DM Variel's WotR Discussion thread


Play-by-Post Discussion

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Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Hey guys, where are we at with the game? Are we dwindling?


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack

Not on my part - there's nothing for me to do in this situation but I'm still here!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Nope. Probably waiting for a Variel update. You're pretty much the only one who can hit these things from afar. Garith's got it right about those javelins. I've got to pick up something like that for Morgrym.

Variel hasn't posted since the 9th anywhere but he does have a rather hectic work schedule - as he's mentioned before - so I'd have to guess that's what it is.


Hay all sorry for the delay. Rl has been crazy and will be for another 3 days. Will get back up and going then.

Again sorry for the delay.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

No worries at all, Variel. It's all good.


Absolutely. Take your time, but thanks for the update.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

No worries Variel - take time to get things sorted on your end.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Nasira: Morgrym has a bag of holding II. We could put them in there if you want those weapons.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Variel: Dang it! I jacked up the map. Sorry, my bad. Sooo stupid. Please fix so I can stop feeling stupid. :P


Will have to get to it once I get home. Can’t fix it from my iPad.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]
Javell DeLeon wrote:
@Nasira: Morgrym has a bag of holding II. We could put them in there if you want those weapons.

I want them less than I don’t want to leave them. If they fit in the bag, that would be great.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Variel: Cool. Thanks.

@Nasira: Yeah sure. It'll fit up to 500lbs so it's all good.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Zeriax wrote:
Sorry guys... Zeriax really can't make a deal like this. The player would like to, but the LG Monk cannot :P

LOL! Love it! And I know, right?! So dang funny how you say to yourself: "Gosh I really want that wish". But then you have to say to yourself: "But is that what my pc would do?" And then your like: "Crap. No they wouldn't. Stupid pc." :P


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack

Its perfectly possible as LG to work with evil to prevent greater evil. Not sure she passes that test though!


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

I pondered that possibility Snow, as if Zeriax would sacrifice his own principles for the greater good (And getting a Wish in the process! :D).

But.... As he sees it, it is not the greater good, but merely replacing one evil with another - and he does not know if this one might even be worse than the one they are trying to replace :P

Javell DeLeon wrote:
Zeriax wrote:
Sorry guys... Zeriax really can't make a deal like this. The player would like to, but the LG Monk cannot :P
LOL! Love it! And I know, right?! So dang funny how you say to yourself: "Gosh I really want that wish". But then you have to say to yourself: "But is that what my pc would do?" And then your like: "Crap. No they wouldn't. Stupid pc." :P

Yeah! Really wanted the wish - would be the first time in my long years as an RPG player I think :D


Back from Disney and have access to my computer tonight. Will post map update and init then...so much for the wish lol.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Zeriax: Right there with ya, bud. Never had a wish before either. Ah well. So close but yet so far.

@Variel: Disney! What?! Oh I see, rubbing it in. Okay, yeah, I get it. Well I just got back from... Wal-mart! Ha! Take that! (Yeah I got nothin'). ;P


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

@Variel: Going there in April ;)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Lol! You gotta be kiddin'... Okay, is everybody going to Disney World in this game? Is this like the 'Disney World' thread? I hope not because I'm hosed if that's the case. :P


Don't worry. It only took me 3 years of saving to finally be able to go!

Have fun Zeriax. Any questions about it go ahead and ask. Make sure you get your fast passes set up now.


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack

I'm not going until next year. Just waiting for the UK specific offers to be released!


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Garith hasn't posted in over 9 days - anyone heard anything from him?


Javell, you're not alone. I have no plans to go to Disney World. Too many other places I want to see. All I want to know about the experience, I can get from my cousin who seems to believe his child needs to go quite regularly.


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack
DM Variel wrote:
Snow you need to roll percent as well to see what happens to you. It is random what action you take each round.

I rolled the d4 since each option has a 25% chance and its mathematically the same. :) I'll do the proper roll next time!

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Imma post once I get home.

I'm training to promote to a supervisor and I'm in a wedding coming up so I been a little extra frazzled


I took the d4 as a duration thing...all good Snow now that I know what the d4 was all about. Sorry for misunderstanding.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

Hang in there, Garith. Just glad to know you are still about.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
DM Variel wrote:

The rack does not count as cover Morgrym yet as you move into the room Jerribeth lashes out with one of her claws holding a rod.

Aoo rod of the viper d20+20+2-4 = 24 for d8+14+8 plus fort save dc 16 or poisoned taking d3 con damage

After taking the hit from the rod Morgrym misses the attack but lashes out again with mythic power hitting the demon and bypassing her dr.

Morgrym's AC is currently at 25. Wait, was it a touch attack? 'Cause that would hit easily.


I thought the rage lowered it by 2 making it a hit. If i am incorrect then I can use a surge if needed.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That it does. But Morgrym has Beast Totem which then raises his natural armor by 3. So in a nutshell, +1. So burn that surge! :)

A mythic demon huh? Man this battle's gonna be good. :)


Surge 1d6 ⇒ 4

Don’t worry. I don’t have as many surges as you. Only 4


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Question: Are we allowed a second action?


No just some mythic creatures are. Also at work and not at home computer so can’t alter anything. Post tomorrow.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Gotcha!

Now I need to find a way to buff my weapon on the spot. Just +X is not good enough for a Mythic game :P

Any ideas guys?


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]
Zeriax wrote:

Gotcha!

Now I need to find a way to buff my weapon on the spot. Just +X is not good enough for a Mythic game :P

Any ideas guys?

What do you have in mind? If there's a divine spell I can prepare, let me know.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Actually I was looking for maybe suggestions of Divine spells I could prepare myself, or something along those lines :D


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack

Magic Weapon/Greater Magic Weapon?
Wrath?
Divine Favor/Divine Power...
Weapon of Awe?


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Was thinking more along the lines of temporarily adding stuff like flaming, or frost, or acidic, or Good, or... Stuff like that. Do you know any spells which could help?


RETIRED - defeated Karzoug, saved Sandpoint and happy Alpha of her little Pack

Can you use the Magic Weapon spells for that? Otherwise I don't know...


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

There is the flame arrow spell for fifty projectiles. It isn't divine, of course.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Versatile weapon

Flames of the faithful

Sun metal

Align weapon

This is pretty much all I got. Couldn't really find anything else outside of fire though when it comes to the elements.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Morgrym's not too bad in regards to injury. I've got his hp's at the bottom of the post. He's down about 70ish. But he's still over 160, so, it doesn't sound too bad when you put it that way. :P


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Hmmmm, for some reason I missed the updates on Discussion...

Thanks for the suggestions guys! Some of those spells are definitely new to me Javell :D.

Nasira yep, that is a SOLID spell - oooph, level 3... Maybe I can find a way to get it.

Snow, Magic Weapon and Greater Magic Weapon only allow to add pluses I think. Unfortunately :P


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
DM Variel wrote:
Morgrym threatens to continue the fight all day against Jerribeth and it might take that long as every single attack of his misses.

LOL! Man that is funny. And SOOOOOOO dang true. I swear, I can't hit the ground with my hat. Sheesh.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Javell, I am sorry to say this but... Morgrym has to be cursed! Dang! Them rolls!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

HA! I know, right?! Man o man in my other games that I'm rolling in I'm getting those SAME numbers. I seriously can't get out of single digits in practically any thread of mine. I've accepted the fact that a curse has been cast upon me called the 'Die roller' curse. Every once in a while I can shake it but for the most part, that's pretty much how I roll(to my pc's detriment of course). :P


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Time to roll a buffer caster? :D


Map update tonight,..took a new job and have been working through the transition lately so sorry for delay


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

No worries Variel.

And congrats on the new job! ;)

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Hey everybody, sorry... I guess I got logged out of paizo and haven't been seeing any updates for a while.

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