recognizing that unless you have specifically disabled it, Windows's default behaviour is to hide the extension, so you can add as many ".exe"s as you want, but the actual extension is not visible. Recent versions of Windows may also refuse to run executables from certain folders, to prevent mischief, or may refuse to acknowledge them as being executable unless you run them with administrative privileges.
Arumvorax Goblin Squad Member |
I have noticed a behavior difference with the game hang I observed, call it: "No character selection". With the base install it wants to place the extracted folder into Program Files (x86), I told it to install into the non x86 folder yesterday and have not observed the hang since (about 7 logins so far). It was occurring 90% of the time in the x86 folder.
Kitsune Aou Goblin Squad Member |
Ryan Dancey CEO, Goblinworks |
Kitsune Aou Goblin Squad Member |
Kitsune Aou Goblin Squad Member |
Wow, Unity 5 looks pretty nice! I wonder if that's something we could throw into the crowdforging basket later in the development cycle (perhaps later in EE)...
Tyncale Goblin Squad Member |
Shroud of the Avatar is also using Unity 4 right now, I do not think they have planned on using Unity 5 as of yet. However, they did release a 64-bit client of their alpha with the latest alpha weekend (R7) so that seems to be possible with the Unity 4 software?
I did read some enthusiastic reports about the improvements in Unity 5 though.
Wouldn't it become harder and harder to change to Unity 5 later on, or does such a migration not really become more difficult even when production is much farther along?