one of my players brought up something


Rules Questions and Gameplay Discussion

Liberty's Edge

He recently was forced to switch from harsk to ezren due to us having mershiel replace our valereos and leaving us missing a spellcaster. (besides harsk is just a crappier mershiel most of the time) He was great about the switch and likes the deck but he does not know why ezren has a weapon if he just has a D4 for strength it just seems unreasonable since he would rarely if ever need a weapon due to spells. Though i could see him having armor instead or one blessing. since blessings are rather good


Thematically and canon based on the RPG, wizard don't normally use armor so that is probably the reason for no armor. Thematically it also makes sense that a wizard carry a staff. Lastly, the story for Ezren kind of has him turn his back on the gods, so he gets no blessings from them in return.

Also, Ezren's strength is a D6 not a D4.


I suspect an amazing spellcaster staff in the future with a reveal to add dice to your spell cast soon...


snickersimba wrote:
He recently was forced to switch from harsk to ezren due to us having mershiel replace our valereos and leaving us missing a spellcaster. (besides harsk is just a crappier mershiel most of the time)

This makes me sad.

Liberty's Edge

Brainwave wrote:
snickersimba wrote:
He recently was forced to switch from harsk to ezren due to us having mershiel replace our valereos and leaving us missing a spellcaster. (besides harsk is just a crappier mershiel most of the time)
This makes me sad.

harsk with a bow using ranged has a maximum of a d11+whatever

mershiel with a dagger or a bow has a D12 and its universal meaning harsk is less of an archer and more or less that short dude with a beard who drinks tea

Liberty's Edge

1havok12 wrote:
I suspect an amazing spellcaster staff in the future with a reveal to add dice to your spell cast soon...

there better be :/ because a wizard with an axe or a whip or even a sword doesn't seem that cool HOWEVER a wizard with a battleaxe the size of a small car is awesome

Liberty's Edge

J Scot Shady wrote:

Thematically and canon based on the RPG, wizard don't normally use armor so that is probably the reason for no armor. Thematically it also makes sense that a wizard carry a staff. Lastly, the story for Ezren kind of has him turn his back on the gods, so he gets no blessings from them in return.

Also, Ezren's strength is a D6 not a D4.

i never actually checked his card i assumed it thanks to lem lini and seoni having D4s he would have one too since hes an old ass man


Considering I give him a bow at the first chance, I usually don't care what his strength is most of the time. He's also got a d6 dex.

Liberty's Edge

kysmartman wrote:
Considering I give him a bow at the first chance, I usually don't care what his strength is most of the time. He's also got a d6 dex.

OCD snickersimba dislikes this idea and perfers giving ezren a dagger or forcing him to use a stick or sword :/ i literally told my friend that he should get rid of the shock longbow +1 for the allying darts +1 for thematic reasons and he agreed XD


Give Ezren a crossbow and start calling him Ridcully.

http://www.ozdw.com/couch/ridcully.htm

Liberty's Edge

mlvanbie wrote:

Give Ezren a crossbow and start calling him Ridcully.

http://www.ozdw.com/couch/ridcully.htm

no just no

excuse me while i get the hatchet ready to remove of your fingers and face


snickersimba wrote:
kysmartman wrote:
Considering I give him a bow at the first chance, I usually don't care what his strength is most of the time. He's also got a d6 dex.
OCD snickersimba dislikes this idea and perfers giving ezren a dagger or forcing him to use a stick or sword :/ i literally told my friend that he should get rid of the shock longbow +1 for the allying darts +1 for thematic reasons and he agreed XD

There is more than a thematic reason for Ezren not to use a longbow...


snickersimba wrote:
Brainwave wrote:
snickersimba wrote:
He recently was forced to switch from harsk to ezren due to us having mershiel replace our valereos and leaving us missing a spellcaster. (besides harsk is just a crappier mershiel most of the time)
This makes me sad.

harsk with a bow using ranged has a maximum of a d11+whatever

mershiel with a dagger or a bow has a D12 and its universal meaning harsk is less of an archer and more or less that short dude with a beard who drinks tea

Yes but there is more to a character than their regular combat roll. Harsk can add so much to everyone else's rolls for very little cost - AND his look ahead power is just amazing.


My spellcaster has a weapon (+2 dagger) mainly to take care of small fry like goblins. That way she gets to keep her spells for the naster opponents.


snickersimba wrote:


harsk with a bow using ranged has a maximum of a d11+whatever

mershiel with a dagger or a bow has a D12 and its universal meaning harsk is less of an archer and more or less that short dude with a beard who drinks tea

Just looking at combat stats: Until you start blessing things, Harsk's d8+3 is better than Merisisel's d12. Its max is one lower, but that's a fair trade for being WAY more consistant.


Harsk vs Merisiel

1.) Harsk's d8+3 on ranged combat averages a 7.5 with a min of 4 and max of 11, Merisiel would average a 6.5 with a min of 1 and max of 12. As stated by Orbis, this makes Harsk a much more reliable ranger.

2.) Harsk's weapon proficiency gives immediate full use of all ranged weapons with a preference to crossbows and throwing axes, Merisiel's high dexterity, higher strength than Harsk, and no initial weapon proficiency can make daggers a more viable option and makes longbows better once she has her weapon proficiency

3.) Harsk's ability to add to combat checks at other locations puts him in a fantastic support role while Merisiel's ability to add to her own combat check when she is alone makes her a great solo choice.

4.) Harsk you can look ahead and plan out each encounter. But Merisiel, with her evade ability, can just blindly run into anything and evade whatever she doesn't like.

Bottom line: the only similarity is they would both tend to use dexterity based weapons. If your friend was treating Harsk as a crappy Merisiel than it is definitely a good thing he switched to Ezren. If you couldn't tell from this post, I really enjoy playing Harsk...

Liberty's Edge

HungryJoe wrote:

Harsk vs Merisiel

1.) Harsk's d8+3 on ranged combat averages a 7.5 with a min of 4 and max of 11, Merisiel would average a 6.5 with a min of 1 and max of 12. As stated by Orbis, this makes Harsk a much more reliable ranger.

2.) Harsk's weapon proficiency gives immediate full use of all ranged weapons with a preference to crossbows and throwing axes, Merisiel's high dexterity, higher strength than Harsk, and no initial weapon proficiency can make daggers a more viable option and makes longbows better once she has her weapon proficiency

3.) Harsk's ability to add to combat checks at other locations puts him in a fantastic support role while Merisiel's ability to add to her own combat check when she is alone makes her a great solo choice.

4.) Harsk you can look ahead and plan out each encounter. But Merisiel, with her evade ability, can just blindly run into anything and evade whatever she doesn't like.

Bottom line: the only similarity is they would both tend to use dexterity based weapons. If your friend was treating Harsk as a crappy Merisiel than it is definitely a good thing he switched to Ezren. If you couldn't tell from this post, I really enjoy playing Harsk...

no he wasn't he was playing harsk like harsk but we needed to have one spellcaster that ISN'T me as im a cleric and i cannot afford to sling holy bolts all the time i need cures too


Getting back on topic, the Venomous Dagger +2 is great for Ezren if he just recharges it everytime, it's almost like playing a mediocre spell.

If I recall correctly, with Ezren's base dex it gives you d6 + d4 + d12 +2 for your combat check. That's 5 min, 14.5 average, and 24 max. Not bad at all.

Liberty's Edge

Orbis Orboros wrote:

Getting back on topic, the Venomous Dagger +2 is great for Ezren if he just recharges it everytime, it's almost like playing a mediocre spell.

If I recall correctly, with Ezren's base dex it gives you d6 + d4 + d12 +2 for your combat check. That's 5 min, 14.5 average, and 24 max. Not bad at all.

i would rather stick a longsword on him :/ but thats me mainly since poison damage is very very very bad in this game and i highly doubt mershiel would be willing to let him have that sooooo a longsword +2 is the best thing hes got


snickersimba wrote:
Orbis Orboros wrote:

Getting back on topic, the Venomous Dagger +2 is great for Ezren if he just recharges it everytime, it's almost like playing a mediocre spell.

If I recall correctly, with Ezren's base dex it gives you d6 + d4 + d12 +2 for your combat check. That's 5 min, 14.5 average, and 24 max. Not bad at all.

i would rather stick a longsword on him :/ but thats me mainly since poison damage is very very very bad in this game and i highly doubt mershiel would be willing to let him have that sooooo a longsword +2 is the best thing hes got

Uh...you realize any check Ezren attempts with a Longsword has its difficulty increased by four, right?


Merisisel should have a weapon that doesn't rely on recharging to hit hard, since she gets so few weapons; this also means that she should definitely not have the poison weapon. If a monster comes up that's immune to poison, Ezren can just zap it. His strength/dex is too low to just weapon everything he comes accross, so his weapon should be somewhat powerful, even if that means you have to recharge it.

Liberty's Edge

Orbis Orboros wrote:
Merisisel should have a weapon that doesn't rely on recharging to hit hard, since she gets so few weapons; this also means that she should definitely not have the poison weapon. If a monster comes up that's immune to poison, Ezren can just zap it. His strength/dex is too low to just weapon everything he comes accross, so his weapon should be somewhat powerful, even if that means you have to recharge it.

yeah but the player who is mershiel RARELY uses recharging abilities for that reason and it hits plenty hard already with a weapon bonus and +2 dexterity

then suddenly healer has to go running over to heal because hes spamming spells D:


Ezren should make most of his recharge checks. Spam away.

Also, the Venomous Dagger +2 isn't as good as a light crossbow +1, a heavy crossbow, or even a longbow +1 if you're not using their discard/recharge abilities.

Liberty's Edge

Orbis Orboros wrote:

Ezren should make most of his recharge checks. Spam away.

Also, the Venomous Dagger +2 isn't as good as a light crossbow +1, a heavy crossbow, or even a longbow +1 if you're not using their discard/recharge abilities.

we have a general houserule of rogues cannot use bows/crossbows because i am ocd as hell about that stuff XD


Then how in the world is Harsk "just a crappier Merisiel" when she can't use the powerful dex weapons? I am left very puzzled by your line of thinking in this thread.


snickersimba wrote:
Orbis Orboros wrote:

Ezren should make most of his recharge checks. Spam away.

Also, the Venomous Dagger +2 isn't as good as a light crossbow +1, a heavy crossbow, or even a longbow +1 if you're not using their discard/recharge abilities.

we have a general houserule of rogues cannot use bows/crossbows because i am ocd as hell about that stuff XD

You're nerfing ROUGES? What is wrong with you?


It seems he's house-ruled his game into something hardly recognizable as PACG. whatever works for him, I suppose...

Oh, and you never answered my question, Snickersimba. Are you aware that every check Ezren makes with a Longsword has its difficulty increased by four? Or did you house-rule that out, too? :)

Liberty's Edge

it was a joke guys XD its just somthing from a really old flashgame i used to play we just never found a crossbow though we did find a shortbow and a sling at one point

pretty much in the game i think it was called blades of hell or somthing similiar whatevers were a rogue could pick up daggers and nothing else it was a poorly made and very crappy game but it was fun at the same time since warriors could have only swords and archers could only have bows :/ i thought everyone remebered it

so yeah don't yell at me because one i have a strange sense of humor and two there is a magical thing called randomness so mershiel hasn't had the luck to get a shock longbow

we DID find one but it was me who found it and i am kyra so i banished it back to the box


Orbis Orboros wrote:
Merisiel should have a weapon that doesn't rely on recharging to hit hard, since she gets so few weapons

I've been pretty successful giving her one non recharging weapon (I use the deathbane crossbow - but the crossbow +1 or even a heavy crossbow would work in a pinch) and 2 +2 venomous daggers. The crossbow gives her a static roll that's pretty decent and when one of the daggers comes up she can recharge it to get the full bonus. Yes, several monsters are immune to poison - in that case use the crossbow. And if you need magic but no poison you *can* kill something with the +2 dagger without recharging if you discard for 2d6 extra, especially if someone else throws in a blessing. It's not that bad. And it keeps her hand from being clogged with extra non-recharge weapons. Yes she can use her power to recharge them for 1d6 in a combat but you get more from the venomous dagger recharge than that.

The flip side is if she doesn't draw the crossbow until late, you are forced to only use the daggers. But I don't think that's that bad either - you can still recharge and take a chance on not having a weapon, or not, depending on the difficulty of the combat. The fact that she can practically evade anything means that getting rid of her only weapon doesn't hurt her as much as others, in my opinion.

Liberty's Edge

either way mershiel will pick one of those up and im guessing i should of mentioned we are running two diffrent scenarios at once:

perils of the lost coast->brigandoom!: three players ezren, kyra, mershiel

burnt offerings->thistletop delve: two to three players depending on grandfathers buttheaddedness amiri, mershiel, kyra

so im guessing you CAN play blessings on somone elses turn O_O

Dark Archive

going into Chapter 2, my Ezren deck uses the +1 allying dart in the weapon slot. I never use it as a weapon though, but for the utility of adding to others combat checks at my location. With a healthy recharge rate, I'm rarely without attack spells in my hand. I don't miss armor as I keep a mirror image in my spell list and a sihedron medallion in an item slot.

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