Just out of curiosity, want to see how people would divide domains for this set of deities.
I have the way I have done it - just curious how it would match up with other people's perceptions.
Obozhavati; (major deity)
- A Lawful Neutral Deity of Law and order, he favors civic order - his
followers in most places worship him in a fairly benign way, while seen
somewhat as busybodies, they are still decent members of society. In
Duhovnik his worship has been taken to the extreme, a reign of Tyranny.
Ilhvar is the god of trickery, creativity, lying, and also one of the primary deities of magecraft. He is also known as "TheBreaker" - the deceiver, and "The violator of the covenant". In most places his worship is discouraged if not outright banned. Most view him, incorrectly, as the primary object of venerance of magic wielding characters. The priesthood of Ilhvar, as such, does not meet publicly - no government accepts an official presence of the Ihlvaric priesthood - yet they show up from time to time behind plots.
Ilhvar is usually depicted as a handsome seeming man in his middle age. A distinguishing feature is an elongated middle finger.
Alignment: neutral evil
Vracar is the god of magic and scholarship - learning. Vracar is also known as 'the observer'. His a priesthood is largely centered around a system of libraries. He is portrayed as a quiet and reflective deity. His priests tend not to advertize the fact.
Their main function is in attempting to rescue and help persecuted mages.
With the destruction of the Library-temple complex in Cokrajina, the one in
Novluka is now the single largest known repository of magical and pre -
burning times texts in Suverra.
Alignment: True Neutral
Izhda is the goddess connected with death and dying. She is also known
as the Judge of Souls - the one who decides the fates of the dead. Very much a standard archetypal goddess of death.
Alignment: True Neutral
Tvorak is known as "The Creator" - and was originally the aspect of the Unsplintered
deity related to the creation of the world. This god and his priesthood are truly neutral in nearly all conflicts. One thing they do, more so than almost anyone else, is send people into the Burning Lands to investigate. They seem to have an innate curiosity of the region, and the best maps which do exist of the area are surely in their possession.
Tvorak is worshipped in four aspects based on the element of choice of the priesthood.
Ipravan is perhaps the most benevolent of the deities in the pantheon. She is called "The Benefactor" and the "Mender of Ways". Her priesthood's goal is to work towards any action that might bring the various aspects of the splintered god back into alignment with each other - healing and rejoining the whole into one.
Alignment: neutral good
Osveta is known as the stalker, or the Hand of Fury - the aspect
of the Splintered god who represented his vengeance. Osveta is the god of those who seek redress of slights through applied violence. One could characterize her priesthood as, at their darkest, assassins.
Alignment: Neutral Evil
Sreca is the godess of luck. A capricious and often cruel deity who will both give and take away - even from her own priests, although her own priests are lucky more often than
they are not. . .
Alignment: Chaotic Neutral
The god of the living natural world, Narav is worshipped by those venerating naturre - and is also rumored to be scarred and slightly insane, due to the Burning. From true neutral he has been drifting towards chaotic neutral - and the character of his following has been drifting with him.
Alignment : True neutral, leaning chaotic neutral.
Zabava is the aspect god of competition in the
Alignment: Lawful neutral.
Domaiin: Strength, healing.
Vom'Dai, also known as the Eagle God, is the god of justice and honor in battle; he is Lawful Good, in notable contrast to the neutral alignment of the other Suveranic splinter gods, all formerly aspects of the Splintered God. He is almost exclusively followed by the Azari of the Ring Mountains, a small city-state tucked in a corner of the Razjmenan High Marches, though word has spread somewhat through interaction with Azari contract
warriors and paladins. He is usually pictured as a great green eagle, either swooping to the attack with talons splayed, or soaring watchfully above.
Is another of the Splinters which deviates from the central mean - the counterpoint to Vom'Dai - He is largely worshipped in the lawless areas at the edges of the Burning lands - by people who have come to the conclusion that the only thing that should be considered is the self, in rejection of authority and law. One of the uglier of the Suveranic
splinter deities, it is disliked even by the least pleasant of the other splinter deities. He rules over chaos and self interest, and his followers revel in bringing destruction and misery.
Alignment: Chaotic Evil
Sukobit is the god of battles and war - Sukobit is usually only depicted by his accoutrements - his armour and sword - and no face is shown. The god himself is neutral - the outcome of the battle is not so important as that it is fought. All that goes with battle is his realm, for good and ill.
His symbol is a Sword and a lantern - as his priests see it - the way a battle is fought reveals the truth about those fighting.
Alignment ; neutral
Mesecina is known as the 'Lady of the Night' or 'She who Walks by moonlight', and is associated with poetry, song, animal growth and beauty - and is also associated with cold air, atmospheric poisons, ghosts and creatures of the night. She is Chaotic
Neutral, knowing few bounds, capricious and fickle. Her following is comprised of several
congregations, devoted to her worship in differing manners.
Alignment: Chaotic neutral
Sudbinad is the god of fate, destiny and prophecy. He seems Chaotic Neutral, shifting and uncertain - but that is because he seems to live backwards from the ever-shifting future,
knowing what will be, which is constantly in flux, and being unaware of the past. His
priesthood is strange, and tends to exist mainly in out of the way and isolated locations. They tend to be recluses, and to be socially inept.
Obozhavati : Law, Community, Protection, Nobility (leadership)
Zabava : Law, Glory (heroism), Strength, Healing
TvoraK: Artifice, Knowledge (thought), Travel (exploration), Rune
Vracar: Knowledge (memory), Magic, Community, Liberation (freedom)
Ilvhar: Magic, Evil, Trickery (deception), Charm
Osveta: Evil, Destruction, Fire (ash), Death (murder)
Sudbinad: Luck (fate), Void (star), Entropy, Knowledge
Mesecina: Darkness (night), Chaos, Animal, Air (wind)
Sukobit: War, Madness, Strength (ferocity), Glory
Rastur: Chaos, Evil, Destruction, Fire
Vom'Dai: Law, Good, Animal (feather), Glory (honor)
Narav: Madness (insanity), Plant, Weather, Earth
Izhda : Repose (souls), Water, Protection (purity), Travel