Living the Dream, most fun path to level 12!


GM Discussion

The Exchange 4/5

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Here's the concept. Pick each level, pick 3 scenario's at that level, do this 11 times. In a world where you are GMing for bright-eyed new players, providing them (and you) with the most fun PC career.

For me in order: not counting specials :)

1st: Confirmation, City of Strangers part 1, City of Strangers part 2
2nd: Quest for perfection 1, 2 and 3.
3rd: Before the Dawn part 1, Before the Dawn part 2, My Enemy's Enemy
4th: Destiny of Sands 1, 2 and 3. (I know 2 aren't out, but I love part 1 and want the whole series!)
5th: Heresy of Man 1, 2, and 3
6th: Sewer Dragon's of Absalom, Day of the Demon, Traitor's Lodge
7th: Rats of round mountain 1, and 2, Where mammoths dare not tread
8th: Glories of the Past 1, 2, and 3.
9th: Hellknight's Feast, Port godless, Weapon in the Rift
10th: Portal of the Sacred Rune, Cultist's kiss, Feast of Sigils
11th: Refuge of time, Words of the Ancients, Waking Rune

it's not perfect... I love all these scenarios, but the timeline is... sub optimal maybe I'll mess with it some more. If you were bringing a brand new group from 1-12 what would you run them through! (Or want to play in, if one of your players was going to step up and run!)

3/5

Benrislove wrote:
If you were bringing a brand new group from 1-12 what would you run them through!

Hmmm... I'd likely do some sort of combination of Absalom Adventures, The Trials of Zarta Dralneen, The Shadow Lodge, and "From Oppara With Love..."

1: Confirmation, First Steps 1, First Steps 3 for no credit, Silent Tide
2: Frozen Fingers of Midnight, God's Market Gamble, Slave Pits of Absalom
3: Decline of Glory, Among the Living, Among the Dead
4: Murder on the Throaty Mermaid, Murder on the Silken Caravan, Many Fortunes of Grandmaster Torch
5: The Disappeared, Library of the Lion, Jester's Fraud
6: Realm of the Fellnight Queen
7: The Dalsine Affair, Midnight Mauler, Blakros Matrimony
8: Immortal Conundrum, Golden Serpent, Fortress of the Nail
9: The Harrowing (because it's so much fun)
10: Red Harvest, Hall of Drunken Heroes, Sarkorian Prophecy
11: Shadows Fall on Absalom, Wrath of the Accursed, Mantis's Prey
12: Eyes of the Ten

-Matt

The Exchange 4/5

Mattastrophic wrote:
Benrislove wrote:
If you were bringing a brand new group from 1-12 what would you run them through!

Hmmm... I'd likely do some sort of combination of Absalom Adventures, The Trials of Zarta Dralneen, The Shadow Lodge, and "From Oppara With Love..."

1: Confirmation, First Steps 1, First Steps 3 for no credit, Silent Tide
2: Frozen Fingers of Midnight, God's Market Gamble, Slave Pits of Absalom
3: Decline of Glory, Among the Living, Among the Dead
4: Murder on the Throaty Mermaid, Murder on the Silken Caravan, Many Fortunes of Grandmaster Torch
5: The Disappeared, Library of the Lion, Jester's Fraud
6: Realm of the Fellnight Queen
7: The Dalsine Affair, Midnight Mauler, Blakros Matrimony
8: Immortal Conundrum, Golden Serpent, Fortress of the Nail
9: The Harrowing (because it's so much fun)
10: Red Harvest, Hall of Drunken Heroes, Sarkorian Prophecy
11: Shadows Fall on Absalom, Wrath of the Accursed, Mantis's Prey
12: Eyes of the Ten

-Matt

That sounds like a really cool, cohesive story. Gives people a good feel for absalom, and why the shadow lodge are working against us!

Lantern Lodge 5/5

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1: The Confirmation, First Steps, The Disappeared
2: Temple of Empyreal Enlightenment, Before the Dawn 1, Before the Dawn 2
3: The Quest for Perfection 1,2,3
4: Feast of Ravenmoor
5: Wardstone Patrol, You Have What You Hold, Ghennet Manor Gauntlet
6: Among the Living, Among the Dead, Among the Gods
7: Fortress of the Nail, Day of the Demon, You Only Die Twice
8: Halls of Dwarven Lore, Price of Friendship, Secrets Stones Keep
9: No Response From Deepmar
10: Red Harvest, Hall of Drunken Heroes, King of Storval Stairs
11: The Ruby Phoenix Tournament

I know I'd want to lead up to The Ruby Phoenix Tournament, but it's hard avoiding (excellent) scenarios that take place inside of the Tapestry. I'd leave anything "inside tapestry" and anything Lissala-related for their second run-through.

1/5

I have to say, I love these kinds of lists. It would be awesome to see them compiled with commentary, like the Guide to the Bandit Kingdoms.

-Ben.

Sovereign Court 5/5 5/5 ** RPG Superstar 2014 Top 32

Off the top of my head, I made up 2 lists: one for socially-oriented players, and one for combat-oriented players.

Social:
1: Confirmation, Library of the Lion, Stolen Heir
2: City of Strangers I-II, Temple of Empyreal Enlightenment
3: Murder on the Throaty Mermaid, Gods' Market Gamble, Blakros Matrimony
4: Quest for Perfection Series
5: Black Waters, The Disappeared, Fortress of the Nail
6: Sewer Dragons of Absalom, Wardstone Patrol, Our Lady of Silver
7: Jester's Fraud, Immortal Conundrum, Midnight Mauler
8: The Hellknight's Feast, You Only Die Twice, The Golden Serpent
9: Haunting of Hinojai, Hall of Drunken Heroes, Port Godless
10: The Harrowing
11: Red Harvest, Rats of Round Mountain I-II

Combat:
1: The Godsmouth Heresy
2: Crypt of the Everflame
3: Mists of Mwangi, Voice in the Void, The Penumbral Accords
4: Echoes of the Overwatched, Inferal Vault, Citadel of Flame
5: Icebound Outpost, Among the Living, Among the Dead
6: Among the Gods, Day of the Demon, Rebel's Ransom
7: Weapon in the Rift, In Wrath's Shadow, Storming the Diamond Gate
8: Wonders in the Weave I-II, The Golemworks Incident
9: The Ghennet Manor Gauntlet, The Fabric of Reality, Chasm of Screams
10: King of the Storval Stairs, The Kortos Envoy, Elven Entanglement
11: Ruby Phoenix Tournament

That looks like an interesting book, Terraleon. I've long considered putting together an index of Society scenarios that would allow easier cross-referencing of events.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Hmm...

1: Conformation, Devil We know I&II
2: Feast of Ravenmore*
3: Quest for Perfection
4: Devil We know III & IV
5: Among the Living, Destiny of the Sands I&II
6: Destiny of the Sands III, Among the Dead, Among the Gods
7+ Go for Mangamr stuff, up to Waking rune.

*

Spoiler:
Only if I've a party of 6+ players, else switch QfP and FoR

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