[mythic] animal companion question


Rules Questions


A mythic druid with an animal companion. what happens to the animal companion? Does he get left behind with the mythic powers too? it seems to me that it would get destroyed fighting many mythic creatures.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Dot


Irnk, Dead-Eye's Prodigal wrote:
Dot

i dont know what you meanby "Dot"


Means he's marking the thread with a simple comment so that he can easily revisit it later, either with the forum's focus option or looking at his comment history.

Both the guardian and hierophant paths have mythic path abilities meant to augment animal companions. Mythic Companion, available to both paths, gives the creature a limited surge ability. The hierophants Blessed Companion gives it stacking DR/epic. Guardian has a whole bunch of weird stuff, from free resurrections overnight on the companion to possessing it as per Magic Jar to giving it your DR or one of your path abilities. Both paths also have the Beast's Fury as one of their 3 initial starting powers (Guardian's Call / Divine Surge).

The one major point to consider with all this cool animal companion stuff is this: none of it gives the creature the mythic subtype. As such, some spells and effects are going to be more devastating against it than the rest of your mythic party. Trade-off for having what amounts to, at least in some cases, another front-line combatant in the party for free.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

What Cerberus said.

That said, I had wondered about whether anything besides Hierophant provided any support for AC's/similar. Considering Cavaliers have even more tied into their mount than Druids usually have tied into their AC, it seemed a bit odd that if you played a Mythic Cavalier you would practically have to 'multi-path' to get any way of protecting it. Not to mention Summoners & their Eidolon's. Still a bit disappointing that there is no way to give your AC the subtype however...


Guardian is the typical path for those who want to buff their companion. Unfortunately, they do so at significant cost to their own abilities, and the buffs really aren't very good. So far my Champion/Trickster's companion has survived without any mythicness, but that's mostly because I keep him out of serious situations.

The Mythic Companion feat (not the same-named Guardian path ability) takes care of the "some spells and effects are going to be more devastating against it"; the creature counts as mythic if it has that feat. I don't know of anything that keys off the subtype that wouldn't key off of the feat--other than all the awesome stuff that goes with the subtype itself.

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