Settlement: Keeper's Pass


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Goblin Squad Member

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A Visitor's Guide to Keeper's Pass

Planning to adventure in the Echo Wood Region of the River Kingdoms? Do you need a place to stay, or to call home? Then come check out Keeper's Pass! We have something for everyone.

History

Keeper's Pass is a bustling town founded by the Keepers of the Circle during the early days of the second landrush. The members of this organization wished to build a settlement promoting freedom and non-aggression. Keeper's Pass recognizes and celebrates the diversity that is prevalent in the River Kingdoms, and so all races are welcome to visit and live within the town.

Government

The ruling structure is a representative democracy. Those companies that choose to join Keeper's Pass during the landrush will gain a seat on the Settlement Council. The voices of all people are important to the ruling body of Keeper's Pass, and all citizens are invited to bring new ideas and concerns to the Council for consideration.

Alignment

Keeper's Pass is a neutral good settlement valuing personal freedom and the adherence to reasonable laws. All who do not seek to threaten this balance are welcome within.

Religion

Keeper's Pass believes that its citizens should be free to worship any of the non-evil gods they choose. Shrines and temples may be seen to a variety of the good or neutral gods as visitors walk the streets.

How To Get Here

Keeper's Pass is centrally located on a rocky plateau, accessible by passes to the north, east and southwest. The eastern pass falls under the aegis of Brighthaven, capital of The Empyrean Order and a co-member of the Roseblood Accord along with the Keepers of the Circle. The southwest pass more properly falls in the domain of the town, rising up just south of the marshy lands that are home to Toad Hollow. The town is working diligently to ensure that the roads from all passes are established and well maintained for ease of travel.

What To See

One can take in the breathtaking views of the southern forest as well as catch a glimpse of the town of Phaeros, capital of The Seventh Veil and a co-member of the Roseblood Accord. Turning toward the town, one can visit any of the eight Districts, each one associated with the eight Rings of the founding company. As the town was built to be a major trade and crafting hub for the region, one may be drawn toward The Golden Ring Market in the Gold District. We welcome all visitors to come visit this market, where items are brought in from not only the local towns but from all across the Echo Wood region of the River Kingdoms. Another site not to be missed is the forges and the craftsman shops in the Iron District. Here, brilliant craftsman work on their wares and sell them to the public. Some may even host tours of their shops to the curious. But these are just a few of the many places one could visit in Keeper’s Pass!

What To Do

Aside from sightseeing in the area, Keeper's Pass provides many other activities. If you are tired and wish to relax for the day with good food and drink, a tavern just may be your answer. Do you like social events or parties? Then keep an ear out for various socials and contests held by different Districts. And don't forget to check out the annual Festival of the Onion, an event steeped in fun, games, and tradition. There is something for everyone, from those interested in a little roleplay to those who prefer a lot of roleplay.

Where To Work

Construction, hunting, and gathering are just a few of the activities that are hosted in the Earth and Wood Districts. Every District has work to be done, so Keeper’s Pass can accommodate almost any interest.

Stay Safe

Security is a priority for Keeper's Pass and two Districts provide protection for the citizens and visitors of the town. You may often see members of Steel patrolling the streets inside and outside the walls. Occasionally you may see a flicker in the shadow, but often times you won't even see members of Shadow keeping an eye on anything going amiss. Know that with both of these groups on the watch, Keeper's Pass cares for your safety.

Stay Healthy

If you are starting to feel unwell, or perhaps you need someone to talk to, make sure you stop by the Light District. The members of this area are there to help in whatever means they can. Many of the more prominent temples will be located in this District if you wish to improve upon your spiritual health.

Contact

Do you value freedom, and non-aggression? Do you wish to help build a great safe-haven and encourage advancement in all areas while growing a community of people? Then Keeper’s Pass is for you! All companies who choose to live in Keeper’s Pass retain their individuality; there is no requirement to join the Keepers of the Circle to live here. We respect and cherish diversity and want Keeper’s Pass to be a place for all neutral and good –aligned people to flourish.

If you wish to join with us in Keeper's Pass, you may contact either Erian El’ranelen or WxCougar in PM on the Paizo boards, or come visit us at our website at Keepers of the Circle.

What You Can Expect As A Charter Company

As mentioned earlier in this guide, companies that choose to join during the second landrush gain a seat on the Settlement Council. These companies also receive return aid in building their own settlements should they choose to expand into new homes of their own down the road. All companies, whether they join before or after the landrush keep their autonomy and are able to take part in conversations dealing with the settlement.

In Parting

We hope you enjoy your stay here in Keeper's Pass. And we hope you consider us as your home or base of operations so long as you respect life, freedom, and non-aggression.

*Disclaimer: All events and names are subject to change due to weather conditions or Council decisions. Thank you for listening.

Goblin Squad Member

Looks like a great settlement to be a neighbor to!

Goblin Squad Member

Thanks, Damocles. We hope to remain good neighbors!

Goblin Squad Member

KOTC WxCougar wrote:
Thanks, Damocles. We hope to remain good neighbors!

Just make sure the dwarves get monthly weekly baths and the gnomes aren't left unsupervised, and I think we'll be good!

Goblin Squad Member

I've added this Settlement to the Guild Recruitment & Helpful Links list alongside Keepers of the Circle. If you have a brief description you'd like to appear there to let people know about your guild while they're browsing that list, just PM me or post a clear request here.

I still like the name :)

Goblin Squad Member

Thanks, Nihimon!

Also, to those reading, we currently have no other Charter Company with us at Keeper's Pass, so let us know if you are interested in joining with us or have any additional questions!

Goblin Squad Member

Hey now my DT (a dwarf) would like to add that he bathes TWICE a week!

Goblin Squad Member

Fantastic write-up, Cougar. Watch out for others stealing your format, forcing you to continue innovating!

Goblin Squad Member

Credit goes to a lot of different Keepers - it was a group effort. :)

Goblin Squad Member

You're all Keepers in my book! (yes, I do love a terrible pun now and again)

Goblin Squad Member

Excellent! I look forward to many journeys into the wilds that will have Keepers Pass as my first stop after leaving Brighthaven and as my last stop before returning home!

And if my sword is needed in order to defend Keepers Pass, I will stand beside my KotC brothers in its defense!

Good luck and well done!

Grand Lodge

Keepers pass is now actively and gleefully looking to forge alliances with compatible Chartered Companies looking for a home appropriate to all Neutral and Good aligned Player Characters!

We have many fantastic things in the works in the way of benefits packages, Market Incentives, and possible settlement leadership positions available to companies looking for a stable balanced home city, and I'm very excited to see more new friends among the number if already familiar faces in Keepers Pass.

Goblin Squad Member

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So what is this non-aggression thing that we value so highly? I can tell you what it does not mean. It does not mean that we will stand idly, to let the world pass us by. It does not mean standing by while another is hurt, or letting another hurt us.

What it does mean is that we will not go out and threaten your lands. We will not go out and attack a traveler just because he or she has what we want. If we see someone being attacked unfairly we will step up to help them. If a friend is being attacked, we will step in to help. If something is going to threaten our home or our friends, we will stand up to defend. We do not initiate, but we do not lie down and let it happen. We stand together, we stand firm. We protect those we care about. That is what we mean by non-aggression.

If this is something you agree with and wish to uphold, we will gladly welcome you in with open arms - be it as a fellow resident of Keeper's Pass, or a visitor to our great settlement.

Goblin Squad Member

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AND it means we hold the right to refuse serving onion rings to any aggressor during our annual festival of the onion.

"No Onion Rings for YOU!!!"

Signed,
Huran Ahman
Guardian of Steel
Self-proclaimed Onion Ring Nazi

Goblin Squad Member

Looking for great neighbors, great views and entertaining fellow citizens? Then Keeper's Pass is for you.

Any group that wishes to join with us during the land rush will get a seat on the Settlement Council as well as market incentives. Feel free to contact us for more details.

You can also heckle the Guardian of Steel since he apparently is hoarding the onion rings ;)

Grand Lodge

Thanks for the shout-out on the Gobbocast Lee!

Goblin Squad Member

That was pretty neat to hear the shout out. Glad people like the name!

Goblin Squad Member

We got mentioned in a Gobcast, where can I get that thing. I feel famous.

Goblin Squad Member

Here you go.

Goblin Squad Member

KotC Lorhayden wrote:
We got mentioned in a Gobcast, where can I get that thing. I feel famous.

The most recent (You can't go home again) at gobbocast.com

Goblin Squad Member

The Keepers of the Circle have created a forum at our website dedicated to Keepers Pass, it is for all who live there as well as for anyone who would like to give their opinion about our settlement. Keepers Pass. We value you opinions and feedback, we hope to work together with everyone to make Keepers Pass a welcoming and prosperous place for everyone who lives and travels through the settlement.

Goblin Squad Member

Do you have any questions for Keepers' Pass? Anything that you would like to know? Then feel free to ask here or PM me and I will see your questions answered.(Unless it has nothing to do with the Settlement then there is no guarantee a correct answer will be known ;).)

Goblin Squad Member

We continue to hold our mountain location, and are continuing to invite like-minded groups to join with us! So far we are the only company residing in Keeper's Pass. If you have any questions, please feel free to PM me, I would be happy to help.

Goblin Squad Member

Interesting things happening in the neighborhood. Feel free to contact myself or Erian El'ranelen if you have any questions about your company joining Keeper's Pass.

Or feel free to drop by Keepers of the Circle. Come visit our Chamber of Commerce and learn more about Keeper's Pass!

Goblin Squad Member

KOTC WxCougar wrote:
Interesting things happening in the neighborhood.

Beware the curse...

Goblin Squad Member

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If you ask my tabletop gaming group, they know I like curses :). (Or are plagued by them in the case of my own dice).

Goblin Squad Member

Well, as your neighbor, I'd rather things didn't get too "interesting" :)

Goblin Squad Member

As my own neighbor I would hope for good interesting too :)

Goblin Squad Member

Does your Company want access to the best trade and crafting options? Keeper's Pass just might be the place for you. Drop by and see what we have to offer. All Chartered Companies joining the settlement prior to the Land Rush receive an automatic seat on the Settlement Council.

Goblin Squad Member

A note of definition. Interesting is in reference to the introduction to the Towers. Though interesting could also mean the wide variety of entertainment you may find in the town square. Many things to see, to eat, to watch and to hear!

Grand Lodge

Keepers Pass, home to the rapid transit Glider Service. Disabled, tired? Try our zipline instead!

Goblin Squad Member

I think the best thing about our name is Vampires will not be able to pronounce it because of their lisp and hence will give themselves away immediately.

Grand Lodge

PLUS! Only Golgatha and Keepers Pass can build Moon-Doors.

Goblin Squad Member

KotC Carbon D. Metric wrote:
PLUS! Only Golgatha and Keepers Pass can build Moon-Doors.

Why is that ?

Goblin Squad Member

Because we are super awesome.

Goblin Squad Member

I don't think that means what you think it means.

Goblin Squad Member

I would think Mystical Awakening has the same built at top of a Mountain cliff position.

Goblin Squad Member

Keepers of the Circle is such a lovely organization and I'm looking forward to spending many days exploring your esteemed city!

Grand Lodge

Spoilers Ahead for Moon Doors

Goblin Squad Member

KotC Carbon D. Metric wrote:
PLUS! Only Golgatha and Keepers Pass can build Moon-Doors.

I think Brighthaven actually has the best claim to that. Their elevation change goes all the way from Mountains to Croplands - that's a big drop :)

Goblin Squad Member

Brighthaven's elevation change doesn't touch their settlement. They could build one, but only at a POI, as with Daggermark or Freevale.

Goblin Squad Member

Caldeathe Baequiannia wrote:
Brighthaven's elevation change doesn't touch their settlement.

The elevation changes near Golgotha, Keepers Pass, and Brighthave are all the same distance from their respective Settlement hexes. In fact, a quick look at the map shows there are no elevation changes anywhere on the map that are within the six hexes immediately surrounding a Settlement hex.

Goblin Squad Member

We are apparently looking at different maps. Several settlement regions are bisected by elevation changes on the maps I've looked at, including Golgotha, Mystical Awakening, and Keeper's Pass (not even considering the Forest to plain elevation changes) but not Brighthaven

Goblin Squad Member

I guess, technically, Callambea, Freevale and Daggermark could have their moon door end in their settlement, but that seems a bit more gruesome.

Goblin Squad Member

I see what Nihimon sees. No "X" hex is in any settlement's A ring.

Goblin Squad Member

A pass wouldn't provide so much a moon door as a slide. We're talking about flinging them off the cliff.

Goblin Squad Member

Oh, I see the confusion. Several settlements are adjacent to impassable cliffs. No settlement is adjacent to a traversal.

Goblin Squad Member

I knew I didn't like the sound of a Moon Door. (Had to go look it up...) Are we sure this is something to be proud of? Well, I know Golgotha is.

Goblin Squad Member

Caldeathe Baequiannia wrote:
We are apparently looking at different maps. Several settlement regions are bisected by elevation changes on the maps I've looked at, including Golgotha, Mystical Awakening, and Keeper's Pass (not even considering the Forest to plain elevation changes) but not Brighthaven

I see.

Goblin Squad Member

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The real reason Keeper's Pass is in the mountains. aka how I'll be getting to Phaeros.

https://www.youtube.com/watch?v=RsV3bGPMTXo

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