Awesome stories from your PFS characters?


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Silver Crusade 5/5

Jayson MF Kip wrote:

Not a PC story, but still awesome:

At our local con last week, we had a slot that failed to fire, so we scrambled together a handful of players and started playing the "what can we play/what can someone run?" game. We kept throwing out options and someone would inevitably say "played it" or "wouldn't make a good impromptu slot."

As a half-joke, our ex-VC says "I can run Bonekeep 2."

A small hush falls over the table. People look at each other and shrug.

And we sit down for what turned out to be the highlight table of the whole con.

Mad props to Mike Lindner for running an awesome table on short notice; and for the whole Sioux City Crew for making it down. (Sorry about the [redacted], Jason).

This right here. Best short notice run of a Bonekeep level, period. Mike stepped up huge to run that for us. I was glad to burn a star to run my ratfolk through level two with JMFK's ratfolk. Our ratfolk rogues worked better through through the scenario than I could have hoped. Those [REDACTED] never had a chance. I still had two scrolls of Disintegrate and was rearing to go, but we chose to retreat, perhaps somewhat wisely.

Sorry my rat stabbed you to death, Jason, you took it like a champ.

Scarab Sages 3/5 *

My half orc brawler is asleep on a boat in a position closest to the door of the room he and the rest of the party are sleeping in. Failed perception checks for the whole party resulted in someone creeping in to the room and performing a coup de grace (which the GM flavored as his throat being slit) on my brawler. He made the save, opens his eyes and grapples his attacker, proceeding to yell to wake the rest of the party up while he crushes the thug to death while his buddies are stabbing my brawler like an angry bear.

Same brawler in a different session encounters a shop keeper who he had been informed was an assassin. When negotiations to acquire a book go south the party ranger decides to scale the building from the outside to steal the book while others provide a distraction. One of the guards up stairs catches him, shouts, and the assassin attempts to kill my brawler with a touch but fails. He then grabs the old woman, pins her, beats her unconscious, steals her robe (it looked really nice), and wrote "Aspis Consortium was here" on the wall in chalk to cover his tracks.

5/5 5/55/55/5

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Pregen brawler gets into a fight with a pair of lizard things, one of which is on the ceiling and out of reach.

Oracle murderous commands one on the ground

"I know one of those things is going after the other one right?

Yeah.. why?

"Hops on it TO BATTLE! " and rides it up the ceiling

Scarab Sages 4/5

Segovax wrote:


Same brawler in a different session encounters a shop keeper who he had been informed was an assassin. When negotiations to acquire a book go south the party ranger decides to scale the building from the outside to steal the book while others provide a distraction. One of the guards up stairs catches him, shouts, and the assassin attempts to kill my brawler with a touch but fails. He then grabs the old woman, pins her, beats her unconscious, steals her robe (it looked really nice), and wrote "Aspis Consortium was here" on the wall in chalk to cover his tracks.

Hey man, I remember that lady! She tried that touch of death thing on me, too, and I was just tryin' to help her out with her glaucoma!"

Liberty's Edge 1/5

Gary Bush wrote:
Phoenyx Aurelian wrote:

Played my Kitsune Fighter/Rogue/Barbarian in a scenario where we were specifically told during the briefing not to break or damage anything in the house we were going into. My Kitsune's reaction to every room in any dungeon she's ever played in is "Oh is it shiny can I touch it I want it what does it do can I have it?!" So during the course of this adventure, she systemically trashed every room in the mansion looking for 'shinies'. Rather than attempting to stop or hinder her (not gonna happen with a 60 ft move speed), the party helpfully pointed out priceless antiquities and fragile items that she'd missed in her cyclone-like sifting of the manor's interior.

Needless to say, there was no second prestige point received for that scenario.

I personally would have a big problem with this. Seems kind of "jerky" and not nice to the other players.

You missed the bit where I said "the party helpfully pointed out priceless antiquities and fragile items that she'd missed in her cyclone-like sifting of the manor's interior". They didn't care about that second prestige either.


At the Ruby Phoenix Tournament Qualifier, my PC was in a Battle Royale Arena event, and my Self was in a very crowded game store basement. I had a level in Cavalier with Paired Opportunist, and when I used my Tactician Ability, it affected all the other players at all the other tables as well, and I was able to get up from my seat and shout to the room, "All of you now have the Paired Opportunist Feat, so if any of you gets an Attack of Opportunity, all of you do!" That was fun.

Immediately following, a Monk closed in and executed a Flurry of Blows, which mostly missed, and so withered in front of me, because in addition to being a Cavalier with Paired Opportunist, I was also a MOMS Monk with Snake Fang. My Kung Fu was stronger than his.

On another occaision the swamps rescuing some elves, a Hezrou Demon ran up and attacked us. The GM told me that the demon bit me, and looking down at the data sheet, his face fell as he told me that the creature had Grab. He rolled, winced, looked up at me apologetically, and told me that I was now Grappled and in the demon's mouth.

I was still smiling when it was my turn. She was a Grappler herself, and a member of the Order of the Penitent. I made my Grapple check and told him that rather than escape, I would take control of the Grapple. Then I used my Greater Grapple Feat to make another Grapple check, which was also successful, and I told the GM, so now I will use my Expert Captor ability to Tie Up the Hezrou Demon. End of scenario.

The next adventure I did something similar to a Rhemoraz, so this time I took the precaution of using my Iron Rope. At my urging, the next player whose turn it was used the Command Word to turn the 'Rope into an Iron Bar, and that held the worm juuuust long enough to grab the treasure and run away, with the natives hot on our heels.

The Exchange 5/5

(Necroing a thread to lighten the mood on the boards this week)

In my last game, the party needed to conceal who we were - and when the chance came up our Sorcerer (with a good bluff) spouts out "We're with the Aspis Consortium, so you guys need to clear out!"

This got the reply "Consortium agents huh? Let's see your badges!"

(wait for it...) out of the back of the party "Badges? We don't need no stinkin' badges!" Yeah, it ruined the bluff. But... heck, sometimes you just got to go with the strait line when they give it to you.

Shadow Lodge 4/5

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Alright, my group at college just had the final session for the school year last week, so here's how it went down:

The Party:
Efreva - Human Wizard(Conjuration) 11
Ishmael - Human Gunslinger/Inquisitor 9
James, and his Eidolon, Russel - Half-Orc APG Summoner 8
Marak - Ifrit Swashbuckler/Bard/Paladin/Wizard 11 (me)

The GM:
Our local VC. The poor bastard didn't know what was about to hit him.

The Mission:
7-04: Ironbound Schism, playing up with 4 player adjustment.

Why the giants won't be forgetting us any time soon (minor spoilers for 7-04):

We cruised through the opening RP bits, having 2 face characters and the knowledge skills from the Wizard and Inquisitor made it pretty easy. After getting the reinforcements, we headed to the dam.

Now, for the last 2 sessions, Efreva has been really excited about being able to use the shiny new feat he got from an evil rock, to summon colossal tortoises, with a template that allowed them to fly. He mentioned this fact to Marak and Ishmael, so... our PCs knew exactly what he was about to summon.

We roll initiative. Order is Marak, Ishmael, Efreva.

GM: What are you doing Marak?

Marak: I draw my flaming sword, and ready action to jump off the cliff over there, once Efreva casts his spell.

GM: ...alright? Ishmael, what are you doing?

Ishmael: Same thing

GM is beginning to get a little bit worried

GM: Efreva...?

Efreva: I cast Summon Monster 6, getting an Immense Tortoise with the aerial template; and placing it just off the cliff over there.

Readies trigger, Ishmael and Marak make it on top of the tortoise.

Marak: Fly closer! I want to hit them with my sword!

Efreva: And I command the tortoise to fly up and attack the Rocs.

Tortoise: OM NOM NOM

GM: Alright... it's the Roc's turn. They see two figures standing on top of the... (sighs) the giant sky turtle. One swoops down on (rolls dice) Ishmael, does a 35 hit your AC, and does a 29 beat your CMD?

Ishmael: ...yes.

Roc: Caw-Caw

James: Takes out a folding chair and some popcorn, then sits down to watch. Russel, be a dear and go and deal with those beastly creatures on the dam.

Marak: Looks around, sees the big bad below. I take a flying leap off the back of the tortoise, onto the big bad. Smiting Evil as I fall.

GM: That's nearly 100 feet down, and she gets an AoO as you fall past.

Marak: Yeeeep.

GM: Rolls dice

Marak: I will attempt a parry. Rolls dice Does 35 exceed her attack roll?

GM: sighs Yes.

Marak: Then I'll take my riposte. Rolls dice Does a 29 confirm? I then hit the ground, landing in an Ironman pose, because of my boots of the cat. Now I'll take my normal attack. Rolls dice Does a 34 confirm?

GM: tips BBEG's fig over You know there're still three giants and an ogre, right?

Marak: Yeah, they've got me surrounded, the poor bastards!

Ishmael: Can I shoot the bird?

GM: Sure.

Ishmael: I shoot the bird. Rolls dice There's a resounding click as his gun misfires. Well... time to draw my sword. Again. For the third time in 3 sessions.

Tortoise: NOM NOM crunch

Roc (holding Ishmael): Begins to fall.

GM: So... Ishmael. You got any method of flight? Or water breathing?

Ishmael: No...

GM: pulls out 10d6 Then this gonna suck.

Efreva: Sees a giant off to the side lobbing rocks at our allies Welp. Looks like we need more turtles!

Tortoise 2: Mmmmm, giant.

James and Russel: Russel stops, walks back to James, grabs a handful of popcorn, and sits down to watch.

Giants/Ogres: Surround Marak and begin pummeling him into the dirt

Marak: Continues grinning like a madman while standing on the corpse of their boss. I enter total defense, and give them some pointers on how to do better next time! I support their dreams, even if their dream is to stab me!

Ishmael: Makes his swim check, and stops drowning.

GM: Alright Efreva, what are you doing?

Efreva: TAKE A WILD F***KING GUESS!

Tortoise 3: Mmmmmm, Ogre.

In the end, we did let one of the enemies escape, just to make sure the giants would know precisely what happens to creatures unfortunate enough to cross four very bored senior level Pathfinders.

4/5

So, I turn up at the local PFS night and due to some last minute table changes all I can play is an Evergreen. I tell the GM, "You may regret this," and pull out a 1/2 orc female paladin of Arshea.

Consortium Compact:

We head up to the boat, the ship's officer wants to know what we're doing, and my response is "Hello, Sailor!" While he is, um, distracted, another party member grabs the papers we need.

For the next scenario of that character, big surprise, another Evergreen.

Wounded Wisp:

The epic moment for the paladin of Arshea came when the priest of Asmodeus wanted to interrupt the party in the crypt. He was distracted with a heartfelt kiss while the party searched the grave.

This paladin is now L3 with GM credit and is taking the Obedience feat for Arshea, for more shenanigans.

Scarab Sages 4/5

My gnome Investigator has adopted using Monstrous Physique as his main melee tactic. Sometimes this results in him transforming prior to combat or ending a combat and continuing on still transformed. That, in turn, has resulted in some awkward situations.

Wrath of the Accursed:

When approaching one of the former Pathfinders, who happened to be a current city guard, in the middle of a busy market, someone unseen summoned a creature. After initiative, my first action was to turn into a Charda. We then realized that the person we came to speak to was under some kind of mental control. So, almost immediately after one creature appeared, I turned into a creature as well, and the highest ranking city guard member started attacking us. The crowd fled, creating difficult terrain between us and our "target." The GM ruled, however, that they kept a wide enough distance from the "monster," me, that I was not affected by the difficult terrain. We non-lethaled the ex-Pathfinder unconscious pretty quickly, but needless to say, it took some effort to convince the rest of the city guard that we were on their side. Investigator level Diplomacy helped. "No, I'm not a BAD monster. Really."

And then, in the very next scenario...

Heresy of Man III: Beneath Forgotten Sands:
After arriving at our destination, we got into a fight with some desert creatures. I turned into a Gargoyle this time, since I needed to fly as well as fight. After that combat, we entered the ruins. Now, at this point my Perception as an Investigator is pretty good. I think around +26 +1d6. So, I make a Perception roll and easily beat a 40. I spot not just the Rope Trick, but the invisible window as well. So we know there's someone hiding in there, and we know they're probably watching us. We ask around for volunteers and figure out I'm the highest level character with the most hit points (thanks to False Life) and best AC, so I climb up the rope, still turned into a Gargoyle, because it's only been a minute or two since the fight outside. So, from the perspective of the people inside, a gargoyle drops down from a hole in the ceiling, immediately spots their hiding place, looks them right in the eyes through the supposedly invisible window, and then starts climbing the rope. I poke my head up into the Rope Trick. Since I knew someone was watching and they knew I was coming, there was no surprise round. I saw several humans inside, who did not look happy at all that a gargoyle was climbing into their Rope Trick. Having won initiative, I climbed back down. I then spent the next several minutes once again employing Diplomacy while turned into a monster. "No, really, I don't want to eat you. I'm not a monster. Amenopheus is my friend. Really!" And, once again, having a high Diplomacy worked out, as even with whatever penalties the GM imposed, with the help of the party, we were able to talk them down before I turned back into a harmless little gnome.

4/5

My archer hunter has Planar Focus and no pet, so he pretty regularly burrows.

Vengeance at Sundered Crag:
We're fighting Thurl. He summons a mastadon in a blizzard. I burrow out of a cliff face immediately prior to that and the mastadon moves 5' and barely misses me.

My response

Same fight, I blindly burrowed over and sundered a spell component pouch, then withdrew with a burrow.

1/5

Sadly all of mine are low level, but I'm pretty pleased with some of the results so far!

Penumbral Accords:
One of my CORE Human Fighter's first scenarios, and one of my first ever Pathfinder experiences. Entered the museum and, after the party dispatched a couple Fetchlings, found the room with a Shadow Hound chained to the wall. The beasty howled, which scared off the whole party except my fighter, who then proceeded into the darkened room and hacked at the thing until it was down. That was the day I learned that Fighter+Greatsword=Solo kill.

Scions of the Sky Key II: Kaava Quarry:
Same fighter, now level 3 and equipped with a +1 Greatsword, along with a Composite Longbow she picked off a baddie earlier in the scenario. Started the final encounter in the Grippli village and had an archer trying to take pot shots at the party from an elevated walkway. She pulled out her newly acquired bow and takes a shot. Double 20's to confirm a crit and score a one-shot kill.

Later in the same encounter, the party is now on the aforementioned bridge ganging up on a baddie with a penchant for knives. He starts to get worn down, so he leaps off the bridge, flubs his Acro check to land, and face plants. My fighter leaps off the bridge after him and pulls Link's Down-Air from Super Smash Bros. Needless to say, that didn't end well for the baddie.

One more for kicks.

Cyphermage Dilemma:
We arrived in the final encounter against the pirate lady who had taken the titular mage captive. As the scenario describes, she threatens to kill the dude if we don't lay down our weapons. My halfling Skald waltzes in and gets off a Daze spell that keeps her out of it long enough for the rest of the party to put her down, thus saving the life of the mage and earning that sweet full prestige!

Scarab Sages 4/5

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Going way back. In my third scenario ever, playing my level 1 Sorcerer, I played up into the 4-5 tier. I did not have a very good grasp on Pathfinder yet or how to be effective playing up. I didn't even have a Wand of Magic Missiles. So I spent a lot of time casting Acid Splash and trying to stay out of the way of things.

Come to the final encounter. I wisely keep to the side and away from the main part of the party against what turned out to be a Young White Dragon. It was, fortunately, through a doorway when it unleashed its breath weapon, and me being off to the side kept me from being hit by it. This is a breath weapon that was rolling almost as many dice (6d4) as I had hit points (8). After the party had attacked and did some damage and the creature breathed, I decided to go big or go home. White dragon, right? Maybe fire works well against it. I stepped into the doorway and cast my 1d4 Burning Hands. I rolled max damage, and it was enough to drop the dragon.

So, before even hitting second level, I killed a dragon (with more than a little help). I took one of its claws as a trophy (I think it was a faction mission, too). A few scenarios later, when I could afford an amulet of natural armor, I (unofficially) flavored it as getting the claw enchanted. The character is now 14th level and still has that amulet.

Silver Crusade 2/5

Pathfinder Adventure Subscriber

6 of us at the table (4-5 subtier).

Fairly early on, an opportunity for diplomacy arises. We determine that the highest diplomacy person we have ... has a 1.

Oh well, worst thing that can happen is we fail (and probably flub the mission), right?

the 5 with 0 or less in diplomacy -- all successfully aid! +10!

No pressure, Mr. Diplomacy-monster-with-a-1.... Nat 20! We got a 31 on our Diplomacy roll!

The most diplomatic that particular group will ever be (or was: the next diplomacy opportunity? The chaotic alchemist (myself) slight-of-handed a bomb and surprise-round tossed it into the face of the person we could have been negotiating with (critical hit); based on Sense Motive, we didn't trust the guy.)

The Exchange 4/5 5/5

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Decided to revive this because a) I've seen a couple of epic events in the past couple of months and b) the boards could use some awesome right now.

As a player:

We're climbing up a very tall cliff with the aid of a rope. Partway up we are attacked by a flying ranged attacker. We're struggling and all taking damage. Eventually I get to the top and the slayer is behind me on the rope. He attempts a fast climb and fails by 5. Almost at the top of the cliff and he's plummeting down. So now we're scrambling to find the rules for catching a falling character.

-The hunter manages to make the touch attack to grab the slayer, but fails the climb check (by 2) so the slayer is still falling.
-The fighter misses the touch attack.
-The witch reads the part about "exceeding your heavy load," looks at the heavily geared slayer, and she decides not to try.
-The GM says "does the bird want to try?" (A flying familiar that was hanging out right next to the rope.) "Yeah, right." "Wait... the familiar is still holding a cure serious wounds to deliver, right? He'll try to touch the slayer, but just to deliver the spell." The GM says "that's pretty funny and cool. I'll allow it." (Familiar successfully heals about 15-20 HP to the slayer.)
-The last player in the chain is the cleric nearest the bottom. He also misses.
-The slayer hits the ground. "Is he dead?" "He's not moving."

Then comes the epicness. The cleric looks at the distance to the ground. He looks at his HP total. "I let go of the rope and ready an action to use breath of life on the slayer when I hit the bottom!"

The breath of life did bring him back, and it turned out it wouldn't have worked without the healing from the familiar's held spell. Truly Epic.

Dark Archive 1/5

Kevin, that is a bloody awesome tale.

I've got one that's not as awesome, but still feels important for Kahel. I'm currently in the Game Day pbp skykey solution event. And in the party has been taking a good hard look at our morals and motivations. Not gonna spoil things by explaining why though. So in one encounter one of the enemies got KOed in the first round, and later tied up. After the other enemy was dealt with the issue of what to do with our captive came up.

We knew this person needed to be stopped permanently or some seriously bad things may happen. But at the same time they're unconscious and tied up. So in a heart rending moment Kahel turns away, lamenting on the fact that this person has to die and how too many lives already had been lost. Our oracle (of heavens) too recognizes this act is wrong, but knowing it needs to be done preforms a coup de grace. ONly for the enemy to survive.

So she follows up with a second coup de grace. Aaand the enemy once again makes the fort save with an incredibly high roll.

Finally our wizard makes a coup de grace attempt, this time actually killing the enemy. Thing is that may well have been due to the sheer amount of damage taken, and not due tot he coup de grace.

Scarab Sages

I rolled a core gnome paladin and was running around with towershield. I had pretty bad attack rolls and somewhat low str. I even took some str damage at some point. Well we were facing some nasty evergreen zombies and my time to shine came: I rolled 20! I even managed to confirm that crit. Hooray! Time to show everyone how awesome melee character gnome paladin can be. I rolled for dmg. First die came 1 and second die came 2. So with my currently negative str I managed to crit evergreen zombie for total 1 damage. Everyone was laughing. Worst crit ever with character that was actually supposed to do some melee damage. It was fun tho.

The Exchange 4/5 5/5

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For me, some of the most epic stories come when you didn't think you had a chance of success and pull out a victory against impossible odds. Survival by the skin of your teeth. When things look very dark but somehow that one flash of light is just enough to squeak through. Fortunately the group I was GMing for in a 10-11 scenario felt the same way. Their celebrations were very heartfelt.

"I can't believe we survived that!" "Teamwork for the win!" "I thought we were dead for sure." "We couldn't have lasted another round!"

Dramatis Personae and status as of the end of the final fight:

  • 9th level Mesmerist: Out of 3rd level spells. Out of 2nd level spells. Unconscious from strength damage.
  • 11th level Life Oracle: Out of channels. Out of daily Combat Healer uses. One failed save away from unconsciousness. Out of 4th level spells. One 5th level spell remaining.
  • 11th level Bloodrager: Unconscious on the ground (after a breath of life).
  • 11th level (Chained) Summoner: Out of 4th level spells. Out of 3rd level spells.
  • 11th level archer Fighter: At 1 strength, standing in the furrow he plowed into the ground when his strength damage meant he was carrying more than his maximum load and lost the ability to use the fly spell. Gamely trying to fight with his (non-Adaptive) composite longbow.

Epic Healing Moment 1 -
Life Oracle: "I cast breath of life..."
Other player: "But no one is down."
Oracle: "...targeting myself because I really need the extra D8 of healing over cure critical."

Epic Healing Moment 2 -
The Life Oracle has been target #1 for several rounds as the (intelligent) enemies realize they can't win as long as the Oracle can heal up the damage. The Mesmerist is essentially out of useful actions, so he pulls out a wand of cure light wounds and uses it on the 11th level Oracle. "Sorry, only 4 hit points."
Oracle: "That's OK, you more than doubled my current hit points."

Dark Archive

Retirement party for my lv 11 ->zoom he's 16 with a 2 year play ban via DM chronicles.

Session 1 - deliver a reoccurring enemy of the society silver plated on a bed of lettuce with an apple in his mouth. Wheel him into Big Z and ask, "shall we BBQ?" Hand over the bbq sauce.

Note NPC's a littke crispy already as our fire specialist's dice were hot.

Session 2 - Sealed Gate - narrowly escape death time and again. Leaving a very scared Dr. Love pondering the future.

5000 gp open bar in Absolom..(that's probably a 3 drink coupon limit based on prior experience w pathfinders.)

(Enter ROW - DM certs) - leave the PFS behind because they're obviously trying to suicide me.

Dark Archive 4/5

I had something happen a few scenarios back that was fun.

I've got a Black-blooded Oracle of Bones/Warpriest of Pharasma (The class combo made more sense during the playtest, when Warpriests used Charisma for Fervor. I decided to keep it anyway). The theory behind the character is that he believes he was chosen by Pharasma as one of her champions, and that she cursed him with the Black Blood so that he would be closer to the undead that he must destroy.

For those who don't know, the Black Blooded curse grants Negative Energy Affinity (heal from Negative Energy, hurt by Positive Energy).

I was playing the character in a scenario, and we were attacked by some kind of creature that was flying within a Hungry Fog. When the party damaged the creature, we found out that the damage from the Hungry Fog cures it. That's right, Hungry Fogs deal Negative Energy damage.

So I drank a potion of Fly and flew up to engage the enemy. When I took damage, I would heal right along with it. After one round of me healing, the GM double-checked and sure enough, the Hungry Fog is mindless, so it kept on trying to eat me. From there it was just a matter of the rest of the party staying out of the fog and dealing enough damage from range so that we outpaced the other creature's healing. Then, after the creature was dead, I sat in the Fog until I healed up to full, then dispatched it.

Since Hungry Fogs are not actually Undead (they're oozes and Neutral), I really wanted to keep it as a pet. Sadly, there are no rules in PFS to allow that. But who knows, maybe a boon will show up sometime before I hit Seeker levels. If only.

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