KingGramJohnson |
I need some quick advice. I have a session this coming Monday (10/14/19), and in the adventure I have the party about to enter and climb down the massive pit. There will be an encounter inside the pit as they descend. I would like to alter the battle map to be upright and vertical instead of flat and horizontal on the table. Similar to this picture.
I thought of this pretty late, and I have a very small budget to buy all kinds of cool stuff to make something like that (I have the map already).
What can I use (on a limited or no budget) to get a similar effect, rocky platforms and stuff like that? Any ideas?
Thanks in advance!
Dave Justus |
2 people marked this as a favorite. |
What I would probably do is buy a couple of foam boards (like these) and some super glue. One board could be the cliff, and the other cut out to make platforms etc. It wouldn't have a grid on it unless you drew it yourself, but it should be workable.
KingGramJohnson |
6 people marked this as a favorite. |
Ryze Kuja |
Whenever I buy dice I save the plastic cases because they're perfect "out-in-the-open" stands for characters who are flying (or in your case, climbing). I also have some flat little numbered icons ranging from 1-20 that I place on them to denote how many feet they're up. If they're flying at 400ft, I put two 20's on them, if they're flying at 80ft, I put one 8 on it, etc.
In your case, if they're descending into a dark abyss and you don't want them to know their elevation, just don't put a numbered icon on it and write their elevation down on your notepad :)
KingGramJohnson |
Whenever I buy dice I save the plastic cases because they're perfect "out-in-the-open" stands for characters who are flying (or in your case, climbing). I also have some flat little numbered icons ranging from 1-20 that I place on them to denote how many feet they're up. If they're flying at 400ft, I put two 20's on them, if they're flying at 80ft, I put one 8 on it, etc.
In your case, if they're descending into a dark abyss and you don't want them to know their elevation, just don't put a numbered icon on it and write their elevation down on your notepad :)
I save those cases too, for the same reason. That's a good idea with the tokens. I'm proud of the vertical map I made (see above), and my players loved it as well. I wanted to do something different.
The PCs knew how deep the pit was, as they have a guide they hired to lead them to and through the Underdark, and she told them roughly how far down it was.
Overall, it was a good time.