Yirthos Gix |
I just figured I would start a thread about it just in case anyone happens to come across them. If there is already a thread started and I missed it or if this is deemed unneeded, I do sincerely apologize.
Pg 20 7th paragraph (Capitalized for clarity)
"Empathy (Ex, Su): When making a Sense Motive check,
the investigator makes two d20 rolls and takes the
highest. IN INVESTIGATOR also rolls two inspiration dice
and take the highest..."
Pg 23 1st paragraph - Shaman is referred to as a "witch" (I don't think this is intentional)
"Shaman’s Familiar (Ex): At 1st level, a shaman forms a
close bond with a familiar tied to her chosen spirit. This
familiar is her conduit to the spirit world, guiding her
along the path to enlightenment. Familiars also aid a
WITCH by granting her skill bonuses. This functions like
the wizard’s arcane bond class feature, except as noted in
the Shaman’s Familiar section."
GreySector RPG Superstar 2013 Top 8 |
Page 41 of the playtest document, 2nd paragraph of the Precise Strike (Ex) ability seems to be missing a word.
"As a swift action, a swashbuckler can spend 1 panache point to MISSING WORD her precise strike’s damage bonus on the next attack."
I think that the missing word should probably be DOUBLE, so the sentence should read, "As a swift action, a swashbuckler can spend 1 panache point to DOUBLE her precise strike’s damage bonus on the next attack."
EDIT: I started reading the Swashbuckler thread and found out that this has already been noted.
GreySector RPG Superstar 2013 Top 8 |
On page 41 of the playtest document, the deed Daring-do is misspelled and should be Derring-do. The deed is also referenced in the Swashbuckler's Edge deed and should be fixed there as well.
Castarr4 |
A couple typos in the intro and descriptive text I noticed while glancing through...
The swashbuckler marges the gunslinger and the
fighter to make a daring and dashing melee combatant.
Change marges to merges.
Many of their kin use this power primarily for
spellcasting, but bloodragers enter an altered state where
their bloodline becomes manifest—rage becomes reality,
where the potency of strange ancestral unions and deeds
lashes out with supernatural furry with devastating
ends.
Change furry to fury. It's a rather funny mental image as written though.
SteelDraco |
Page 40 - Panache (Ex) Ability - Fourth Sentence wrote:Her panache goes up or down throughout the day, but usually cannot go higher than her Charisma modifier (minimum 1), though feats and magic items can affect this maximum.Though should be changed to through.
Though is the correct word there.
Captain Fremont |
Captain Fremont wrote:Though is the correct word there.Page 40 - Panache (Ex) Ability - Fourth Sentence wrote:Her panache goes up or down throughout the day, but usually cannot go higher than her Charisma modifier (minimum 1), though feats and magic items can affect this maximum.Though should be changed to through.
Whoops, was skimming through it a bit too quickly. Thanks for correcting me.
Trent Varva |
Page 38 in the Slayer section, there are two entries for Sneak Attack.
The first describes it simply as being like the Rouge ability of the same name, and indicates 1d6 damage at 3rd level and and additional d6 every 3 levels after that.
The second entry is more specific in the language, like other entries for sneak attack generally are. The entry is confusing however, it states that it starts at 3rd level, but further down in the entry it says the sneak attack damage is 1d6 at level 4, and then increases every 3 levels after that.
Sean K Reynolds Designer, RPG Superstar Judge |
Sean K Reynolds Designer, RPG Superstar Judge |
Lamontius |
Lamontius wrote:Is there a difference between Knowledge (any) and Knowledge (all), or is this a typo?That should be "Knowledge (all)."
cool, I think the only place I found that one was in the Investigator's skill listing
but in any case I am pretty sure you all will have an editor go over this after the playtest, who will hand out weeaboo for any further transgressions
it's a playtest doc, after all
though I was pretty excited about the swashbuckler's monetary bonus, which seemed to make a lot of sense, if you have ever met my Skull & Shackles players
The Terrible Zodin |
Under Investigator, p20, Inspirational Expertise (Ex)
"An investigator successfully uses a Knowlege check to identify a monster's special powers or vulnerbilities he can expend one use of inspiration pool as swift action to grant allies that can hear him and are within 30 feet of him +4 insight bonus on attack rolls against that monster or type of monster for 1 round."
"WHEN an investigator succssfully identifies a monster's special powers or vulnerbilities using a Knowledge check he can expend one use of HIS inspiration pool as A swift action to grant allies within 30 feet, who can hear him, A +4 insight bonus on attack rolls against that monster or type of monster for 1 round."
I added some words (in caps)and reworded to be more active voice.
The Shifty Mongoose |
In the revised edition, the Arcanist uses "here" instead of "her" in the Bloodline Development passage (as well as "The arcanist can select one bloodline from any of those available to bloodline sorcerer class feature"), and the third sentence of School Understanding.
It also says, under spells, "An arcanist's may know any number of spells...". Under Ice Missile, it should be, "the arcanist can create a missile made of freezing ice.
The last sentence under Metamixing needs a verb.
For See Magic, it should say, "If she expends one point", not "If she expends on point".
One other thing that really tripped me up: in what book can I find the 1st-level Bloodrager spell, Feature Fall?
Rather than Feather Fall, I imagine that the typo spell would just train magical spotlights on a falling monster or object. *ta-da!*