Handling Dead Party members or TPK


Wrath of the Righteous


So way this adventure is going i think it is very likely someone may be killed or even a TPK. I was wondering if anyone had any idea on how to handle such an event and keep a cool story.

Spoiler:

We are on the second book right now Sword of Valor and they are approaching the first trial. Based on their performance so far i think the Mythic Chimera has a good chance to make off with at least 1 kill but the party has 1 character right now who is actually threatening plus a 1 trick pony color spray oracle. The fight with Eustorax the shadow demon i put it on about 80% chance to TPK this party. So how do i handle player death in this campaign while keeping a good story? And what are some good ways to handle a TPK do i reload from last save type thing? Ressurected by a Iomedae? Fresh party with a new story of how they became mythic? Deal with the consequences of their failure? Im fairly stumped.

Despite already being a difficult encounter i also felt the need to add spell resistance to the chimera to prevent the encounter from being a coup de grace on the first round encounter.


Pathfinder Adventure Path Subscriber

I thought its HD would make it safe from even a mythic color spray. Anyways, spell resistance may not help with higher caster levels and surging.

But for the TPK questions; what would your group expect to have happen? There are many NPCs around that could possibly save them, especially if Soltengrabbe is low on HP. Then that may not be a TPK, they were all just very injured. Or the army drove the creature off so the PCs can track it down and hopefully slay it.

The best solution is to not kill them :) Later on it will be very difficult to kill them and there is plenty of rezzing items.

Scarab Sages

A combination of Mythic and heavens oracle color spray is nasty, since Heaven's oracle gets to reduce the enemies effective HD by their cha mod. And then add their tier to the HD count effect.


Its Awesome display with a really high charisma its lowering his HD down to like 1 or 2 knocking him out. I can do 1 round of stun but full effect is just b!%#%!#~. Yet it makes the encounters equally dull if i use save or suck versus them. Well if they all go down leaving them there without finishing them might be an option since they dont bleed out.


Its also written on the creature that its virtually immune to the armies attacks and attacks of non mythic creatures. Also it mentions its supposed to have SR but its not listed on its stat block


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

TPK's are very unlikely to happen in this campaign after they hit the end of Sword of Valor. Dead party members are not good until the end of book two, though, since it is only then that they will have access to ressurection magic and because they are too far out and on a schedule, which makes it very difficult to bring a dead comrade to a location where you can find a divine caster able to do resurrections.


My pcs almost bit it against a non mythic Nabasu


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Ocule wrote:
My pcs almost bit it against a non mythic Nabasu

Sure, freak accidents can happen.

Scarab Sages

The only death my PCs have been in so far (Book 4 here), was using scorpion's stats for the rebuilt Ursathella. Mythic cloud kill killed two PCs. Which the Mythic Cleric literally pulled right back up the next round, then swift'd life Bubble onto everyone.


https://docs.google.com/file/d/0B4XaF66siOnpeG1NR3RKamdxcDA/edit

I found this think it would be too overkill?


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

No, a lot of GM's (including me) use Scorpions statblocks and the fights at least are interesting that way.

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