PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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M somewhat akin to a kender Y / MA

Anyone care what town your in right now. For the sake of continuity you are in Brindingford. Shortly you will be on the road to the town of Ossington (surrounded by the standing stones)....

Another option would be to go back to Cauldron first....


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I have no concerns with our current town. There's a lot of change going on, so being in another town thanks to an unnamed task is certainly not beyond the pale.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

This is a new story line, so no need to go to, or be in Cauldron if it doesn't relate to the plot.

I'm good with starting here.


No need for the side trip as Alkaid is a waunderer.

And looking at the Broccan's and Edrukk's profiles to get a description of each and I noticed that Broccan has 2 points he can spend for his stats.

Broccan broken down stats:

20 point buy
Current Array:
14,13,20,10,10,7

Reduced to level 1:
14,13,19,10,10,7

Preracial:
14,13,17,10,10,7

Points:
5,3,13,0,0,-3

Total:
5+3+13-3 = 8+10 = 18

20-18 = 2 points left


Will get Hermes into the tavern ... just got to find where I put him ...


He could start signing for his supper or he just enters the building like Alkaid did, well not exactly like she did.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

He's not famous enough yet to be paid for his autograph. He'll have to establish a reputation first. ;-)


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

I'll throw the extra points into his Charisma, making his 7 a 9.

Quick fix.


M somewhat akin to a kender Y / MA
Deevor wrote:

Will get Hermes into the tavern ... just got to find where I put him ...

New plot hook the current PC's search for the wayward bard.

Only kidding! The bard made an actual post so I know he exists!


Hermes is still missing his data,

but since the alias is made and has posted, the data is not needed at the moment until we get into combat or using skills.


here's a rough I'm doing of Broccan.

Broccan_Base_rough

I don't have scarred materials to use for skins


M somewhat akin to a kender Y / MA
Alkaid Ingrid Bridgette Aiba wrote:
Hermes is still missing his data

It is actually posted under his Canvy alias under a spoiler tag labeled "Hermes" in the game play thread.

Let me copy/paste it here and then he can find it and we can check his math (not me, I don't do math).....

Hermy:

Spoiler:

Will come up with a bit more, to check some of his abilities etc...

Hermy
Male Human Bard 7
NG Medium humanoid (human)
Init +6; Senses Perception +6
--------------------
Defense
--------------------
AC 19, touch 13, flat-footed 16 (+6 armor, +3 Dex)
hp 60 (7d8+22)
Fort +7, Ref +11, Will +7; +4 bonus vs. bardic performance, sonic, and language-dependant effects, +2 trait bonus vs. charm and compulson
--------------------
Offense
--------------------
Speed 20 ft.
Melee masterwork dagger +5 (1d4-1/19-20) and
. . masterwork dagger +5 (1d4-1/19-20) and
. . masterwork rapier +6 (1d6-1/18-20)
Ranged +2 darkwood shortbow +11 (1d6+1/×3)
Special Attacks bardic performance 21 rounds/day (move action; countersong, distraction, fascinate, inspire competence +3, inspire courage +2, suggestion)
Bard Spells Known (CL 7th; concentration +12):
. . 3rd (2/day)—confusion (DC 18), haste
. . 2nd (4/day)—cat's grace, eagle's splendor, glitterdust (DC 17), invisibility, versatile weapon{super}APG{/super} (DC 17)
. . 1st (6/day)—cure light wounds, ear-piercing scream (DC 16), expeditious retreat, feather step{super}APG{/super} (DC 16), timely inspiration{super}APG{/super} (DC 16), touch of gracelessness{super}APG{/super} (DC 16)
. . 0 (at will)—dancing lights, detect magic, mage hand, mending, prestidigitation, read magic, summon instrument
--------------------
Statistics
--------------------
Str 8, Dex 18, Con 16, Int 10, Wis 10, Cha 20
Base Atk +5; CMB +4; CMD 18
Feats Dazzling Display, Deific Obedience, Point-Blank Shot, Precise Shot, Weapon Focus (rapier)
Traits birthmark, reactionary
Skills Craft (painting) +6, Disguise +15, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (engineering) +7, Knowledge (geography) +7, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nature) +7, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +9, Linguistics +4, Perception +6, Perform (dance) +13, Perform (keyboard instruments) +17, Perform (sing) +10, Spellcraft +10, Use Magic Device +15
Languages Common, Sylvan
SQ bardic knowledge +3, lore master 1/day, versatile performance abilities (dance, keyboard)
Combat Gear wand of cure moderate wounds, wand of enlarge person; Other Gear +2 mithral chain shirt, +2 darkwood shortbow, arrows (20), arrows (20), masterwork dagger, masterwork dagger, masterwork rapier, smoke arrows (10), boots of levitation, cloak of resistance +2, headband of alluring charisma +2, masterwork artisan's tools, masterwork Accordian, 1,021 gp
--------------------
Special Abilities
--------------------
Bardic Knowledge +3 (Ex) Add +3 to all knowledge skill checks.
Bardic Performance (move action, 21 rounds/day) Your performances can create magical effects.
Birthmark +2 save vs. charm & compulsion
Dazzling Display (Rapier) Intimidate check to demoralize can affect those within 30' who see you.
Deific Obedience (1/round) Your obedience for a diety is so great that daily prayer and minor sacfifices grant you special bonuses
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Versatile Performance (Dance) +13 (Ex) You may substitute the final value of your Perform: Dance skill for Acrobatics or Fly checks
Versatile Performance (Keyboard Instruments) +17 (Ex) You may substitute the final value of your Perform: Keyboard Instruments skill for Diplomacy or Intimidate checks
--------------------
Obedience Paint a small picture, compose a short poem or song, dance a scene from a ballet, or create another work of art, whispering praise to Shelyn’s beauty and grace as you do so. The art piece need be neither large nor complex, but heartfelt and made to the best of your ability. Gift the piece of art to a stranger and pay her a sincere compliment as you do so. If there are no suitable individuals around to receive the gift, leave it in an obvious place with a note praising Shelyn and asking whoever finds it to take it with your warmest wishes.
Gain a +4 sacred bonus on Craft and Perform checks.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*
Alkaid Ingrid Bridgette Aiba wrote:

here's a rough I'm doing of Broccan.

Broccan_Base_rough

I don't have scarred materials to use for skins

Cool! I'm keen to see how he looks all armored up.


Does the body base look close enough to Broccan or am I off on something?


I've gone over Hermes, and the Point-buy is off, along with the number of feats.
There is more than there should be in both cases.

Hermes is at 25 point buy, and is using Dual-talent
which eats his bonus feat + skilled, but has 5 feats and none are from a class bonus feat, when there should be 4 feats
1st,3rd,5th,7th.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan has a wiry, ropy kind of musculature. I'd say he has a build like a swimmer or marathon runner. Your current model is a bit more flattering than my own mental image.

I don't know that it will matter much once you put him in a suit of spiked full plate, though.


Male Human Bard/7
Spoiler:
HPs: 60/60 AC: 18 T12 FF16 Percerption+6 Init +4
Alkaid Ingrid Bridgette Aiba wrote:

I've gone over Hermes, and the Point-buy is off, along with the number of feats.

There is more than there should be in both cases.

Hermes is at 25 point buy, and is using Dual-talent
which eats his bonus feat + skilled, but has 5 feats and none are from a class bonus feat, when there should be 4 feats
1st,3rd,5th,7th.

I'll check the HeroLab settings, might have overdone it, but its on my other machine, so will look at it tomorrow, time for sleep now.


because I do everything my hand, can crunch through character data quickly,
hence how I can tell the point buy quickly and easily,
that and I know the racial modifiers (and Dual talent alternate trait) so I can do quick checks


Male Human Bard/7
Spoiler:
HPs: 60/60 AC: 18 T12 FF16 Percerption+6 Init +4

Whoops, had cats grace spell turned on ... dex back to 14 now...


Alkaid is thinking on a few things she'd quickly like to resolve in the tavern;
Getting the "No touch policy" in the tavern some teeth.
What to do with the gropping drunk (who's KO) (and use as a warning to tohers)

For those curious as to how Alkaid compares to an average 5 foot 6 Barmaid/Human woman who has some strength, it's in the spoiler.

Comparasion:

The barmaid in the Pink is average build
The barmaid in the Light Blue is Curvy build
Both are at the average height of 5 foot 6.
Front
Right


I think we are waiting on GM answer


M somewhat akin to a kender Y / MA

Looks like everyone is ready, so I will begin posting traveling threads on the way to Ossington.

As always if anyone has any business in town just make a note of it.
(Also please note that your lodging and bar tab has been picked up by the Duke to show his gratitude.)


M somewhat akin to a kender Y / MA

And we are off for Ossington!


M somewhat akin to a kender Y / MA

Please be aware that I am organizing my word document for this adventure a bit as we are going through it, so in some instances I might post too much in a block or too little, or fail to set the mood properly.

or forget to put in a link or die roll.

Also for our new bard, might be some legends/heraldry info that I have prepared, but you might ask about it sooner rather than later!


Here's a red head that could be used for the lady of the farm house


M somewhat akin to a kender Y / MA

So a quick question the horse wagon and three bodies you found on the road....

Did you leave them or bring them with you?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Just offering this as an idea, I expect we would put the bodies in the wagon and lead the horse back. We would seek a place to inter the dead to give them some peace.


Male Human Bard/7
Spoiler:
HPs: 60/60 AC: 18 T12 FF16 Percerption+6 Init +4

Hermes would just let the priest take charge of that.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan will certainly help Edrukk load the bodies into the wagon. He will also offer to dig the graves.


Alkaid would also be helping in putting the dead to rest


@KenderKin
If you want to use the same Free tool I use to make character renders take a quick peek in the Daz Fast Grab, the deals last only a day.
And the Victoria 6 Pro bundle at 70% off is a very good start point.

Bundles that work with Genesis 2 Female Base.

If platinum club plus member you can get more off the bundles above.


M somewhat akin to a kender Y / MA

In case you noticed...

Tarbee is telling you to go away and Tanisha is begging you for help!


Isn't that want sense motive could of revealed when I first rolled it?


M somewhat akin to a kender Y / MA

yes it is, but it just became super obvious in the game thread....


And did you check out the Links to Daz I posted above?
Since you asked for character renders to use in your games.


M somewhat akin to a kender Y / MA

I am fine with them.

If anyone (participating in this game) wants to put a link in the game thread I am fine with that as well. If you want to put in a link to your sword pic everytime you make an attack or whatever, just go for it!

I actually intended to start linking her in the game thread, but I forgot!

I thought I did it that one time....... ; )


I'm more pointing to the NPC Renders you requested, since you wanted to NPC renders you could use for NPCs in your games


M somewhat akin to a kender Y / MA

Thanks.

Sorry for the delay been sick over a week and still not fully back in action.


I know that well, from last year's bad cold/flu


Male Human Bard/7
Spoiler:
HPs: 60/60 AC: 18 T12 FF16 Percerption+6 Init +4

No worries, just get better KK


M somewhat akin to a kender Y / MA

Sorry about the disjunction of the plot lines, however, it is hard to fit the correct information into a place where you can do any and all of the possibilities.

Now that you have an area map, you can leave
heading for any of the landmarks
or tracking the assassins
or speak with the mage
etc........

And deal with an unexpected asassination....


No problem,
as Stuff happens and mistakes are made.


M somewhat akin to a kender Y / MA

Not so much a mistake as a general lack of linerarity in the module itself, much like the two simultaneous conversations going on at the moment, both contain information, and you can join into either or listen to both.......


M somewhat akin to a kender Y / MA

Just noticed my coding error.

That map (the town) and the vicinity map are now both floating above the threads.


M somewhat akin to a kender Y / MA

As a reminder anyone who wants to investigate any place in town can do so tonight.

Just let me know which place you want to check out.


M somewhat akin to a kender Y / MA

If anyone else had a "yes no" question please post it here, and I will answer as if it were asked prior to the disappearance of the knight.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"'ere ye th' spirit o' the warrior 'n th' tarn?"

"'r ye 'tackin' folk 'cause th' sword was tak'n from th' tarn?"


M somewhat akin to a kender Y / MA

No
No


Daz is having a Genesis 1 blow out sale
So those that want to make their own characters can cheaply.

Note: Platnum Club members get 76% off Daz stuff.


M somewhat akin to a kender Y / MA

So onwards to the Barrow or back to the town?

I think either way works.....

pros/cons list
#1.......

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