Order of importance for Feats dealing with Natural Attacks.


Advice

Silver Crusade

1 person marked this as a favorite.

Let's just assume I have a 2nd level Half Orc Ranger with Toothy. He's taken Power Attack at level 1 and at level 2 Aspect of the Beast for claws.
Now...what feats should/would I take, and in what order? Don't worry about class, or build type...just what the title says...which feat dealing with natural attacks are most important, and when. Thanks!!

I deal mostly with the Core, APG, UC and UM. And the Inner Sea Stuff. No ARG, please.


Before i can help answer could you tell me what Toothy is? Cause i have no idea.


Multiattack, assuming your GM agrees that the bite attack from Toothy is a secondary attack (and not a primary attack with an arbitrary -5 to hit). Then Power Attack, maybe WF. Unless you're going through Feral Comabt Training, natural attacks are cheap in feats.

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Rather than specific "natural attack" feats, focus on feats and abilities that benefit from lots and lots of die rolls. If you add X damage to all attacks, for example, it's nicer to have 4-5 small attacks than one giant two-handed one. Pouring a bucket of d20s on the table is why people go for Natural Attack builds - get yourself some "all of my attacks deal an extra _____ damage" abilities from class dips or items too. Sneak Attack, Amulet of Flaming Fists, etc.

Silver Crusade

Toothy is the racial alternate for Half Orcs. It grants a bite attack. So a full round attack would be bite/claw/claw.
That being said...I'm assuming both are primaries. Am I wrong?
And what about Eldritch Claws. Is it a must have at level 7?

Also, lets keep this thread about feats. I'll work on class features and what not later.

Silver Crusade

Power Attack
Multi Attack
Weapon Focus
Eldritch Claws
Rending Claws
Rending Fury

With Imp Unarmed Strike...
Feral Combat Training
The Style chain feats

How'd I do?

Silver Crusade

Not for natural attacks, but for melee in general...
Desperate Battler (Inner Sea Guide)


Dip one or two lvls in MoMS(/MotSM) monk and take dragon style and eventually dragon ferocity. Take feral combat training for both your claws and bite attack. Boar style is a nice addition and it is much better than the rending fury feats. The IUS provided by monk will also let you count your unarmed strikes as natural weapons, so you can use them in combination with natural attacks without making the later secondary attacks. If you have access to a spell-like ability, Arcane Strike is better than Eldrich claws.


If you are using Toothy as a half orc your bite attack is a primary attack. This means you do not need multi attack as the only purpose it serves is to improve your attack roll with secondary attacks.


With a bite and 2 claws( all primary) an power attack you can spend the rest of your feats on skill focus and still be good, if you remember to get a amulet of natural Armor that is;)
I suggest you look up feats that will help you in defense and mobility since you will want to full attack as often as posibel. But feats like number step and step up is only funny if the GM is using tactics and difficult terrain.


Cap. Darling wrote:

With a bite and 2 claws( all primary) an power attack you can spend the rest of your feats on skill focus and still be good, if you remember to get a amulet of natural Armor that is;)

You start great and continuing be good until lvls 11-12, when martials take more iteratives. If you do nothing about it you end up falling much behind. As great as natural attacks are, you need to either continue to add more primary natural attacks after mid lvls, or add monk's unarmed strikes that provide iteratives (and thus scaling with lvl) without making your natural attacks secondary.

Silver Crusade

Mors, you can only take FCT once. And thank you, Satch, I assumed both bite and claws would both be primary too. That's how it reads anyway.

Scarab Sages

Brad McDowell wrote:
Mors, you can only take FCT once. And thank you, Satch, I assumed both bite and claws would both be primary too. That's how it reads anyway.

Where does it say you can only take FCT once? When you take it you only choose one attack, but you can take it again if you have weapon focus in another natural weapon.

Feral Combat Training wrote:

Prerequisite: Improved Unarmed Strike, Weapon Focus with selected natural weapon.

Benefit: Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects that augment an unarmed strike.

Special: If you are a monk, you can use the selected natural weapon with your flurry of blows class feature.

Silver Crusade

Where does it say that you can take it more than once? Because fests you can take more once explicitly say so in their special sectio, such as Weapon Focus.


Are you set on half orc?
The boar skinwalker looks like a good thing for a natural weapon guy. When they use shapechanging they get either a gore attack or two hoof attacks. But there is a feat that allows you to get two features when changing. So gore + 2 hoofs. With aspect of the beast in addition to that you would have 5 natural attacks per turn.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Order of importance for Feats dealing with Natural Attacks. All Messageboards

Want to post a reply? Sign in.