Feast of Sigils #04-10 (Inactive)

Game Master Stetrix

In Kaer Maga, the mysterious and dangerous cliffside City of Strangers in untamed Varisia, the Pathfinder Society will come face to face with a sect of the cult of Lissala who prey upon the city's most vulnerable denizens to increase their own power. To what end do they conduct the ancient Feast of Sigils ritual, and can the Pathfinders stop them before their evil plans come to fruition?

Character Sheets

Treasure and Experience

Map

Kaer Maga Map

Kaer Maga Information

Miss Feathers

Lethe House

Note on Desk

Basement



Everyone gets 3323 gp each from the last adventure ( I deducted 4,000 from the party total to pay for the gems required to cast the restoration spells of 4 negative levels from "The Cultist's Kiss" (I will add to character Sheets - Sekkimm can do his)

After adding cloaks you still have one left - Marked the extra to sell (500gp).

You will be travelling with Kyra the NG Cleric of Sarenrae. I will run her as an NPC, but you can ask me to do actions (heal, dispel magic etc.). She will be splitting the experience and looking for clerical items you find (now divided by 5). She is a potent healer who can channel positive energy to heal everyone for 4d6 4 X a day and can cast restoration in case of level drain.

Background: Kyra was one of the few survivors of a brutal raid on her hometown, and on the smoking ruins of her village she swore her life and sword arm to Sarenrae. Possessed of a fierce will, pride in her faith, and skill with the scimitar, Kyra has traveled far since her trial by fire. She lost her family and home that fateful day, yet where another might be consumed by anger and a thirst for revenge, Kyra has found peace in the Dawnflower, and in the belief that, if she can prevent even one death at evil hands, her own losses will not have been in vain. She will not be witness or participate in evil actions.

Current XPs Per PC
Anaba 84,654
Buchart 84,654
Cela 75,554
Fernleaf 73,634
Rolande 84,654
Sekkimm 80,654
Kyra 44,100

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I had asked about the extra cloak just after it was added to the treasure sheet on the other thread. Since it is gone, dibs on the next cloak/ring that helps on saving throws! Need to remind you that if I'm not at work I can't edit the docs on Google Drive. This is odd, but I had looked at the spreadsheet last week and tried to edit, but it wouldn't let me. Then, by chance I discovered how to look at the access to the doc and it said I had edited it. I can't for the life of me figure out how I was able to edit, but not see any changes, from my phone (Moto Atrix II). HACKERS!!! AHHHHHHH!!!

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

The mule back cords take a shoulder slot. If you have those you cannot wear a cloak

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Spells list for the Feast:

0- detect magic
0- read magic
0- light
0- acid splash
0- disrupt undead

1- magic missile x2
1- true strike
1- shield
1- frostbite

2- scorching ray x2
2- invisibility
2- elemental touch
2- glitterdust

3- displacement
3- fireball
3- fly

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I just discovered something interesting. I had assumed that touch spells could only be held for one minute, but I was wrong. Unless the spell states it has a duration it can be held indefinitely.

"Holding the Charge: If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely."

Source: http://www.d20pfsrd.com/gamemastering/combat#TOC-Cast-a-Spell

Need to remember to carry a shocking grasp in memory!


Hey Brian, are you sure you don't want to haste me instead of Fly?


The fly is cast ...lets move on with that.

Silver Crusade

Are you asking me or are you asking Sekkim?

I'd say that Fly is just as fast, puts you out of reach of the floor traps we've found in this place, and lasts approximately 20 times longer than haste off the wand.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I have some rules questions that I've found some confusion over. I was looking at one of the d20 discussion threads about arcane strike and caster levels. The most popular opinion was that the way it is worded that caster levels stack for the purpose of the feat. As I see it this feat is sort of the arcane caster's weapon specialization/power attack. It also alluded to, of course, GM discresion. Ruling?

Silver Crusade

https://dl.dropboxusercontent.com/u/3598280/Sekkim.pdf

Silver Crusade

Buchart wrote:

I just discovered something interesting. I had assumed that touch spells could only be held for one minute, but I was wrong. Unless the spell states it has a duration it can be held indefinitely.

"Holding the Charge: If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely."

Source: http://www.d20pfsrd.com/gamemastering/combat#TOC-Cast-a-Spell

Need to remember to carry a shocking grasp in memory!

I love it when players do this.

If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges.

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Well Goosing adds a whole new element!

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

There you go! You do it once and everybody knows about that premature discharge!

Silver Crusade

I suppose I'm overdue for this.

Headband of Intellect +2 upgrade to +6
18,000 base cost for +6 - 2,000 for +2 = 16,000 * .95 (Hedge Wizard) = 15,200.
32 Days.
CL 8 + 10 + 5 for 1 missing prereq is 23. Take 10 + 16 = 26, made check by 3.

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

What item do you start on first?

-Posted with Wayfinder

Silver Crusade

Boots, both sets. Then i will do the jeadband to 4, then to 6.

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Who's boots first?
Also Sekkimm are you able to teleport the party back to Magnimar from Ker Maga?

-Posted with Wayfinder

Silver Crusade

I can, yes.

Rolande's boots first because Rolande complains more.

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Lol ok!!! Romance it is teleporting give you more craft time!

-Posted with Wayfinder


Buy bottle of Brandy for Sekkim!

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

Done!

-Posted with Wayfinder

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