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p. 204
" Many of these feats have prerequisites that require a character to be a worshiper of the deity with which the feat is associated. As long as a
character is a willing and devout worshiper of the deity in
question, that character fulfills such a prerequisite."
"devout worshiper" is judgement call?
skip church one Sunday and lose the feat?

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p. 211 Eerie Sense
"Prerequisites: Ability to cast detect undead or detect evil as
a spell or spell-like ability"
I have detect undead in my spell book but chose not to memorize it today, do I have the feat?
I had detect undead in my spell book but it has been lost/destroyed, do I have the feat?
I'm able to cast 1st wizard spells, that is I "have the ability", but don't have the spell in my spell book, can I have the feat? (a nit pick around meaning of "ability" I know)
I have a magic item that can cast detect undead, can I have the feat?

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Potion Glutton
You gulp down potions with unsettling speed.
Prerequisite: Worshiper of Urgathoa.
Benefit: You can drink potions, elixirs, or other potables
as a swift action without provoking attacks of opportunity.
Normal: Drinking potions is a move action that
provokes attacks of opportunity.
--> Q: since when drinking a potion is a move instead of a standard action?

shadowkras |

--> Q: since when drinking a potion is a move instead of a standard action?
Maybe they were thinking about Accelerated Drinker?

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Quote:--> Q: since when drinking a potion is a move instead of a standard action?Maybe they were thinking about Accelerated Drinker?
I take that trait for almost all my PCs, which is why I'm wondering if I've been wasting a trait (i.e. if they've changed the potion drinking rule in Ultimate Combat or some other previous book...)

Dread Knight |

p. 240 Shield of the Dawnflower, Greater
this spell has a deity of Sarenrae but Shield of the Dawnflower in Inner Sea World Guide has no deity restriction.
Is this what was intended?
There is no restriction to the spells besides basic ones like clerics casting opposite alignment spells the deity next to the spell name is just whose followers the spell originated from.

sunderedhero |
Here's what I found:
p28 Calistria lv1 Sentinel Boon: Divine Favor says 1/day instead of 3/day like all other 1st level SLAs.
p68 Gozreh lv2 Evangelist Boon: Doesn't list a limit of rounds per day.
p68 Gozreh lv2 Sentinel Boon: Doesn't list a limit of rounds per day.
p84 Irori lv1 Sentinel Boon: True Strike is listed at 1/day and Haste is listed at 3/day, these should be switched.
p108 Norgorber lv1 Sentinel Boon: There's no "or" listed between the second and third spells.
p116 Pharasma: The order of the Exalted and Evangelist boon list is swapped compared to all other listings, or just the titles are switched.
p212 Glorious Heat: Wasn't updated
p215 Potion Glutton: Under "Normal:" it lists drinking a potion as a move action, it's actually a standard.
p240 Kyra is holding her scimitar backwards :P
p249 Altar of Pharasma: Price is listed at 5380gp while the creation cost is 5000gp, one of them is wrong.
p257 Vengeful Kiss: The weapon is a whip, but the picture shows a hammer.
p261 Boots of the Earth: Doesn't list how many times per day it can be used.
Questions
What sets the DC for spells and abilities granted via boons? 1/2 Hit Dice + Cha Mod?
Can you change what spell you get for a lv1 boon each day when you perform the obedience or is it a permanent choice when gaining the boon?
If you send me the pdfs before release I'd be happy to profread them for free. XD

Sean K Reynolds Designer, RPG Superstar Judge |
1 person marked this as a favorite. |

She's not really an elven deity. "Some elves, particularly mages with teleportation abilities, pay homage to Alseta as the goddess of teleportation or the patron of elf gates. While widespread formal worship of Alseta is uncommon among elves, small shrines to the Welcomer can be found near elf gates, and her holy symbol is sometimes carved on lintels."
In the same way that Calistria is a VERY common deity for elves, but is not listed as an "elven" deity on the table.

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chopswil wrote:Because it has an armor bonus, not a natural armor bonus, because it's armor, not natural armor.p. 288 The First Blade
with AC mod of "+20 armor", no gear and standard treasure how is this value so high?
i know
usually the armor is listed in the Gear or Treasure section
Sean K Reynolds Designer, RPG Superstar Judge |
1 person marked this as a favorite. |

Sean K Reynolds wrote:chopswil wrote:Because it has an armor bonus, not a natural armor bonus, because it's armor, not natural armor.p. 288 The First Blade
with AC mod of "+20 armor", no gear and standard treasure how is this value so high?i know
usually the armor is listed in the Gear or Treasure section
Because it's a living suit of armor, not a piece of armor you can wear. Monsters don't always have to fit into neat little boxes.

Alex G St-Amand |

chopswil wrote:Because it's a living suit of armor, not a piece of armor you can wear. Monsters don't always have to fit into neat little boxes.Sean K Reynolds wrote:chopswil wrote:Because it has an armor bonus, not a natural armor bonus, because it's armor, not natural armor.p. 288 The First Blade
with AC mod of "+20 armor", no gear and standard treasure how is this value so high?i know
usually the armor is listed in the Gear or Treasure section
Can't be worn, or can't be worn safely?

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1 person marked this as a favorite. |

Can't be worn, or can't be worn safely?
Can't be worn any more than you can swim in a water elemental. If a GM wanted to allow a PC to wear the armor that used to be First Blade, then it's up to that GM how that would work. But First Blade isn't wearing armor (thus it's not listed in its gear); it is the armor.

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5 people marked this as a favorite. |

minor formatting - semicolon between "Defensive Abilities" and "DR" not comma
Copy-editing errors of this sort do not require errata, and they don't need developer comment or clarification to make the game playable. While we cringe at every minor error that makes its way past our dragnet of editorial eyes, is it really that vital that you point something this minor out? Is that missing semicolon really worth someone's time to correct or acknowledge, as opposed to the myriad other tasks on the editorial staff's agendas?

SPACEBALL12345 |

Would this be the appropriate place to ask if Glorious Heat was written as it was intended to be? It reads now that it heals for half of the character level, instead of healing based on the level of spell used. Should we be using the books latest printed wording, or the wording given here?

Haladir |

p. 328-9: Table of the Outer Gods lists Nyarlathotep twice: once as "The Black Pharaoh" and once as "The Crawling Chaos." (Both are valid titles in Lovecraft's writings, IIRC.)
The domains listed are similar, with a difference:
Black Pharaoh has: Chaos, Evil, Knowledge, Magic and Trickery.
Crawling Chaos has: Chaos, Darkness, Evil, Knowledge, Magic.
Their subdomains, favored weapons, symbols, colors, and sacred animals are likewise different.
Was one line supposed to be for a differnt Outer God? Or does Nyarlathotep have two different divine aspects?

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Was one line supposed to be for a differnt Outer God? Or does Nyarlathotep have two different divine aspects?
They've stated that was intentional in, I believe, the product thread.
The following is a little bit in need of either FAQ or Errata:
On p. 275, under the Spawn of Rovagug subtype is the following ability:
Regeneration (Ex) All spawn of Rovagug possess regeneration, and no form of attack can suppress this regeneration; they regenerate even if disintegrated or slain by a death effect. If a spawn of Rovagug fails a save against an effect that would kill it instantly, it rises from death 3 rounds later with i hit point if no further damage is dealt to its remains. It can be banished or otherwise transported as a means to save a region, but a method to kill Spawn of Rovagug has yet to be discovered.
Is the bolded text rules or flavor? To put it another way, is the Spawn dead for mechanical purposes during those three rounds, and thus an acceptable and valid target for spells like Animate Dead and Soul Bind? It doesn't seem like that's the intent given several other parts of the ability, but the wording makes it really hard to tell.

Alex G St-Amand |

p. 328-9: Table of the Outer Gods lists Nyarlathotep twice: once as "The Black Pharaoh" and once as "The Crawling Chaos." (Both are valid titles in Lovecraft's writings, IIRC.)
The domains listed are similar, with a difference:
Black Pharaoh has: Chaos, Evil, Knowledge, Magic and Trickery.
Crawling Chaos has: Chaos, Darkness, Evil, Knowledge, Magic.Their subdomains, favored weapons, symbols, colors, and sacred animals are likewise different.
Was one line supposed to be for a differnt Outer God? Or does Nyarlathotep have two different divine aspects?
Two different divine aspects, was mentioned in Carrion Crown 4/6 Wake of the Watcher (and that he/she/it has more).

SPACEBALL12345 |

Would this be the appropriate place to ask if Glorious Heat was written as it was intended to be? It reads now that it heals for half of the character level, instead of healing based on the level of spell used. Should we be using the books latest printed wording, or the wording given here?
Shameless bump for clarification?

Sean K Reynolds Contributor |

p. 313
The sarcovalts are described in the text as being "horse-sized" and "enormous", but are listed in the stat block as "Tiny". Which is it?
They're Tiny. I don't know why the read-aloud text says "horse-sized" (perhaps I meant "housecat-sized").
The word "enormous" in the main description means "enormous as compared to a normal housefly." Because it's Tiny.

PFWiki Scribe |

PFWiki Scribe wrote:p. 313
The sarcovalts are described in the text as being "horse-sized" and "enormous", but are listed in the stat block as "Tiny". Which is it?They're Tiny. I don't know why the read-aloud text says "horse-sized" (perhaps I meant "housecat-sized").
The word "enormous" in the main description means "enormous as compared to a normal housefly." Because it's Tiny.
Thanks for clearing this up, Sean, despite no longer being on the company dole. I love the idea of the divine servitors.

Sean K Reynolds Contributor |

Thanks! I can't remember if the servitor concept was the idea of one specific person (Wes, Jacobs, or myself) or a combination of our ideas. But I like how they turned out, and add some unique flavor to each deity's priests, without bloating the summon monster lists with new critters from every monster book...

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SPACEBALL12345 wrote:Would this be the appropriate place to ask if Glorious Heat was written as it was intended to be? It reads now that it heals for half of the character level, instead of healing based on the level of spell used. Should we be using the books latest printed wording, or the wording given here?Shameless bump for clarification?
Yeah, this is the perfect example of why making errata calls on books we don't normally reprint on the message boards is something we try not to do. If we ever reprint the problematic material, it's easy to overlook clarifications and errata made to the original months or years earlier.
The feat should heal a number of hit points equal to the level of the spell cast.
This will be reflected in future printings of Inner Sea Gods should we do them.

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p. 211 Eerie Sense
"Prerequisites: Ability to cast detect undead or detect evil as
a spell or spell-like ability"I have detect undead in my spell book but chose not to memorize it today, do I have the feat?
I had detect undead in my spell book but it has been lost/destroyed, do I have the feat?
I'm able to cast 1st wizard spells, that is I "have the ability", but don't have the spell in my spell book, can I have the feat? (a nit pick around meaning of "ability" I know)
I have a magic item that can cast detect undead, can I have the feat?
I realize this comment is old, but I'm currently notating errata in my copy of the book for a potential future printing and figured I could clarify this while I'm at.
A wizard who has the spell in his spell book "has the ability to cast the spell" unless that spell has been somehow removed from his spell list (such as for a Thassilonian caster, though none of them have divination as an opposition school).
The issue of what happens if the book is lost or destroyed is a different issue, that I'd honestly leave up to the GM, but I would generally err on the side of not eliminating the feat unless you were just sort of ignoring the fact that a major component of your class were missing and not actively working to replace or recover it.
A sorcerer or oracle who doesn't know one of the requisite spells can't use the feat.
If you have access to a spell solely through a magic item, it's the magic item that has the ability to cast the spell (even if it's worded such that it allows the wearer to cast the spell x times a day). Just like you'd lose the benefits of Improved Two-Weapon Fighting if you lost your belt of incredible dexterity +4 and you no longer met the prerequisites, the same would be true of this feat.