Magic Jar then Undead Anatomy


Rules Questions

Grand Lodge

If a wizard wanted to give his ally Undead Anatomy (which is a personal-cast spell) couldn't he simply Magic Jar into his ally, cast this spell, turn the ally's body into an undead form, then end magic jar?

Thus giving his ally the undead form?


No, the effect would end., because he's no longer "you" (personal effect).

The effect wouldn't transfer back to you, either... it would basically just end.

(Nifty idea for a homebrew metamagic or teamwork feat, though, something allowing transfer of personal spells - Familiarize or the like.)


You could probably make a case for using Polymorph Any Object to transform an ally into an undead creature, though, simply because it's so open-ended.

Grand Lodge

I've just read a lot of other posts that seem to suggest mental spells stayed with the wizard while body-type spells would stay with the ally.


There's no RAW for that. A GM is certainly allowed to rule that way if they wish, but there is nothing to back up that decision.


RAW is unclear. Ask your GM.


nogoodscallywag wrote:
I've just read a lot of other posts that seem to suggest mental spells stayed with the wizard while body-type spells would stay with the ally.

Undead anatomy is hardly mental - it's a transmutation (polymorph). I can't imagine any argument that a transmutation would stick "travel" with the spirit.

Maybe something like mind blank (a "spiritual" abjuration) or heroism (an enchantment), but not a polymorph effect.

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