Resize Full Plate


Rules Questions

Liberty's Edge

Resizing Full Plate Mail cost 2d4 x 100 GP. What happens if the Full Plate in question is Masterwork? Or made of a special material like Mithral? Should the cost stay the same, or should there bee and increased cost?

Also, in a side note: What knowledge would one use to know about the abilities and talents of a particular class? Like knowing that a Cleric needs high Wisdom and that Potions of Owls Wisdom would benefit them.


Nothing says the cost changes, so it doesn't.

That would likely be common knowledge, not requiring a roll.


I'd imagine the 2d4x100g represents labor costs, not material costs.


If it's masterwork you could just pay to enchant it to +1 (1000 gp). I think it's still a thing that magic armor resizes to fit whomever wears it.


Magic armor and weapons do not resize. Wonderous items and rings do. I don't know about rods or staves.

PS: I am only speaking of core rules. If there is spell that does this I have not accounted for it.


As I was. Probably a holdover in my mind from older editions. Or something, I'm low on coffee today too.


Imagine a magical shop that is selling magical armor. Do you think the magical armor will automatically fit every person coming into the shop? Do you think the magic shop worker is going to say: let me get your measurements and come back tomorrow for it as I alter this armor? Generally, tables assume that the magical armor automatically resizes to your size as you spend thousands of gold on the armor. You do not need to pay the 2d4x100gold in addition to the normal price.


Sarrah wrote:
Imagine a magical shop that is selling magical armor. Do you think the magical armor will automatically fit every person coming into the shop? Do you think the magic shop worker is going to say: let me get your measurements and come back tomorrow for it as I alter this armor? Generally, tables assume that the magical armor automatically resizes to your size as you spend thousands of gold on the armor. You do not need to pay the 2d4x100gold in addition to the normal price.

I don't know where you are getting this information, but armor does not resize, not even if you pay extra gold. That is why armor has a different base cost due to size.

PRD wrote:
When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer.

Armor is not clothing or jewelry. Nor is it a garment.


I'm not writing about theorycraft. I'm writing about actual game play.


Sarrah wrote:
I'm not writing about theorycraft. I'm writing about actual game play.

What theorycraft?

That was rule from the book. The rules don't allow for magic armor to resize.

Now if you mean you have houseruled it in your game to allow for resizing of magic armor then I would have the cost of the armor change to whatever it would be at its new size.

As for the question about class abilities the rules are silent, but I would use knowledge arcana for any magic abilities that a class has. I would consider the nonmagical ones to be common knowledge.

Shadow Lodge

wraithstrike wrote:
Sarrah wrote:
I'm not writing about theorycraft. I'm writing about actual game play.

What theorycraft?

That was rule from the book. The rules don't allow for magic armor to resize.

Now if you mean you have houseruled it in your game to allow for resizing of magic armor then I would have the cost of the armor change to whatever it would be at its new size.

As for the question about class abilities the rules are silent, but I would use knowledge arcana for any magic abilities that a class has. I would consider the nonmagical ones to be common knowledge.

the issue is that your making an inference, i see no rule one way or the other that says magic items don't adjust (resize to me means change size categories) to the wearer.

looks like a gm call to me. and honestly i think the 2d4x100 is to prevent level one characters from looting non magical full plate to bypass the 1k cost. i dont think i would enforce it for magical armor.

*edit* actually after reading the passage you quoted, seems you left this part off...
". Size should not keep characters of various kinds from using magic items." this does not say "except magic armor, that needs to be adjusted first"


TheSideKick wrote:
wraithstrike wrote:
Sarrah wrote:
I'm not writing about theorycraft. I'm writing about actual game play.

What theorycraft?

That was rule from the book. The rules don't allow for magic armor to resize.

Now if you mean you have houseruled it in your game to allow for resizing of magic armor then I would have the cost of the armor change to whatever it would be at its new size.

As for the question about class abilities the rules are silent, but I would use knowledge arcana for any magic abilities that a class has. I would consider the nonmagical ones to be common knowledge.

the issue is that your making an inference, i see no rule one way or the other that says magic items don't adjust (resize to me means change size categories) to the wearer.

looks like a gm call to me. and honestly i think the 2d4x100 is to prevent level one characters from looting non magical full plate to bypass the 1k cost. i dont think i would enforce it for magical armor.

*edit* actually after reading the passage you quoted, seems you left this part off...
". Size should not keep characters of various kinds from using magic items." this does not say "except magic armor, that needs to be adjusted first"

That quote specifically says what does resize, otherwise it could have just said all magic items resize.

That is why this statement is there--> "Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small (01–30), a 60% chance of being Medium (31–90), and a 10% chance of being any other size (91–100)."

If the items(armor/weapon) could automatically resize that statement would not even matter.


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Hmm...there's my casual regard for rules again.

To the OP, I think Wraith is correct, but many groups gloss over things to keep the game moving. That's why house rules exist! If you are doing this in PFS, then you are able to purchase the armor in your size (unless you are refitting during a scenario, I suppose). Otherwise, it's not really game breaking to go with either option. If you and your group like more realism, stop in a town and have your armor resized. If you are of the hand-waiving variety, then "magic armor is magic"!

The game is good and flexible like that.

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