Never Stop Shooting Trait


Rules Questions


Hey

the description slightly confuses me.
It says that you can act as if disabled (meaning you risk falling unconcious with a standard action, but also says "like Diehard" - which does not carry that risk.

So does a gunslinger with this trait just shoot until someone kills him, or does he shoot once and falls down (feels lame regarding that "never stop" part)?


Sertaki wrote:

Hey

the description slightly confuses me.
It says that you can act as if disabled (meaning you risk falling unconcious with a standard action, but also says "like Diehard" - which does not carry that risk.

So does a gunslinger with this trait just shoot until someone kills him, or does he shoot once and falls down (feels lame regarding that "never stop" part)?

I think it means you don't fall unconscious but you still lose hp each round I think.

1. It says you are disabled like Diehard so you don't fall unconscious
2. Not listed if you lose hps so debateable.
3. So you keep shooting till you die.


yeah that sounds like a fitting mechanic. Last stand until you bleed out - a very gunslingery thing to do :D


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Sertaki wrote:
yeah that sounds like a fitting mechanic. Last stand until you bleed out - a very gunslingery thing to do :D

Be sure to shoot the barrels of gunpowder once you get down to that last hit point before death.


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Diehard states that you stabilize and must choose to go Unconscious or Disabled. If you decide to go Disabled, you can take a single move or standard action per round. Standard actions make you lose 1 HP and become unconscious and dying. If you decide to go Unconscious you get to enjoy automatically being stable.

Never Stop Shooting gives you all of the above, except if you go Disabled you can ONLY shoot a firearm, draw a firearm, reload a firearm, or do nothing. You can't move, you cant use a bluff check to feign death, you can't drink a health potion, etc.

So basically you can lay there and reload/draw guns until you shoot once, at which point you 1) lose 1 HP and 2) become unconscious and dying.

Quote:

Never Stop Shooting

Even when the chips are down, you keep on shooting.

Benefits: If your hit point total drops to 0 or lower but you are not dead, you may act as if disabled rather than dying (as if you possessed the Diehard feat). However, you can use your actions only to draw a firearm, reload a firearm, or attack with a firearm. If you have the Diehard feat, this trait also allows you to substitute your Wisdom score for your Constitution score for the purpose of determining the negative hit point total at which you die.

Quote:

Disabled

A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed. Taking move actions doesn't risk further injury, but performing any standard action [...] deals 1 point of damage after the completion of the act. Unless the action increased the disabled character's hit points, he is now in negative hit points and dying.


ah ok, had diehard remembered slightly wrongly.


http://www.d20pfsrd.com/feats/general-feats/diehard---final

"When using this feat, you are staggered. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some swift actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If your negative hit points are equal to or greater than your Constitution score, you immediately die."

Nothing in that paragraph states you fall unconscious after the single action. As far as I read it, you may continue acting, 1 standard (or move or swift) action per round, at a cost of 1HP per round, until you die.


karossii wrote:

http://www.d20pfsrd.com/feats/general-feats/diehard---final

"When using this feat, you are staggered. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some swift actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If your negative hit points are equal to or greater than your Constitution score, you immediately die."

Nothing in that paragraph states you fall unconscious after the single action. As far as I read it, you may continue acting, 1 standard (or move or swift) action per round, at a cost of 1HP per round, until you die.

The paragraph preceding the one you quoted also states that you are disabled, as does Never Stop Shooting. Disabled is quoted in my last post, which does state that you fall unconscious and dying after taking a standard that does not increase your HP.

So unless "disabled" in those two instances isn't referring to the Disabled condition, I'd say the first shot someone takes under Never Stop Shooting means they lose 1 HP and gain the dying condition (a condition which includes falling unconscious).


No, it explicitly uses the verbiage "as if you were disabled" - it does not state "you are disabled"... it then details exactly how your 'as if disabled' functions. It is similar to (i.e. "as if") yet uniquely different.


"... as if disabled rather than dying" is worded like Diehard, so it works just like that (apart from the obvious limitations to firearm-related action).

But being disabled and being staggered+taking hp damage on standard action, is actually effectively the same thing.

So if we are actually disabled, and take a standard action and loose 1 hp, we would normally become dying.
BUT, we have the trait (or Diehard) exactly for that: We don't become dying, we become disabled/staggered instead.

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