Sean K Reynolds Designer, RPG Superstar Judge |
Actually, the release date of the Advanced Class Guide is GenCon 2014, which is in August, so that's 9 months from now.
We send the final files—developed, edited, and laid out with art—to the printer mid-March 2014.
So that gives us from the end of the playtest to finalize all playtest-related development, get the book through editing, and get it laid out with art. And given that the end of the playtest period is right before Christmas week and New Year's holiday, that really means we only have January, February, and half of March to get all of that done.
Which is standard for a book this size.... but it's still a tight deadline.
Rhatahema |
The one class I suspect needs a longer playtest period than the rest is the Arcanist. The strength of the wizard to adapt his spell selection to a given circumstance is something that really emerges over the course of several sessions, so determining the potency of combining that with the sorcerer's spontaneous casting is something that can't be approximated with most one-shots.
Sean K Reynolds Designer, RPG Superstar Judge |
1 person marked this as a favorite. |
Does it take from mid-March until August (or late July) to get books printed?
Paizo's books are printed in China, and the number of copies we print for a hardcover means the printing company now insists on extra time to get it printed (it used to be they'd push other jobs out of the way, but I guess they don't like annoying their other clients). Plus, we have to allot anywhere from 4–6 weeks for it to get shipped back to the USA and make it through customs (one year our GenCon release almost didn't make it because it cut this deadline way too close).
So no, it doesn't literally take all of that time, but the schedule has some built-in padding to cover delays and other emergencies.
Sean K Reynolds Designer, RPG Superstar Judge |
Sean K Reynolds Designer, RPG Superstar Judge |
Sean K Reynolds Designer, RPG Superstar Judge |
GreyWolfLord |
Back on topic, I'm not certain we'll have time to playtest well enough if we only have up to Dec 17th. Certainly not up to 20 levels of stuff. We haven't even had the chance to make characters of these guys (which will be done this weekend) with the group I'm in (I'm a player, not a GM...so my feedback probably would be even more limited to what I see in the play and my own character).
Is there any specific plan of how to playtest?
We'll probably do lower levels, but the higher levels probably won't be touched by us at that point.
Jack Rift |
Back on topic, I'm not certain we'll have time to playtest well enough if we only have up to Dec 17th. Certainly not up to 20 levels of stuff. We haven't even had the chance to make characters of these guys (which will be done this weekend) with the group I'm in (I'm a player, not a GM...so my feedback probably would be even more limited to what I see in the play and my own character).
Is there any specific plan of how to playtest?
We'll probably do lower levels, but the higher levels probably won't be touched by us at that point.
Yeah same here.
Nipin |
In the Paizo Blog: Playtest Thoughts: Week 1 there are a number of changes being looked at for the different classes. Any idea on when these changes will go up for play testing?
This is what I have been wondering. I would love to see a full writeup for the Arcanist. I'd like to playtest the class, but will likely miss the end of the playtest before our group finishes the current game (which I am DMing) and can try out the new rules. I'll atleast get to build one over the weekend and post my results after piecing together an actual character.
Sean K Reynolds Designer, RPG Superstar Judge |
Kintrik |
1 person marked this as a favorite. |
Swashbucklersdc wrote:I have no problem with the quality and workmanship of the books, but I, for one, would happily pay the extra $5 a book to have it printed in the U.S.!I would, too.
If they were printed in the US I would actually buy hardcovers. Right now I only purchase the PDFs.
DragonBringerX |
Aioran wrote:~Can't wait for the updated playtest~I hear ya, I am ready to see the changes too!
If I had to guess, the updated playtest is probably coming Monday or Tuesday of next week. So that would be 9th or 10th...giving just a week to playtest ALL 10 classes with revisions. That is an awfully short time span for such an expansive addition. I usually don't agree to such things, but I feel I have to agree to a push back here. While I haven't seen the revisions for all 10 classes, some classes require FAR too much work to be simply corrected in a weeks time. Grant it, some classes are close enough to finished that a simple revision is probably all they'll need, but the Warpriest, Skald, Hunter, and few others are going to require a lot more time to become polished classes that can stand up against...every other class.
Kekkres |
Swashbucklersdc wrote:If I had to guess, the updated playtest is probably coming Monday or Tuesday of next week. So that would be 9th or 10th...giving just a week to playtest ALL 10 classes with revisions. That is an awfully short time span for such an expansive addition. I usually don't agree to such things, but I feel I have to agree to a push back here. While I haven't seen the revisions for all 10 classes, some classes require FAR too much work to be simply corrected in a weeks time. Grant it, some classes are close enough to finished that a simple revision is probably all they'll need, but the Warpriest, Skald, Hunter, and few others are going to require a lot more time to become polished classes that can stand up against...every other class.Aioran wrote:~Can't wait for the updated playtest~I hear ya, I am ready to see the changes too!
I agree i think that there should be 2 weeks of playtest with the revised classes. IMO that should be enough to fix everything up nice and shiny, and (no knowlage of your inner workings but) i imagine that one extra week wouldent be too large a strain.