evading an encounter [as per temple text]


Rules Questions and Gameplay Discussion


so, reading the Temple location card it very clearly states:

Quote:
Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1

this suggests the ability (other than Merisiel's native powers) to "move to evade" any encounter by discarding a card. However, I have seen no such ruling in the book. What rule/ability does this text refer to on the Temple location card, specifically the reference to the "instead of the normal 1"?

Thanks
Jaeden "Sifo Dyas" al'Raec Ruiner


JaedenRuiner wrote:

so, reading the Temple location card it very clearly states:

Quote:
Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1

this suggests the ability (other than Merisiel's native powers) to "move to evade" any encounter by discarding a card. However, I have seen no such ruling in the book. What rule/ability does this text refer to on the Temple location card, specifically the reference to the "instead of the normal 1"?

Thanks
Jaeden "Sifo Dyas" al'Raec Ruiner

When anyone moves to the Temple, they must discard one card to do so. They can also evade and move to the Temple by discarding two cards instead of one.

Does that clear it up?


Exactly. The normal price to move to the temple is discarding 1 card. The price is 2 cards to use the temple's power to evade and move there.


I could have written that original post. Though I understand what is probably meant here (if you have a card or a power that lets you evade an encounter, you can move to the temple, and as such you have to discard 1 card), what throws me off is the "instead of the normal 1".

Because in fact, you can't "normally" evade, right? You need to play a card or a power to do that. So it seems to me evading is never "normal", but always subject to specific rules.

Merisiel evades for free, so I guess evading to the temple would make her discard 1 card instead of the normal 0. Anyone playing Sanctuary could evade to the temple, discarding 1 card instead of the normal 0 (you could argue that playing Sanctuary is in fact the "normal 1" referred to in the Temple text, but you could recharge Sanctuary, so the evading in this case would still make you discard a single card).

I don't know the play-testing history of the game, but it's almost if at some point, anyone could evade an encounter by discarding a card, and this text got left over when this possibility was removed.


This location has nothing to do with normal methods of evasion via spells or character abilities and no rule was ever in effect to discard a card to evade an encounter.

If anyone moves to the temple they must discard one card. That is the rule for this specific location.

Additionally, any character can "Run Away to claim Sanctuary at the Temple" (evade) by discarding 2 cards. (During a normal move you pay one card that has nothing to do with evasion.) They phrased it that way so that you would not think you need to pay 2 cards to gain the evade ability plus pay an additional one per that locations rules.


Oh-kay… I just gained a whole new understanding of this location card. Until now, the words on the card never meant to me what they probably meant for anyone else.

So the Temple lets anyone (really, any character at another location, so no luck if you encounter the villain over there) evade an encounter (for a price that may very well kill you anyway, but the offer to help is still nice.)

Thank you!

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / Rules Questions and Gameplay Discussion / evading an encounter [as per temple text] All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions and Gameplay Discussion