Besides PF, what RPG do you enjoy playing?
PF is my favorite system due to the support, user community, theme, adventures, nestalgia, the list goes on.
But for a change of pace, what is another fun RPG that I could throw in.
I need something to run when my full party can't make it for my Jade Regent capaign.
|Tamago RPG Superstar 2014 Top 16|
I'm really liking Fate these days. It's a fun system with enough crunch to keep me interested, but it also puts character and story first. It's definitely more narrativist than simulationist.
You can also download the rules for a pay-what-you-like (including free) download from the publisher.
Shadowrun, Mutants and Masterminds, and soon Deadlands Reloaded (Savage Worlds). Putting a lot of thought into a FATE Star*Drive game, but that wouldn't be until next year, the way things are scheduled.
I'd also like to run a short Night's Black Agents and Star Wars Edge of the Empire campaign, I think.
Fiasco is an excellent GM-less RPG to play for a session or two.
I like old-school D&D or a retro-clone for one-shots; Moldvay Basic is particularly excellent. The system is simple enough you can do pretty much anything with it, and players can get a character rolled up in moments, but the 64 pages still provide plenty of GM support (monsters, magic items, encounter & treasure tables, adventure design advice) in a way many much longer games don't.
The last two I ran were (1) sandboxing City State of the Invincible Overlord and (2) a political intrigue game set in Rob Conley's Points of Light - Southland. Epic little mini campaigns in a few hours' play. :)
I run my Fantasy Craft games in Golarion since my homebrew setting keeps suffering due to a depressing mix of procrastination, short attention spans, and perfectionism.
Plus I steal liberally. Well, not so liberally since there isn't a lot worth stealing mechanically but I usually find a Species or a Feat or two, some Tricks or whatever.
I'm in it for the fluff, really.
|Mythic Evil Lincoln|
|Thomas Long 175|
Rogue Trader/Dark Heresy if the feeling arises, but more often Anima: Beyond Fantasy (Core only). The system lends itself to being able to create virtually anything in short order, so it's pretty fun to play around with.
I've been looking for a board game (Forbidden Island -seems- interesting perhaps), but haven't committed to one quite yet. I don't have the best of luck with modern board games. I'm always up for a go of Stratego or Risk, though.
Dark (just ran a session of with the beta kit, so excited!)
Gumshoe (this and Fate aren't my favorite, but other people I play with like them)
Dark is probably going to be my go-to game to just have a couple of ideas for sessions on my iPad and pull out as needed.
Dread (the jenga based horror game, not the holy crap you need so many damn d12s rip off of Kult one), Don't Rest Your Head, Hollowpoint and Fate make for really good short run games. Fate is also good for longer games.
Other than that, I really enjoy playing World of Darkness games (I preferred the old world setting, but like the refined rules of new world), and am currently in the design phase of games for Shadowrun 5th Ed, The Laundry, CthulhuTech and Part-Time Gods. Scion is another one I've been considering.