AlastarOG |
Claxxon already said this but I think it would be:
Cleric
Druid
Wizard
Witch
Arcanist
Now if you wanted specifics of each build that's something else entirely, but they will be able to handle any single challenge that comes their way.
Now if you're only considering damage output, I'd sub the cleric for a buffer bard.
Everyone has karma beads
Druid full attacks with monstrous hits in wild shape (buffed by bard's +10 to hit and damage and +1d6 sonic and various other druidic effects such as savage maw)
Wizard witch and arcanist each cast empowered maximised intensified battering blast + quickened empowered battering blast.
Bard (spell page+UMD or Staff) casts empowered battering blast and quickened empowered battering blast.
everyone has arcane strike, everyone has improved critical (rays)
Arcanist has orcish bloodline for a nice + 26-27 to damage
Damage should be around 3000, split amidst ennemies as needed, rinse, repeat.
Also with this much battering blasts I guess the funnest thing to do woul dbe calculate how far you're gonna have to walk to go get the dude,s body cause he'll be bull rushed pretty far.
I don't think I need to run the numbers here.
666bender |
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Human 2nd level Unbreakable Fighter / 18th level Invulnerable Rager & Urban Barbarian - unbeatable . dwarf or half orc allow saves as well as DR
Lunar oracle caster (blacked hand) \ healer that use a tiger as a tank .
use eldritch heritage for familar (mauler) to fly upon...
Hexcrafter magus - most versatile, lock down character.
Zen archer - killer at all range levels.
Cleric with guided hand + animal\fire domains. ,melee, heals, bodygard, summon and cast. all in one, and only need con and wisdom.
AlastarOG |
Human 2nd level Unbreakable Fighter / 18th level Invulnerable Rager & Urban Barbarian - unbeatable . dwarf or half orc allow saves as well as DR
Lunar oracle caster (blacked hand) \ healer that use a tiger as a tank .
use eldritch heritage for familar (mauler) to fly upon...Hexcrafter magus - most versatile, lock down character.
Zen archer - killer at all range levels.
Cleric with guided hand + animal\fire domains. ,melee, heals, bodygard, summon and cast. all in one, and only need con and wisdom.
And how would that fare vs an all caster party I wonder...
Dαedαlus |
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Volkard Abendroth wrote:You left off Vecna.5 most powerful characters?
Mordenkainen
Elminster
Raistlin
Karsus
NethysThe greatest mistake wizards make is to think they can change the world.
The greatest mistake the gods make is to let a few of them get away with it.
What about Aroden?
Volkard Abendroth |
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Omnius wrote:What about Aroden?Volkard Abendroth wrote:You left off Vecna.5 most powerful characters?
Mordenkainen
Elminster
Raistlin
Karsus
NethysThe greatest mistake wizards make is to think they can change the world.
The greatest mistake the gods make is to let a few of them get away with it.
Only had room for 5 names.
Like Vecna and Aroden, Karsus, Nethys and Raistlin all ascended to godhood (through Raistlin was retroactively stopped by a time traveling kender). Midnight also ascended to godhood (twice) - though not entirely through her own agency.
StonedBeholder |
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I guess my players get to enjoy truly powerful characters. My players are 13-15 th level at the moment, some with multiple templates added. Like a gnome half fey good sorcerer draconic bloodline 3rd mythic tier, undine ninja/monk quickling 5th tier mythic, wearbear with iron clad (bronze) 3rd mythic tier.
It all depends on your dungeon master as the books are a guide line but not set in stone.
One thing I like to do is give my players either a feat, levels worth of skill points, or a ability point for their birthdays.
Northern Spotted Owl |
There is also the Scion of Humanity Aasimiar Lunar Oracle, which, IMO, can get quite cheesy(Like, almost to 3.5e levels of absurdity). The character gets Charisma to AC, Reflex and initiative. He/she also gets an animal companion that levels up FASTER then that of a druid(aasimiar favored class bonus), and access to the entire cleric/oracle spell list AND the entire wizard/sorcerer spell list via the spell paragon surge. By taking racial heritage (half-elf) they can get their hands on Paragon surge. By getting Eldritch Heritage (Arcane) they can use Paragon Surge to -temporarily- gain improved eldritch heritage (Arcane) which, essentially, lets them get any spells from the wiz/sorc list they want. In addition, they can get any cleric/oracle spell by using paragon surge for expanded arcana. You are already ridiculously powerful as is, but if you -really- want you can even take 2 levels of paladin to get cha to all your saves as well.
This build can also be done with a nature mystery oracle, but Lunar Mystery does it a bit better because it gives you better animal companion choices. With a Nature Oracle, since you are medium size your animal companion choices are limited to picks that are bleh compared to the options Lunar has(You can get the ever-popular big cat with Lunar(a tiger) while nature basically forces you to get a lame horse.) If your DM allows small-size aasimiar(as they are said to exist in some splatbooks) then nature becomes more viable since small nature oracles have better companion choices then medium ones by far.
This, as of now, is probably the most ridiculous character you can make in pathfinder barring broken 3rd party stuff like Eldritch Godling and Dragon Rider. After this, the other most powerful characters would be a high level wizard and high-level cleric, as those two classes are THE most powerful in the game when they get into higher levels, as per the 3.5e tier list.
Just to unpack this:
aasimar -- good stats, energy resistance, darkvision
scion of humanity -- you want the human fcb
lunar mystery -- primal companion & prophetic armor
dual cursed -- misfortune & fortune
Does that cover it, or are there additional interactions or features of note?