Need Help Murderhobo Build Killing Pally


Advice

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I wanna build a muderhobo admixture wizard and need some advice on build, feats and stuff! level 9 all paizo stuff allowed.

We got a paladin pc who keeps killing our necromancer undeads, im gonna join him up and murder the pally so advice to counter his abilities would be nice!

The necro is a level 6 cleric/3 rogue and will lakely deal with the pally on melee while i murder him on distance. gotta kill him quick because necro is CE and will die in 2 rounds or so, pally extremely optimised and strongest of our party. the CN fighter and LN druid will likely stay out of the fight.

My last pc was a LE sorcerer focused on save spells, that pally totally wrecked him after he bought a cloak of resistance so its best to avoid his saves! Also im gonna go with CN alignment to counter him, ill prolly will end CE but thats after killing the guy.

Thanks for the advices!


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Maybe you and your group should instead adopt a more mature attitude about playing a game.

That would solve all your problems.


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Naruto Uzumaki wrote:

Also im gonna go with CN alignment to counter him, ill prolly will end CE but thats after killing the guy.

Thanks for the advices!

ahahahahahahaha

can we just all agree this will end in tears and move on to talking about Paladins and/or alignment instead


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Trolls troll, I think.


hard to take this seriously.

At best you're engaging in pvp where you're targeting a member of your group for no good reason.


Thats a real issue here, need some advice

We started mostly a neutral group with the pally balancing out the necro guy and my sorcerer, but they tended to fight a lot about his undeads, although they didnt really went into battle.

When my sorcerer went more to his evil side the pally started to get mad and we had some minor pvps, until he bought the cloak and killed me in our last game.

I noticed the necro is getting angry too and im gonna join him up to get rid of this pally for good on next session, thats why i made the advice thread on a wizard buid.

Party isnt full on evil as the fighter and druid didnk liked me messing with innocent people, but we steal a lot so this pally is more out of place than us (necro and me).

He prolly wont bring another good guy to the table if we manage to kill him because then he will fear us joining side again, the other two guys dont want to get involved in this so he knows its gonna be 2v1 if he wants revenge.

Some advice to avoid big weakness would be cool too, dont want him to exploit those if he decides to make a counter build! but before that i have to defeat him, but the guy is very optimised so need some advice here.


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Lamontius wrote:
Naruto Uzumaki wrote:

Also im gonna go with CN alignment to counter him, ill prolly will end CE but thats after killing the guy.

Thanks for the advices!

ahahahahahahaha

can we just all agree this will end in tears and move on to talking about Paladins and/or alignment instead

Paladin ruining campaign, refuses to be assassinated.

Edit: To actually answer the question: if his saves are too high to reliably beat then fly and use touch attack rays.


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This is difficult to be serious about. Don't be a jerk player because another player is being a jerk. Talk about this outside of the game.

It is obvious that a paladin and a necromancer cannot co-exist in the same party under normal circumstances, so did one character come in before the other? If so the later character's player is a jerk for making a character in direct opposition to the other. If they both existed from the beginning was it clear that the character that is now a necromancer always intended to play a necromancer? If no, then the necromaner is being jerk.

This whole thing is childish and it would be more productive to discuss this out of character and come to a mutually agrreable solution. This sort of behavior you're suggesting to engage in is deplorable. Please don't do it.


Claxon wrote:

This is difficult to be serious about. Don't be a jerk player because another player is being a jerk. Talk about this outside of the game.

It is obvious that a paladin and a necromancer cannot co-exist in the same party under normal circumstances, so did one character come in before the other? If so the later character's player is a jerk for making a character in direct opposition to the other. If they both existed from the beginning was it clear that the character that is now a necromancer always intended to play a necromancer? If no, then the necromaner is being jerk.

This whole thing is childish and it would be more productive to discuss this out of character and come to a mutually agrreable solution. This sort of behavior you're suggesting to engage in is deplorable. Please don't do it.

Yeah we went with these characters from start but withouth knowing what the others were playing except for roles (caster, melee and that stuff).

Anyways the necro and I were minding our own business within the party, its the pally who started this by messing with the guy undeads and with what i was doing on my free time (some business with slaves, but nothing related to him).
He killed my sorc, its only fair killing off his pally now, besides he wont try another conflict because he knows its going to be 2v1 against him, and the rest of party wont get involved.


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Two wrongs don't make a right. It seems your DM is at fault for allowing the problem to continue through multiple game sessions. Killing a member of the party will only make them seek revenge... IE: overpowered/cheese gunslinger +leadership feat would destory you guys if he sought revenge.


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Naruto Uzumaki wrote:
Yeah we went with these characters from start but withouth knowing what the others were playing except for roles (caster, melee and that stuff).

Here is your first problem! Why did you all build your characters in a vacuum without consulting one another? This is no excuse for this. Either you knowing in advance that someone was playing a paladin, or the paladin player knowing someone intended to be evil could have allowed the whole situation to be avoided.

Quote:

Anyways the necro and I were minding our own business within the party, its the pally who started this by messing with the guy undeads and with what i was doing on my free time (some business with slaves, but nothing related to him).

He killed my sorc, its only fair killing off his pally now, besides he wont try another conflict because he knows its going to be 2v1 against him, and the rest of party wont get involved.

This is an awful mentality, you're being childish. You're playing obviously evil characters, and what? You expect the paladin to do nothing about it? With proper role playing, it's hard to justify for the paladin to do anything other than attempt to arrest/kill a slaver or a necromancer. HOWEVER! That also doesn't mean that in group play like this he is justified. He did take the first shot across the bow so to speak. You're playing characters that are doomed to do nothing other than create animosity with one another.

There is no such thing as "fair" about killing of other player's characters. It simply shouldn't be done.

My suggestion after hearing all of this is that you all 3 need to make new characters that will not be compelled to quarrel with one another.


Furthermore... wouldn't creating a new character for the sole intention of murdering the paladin be metagaming? How would your new character have any knowledge that the paladin has been doing anything against the necromancer or sorcerer?


lovecheese45 wrote:
Furthermore... wouldn't creating a new character for the sole intention of murdering the paladin be metagaming? How would your new character have any knowledge that the paladin has been doing anything against the necromancer or sorcerer?

I got this one covered, ill be a killer hired by him to deal with the pally, after the job is done ill go travel with the party. Hes gonna tell me about his abilities so no need to worry about metagame.

Edit: I could agree on making new characters, but only after killing his pally. He asked for that, so thats what im gonna give him, his fault for killing me first.

Liberty's Edge

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Sidebar ...

Can we PLEASE stop saying pally? The class is called paladin and it makes me nuts when people use goofy 'abbreviations' like pally.

You don't say my party consists of a fighty, a wiz wiz, an inquisy and a rangie do you?

While we're at it, can we please stop saying prolly for probably

OK, back to the thread ...


Who hired you? Your sorcerer is dead and I doubt the necromancer will. Why would someone who was hired to kill murder someone travel with the party? Wouldn't the others treat you as a hostile threat and potentially eliminate you in your sleep?

If your intention is to just kill him... I'd have told you two to settle it or leave the game. It's just creating more and more drama within the party that isnt needed.


I'm all for consensual PvP, but even I have an issue with this one.
(Though admittedly in this case it’s more of a "don't meta-game" thing.)

-TimD


lovecheese45 wrote:

Who hired you? Your sorcerer is dead and I doubt the necromancer will. Why would someone who was hired to kill murder someone travel with the party? Wouldn't the others treat you as a hostile threat and potentially eliminate you in your sleep?

If your intention is to just kill him... I'd have told you two to settle it or leave the game. It's just creating more and more drama within the party that isnt needed.

Hm good points, but instead i can be the sorcerer brother, he told me everything about the party and their adventures by letter so i know the pally anyways, plus ill be wanting revenge for his death so it would be a personal issue and the fighter and druid wouldnt think that im against the whole party.

Also the necro dont like him either, so im pretty sure he will stay on my side if something happens and we get "half party vs half party" kind of conflict, although thats unlikely to happen.


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Naruto Uzumaki wrote:
He asked for that, so thats what im gonna give him, his fault for killing me first.

Did he literally ask for that? Otherwise,

Claxon wrote:
This is an awful mentality, you're being childish.

Also, please consider the other players in the game before you spend another session on this conflict instead of remaking the party into something that can actually work together. If you want to play competitive character building that's fine but don't do it where it interferes with other people playing the game.


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Naruto Uzumaki wrote:
lovecheese45 wrote:
Furthermore... wouldn't creating a new character for the sole intention of murdering the paladin be metagaming? How would your new character have any knowledge that the paladin has been doing anything against the necromancer or sorcerer?

I got this one covered, ill be a killer hired by him to deal with the pally, after the job is done ill go travel with the party. Hes gonna tell me about his abilities so no need to worry about metagame.

This whole thing is a Metagame thing and there is no way you can justifyes it in game that wont be meatgaming.

I play roleplay with kids(6-10 years old) at work and if they start somthing like this i send them out of the game for the rest of the Day. If i had a player, in my home game, acting like you guys seem to be acting i would kick you all from my game and if nessesary find a whole new group. If this is not a trolltread it is sad.


Pathfinder Rulebook Subscriber

I do not think we are getting the full story. Why did the paladin kill your sorcerer? From the sounds of it, you and/or the necromancer did something to the paladin. I see no reason, in what you have said so far, that would make the paladin's player have his character attack your sorcerer. His purchase of the cloak of resistance seems reactionary to previous attacks by you.

As others have said, you are being childish. As is the player of the necromancer. Creating your characters "in a vacuum", as was mentioned earlier, was a rather terrible mistake.

Don't go this way. All 3 of your (necromancer, paladin, and you), should all create new characters that DO NOT conflict with each other.

Honestly, if I was in this group, I would have left long before this childishness came around. This just reaffirms my view of people who play evil characters, which I absolutely refuse to play with. I would rather watch paint dry or grass grow, and have no RPG play, than to play with those who have evil characters.

Just walk away, take deep breaths, and move on.


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Naruto Uzumaki wrote:
I could agree on making new characters, but only after killing his pally. He asked for that, so thats what im gonna give him, his fault for killing me first.

Why is it some important you kill his paladin? Is vegeance more important to you than friendship? Quit being a child.

You were commiting evil acts with a paladin in the party? As much as the paladin was in the wrong for killing you, you were just wrong for instigating a situation in which the paladin's only method of recourse was to kill or arrest you. Now, you're plan is to make it worse by trying to kill the paladin because...what? You're pissed off, you the actual player. Not your character. You want revenge because he got the best of you.

Be an adult and realize that if you keep up this cycle it's not going to stop until one of you quits. Is that what you really want to happen? Just drop it. If anything, tell the player that this upset you out of character and talk about the issues between you two.


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Who the hell lets a LG paladin and a CE necromancer in the same party?

Silver Crusade

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So was the paladin honestly expected to do nothing while two other characters kept doing evil acts?

Speaking from personal experience, but trying to play ANY good character while someone regularly does evil under their nose and being expected to just stand by because "they're just playing their character" is beyond irritating. Especially when one considers that the good PC is no longer able to play their character because Slaver McBabymurder has to be given a pass.

These characters never should have been in a party together. Good and evil PCs in the same party can work, but it takes maturity and discussion beforehand.


Claxon's post made me realize that I may be missing a core component and making a false assumption.
Are all of the players (especially the OP) adults?

... because this seems like some sort of high school drama bs.

-TimD


Based on the evidence given so far, I'd expect the group is probably around 12-13.

Most of the high schoolers I gamed with back in the day weren't acting like this.


im 14, rest of the group is around 13-16.

the druid just saw the thread, said hes gonna join the paladin if i try to do this. That sucks, hes the strongest in our group after the pally. Guess ill have to go with summoner and make an eidolon to counter them, otherwise our chances arent very good.

btw for those saying that this is bad for our relation, i really dont care much, im mostly playing to kill time as im only friend to the gm and the necro player, i have another group in case this one implodes.

Besides im not gonna get kicked because im gming another game for the current gm, and he doesnt want to have any problems on my game.


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Naruto Uzumaki wrote:
im 14, rest of the group is around 13-16.

And all the pieces fall together...

I would seriously just stick with your other group, none of this is worth your time...or theirs.


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Naruto Uzumaki wrote:
lovecheese45 wrote:

Who hired you? Your sorcerer is dead and I doubt the necromancer will. Why would someone who was hired to kill murder someone travel with the party? Wouldn't the others treat you as a hostile threat and potentially eliminate you in your sleep?

If your intention is to just kill him... I'd have told you two to settle it or leave the game. It's just creating more and more drama within the party that isnt needed.

Hm good points, but instead i can be the sorcerer brother, he told me everything about the party and their adventures by letter so i know the pally anyways, plus ill be wanting revenge for his death so it would be a personal issue and the fighter and druid wouldnt think that im against the whole party.

Also the necro dont like him either, so im pretty sure he will stay on my side if something happens and we get "half party vs half party" kind of conflict, although thats unlikely to happen.

How about making a good aligned character and together you and the Paladin can roam the lands righting wrongs and kicking a^&?

Sounds like a lot more fun that fighting among yourselves.

-MD


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Naruto Uzumaki wrote:

im 14, rest of the group is around 13-16.

the druid just saw the thread, said hes gonna join the paladin if i try to do this. That sucks, hes the strongest in our group after the pally. Guess ill have to go with summoner and make an eidolon to counter them, otherwise our chances arent very good.

btw for those saying that this is bad for our relation, i really dont care much, im mostly playing to kill time as im only friend to the gm and the necro player, i have another group in case this one implodes.

Besides im not gonna get kicked because im gming another game for the current gm, and he doesnt want to have any problems on my game.

This Sound horrible. If the GM is your friend dont ruin his game. Just walk away.

Silver Crusade

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Naruto Uzumaki wrote:

im 14

Besides im not gonna get kicked because im gming another game for the current gm, and he doesnt want to have any problems on my game.

Well that just says it all, really.

Speaking again from experience, if you keep going this way this is not going to make for fond memories for anyone to look back on.


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Marc Radle wrote:

Sidebar ...

Can we PLEASE stop saying pally? The class is called paladin and it makes me nuts when people use goofy 'abbreviations' like pally.

You don't say my party consists of a fighty, a wiz wiz, an inquisy and a rangie do you?

While we're at it, can we please stop saying prolly for probably

OK, back to the thread ...

Marc, you've TOTES gotta play in a party composed of a pally (paladin), a barbie (barbarian), a sam (samurai) & a wiz. I is marv (marvelous).

...

As to the OP, this is not a good situation. This is a team game first and foremost, and you are trying to start an arms race. You should take this up with your GM, because I cant imagine where a group of people practicing necromancy & slavery would get along with a paladin. This is not a situation to be solved in game.

Edit: just noticed some more recent posts. While some people are making un-constructive comments about age, this is a point where the GM needs to flex their power. This is the time to sit down, discus stuff OOC, and figure out what type of game you each want to play. Because otherwise, someone will get hurt (either physically or emotionally). It's unfortunate your GM doesnt seem to be willing to step in.


Naruto Uzumaki wrote:

im 14, rest of the group is around 13-16.

the druid just saw the thread, said hes gonna join the paladin if i try to do this. That sucks, hes the strongest in our group after the pally. Guess ill have to go with summoner and make an eidolon to counter them, otherwise our chances arent very good.

btw for those saying that this is bad for our relation, i really dont care much, im mostly playing to kill time as im only friend to the gm and the necro player, i have another group in case this one implodes.

Besides im not gonna get kicked because im gming another game for the current gm, and he doesnt want to have any problems on my game.

Hmm...and I thought being a villain at the table stopped being popular a few years ago, I guess things come back around and I must say I had a evil party faze for several years myself. Do you usually play evil characters? Are "heroes" not fun?


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Naruto Uzumaki wrote:
Besides im not gonna get kicked because im gming another game for the current gm, and he doesnt want to have any problems on my game.

This will sound rude, but what you've said and are implying is really not ok. This makes you a jerk if you actually go through with it.

You're essentially saying that you're willing to ruin the fun of others, because you know that the GM won't stop you for fear of what you could do to him.

Take a step back, take a deep breath, before you decide what to do. It sounds this group isn't a good fit for you. Since your characters dead, now might be a good time to take an extended break from the group.


Obvious it would be better if this were not resolved with violence. The party should have agreed beforehand about characters this likely to cause conflict, since they didn't it'd probably be best if you both changed characters. I don't understand the immediate default to the paladin's right to be in the party; each character choice is equally valid. I suppose if the best way for you to handle this is a group battle then nix the evoker and bring in the conjurer. Summons and battlefield control can make a world of difference in this kind of battle against a paladin who has good saves.


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Well, he is 14. I remember having a vengeful mindset from much younger than that until I hit about 23. Not saying it is right, just offering some perspective.


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Oh, and my evil character "thing" was in spurts in both 2e and 3-3.5e, not a constant but now I find myself NEVER going full evil anymore, it's actually boring for me now. In party pvp also got REALLY old for me by the end of 3.5 just sayin for no particular reason except I hope this is indicitave of a passing phase players generally outgrow.


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Pathfinder Rulebook Subscriber

I had a suspicion about the ages of the people involved, but didn't want to make any assumptions. But, reading the more recent replies by the OP, and seeing he has ABSOLUTELY NO RESPECT for this game (and why am I not surprised that he's friends only with the CE cleric/rogue), I'm out.

And your GM for this game needs to grow a spine and kick you and your friend from his game and leave your game. Best to remove the problem players than to have this BS going on and having the game murdered.

*walks away*


Naruto Uzumaki wrote:

I wanna build a muderhobo admixture wizard and need some advice on build, feats and stuff! level 9 all paizo stuff allowed.

We got a paladin pc who keeps killing our necromancer undeads, im gonna join him up and murder the pally so advice to counter his abilities would be nice!

The necro is a level 6 cleric/3 rogue and will lakely deal with the pally on melee while i murder him on distance. gotta kill him quick because necro is CE and will die in 2 rounds or so, pally extremely optimised and strongest of our party. the CN fighter and LN druid will likely stay out of the fight.

My last pc was a LE sorcerer focused on save spells, that pally totally wrecked him after he bought a cloak of resistance so its best to avoid his saves! Also im gonna go with CN alignment to counter him, ill prolly will end CE but thats after killing the guy.

Thanks for the advices!

I agree with most posters here: Calm down, talk to the other players and retire the necromancer and the Paladin to make some characters that can function together.

On the long run all of you will be happier that way.

Discuss with the others what they want:
Does everyone want to play evil and is the GM content with making an evil group? Then build a party of evil murderhobos and keep summoning Undead, stealing things and murdering innocents. This can be quite fun for a while!
If no make some pretty harmless neutral or a good party.
Does the GM have a specific idea for his campaign? Ask him which characters would fit best.
Another great idea would a thematic group: You could for example be a noble and members of his household, a group of dwarves all from the same clan, a team of former gladiators, all members of a wizard guild(plus guards) or a pirate crew.
This could allow teams that really work together.

Also: Don't abuse the position of of power you got in the the game you are GMing. Don't try to use this as a way to pressure the other GM. Rather try to make it awesome for your players.


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Back when I was in high school, I'd have been hard-pressed to keep some of my more... "protective" friends from ambushing someone like the OP after school. Of course, people didn't call cops and lawyers when a couple of teens got in a fist fight back then either...

Kinda hoping the druid reads this thread again, sees the OP boasting about the GM not doing anything, and then points this whole thread out to the GM and the entire party. Be fitting if such a mean-spirited person ended up with no one to play with but themselves. Hard lessons are often the best teachers.


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Naruto Uzumaki wrote:

I wanna build a muderhobo admixture wizard and need some advice on build, feats and stuff! level 9 all paizo stuff allowed.

We got a paladin pc who keeps killing our necromancer undeads, im gonna join him up and murder the pally so advice to counter his abilities would be nice!

The necro is a level 6 cleric/3 rogue and will lakely deal with the pally on melee while i murder him on distance. gotta kill him quick because necro is CE and will die in 2 rounds or so, pally extremely optimised and strongest of our party. the CN fighter and LN druid will likely stay out of the fight.

My last pc was a LE sorcerer focused on save spells, that pally totally wrecked him after he bought a cloak of resistance so its best to avoid his saves! Also im gonna go with CN alignment to counter him, ill prolly will end CE but thats after killing the guy.

Thanks for the advices!

Undead are evil. He has no choice but to kill them. Try roleplaying !!


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Naruto Uzumaki wrote:

im 14, rest of the group is around 13-16.

the druid just saw the thread, said hes gonna join the paladin if i try to do this. That sucks, hes the strongest in our group after the pally. Guess ill have to go with summoner and make an eidolon to counter them, otherwise our chances arent very good.

btw for those saying that this is bad for our relation, i really dont care much, im mostly playing to kill time as im only friend to the gm and the necro player, i have another group in case this one implodes.

Besides im not gonna get kicked because im gming another game for the current gm, and he doesn't want to have any problems on my game.

And all the pieces fall together...

Your behavior is toxic. As you're only 14 you will hopefully grow out of this behavior. You're attitude is terrible, and if you behave this way in life you will make life more difficult for yourself.

I ask you to reconsider and make an adult decision here, though I'm sure this is a wasted plea.


Hey OP, rather than criticize your situation (which is off topic), I'm just going to suggest building a CN synthesist summoner.

I hope you succeed.


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14, yeah that explains a lot and changes everything.

Look, at the ripe ol' age of 14, my TMNT character full melee burst his heavy machine gun into my best friends character who was going on a berserker homicidal rage. His character was scooped up in a bucket and we rezzed him later.

We celebrated his resurrection by robbing a bank to fund our fight against crime. <scratches head> Made perfect sense at the time...

* So before we judge to harshly just know that this is not an abnormal gaming experience for that age group.

-MD

* Wow was I wrong, lol


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Muad'Dib wrote:

So before we judge to harshly just know that this is not an abnormal gaming experience for that age group.

-MD

agreed, however he is not likely to make friends (and likely to make people angry) with this type of behavior.

The part that is particularly egregious is using his GMing power over another. It's one thing if the GM doesn't mind and pvp is common in the group. It's another thing entirely to say "screw the people I don't know, and the GM can't stop me b/c I'll mess with him in my game if he does". Not only is it immature, it's mean spirited.

It's just a toxic environment he setting up. This would be completely different if no one else minded/cared and it was all in good fun. But judging from the OP's comments, this isn't the case. He's willing to screw up a gaming group for no reason.


Question to Naruto Uzumaki and please be honest: Is everyone having fun, including the Paladin?


Out of curiosity, have you ever been in a group with a GMPC half-elf rogue and a human paladin named Thor the Mighty? Because you sound like the jerk who caused my HS D&D club to be no fun last year. Seriously, PF is a team game, and you shouldn't wreck the other players' fun.


Muad'Dib wrote:
Question to Naruto Uzumaki: Is everyone having fun, including the Paladin?

I dont care about them really, im only friends with the necro and dm.

Anyways, ill try to be less evil with my next character, but first i gotta set up the scores with this paladin guy, hes been pissing me off for some time already trying to tell what i can or cant do when im just playing in character. So what if i have some slaves? Hes the only good guy in the team anyways, i can just kill him and they shouldnt get in the way while i do it.

Besides, if we talk it out of game, i would probably get into fight with him anyways. If someone screw with me in game, hes not gonna get out of it so easily.

@noncompliaut
Actually i played with a group like this, not sure if its the same one or a big coincidence. Anyways i just play for the laughs, why should i care?


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Naruto Uzumaki wrote:
Muad'Dib wrote:
Question to Naruto Uzumaki: Is everyone having fun, including the Paladin?

I dont care about them really, im only friends with the necro and dm.

Anyways, ill try to be less evil with my next character, but first i gotta set up the scores with this paladin guy, hes been pissing me off for some time already trying to tell what i can or cant do when im just playing in character. So what if i have some slaves? Hes the only good guy in the team anyways, i can just kill him and they shouldnt get in the way while i do it.

Besides, if we talk it out of game, i would probably get into fight with him anyways. If someone screw with me in game, hes not gonna get out of it so easily.

Spoken like a true sociopath. Ha, or a teenager. Same thing.

Silver Crusade

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Naruto Uzumaki wrote:
Anyways i just play for the laughs, why should i care?

Because there are other people involved. Consideration for the feelings of others is a good thing to have.


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Naruto Uzumaki wrote:
Muad'Dib wrote:
Question to Naruto Uzumaki: Is everyone having fun, including the Paladin?

I dont care about them really, im only friends with the necro and dm.

Anyways, ill try to be less evil with my next character, but first i gotta set up the scores with this paladin guy, hes been pissing me off for some time already trying to tell what i can or cant do when im just playing in character. So what if i have some slaves? Hes the only good guy in the team anyways, i can just kill him and they shouldnt get in the way while i do it.

Besides, if we talk it out of game, i would probably get into fight with him anyways. If someone screw with me in game, hes not gonna get out of it so easily.

@noncompliaut
Actually i played with a group like this, not sure if its the same one or a big coincidence. Anyways i just play for the laughs, why should i care?

Wow...just wow. I am so being trolled. lol

Quote:
Dictionary.com defines the term psychopath as: a person with a psychopathic personality, which manifests as amoral and antisocial behavior, lack of ability to love or establish meaningful personal relationships, extreme egocentricity, failure to learn from experience, etc.

I hope you enjoy 3 square meals a day.

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