Destiny of the Sands series, Grandmaster Torch, and the Shadow Lodge help please.


GM Discussion

Grand Lodge

I've been playing PFS about a year now and the scenarios have been spread out over all the seasons. Now I'm GMing for a bunch of brand new players who started in December. I'm running the Destiny series at a con this weekend and I'd like to give my players a little backstory regarding Torch and his relationship with the Society, but I don't know all those details. I know the Shadow Lodge was bad but then they were good for some reason and torch was the leader and then something happened and the SL is gone and Torch is a bad guy....? Could someone give the spoilers so I can understand and help my newbies understand what's going on? Thanks :)


Grandmaster Torch: this covers the early PFS seasons. Hopefully someone can fill in later blanks, but I figure this is a start.

5/5 5/55/55/5

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Grandmaster torch started out as an information broker who would sometimes work with the society, or anyone that would trade with him. He had apparently been a pathfinder at one point and been burned on a mission, and resented the 10 for it.

He started an evil(er) schism of the pathfinder society who went about ruining the societies neutralgood name.

In season 3 grandmaster torch rejoined the pathfinders as a sort of "pathfinder union rep" to never leave other pathfinders behind, and NOT to send them on missions without the proper training, equipment, and warning they need. (some venture captains are pretty notorious for leaving out minor details like "there's no oxygen up there" or "hey watch out for that dragon)

At the end of season 4, torch came by the names of some of the deciemverate members, said "Ha! it was all a scam, later suckers" betrayed the party and high tailed it to parts unknown.

Now he's apparently back in the info business. [idle speculation] He's going to try to become the sage of plagues and take his war on the decimeverate to the next level[idle speculation]

Grand Lodge

Ahhh. Things make more sense now. Thanks!


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He's a dead man walking... that's all you really need to know about Torch.

Silver Crusade 5/5

Yeah, this was a problem with me as well. It was tough trying to explain why some people weren't very fond of Torch to a table of five people new to PFS at a con ths previous weekend. One thing to keep in mind is to try to clue them in to Torch's story, but be sure not to get bogged down in backstory, don't pull them away too much from the current scenario.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

I recommend running "Many fortunes of Grandmaster Torch" along with The Devil We know series prior to Destiny of the Sands. Should give your PCs all the motivation they need.

Liberty's Edge

The Devil We Know series will end with your players shaking their fist in the air and cursing the name of a couple of Aspis agents who return in Destiny of the Sands. I loved getting to drop those names on the players last time we met.

Grand Lodge 4/5

marcryser wrote:
He's a dead man walking... that's all you really need to know about Torch.

Oh yeah..there are a pair of (former) Shadow Lodgers down here that want to 'talk' with him.

Kyrie (mine) wants to intoduce him to a a masterwork adamantine bullet with his name(s) on it. Preferably from some distance and unseen.

Mince Firetooth, a goblin, is going a lot more direct. He wants to eat Torch's face..while the man yet lives.

Sovereign Court 1/5 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16

My very first PFS Scenario was the Many Fortunes of Grandmaster Torch and I loved the character. Some of my favorite fictional characters are schemers, information brokers, and all around scoundrals. So I was pretty happy with getting the opportunity to write a scenario starring none other!

--Vrock, Paper, Scissors

5/5 5/55/55/5

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Maybe it was because i had a lot of empathy for folks hurt on the job, but i always picked up a few shadow lodge recruits any time we ran through first steps.

Either that or it was the rubber ducky union song...

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

primemover003 wrote:

My very first PFS Scenario was the Many Fortunes of Grandmaster Torch and I loved the character. Some of my favorite fictional characters are schemers, information brokers, and all around scoundrals. So I was pretty happy with getting the opportunity to write a scenario starring none other!

--Vrock, Paper, Scissors

As a GM and player I like Torch. My one lament is that when he left, the Shadow Lodge stopped being a faction. It has a time and a place, and the Pathfinder Society is that time and place.* Hells, Pt II just proves Torch was right.

*

Spoiler:
And to inject a bit of real world politics, this is coming from a guy who thinks the big unions have outlived their usefulness.

Shadow Lodge 5/5 5/55/5 Venture-Lieutenant, California—San Francisco Bay Area North & East aka thistledown

As someone who started with mainly playing seasons 3 and 4, I have trouble seeing Torch as a bad guy. Yeah, he left in a rather dramatic way, but he's still looking out for the pathfinder agents.

Grand Lodge 4/5 Venture-Lieutenant, Arizona—Phoenix aka TriOmegaZero

Hell, the way he left was so ambiguously grey that some people weren't sure why they were supposed to be upset about it.

Silver Crusade 5/5

Right? No one really liked [REDACTED] anyways, right? And I'd care more about the Decemvirate if I actually believed they were the good guys.


Question; I looked through the PFS scenario catalog for 'The Many Fortunes of Grandmaster Torch' & I didn't see any with that title, which season was it in?

Grand Lodge 4/5 Venture-Lieutenant, Arizona—Phoenix aka TriOmegaZero

Season 0.


TriOmegaZero wrote:
Season 0.

Aha! That would explain why I didn't see it in Seasons 1 through 5...

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